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Walkthrough Frontier Justice: Tips, WIKI, Reviews

FRONTIER JUSTICE is an Android game with a release date of 07.07.2020 from ONEMT. Game genre: Strategy. In the article, we have summarized tips for leveling from TOP players, developers ’answers to gamers’ questions, guides for beginners from the official website and our secrets of passing the game. Attention, the Wise Geek website is constantly updated, visit us more often.

Better Frontier Justice download to computer via this link and play in Full HD resolution with maximum graphics, no brakes and with the preservation of progress. Just download the emulator, log in to your Google Play account, install the game in the window that appears and you will become the Wisest.


  1. Hero Guide (use and pumping)
  2. Gear Up
  3. Legendary Gear
  4. Main Game Features
  5. Essential Features
  6. City Buildings Overview
  7. Military ranks
  8. All the Benefits of the Coalition
  9. Secrets of the Ranch
  10. Gangster Invasion
  11. Desert Storm
  12. State Rivalry
  13. Thorn Fortress Walkthrough
  14. Tournament of States
  15. Governor and Capitol Building, Battle of the Governorship
  16. Account Issues

Frontier Justice: Hero Guide (use and pumping)

Heroes are the Boss’s most helpful comrades. Different heroes can demonstrate their worth to their Bosses in a wide variety of situations.

Summoning heroes. Heroes can be summoned at the Water Hole Bar or by making up Hero Shards, which can be purchased by participating in various events.

Dispatch of heroes. Assigning heroes to lead the dispatch will increase the power of the troops in this dispatch, the speed of gathering resources and the speed of marching when attacking criminals. The skills, tactics and attributes of your heroes can have a significant impact on the outcome of a battle.

Appointment of heroes. Heroes can be assigned to buildings such as the town hall, library, warehouse, windmill, barracks, stable, armory, arsenal, and fort. Heroes increase the efficiency of any buildings they are attached to thanks to their skills. Assigning a hero to a building does not prevent them from directing the dispatch.

Accommodation at the train station. Assigning a hero to a train station in your city increases the attributes of your defending troops. This bonus is only effective when your city is under attack.

Heroes assigned to the train station will not be able to send troops.

How to upgrade heroes? You can use hero experience scrolls to increase hero experience. When their experience reaches a certain value, the hero will automatically be promoted to the next level. As the level of the heroes increases, their 3 attributes: battle, development and support will also increase by the corresponding value.

Hero promotion. You can promote heroes, increase the rank of heroes with the help of shards of heroes. A hero’s advancement will increase his battle, development and support attributes. Promotion also increases the maximum level of heroes and their skills.

Getting shards of the hero. Bosses can get hero shards by summoning them or completing certain tasks of the event. You can also use the universal hero shards to exchange for specific hero shards needed to advance your heroes.

Hero skills. Each hero starts with one fixed skill, which cannot be upgraded or changed. When your hero’s level reaches a certain threshold, new skill slots will be unlocked, and then Bosses can fill them with any hero skill they’ve already learned. Hero skills can be acquired through the skill research function in the Waterhole Bar, or through skill shards that can be acquired by participating in certain events.

The skills of the hero can be improved using the resources of military exercises, the higher the skill level, the stronger the bonus it brings. The skills that the heroes learned can be forgotten, after forgetting the skill, the corresponding items used to learn and update this hero skill will be returned to you, and the skill that you forgot will be returned to your bag.

Dismantling skills. Any unwanted skills can be dismantled and exchanged for military training resources.

Hero tactics. When your heroes reach 5 stars, the tactics function will be unlocked, tactics slots will be added to the tactics interface, and your hero can purchase special tactics. Once your heroes have tactical slots, they will acquire tactics. Tactics increase the strength of your heroes, and each hero can own up to 4 tactics. Tactics can be improved with Hero Shards, with the advancement level increasing with your tactics level. The number of levels you upgrade each time is random. Tactics can be changed with military orders.

Reference of the hero. Has 3 sections:

  1. Ownership rewards. Get rewards when you collect the heroes listed in the guide. Collect additional assigned heroes for additional rewards.
  2. Star rank rewards. Earn rewards when you upgrade the heroes listed in the guide to the required star ranks.
  3. Directory awards. The handbook has two different looks: regular and gilded, with the default quality being normal. Upgrade your guide to gold plated with gold dust. As your handbook improves, your owning rewards and star rank rewards will also be boosted, bringing you all sorts of great items.

Frontier Justice: Gear Up

There are 3 types of equipment - military, support and development items, as well as 6 equipment slots, with a bonus buff in each slot. There are 6 quality classes of equipment: White, Green, Blue, Purple, Orange, and Gold.

Strengthening equipment. Enhancing equipment increases its attributes and requires steel and enhancement cards. Steel is a necessary resource for enhancing and improving equipment. Enhancement cards are essential items for enhancing equipment. How to get steel:

How to get power-up cards:

Equipment modification. Modifying equipment can improve its attributes and the effects of any associated bonuses. The equipment will increase in quality for every five levels of its modification. Gear quality has the following levels (from lowest to highest): white, green, blue, purple, orange, and gold.

Equipment Enhancer. For every 10 levels that you upgrade the entire set of equipment, your Master of Enhancement Equipment will be increased by one level. The Equipment Enhancer gives you additional attribute bonuses.

Equipment Modification Master. For every 5 levels that you modify the entire set of equipment, your Master of Equipment Modification will be increased by one level. The Gear Enhancer gives you additional attribute bonuses.

Frontier Justice: Legendary Gear

What is Legendary Gear? Legendary gear are powerful items that can be used to increase the military capabilities of your troops. Bosses can choose from a variety of legendary gear to suit different situations as part of the overall strategy.

Slots. The Legendary Equipment section has six slots. Insert components into these slots and give your troops powerful boosts. Component slots will be unlocked when the equipment in the corresponding slot is increased to the maximum level. Once unlocked, you can insert the corresponding components.

You can unlock several sections of Legendary equipment. Activate these sections and they will take effect when you are attacked. Choose sections of Legendary Equipment for your raids and they will take effect when these troops are sent. You can use the same section of Legendary Equipment for both offense and defense.

Legendary components. Each component comes with one preset attribute and several secondary attributes; the exact number of original secondary attributes of a component is determined by its quality. The strength of the secondary attributes depends on the quality of the attributes themselves.

The Legends of the West Pack. Each component belongs to a specific Legendary equipment set. If the Legendary Equipment section contains 2,4 or 6 identical components, then the enhancements of the Legends of the West set can be activated. The quality of these enhancements of the Legends of the West set is determined by the quality of the lowest quality component used.

Improving components. You can level up your components using Brass up to a maximum of 15 lvl. Higher-level components have better set attributes. Your components will gain additional secondary attributes when they reach certain levels.

Dismantling of components. Surplus components can be dismantled, at which point you will receive a small amount of Brass, and you can also receive Legendary Equipment shards, which can then be exchanged for high quality components.

Forging components. Components can be forged from design sketches, with the quality of the forged components being determined by the quality of the hammers used to forge them. Using better quality hammers will increase your chances of forging higher quality components.

Chances are that the quality of your hammers will go up or down every time you forge.

Design sketches. Design sketches are needed to craft components and can be purchased from the store or exchanged for modification cards. Only modification cards for equipment that have been completely changed can be exchanged for design sketches.

Frontier Justice: Main Game Features

How to play? In this world, you will experience the life of a cowboy in the Wild West. Save the city and earn the admiration of the townspeople, eventually becoming the mayor. The city will flourish under your leadership. In the end, you will become the Governor of the State and lead the entire state, even the entire country. Upgrading buildings, training soldiers, and researching technologies are the most effective methods to strengthen your power!

Develop your loot and collect as many resources as possible to provide yourself with a solid foundation for rapid expansion. Join the Coalition and migrate closer to your allies. Hunt criminals on the map to gain more experience and Boss skills. Play this game with your friends to overcome obstacles and share the fun together.

How do I collect resources? You need to find resource sites on the State map and send soldiers to occupy them and start collecting resources. It will take some time to complete the expedition. After that, your soldiers will bring the resources back to your city. The higher the carrying capacity of your troops, the more resources can be delivered for each trip.

Protected resources. 30% of all resources obtained from resource items will be protected. These include food, iron, wood, and banknotes. Protected resources are similar to regular resources and can be used to build, upgrade buildings, train troops, create traps, technology research, heal the wounded, donate to the Coalition, buy from a smuggler, trade badges, and unlock resource zones. Regular resources will be used first before your protected resources:

How to get gold for free? There are several ways:

  1. Complete important tasks that offer gold as one of the rewards.
  2. Join the Coalition for the first time to receive 200 gold.
  3. Collect gold from gold mines on the state map.
  4. Participate in the boss tournament event to get a large amount of gold.
  5. Receive unloaded cargo from the cargo train all day long to earn gold.
  6. Level up the boss to earn gold.
  7. Kill criminals for a chance to pick up the fallen gold.
  8. Receive gold from packages awarded by your state governor.
  9. Get free gold from deposit events.

State selection. You will appear in a new state when you log into the game for the first time. Before your city reaches level 6, you can use the Initial Migration or High Migration to move to any state on the world map.

After your city reaches level 6, you cannot move to other states. Three days after the founding of your city, you will not be able to move to other states. You will be able to transport no more than 500 thousand wood and 500 thousand food, when you migrate to another state, any additional resources will be lost.

How to kill criminals? On the map of the State there are criminals and bandits of different levels and types. The number in front of their names represents their level of difficulty. You will receive a great reward when you kill a criminal or bandit for the first time. Killing criminals or bandits will not only bring you a lot of resources and Boss experience, but also a bunch of precious items. Hunting has its own rules. You must kill criminals or bandits in ascending order of difficulty. For example, if you want to kill a 5th level criminal, you must first kill the 4th level criminal.

While hunting criminals or bandits, a small number of soldiers may be injured. They will be automatically sent to the Medical Tents. If there is not enough room in the Medical Tents, they can die without treatment. As you kill more criminals, you will gain Boss experience and resources. There is a chance to get gold and various items for killing high-level criminals.

How to build barracks? You just need to click on an empty cell and choose to build barracks. Thus, you will increase the number of soldiers in one training and the speed of their training.

How to make traps? When your Town Hall reaches level 4, you can build a Fortress in your city. In the fortress, you can choose the type of trap and the number of them to make. The fortress will start working immediately. Upgrade your fortress to unlock higher level traps.

Warehouse use. Limit for protected resources. There is no limit to the amount of resources you can collect in the game. The warehouse provides storage space and protection for your resources, which are stored in the warehouse by default. Resource protection refers to the amount of resources that your warehouse can protect.

When your city is under attack, protected resources cannot be looted. You can upgrade the warehouse to increase the allowed amount of protected resources. For example, when you have 40,000 food in a warehouse and your warehouse’s defensive capacity is 30,000, that 30,000 food will be protected during the attack and the enemy can loot at most 10,000 food.

How to train troops? You can build a barracks (for marksmen), a stable (for horsemen), a weapons store (for Marksman) and an arsenal (for gunners) inside the city to train your troops. Click on these buildings and select the type and number of troops you want to train. Upgrade your barracks, stable, weapons store, and arsenal to unlock higher tier troops.

How to protect troops? You can use war defense to prevent scouting your city or other aggressive bosses attacking. However, any troops sent outside the city will not be protected. Sometimes your troops can be attacked when they are busy collecting resources, and you may want to call them back to the city to avoid casualties. When your city is attacked, you can send troops and fight the enemy, but there is a danger that your city will be under threat and your resources may be plundered.

Sending your troops to Ghost Town can be a good way to keep your troops safe for a long time. You can also use random or higher migrations to move your city to different locations on the state map and avoid war.

If you joined the Coalition, you can move your city closer to your allies to protect each other. Setting up several medical tents and upgrading them to higher levels will increase the capacity for injured soldiers and reduce the loss of your troops.

Wounded troops. When your city is under attack, or when you send troops to attack an enemy, your troops are more likely to be wounded in combat. The wounded soldiers will be sent to medical tents for medical treatment. When the number of wounded soldiers exceeds the maximum capacity of the tents, they will begin to die without treatment. Build more medical tents and upgrade them to higher levels to reduce losses in battles.

Boss Skills. You will receive skill points every time you level up the Boss. The higher the level of the Boss, the more skill points you get. Skill points can be used to improve the Skills of the Boss. There are 3 types of Boss skills: military, support and development skills. Boss skills are composed of active and passive skills. Click on active skills to make them take effect.

Use skill points to learn and improve related skills. Skills are located in a flowchart structure and you must learn the available skills before you can unlock new ones. If you want to reset your skill points, you can click the reset button in the skills interface.

Active skills. Your Boss has 12 active skills:

  1. Immediate return: immediately recall all troops sent to the city (excluding troops participating in joint battles). The recharge time is 8 hours.
  2. Rescue: Converting the killed to the wounded during the next battle (excluding troops participating in joint battles), up to the maximum capacity of your Medical Tents. The recharge time is 8 hours.
  3. Bountiful Harvest: Instantly gain 1 hour of yield from all resource plots. The recharge time is 4 hours.
  4. Mastery: Instantly get 300 random best traps. The recharge time is 4 hours.
  5. Fast March: double cruise speed for 1 hour. The recharge time is 24 hours.
  6. Second Wind: Instantly restore 30 stamina.
  7. Border Shield: Your troops gathering resources cannot be attacked for 3 hours. The recharge time is 8 hours.
  8. Quick Gathering: Increases the rate of gathering resources by 100% for 2 hours (for all resources except Gold). The recharge time is 8 hours.
  9. General Mobilization: Increase the size of your units by 10% for 1 hour. The recharge time is 24 hours.
  10. Duel: Will become available as soon as your strength exceeds 19 million (the duel button will appear when you click on the appropriate City). You can choose your Heroes and Legendary equipment to attack and choose up to 150,000 soldiers. The defending player will use Heroes and Legendary equipment, and 150,000 soldiers will be selected in proportion to the types of troops within their City (if there are not enough troops, then all troops will be selected). The morale of either side will not change, it will be temporarily set to 100 for the attacking side and 400 for the defenders.
  11. Food Conversion: Convert up to 20 million unprotected food into protected food. If you have less than 20 million units of unprotected food, then all of your food will be completely converted.
  12. Significant stamina: use all the stamina points that you currently have (cannot exceed the maximum number of stamina points) to instantly defeat the corresponding number of Criminals, receiving all the rewards (you can use buffs from the hero’s skills, and Criminals killed this skill counts towards killing Criminals for various tasks).

Achievements. Your character will receive achievements as he completes various tasks in the game. Each category has many levels to achieve, with each level represented by a star. Each achievement is awarded a corresponding medal. Complete level 3 in any category and the medals accumulated in it can be activated.

How do I get sheriff’s tools and federal grants? You can enter the merchandise store on your backpack’s interface to purchase sheriff’s tools and federal grants. You also have a good chance to get sheriff’s tools, federal grants and various valuable items by killing criminals or bandits.

Why are food supplies shrinking? Farms can produce food for your use, but they have limited storage capacity. If you don’t collect ready-made food on time, your farms will temporarily stop producing it until you do so. Your troops consume food every second. Thus, you can see that your food supplies drop when you maintain a large army. In case your food is used up, your troops will find other ways not to go hungry.

Will the troops die without food? Food is a very important resource for maintaining your troops, as all your troops are consuming food every second. The more soldiers you have, the greater your total consumption. Protecting your interests, a special mechanism has been created in the game: when you use up all your food, your troops will not die. Instead, they will find a way to support themselves until you get more food.

How do I get skill points? You will receive several skill points every time your Boss level increases. The higher the level of the Boss, the more skill points you get. The Boss level is determined by the amount of Boss experience gained by upgrading buildings and completing tasks. By completing the experience bar, you will be taken to the next level.

Receiving equipment medals. Collect a complete set of equipment of a given level and quality to complete the achievement. If you have equipment of different levels, then the lowest level will be taken. If you have equipment of different quality, the lowest quality will be taken. Achievement levels may not be unlocked in order. Once you reach any level, all previous levels of achievement will be automatically completed.

Tournament of Bosses. After a new state has been available for a certain period of time, the Tournament of Bosses event will become available. In the Tournament of Bosses event, your goal is to get as many event points as possible by completing objectives within a fixed period of time to win rewards of 3 different classes. Collect event points to reach a higher rank and win more rating rewards. The rewards include gold and many valuable items. The event includes collecting resources, killing criminals, increasing strength, developing a city, training troops, killing enemies.

Why do I lose event points during the power increase - the Bosses Tournament event stage? Your points in the Tournament of Bosses event can vary depending on your strength. You will earn Event Points as your strength increases by completing soldier training, building upgrades, researching technologies, and healing soldiers. On the contrary, when you lose soldiers, fire them or destroy your buildings, your strength decreases as well as your event points.

Where is the Coalition gold, points and glory from the Tournament of Bosses event? Phase rewards and Boss Tournament rewards are mailed to you. Once you collect them, the rewarded items will be placed in your bag, and the Coalition glory will be directly added to your current glory, the Coalition points to your points, and gold to your gold balance.

What to do when your city is on fire? If enemies destroy your city, they will set fire to your station. While the station is engulfed in flames, your city’s defenses will gradually decrease. The fire will eventually go out after half an hour of burning, but you have the option to put out the fire by hand. Repairing your city will restore the city’s defenses. City defense can drop to 0 during a heavy invasion. In such cases, your city will be moved to a random location within the state. After the city migrates, the city’s defenses will immediately return to their maximum value.

I am constantly attacked, what can I do? You can use the War Defense item to prevent your city from being scouted or attacked by other Bosses. Migration items are also very useful, helping you stay away from enemies that keep attacking you. Joining a Coalition and moving your city to allied territory will also provide you with powerful protection.

Where is the gold earned from weekly / monthly packages located? When you purchase a weekly / monthly pack, items will be placed in your bag, while gold will automatically be added to your gold balance in the upper right corner.

Voice chat. Each player can open their own voice chat room, but you can only enter one room at a time. When you open a room, the system gives it a unique identifier. Other players can find your room using this ID to join. The upper limit for each room is 20 people, and each player can chat freely in it.

There are two ways to talk in a chat: press the button to talk, or just use the free talk mode. You can switch between them at any time. The administrator has certain privileges, including setting room passwords, muting players, removing players, or disbanding a room.

Frontier Justice: Essential Features

Gems. Players can unlock the Gem feature by building a Founder Monument inside their city. Gems have the corresponding attributes. Match them to get higher level gems with better attributes. Gems can only be obtained by opening chests with gems, which can be bought for gold, found when killing criminals, or obtained from a smuggler’s lair. Insert gems into the slots in the founder’s monument to get the corresponding attributes.

Gems come in six colors: red, orange, yellow, green, blue, and purple. Slots come in seven different colors: red, orange, yellow, green, blue, purple and multicolored. The multicolored slots can accept gems of any color, while the other six colored slots can only accept gems of the corresponding color (red for red, blue for blue, and so on). After the gems have been inserted, you will need to use the banknotes if you decide to remove them.

Founder technology. Players can unlock founder technology by building a founder’s monument inside their city. Improve your Boss attributes by researching the founder’s technology. Use both regular and accelerated research to reduce the time it takes to research a founder’s technology. Researching a founder’s technology won’t cost you any resources and won’t stop you from researching a common technology in the library at the same time.

Conditions of conquest. When both the attacker and the defender are in the same state and have cities of level 16 or higher, and the attacker wins and deals a certain amount of damage to the defender, Conquest will be activated. During the set time, both sides will be named Subdued and Conqueror. The higher the level of the city, the more damage you have to do.

Conqueror’s Benefits. Conquerors can change the labels of their Conquered enemies at will, and labels cannot be changed for a specified period of time. Conquerors can conquer more than one boss at a time. You can get many bonuses by conquering a set number of bosses. The more bosses you conquer, the more buffs you will receive.

Snapshot. Snapshot provides you with a platform to showcase what you have created. Through this new feature, you improve your communication with others by taking a virtual tour of their cities and leaving them messages. Snapshot functions:

How do I visit a snapshot? The snapshot will be unlocked when the town hall reaches level 6. You can then enter the snapshot via the icon in the upper left corner of the main game page. Click the Boss Town Hall on the state map, and then the City Info button in the interface that opens to take a virtual tour of the city. Another way is to search for a specific Boss in the visit interface.

Personal information such as troop count and building level is hidden and cannot be seen by others, so you don’t have to worry about any leaks of your military power. Alternatively, you can change the permissions to visit the snapshot in personal settings. For now, you can restrict others from accessing your Snapshot, but you cannot completely close it.

Roses. Players can send and receive Roses to increase their Roses rating. In the game, rewards are given out after the countdown of the Rose rating ends, after which the number of Roses for each player will be reset. The Rose Rankings are updated biweekly, with the top 3 Bosses on the Ranking Board receiving honorary titles and the top 150 bosses receiving ranking rewards.

Roses can be purchased using gold. You can see your number of Roses in the Roses interface. Those players who are at the top of the Rose ranking will receive great prizes. Whenever someone ships 100 Roses at a time, a statewide announcement will be made. The maximum number of Roses that can be sent at the same time is 1,000. Only Bosses with a town hall level 10 or higher can send Roses to others.

Goodwill package. These packages allow you to send gold to other bosses in the game as a gesture of goodwill. You can preset a certain amount of gold and the corresponding number of packages on which you want to spend it. Once this is done, you can either send them to the state chat or to your Coalition chat. Packages will appear in chat as a sticker, and other bosses can click on the sticker to receive the package. The gold in each package is distributed randomly until all the packages are taken apart.

If the total amount of packages sent exceeds 2,000 gold, a notification will be sent to inform all bosses in this channel of your generosity. Click on your packages to see how much gold is left. After 24 hours, any unclaimed gold will be returned to you via in-game mail. Empty Goodwill Packages can be obtained as a bonus from purchasing certain event sets. You can also take part in a number of events to win blank Goodwill packages.

What are subscription packages? Subscription packages are self-renewing subscriptions that last for a week. If you do not cancel your subscription or eligibility more than 24 hours before the renewal date, your subscription may be automatically renewed.

Subscription packages are tied to your Apple or Android account. Once an account is subscribed to a specific package, it cannot be subscribed to the same package again during the subscription period. So make sure you are connecting the subscription to the correct game account!

Subscription settings (Google). For Android devices, open Google Play:

  1. Click "Menu" at the bottom of the pop-up list and then select "Subscriptions";
  2. In the subscription interface, find the Frontier Justice subscription section to manage your subscriptions;
  3. If you’ve paid but still can’t see your subscriptions, check that you’re signed in with the correct Google ID;
  4. You can also check, change and cancel your subscriptions using other devices. For more information visit the official Google site.

Frontier Justice: City Buildings Overview

Construction queue. While upgrading buildings, the remaining time is displayed in the building queue in the main interface. Click on it to check the status of the improvement. You can use a worker contract or spend gold to hire workers to add an additional construction queue for a specific period of time. You can permanently unlock the second stage of the building by activating VIP 2 or higher.

Fury level of buildings. When your city reaches level 30, the Monument to the Founder will become available for construction. Build it to start improving the rage level of all your buildings. Once each of your buildings reaches level 30, you can continue to upgrade them within the Rage levels. Each building has 5 new levels of Rage, with each upgrade completing 10% of one level.

Complete 10 upgrades to get to the next level. Upgrades also give you experience points and increase your strength. You will be automatically upgraded by one Rage level and will receive Rage level effects when you reach 100% of the next level. All added features, attributes and effects can be found in the building details section.

City Hall. Your Town Hall is the most important building in your city. Upgrade your town hall to unlock new buildings and features. You can check all resource yields and food consumption in the city info. Check the details of the various bonus effects in the city bonuses. Check the Boss power bonus from the town hall level and move buildings within the city in the town hall information.

Barracks. You can set up barracks outside the station. Upgrade your barracks to increase the number of trained troops and the speed of their training. Install more barracks to train faster.

Medical tents. You can build medical tents near the train station. Your wounded soldiers will enter them. Upgrade or build more medical tents to accommodate more injured soldiers. The amount of time and resources required to heal wounded troops is much less than to train new troops. By researching the technology, you can increase the capacity limit and the speed of healing. Wounded soldiers will die if not accommodated in medical tents. Wounded troops often result from the following situations:

Hospital. A hospital in your city will become available after the end of each Battle of the Governorship, State Rivalry, or Tournament of the States event, and will remain open until midnight the next day. During this time, you can enter the hospital interface and heal soldiers badly injured during the last round of the event. With the help of a miraculous pill, you can heal seriously wounded. You will be able to heal a set base number plus a certain percentage of your badly wounded soldiers in the previous event.

Troops will be healed based on coefficients for each troop level, badly wounded soldiers. You can also ask allies to use help vouchers to help you heal them through mutual aid. Each case of mutual aid will heal a certain percentage of your troops, up to a maximum of 10%. Using the above two methods, you can heal up to 90% of your critically wounded troops. Once the hospital closes its doors, all seriously wounded troops that have not yet been healed will be lost forever.

Click the casualty report button on the hospital interface to view information about your losses in the last round of the Battle of the Governorship, State Rivalry, or Tournament of the States event, including the number of seriously wounded troops healed and those left waiting to be healed.

Postal office. The Post Office will become available when your Town Hall reaches level 7. You need to join the Coalition to use the post office. At the post office, you can check all the details of the battles of your Coalition members, including information about attack and defense.

Only after the construction of the post office will you be able to establish a troop collection and attack enemies along with the members of the Coalition. Upgrade the post office to increase the number of troops you can muster at a time.

Library. You can research various technologies in the library to increase the power of your city. To research a technology, you must meet the following requirements: library level requirements, previous technologies, and resource requirements.

Platz. The parade ground provides a rallying point for your troops. Upgrade the Platz to send more soldiers on a march at a time. You can raise your lower-level troops on the Plaza. During the promotion of soldiers, the strength previously gained from these troops will be deducted from your total, but do not worry, once the promotion is completed, you will receive strength points back, and a little more on top.

Railway station. The train station determines your city’s defense level and the ability to set traps. Train station level is one of the requirements for upgrading your town hall.

Barracks, stable, armory and arsenal. You can train riflemen, horsemen, marksman and artillerymen in the barracks, stable, armory and arsenal, respectively. The number of troops trained and their training speed are determined by the number and level of your barracks. A new troop type will be unlocked whenever any of these buildings reaches the following levels: 4, 7,10,13,16,19, 22, 26, 30, and Rage level 5. Your military buildings can also be used to upgrade your troops from lower levels to higher ones.

Military buildings cannot perform multiple functions at the same time. Your strength may decrease in the process of increasing troops, however, it will increase again once this process is completed.

Farms, sawmills, iron mines and credit shops. Farms, sawmills, iron mines, and credit shops produce and store food, timber, iron, and banknotes, respectively. Upgrade them to increase their performance and capacity. The Iron Mines will be open at lvl. 10. Credit shops will be open at the Town Hall level 15.

Stock. Resources protected in your warehouse cannot be plundered by other Bosses during an invasion. The higher its level, the more resources will be protected. Uncollected resources will not be protected. Remember to harvest on time.

Fort. You can craft traps at the fort. Upgrade your fort to unlock new traps. Trap production speed is determined by your technological progress and Boss skills. The maximum number of traps is determined by the station level.

Hotel. The hotel provides functions related to the Coalition. You and your allies can offer help to each other here. The level of the hotel affects the number of times you can accept help, as well as the number of time reductions taken while providing assistance. It also determines the number of reinforcements that can be sent to you. You cannot receive reinforcements without a hotel.

Auction house. The Auction House is where Coalition members trade resources. Upgrade it to increase your trading amount and decrease your tax rate. When you provide resources to a Coalition member, your wagon train will transport resources to them, taking up space in your dispatch queue.

Postal office. The post office is where you can set up a troop collection and attack enemies together. Upgrade your post office to increase the number of participating troops in the troop collection. After building the post office, you will be able to use the Troop Collection function. View all the ongoing battles of your Coalition in the Coalition interface. Troop collection is the most effective way to destroy powerful enemies. The number of troops collected is determined by the level of the post office. Coalition Technologies may increase the troop limit.

Sentinel point. The outpost can scout enemies and bring you information on any troops marching towards you. Upgrade your sentry post to get more detailed scout reports and information about the marching troops.

Mortar battery. Mortar batteries are your main defenses. They will attack enemies automatically during defensive battles. Upgrade the Sheriff’s office to increase the damage and attack speed of mortar batteries. The batteries will consume the Sheriff’s weapons while upgrading. You can buy them at the store, or get them from killing criminals.

Tax bureau. You have several free chances of collecting taxes from the tax office every day. When you’ve exhausted all your chances, spend gold to get extra chances. You can get all kinds of resources from the tax office. Sometimes, you can get double, five, or even ten times the reward by a fluke. Upgrade the tax office to increase the number of free chances and the number of resource rewards.

Equipment store. The Equipment Shop is a place where you can enhance and modify equipment.

Frontier Justice: Military ranks

Military rank rules. Military ranks are divided into 12 levels. Your starting rank is Private. 6 ranks: chief sergeant, junior lieutenant, lieutenant, captain, major and lieutenant colonel can be obtained if you collect the required number of military points. Every Sunday at 0:00 am, military points will be allocated to groups, each of which consists of 5 states.

Based on the Boss Military Points earned in the last 7 days, a rating will be made among the 5 states, and everyone will receive rewards corresponding to the rating. After that, the weekly rating of military points will be reset. The rating lists only the top 200 players. The top 6 players must meet both the military point requirements and the weekly military ranking requirements.

The system of military ranks. The military rank system is based on military points and medals of glory. The number of military points in weekly ratings determines the military rank of the player. Glory Medals can be exchanged for items and skills in the corresponding store.

Military glasses and medals of glory. You can get military points and medals of glory by participating in battles. Earn Military Points and Medals of Glory during gun battles in your home state. The weekly limit on medals of glory is 30,000. After reaching the limit, you will not be able to receive additional medals. There is no limit to the number of military points.

How do I get Military Points and Medals of Glory? During battles, killing enemies, you can earn military points and medals of glory. Below is the ratio of points to medals that you can get for every 10,000 enemies killed (that is, if you only killed 5,000 enemies, you will receive half of the indicated points and medals):

Exchange of medals of valor. Medals of Valor can be used to learn various military skills in the military interface, or exchanged for exquisite items in the military section of the post office. Certain items may have a rank requirement that must be met to allow exchange.

Frontier Justice: All the Benefits of the Coalition

Coalition creation. You can create a Coalition for free when your city reaches level 6, or pay a certain amount of gold to create one before you get that far in the game. When creating a Coalition, you must enter a name, abbreviation and declaration. The other Bosses will read the declaration and decide whether to join the Coalition or not. The game language used by the leader will be set as the default Coalition language. You can change the language in the Coalition settings.

How to join the Coalition? Click on the Coalition icon to open the list of Coalitions, and the system will recommend you all available Coalitions to join. You can also search for a specific Coalition yourself. By joining the Coalition, you will receive powerful effects from technologies, and you can also purchase items in the Coalition’s store.

It is recommended that you join Coalitions of Players who speak the same language as you. It will be easier for you to communicate with your allies.

Leader of the Coalition. The Leader of the Coalition has supreme power in it. If the Coalition leader does not log into the game for 7 days in a row, then members of rank 3 and 4, as well as Coalition officers, can pay some gold to replace the leader.

Positions in the Coalition. Coalition Leaders can select up to four people to serve as officers in the following positions: Commander, Diplomat, Planner, and Recruiter. When an official position is vacant, Coalition members can apply to fill it. The Coalition leader can then decide whether to grant them the position. All four officers help the Coalition leader effectively manage the entire Coalition. Coalition officers are between rank 4 and rank 5 and enjoy all the benefits of rank 4, as well as the additional benefits that come with their official position.

Coalition rank. The Leader of the Coalition is a member of rank 5, and all other members receive rank 1 when they join the Coalition. Low-ranked players can be promoted or demoted by high-ranked players.

Coalition Technology. You can start contributing to the technology of the Coalition 4 hours after joining it. Each contribution will add technology to your points, and you will also earn fame and Coalition points. The deposits have a recharge time. You won’t be able to contribute again until the cooldown runs out.

When the technology contributions are completed, members of the 4th and 5th rank, as well as officers of the Coalition, can research the technology. Once the research is completed, all Coalition members will receive the bonus attribute of this technology. Each Coalition can only research one technology at a time. When a technology reaches a certain research level, the higher level technology will be unlocked.

Coalition Shop. Coalition members will receive Coalition Points by making technological contributions and participating in Coalition events. Rank 4, 5, and Coalition officers can use Coalition Points to add items to the Coalition Shop.

Participants will gain the glory of the Coalition by making technological contributions and participating in Coalition events. Glory of the Coalition can be used to purchase items from the Coalition store. Your Coalition Glory will not be reset when you leave the Coalition, but your contribution to the Coalition’s ranking will disappear.

Coalition assistance. You can request assistance from the Coalition when you build or upgrade buildings, research technologies, and heal injured soldiers. Each member can help others by clicking on the "Help" button in the Coalition’s help interface, or at the hotel. The effect of help is determined by the level of the hotel of the Boss who asked for help.

Help with resources. Resource aid grants free resources to allies. When you join the Coalition and build the Auction House, you can select allies from the list of Coalition members or on the State map to help them. Resource aid is taxed. Upgrading the Auction House to higher levels will lower the tax share and increase the load on your train so you can transport more resources. Resources will be transported from one city to another on the state map. Upgrade Galloping Horse technology to increase transport speed.

Troop collection. You can gather your allies from the Coalition to jointly attack your enemies. For troop gathering, you need to set the gathering time first. Your allies’ troops must arrive in your city before the gathering time ends. Having gathered, all the troops will go to the intended enemy and begin the attack. You must join the Coalition and build a post office before you can set troop fees. The total number of troops collected will be determined by the level of your post office.

Only the initiator of the troop muster can disband the assembled troops. Once dispatched, troops cannot be recalled back.

Enemies of the Coalition. The Coalition’s enemies list will display the bosses that inflicted damage on your allies. Vengeance targets and bonuses are set depending on the strength of the enemy and the damage they inflicted. You can complete revenge targets by attacking multiple times. Bosses who achieve these goals will receive rewards, and the loot obtained as a result of revenge can be divided among the victims.

Coalition buildings. Coalition members can build the corresponding Coalition buildings through the buildings interface or by clicking on an empty piece of land. The Coalition Leader can place the Ministry of the Coalition, while all members can place the Coalition Flags. However, only members of rank 4 and above and Coalition officers are allowed to spend Coalition points to create Flags. Once the Coalition Ministry and Coalition Flags have been deployed, Coalition members must send troops to build them. Once the defense of the Coalition building reaches 100%, construction is completed.

The more troops you send into the building, and the higher their level, the faster the construction will be completed. If the Coalition building is attacked, enemy troops will occupy it and begin to destroy it. If the building’s defense reaches 0, it will be demolished. Coalition members can recapture a captured building from their enemies by attacking and defeating them. It will also initiate the renovation process of the building. Battles for Coalition buildings will result in a certain proportion of wounded soldiers receiving medical treatment in medical tents.

Ministry of the Coalition. The Ministry is the central base of any Coalition. Leaders must build a Coalition Ministry to get the first block of territory. Building this building will automatically create a 12x12 block of Coalition territory. This building must be completed before any other Coalition building can be constructed.

Flags of the Coalition. Flags are the main structures used to expand the Coalition’s territory. At first you can set 30 Coalition flags, each of which controls a 5x5 territory. Coalition members can increase the cap on the number of flags by researching the Coalition Flags technology. The higher the flag limit, the more territory your Coalition can control. Each new flag requires more Coalition points than the previous one.

Coalition territory points. Each square of Coalition territory gives you territory points. The number of territory points generated depends on the resource zone in which this square is located. When Coalition buildings are attacked and unprotected, they will start burning. The stronger the remaining attacker troops, the longer the building will burn, up to a maximum of 30 minutes. If it is attacked again, the burning period will be increased.

After extinguishing the fire, the building will restore 20 defense points every hour. Coalition members can spend gold to put out a fire and restore the building’s defenses. Similar to the battles in the Capitol building, when attacking the Coalition building, both attackers and defenders will receive wounded soldiers.

Territory advantages. Players will receive a bonus to their speed of gathering resources from resource plots in their Coalition territory. The more territory points your Coalition gains, the faster you will collect resources (excluding super-Coalition sites).

The Coalition tax rate is initially set at 15%, but Coalition members can increase this tax rate by researching the Coalition Tax technology.

Super-sites of the Coalition. Leaders of eligible Coalitions can designate a site to create a super-resource Coalition site with a huge amount of resources. The Coalition’s super sites include a super farm, super sawmill, super iron mine, and super trading point. Each Coalition can only have 1 Super Site at any given time. The lot expires after 7 days, or if it is removed by a leader, a rank 4 or higher, or a Coalition officer, then you can build a new super lot. All Super Plots have a 20% harvest rate increase.

Super-sites have unlimited resources, and the troops gathering inside them are protected from enemy attacks. Troops sent to build the super parcels will begin gathering as soon as construction is complete. Coalition members can start collecting food and wood from super-plots upon reaching city level 6, iron - city level 10, and Banknotes - city level 15. The Super Plot lasts for 7 days from the date of completion and will disappear when it expires.

Coalition Diplomacy

This feature is intended to make diplomacy more intuitive and to make it easier for Coalition members to participate in the process. With this function, the Coalition leader can formalize his relationships with other Coalitions, and the members can easily see the state of these relationships.

Coalition members of rank 4 or higher can establish relations with other Coalitions through the diplomacy interface. After establishing relations, the system will automatically notify the Coalition members via in-game mail. The state of your relations with other Coalitions will be clearly displayed in the colors of the nameplates of their cities, their Coalition territory and icons above the resource members.

Players from enemy Coalitions will have bright red names and distinctive plaques.

1. Allied Coalitions. Members of allied Coalitions cannot attack each other and do not have to pay tax when collecting from resource sites on each other’s territory. Allied Coalition members will have blue names and their territory will be displayed in a blue frame. Allied relations must be confirmed by the leadership of both sides before they can take effect.

2. Friendly Coalitions. Members of friendly Coalitions can attack each other, but a reminder will appear asking players to double-check before attacking. Members of friendly Coalitions will have yellow names and their territory will be displayed inside the yellow border.

3. Hostile Coalitions. The territory of the hostile Coalition and their nameplates will be displayed in red.

4. Neutral Coalitions. These are the ones you have not established a relationship with and they will appear grayed out.

League of Coalitions

The Coalition League teams will be determined at 00:00 on Tuesday every week after the Bosses Tournament or Tournament of States takes place, and the event itself starts at 00:30. Event time: Tuesday 00:00 - Sunday 00:00 (5 days). Rewards will be calculated and sent out at the end of the event at 00:00 Sunday. This is a Coalition event, so you must already be a Coalition member by the time the event starts. Your Coalition must have at least 25 members when the event starts.

You can only contribute points to the Coalition you are in when the event starts. If you change Coalition immediately after the start of the event, you will not be able to participate in it together with your new Coalition. However, if you then return to the squad with which you started the event, you can participate in it as usual, and the previous points earned for this Coalition will be saved.

At the beginning of the event, you will be given three tasks. Complete these quests to earn Torches. During an event, you earn 1 event point for your Coalition for each torch. You can also purchase torch chests from the store, which can be opened to get more torches. When you complete the task and receive a reward, a new task will automatically appear in its place. You can also spend gold to upgrade all three currently available missions. Any rewards that you were unable to receive prior to the update will be sent to you directly.

When the event ends, all Coalition members will be able to claim stage rewards based on how many points the Coalition has scored, with more points leading to higher reward levels. You can claim multiple levels of rewards during the event. When the event ends, each member of the five Coalitions with the most points in each league will receive ranking rewards. If you don’t contribute any points for your Coalition during the event, then you will not be able to claim either Stage rewards or Ranking rewards.

League levels from lowest to highest: Silver City League, Dodge City League, Tomstone League, and Deadwood League. Coalitions participating for the first time will be placed in the lowest league: the Silver City league. When the event ends, the Coalitions that score enough points to reach stage 3 and finish in the top five of the Coalitions in their league will be promoted to the Major Leagues. At the end of the tournament, the teams that took places in the bottom five, as well as those who did not score a single point at all, will be relegated to the lower league.

Coalition Treasures

The treasure will be available upon reaching Warehouse level 6. You must be in your Coalition for at least one hour to start digging up the treasure.

Coalition treasure quality. There are five different levels of treasure quality: green, blue, purple, orange, and gold. Higher level treasures contain better rewards.

Digging up treasures. Once your warehouse reaches level 6, you can start digging up Coalition treasures. After you have dug up any treasure, you will need the help of your allies to open it. If you wait too long without opening your treasure, it will disappear and you will not receive any reward.

Free excavations. You can only dig one treasure at a time for free. If you want to dig more than one treasure at a time, then you must spend additional gold.

The discovery of the treasure. Once your warehouse reaches level 6, you can open the help screen and select a Boss who will help you open the treasure. After choosing help, you just need to wait for the countdown to end and you will receive your reward. The higher the quality of the treasure, the longer it will take to open, and the better the rewards will be inside. You can only open one treasure at a time.

Coalition Treasure Update. Automatic update: The game will automatically update the treasure every two hours. Manual Refresh: Refresh the treasure instantly. This can be done twice a day for free.

Ghost Town Bandits

When the Ghost Town Outlaws event starts, P4 or higher Ranked members or Coalition officers will be able to activate it through the event center or any of the ghost towns in the state. Upon activation, all Coalition members must defend their cities in order to earn event points. The more Bandits a player kills, the more points will be awarded to the player and his Coalition. More points will allow you to take a better place in the Individual and Coalition ratings, as well as bigger awards!

Remember, you will be targeted with up to 16 waves of attacks in each round of the event, with only 4 minute breaks between waves. Members of P4 or higher Rank and Coalition officers can adjust the difficulty of this event. Higher difficulty means more brutal Bandits in larger numbers, but also better rewards. Strengthening the team is critical to getting higher scores at higher difficulty levels.

Each Coalition member can fail up to 2 times against Bandits. After 2 defeats, attacks against this player will stop, but this player can still strengthen other members of the Coalition. When all participants are defeated twice, or when all 1b waves of Bandit attacks have passed, the event will end. Rabbit legs do not work during the Ghost Town Bandits event.

Frontier Justice: Secrets of the Ranch

Animals, the most loyal companions, will help you withstand your enemies and develop your city if you feed them well. The ranch opens at the 13th level of the Town Hall and allows you to keep your own animals.

How do I get animals? Requirements vary for different animals. Check out the ranch for more details. You can only keep one animal of each type.

Animal feeding. After obtaining an animal, you can use items or gold to feed it and improve it to enhance its bonuses. Every day you have 10 free chances to feed each animal. When the free chances are used up, the feeding will require items. Free odds are reset at 0:00 every day (server time) and cannot add up. The limit for feeding each animal with gold is 100, and this limit is reset daily.

If the total number of feeds per day is a multiple of 10, a huge bonus will be triggered. The more times of feeding, the more bonuses. The cumulative number of feeds is reset at 0:00 daily. The number of feedings for each animal is accumulated independently.

The power of animals. Each animal has its own basic attributes and active skills. Basic attributes are enhanced as you level up, and active skills are unlocked at certain levels of the animal, and they can be found by pressing the skill button in the lower right corner of the main interface. You will need to open this window manually to use these skills.

Dispatch and accommodation of animals. You can bring your animals to the battlefield or place them in your city. Only troops with an animal will use the combat attributes brought by the animal. The same animal can be sent along with the troops and placed in your city at the same time.

Patrolling animals. Another function of animals is to patrol your territory. Send animals to patrol various territories to earn various rewards. Unlock different animals to unlock different patrol locations. You can only send one animal on patrol at a time (patrolling, sending and placing an animal will not affect each other).

Frontier Justice: Gangster Invasion

Rules. During the event, each Boss has 20 chances to attack the gangsters. When gangsters reach their final health bar, they will enter rage mode, forcing their health to regenerate again. Every time the event starts, Bosses will be notified of a gangster weakness that can be used. Using this information, Bosses will be able to inflict additional damage to gangsters up to 100%.

During a joint attack on gangsters, the total damage done will not be divided equally and is recorded according to the damage done by the troops of each Boss. When attacking gangsters, there is a chance to critically hit, dealing bonus damage up to 80% of the original damage. There is a maximum amount of damage that can be dealt to gangsters in one attack. Additional damage over the maximum during each attack does not count.

Awards. For every attack on gangsters, a reward will be assigned. The higher the damage, the better the reward. During the event, when the total damage done to gangsters reaches the specified amount, you can receive rewards in the form of a damage chest on the event page. During this event, the top 100 Bosses in the damage rating will receive a personal rating reward.

Remove all gangster health bars before they enter rage mode to win the lucky reward: Critical Strike. Complete all the health bars left over by the gangsters after they enter Fury Mode to win the lucky reward: Killing Strike. There are tons of achievements that can be completed by attacking gangsters. Complete these hidden achievements to claim other lucky rewards.

Bandit Loot can be found during the event and used to exchange for large rewards in the shop.

Other rules. During the event, when all the gangsters in the State are killed, a new wave will appear. Work together and fight for big rewards.

Frontier Justice: Desert Storm

Desert Storm is a cross-server competition between Coalitions. During the event, Coalitions from different states can form teams and sign up for competitions. The system will match 1 team against 1 team, then the paired teams will enter the Desert Storm battlefield and begin a battle that lasts up to one hour. There are many buildings on the battlefield, occupying which you get command points and personal points. The team with the most team points wins.

Entry requirements. The Coalition Leader and officers from the top 10 Coalitions (based on current strength) from each state that has been in existence for at least a week can register their Coalition to participate in the Desert Storm event. The number of teams that each Coalition can register depends on the number of Coalition members. The more members in your Coalition, the more teams can register, with the maximum limit for each Coalition being 3 teams.

When registering for Desert Storm, the Coalition leader and officers will be given the opportunity to select a time slot to participate in battles. Each Coalition can only register 1 team in each time slot. Upon completion of registration, the Coalition Leader and Officers can assign Coalition members to participate in the Desert Storm event. Each Coalition may nominate a maximum of 3 teams to participate (up to 20 players per team). Bosses with city level 15 or higher can enter Desert Storm. Each player can only participate in one team.

Until the end of registration, the list of Bosses selected for the battle may be changed. Members who leave their Coalition during this time will be automatically removed from the list. Once registration is over, the list of bosses selected for battle will be locked and cannot be changed. Bosses from this list who leave the Coalition and then return will still be able to take part in the competition.

Selection rules. The selection of teams will be based on the value (total strength of each team + number of players with town hall level 26 or higher) calculated after registration ends.

Input. You can find the entrance as soon as the event starts. All fighters must make sure that there are no injured soldiers or troops left in their city outside of their city. The red team will be on the left side of the battlefield, while the blue team will be on the right side. The first 3 minutes before the battle are for preparation, you will not be able to attack your enemy or buildings inside.

Desert Storm restrictions. After entering Desert Storm, Coalition members cannot be kicked out of the Coalition. It will also be impossible to create new Coalitions or join other Coalitions. Bosses cannot build or restore Coalition buildings, and they cannot change the name of the Coalition. Bosses cannot help allies in their own state, but can still help other Coalition members who are on the Desert Storm battlefield. After joining Desert Storm, your city in your own state will be placed under protection status. This means that you cannot be attacked or scouted.

Actions taken during Desert Storm will have no effect on other events that may occur in your own state.

Major sources of Desert Storm points. List of buildings:

  1. Central fort. The fort in the center is the largest source of points. After capturing it, your team earns 200 Command Points for every minute they take. It is important to strengthen this structure after a successful capture whenever needed.
  2. Estate. The estates are the next largest sources of points. It offers 150 Command Points for every minute they are busy.
  3. Water towers. Water towers are worth points as well. For every captured water tower, 80 Command Points are awarded for every minute taken.
  4. Postal office. Take over the Post Office to provide a migration opportunity for your team. During the first migration, no items or gold will be consumed. Starting from the second migration, you must consume gold or items to migrate. Take over the post office to empower your crew members to migrate to the heart of the battlefield.
  5. Armory. The Armory provides attack and defense bonuses for your team’s troops. Deprive your enemies of this privilege by any means possible.
  6. Pharmacy. A pharmacy in a combat zone increases the recovery rate of wounded troops.
  7. Mercenary tent. Occupy the Mercenary Tent to get help from the mercenaries in battle. They have fast speed and high attack.
  8. Railway station. The station provides an increase in the speed of the march of troops during the battle. Every second counts.

Talents. Upon entering Desert Storm, each Boss can select and activate two of the seven skills available to him, based on his needs in that battle. The skills you activate are only effective for one battle and cannot be changed until the battle is over.

Battle rules

Battle in Desert Storm works according to the same rules as wrestling in the state. Players can send troops to occupy various buildings and gain useful power-ups and points. Occupy key structures for command points. Team points will determine the winner of Desert Storm. Killing 10,000 enemy soldiers will earn you 1 point, but 0 command points. Occupying a building, you will receive 100% personal points if you have at least 50,000 soldiers inside. The fewer troops inside, the less points you earn.

Migrations are limited to the Desert Storms battlefield. Each Coalition is allowed a limited number of migrations. Once they are all used up, members will not be able to use items or gold to obtain additional migrations. Occupy the post office to increase the number of remaining migrations. If the post office is already held by your squad, then when you first migrate there you will not need to use any items or gold, although this will still use one of the remaining migrations of your Coalition (you can only use it once per battle). Morale will default to 1,000 (and will not be affected by the Ruthless item and the Siege Horror skill).

Under normal circumstances, no soldier will die inside Desert Storm. Instead, all casualties will be converted to casualties. Healing injured troops will not require any resources, and the time it takes to heal will be much less than in your own state. Medical Tents will no longer have an upper capacity limit and all troops will be automatically healed when you leave the battlefield. If the city’s defenses are unsuccessful, the speed at which the town hall burns will be greatly increased on the Desert Storm battlefield, so please remember to put out the fire quickly.

Bosses will not be able to loot resources from cities when attacking other cities inside Desert Storm. Traps lost on the battlefield will not be automatically restored after the battle. If you leave the battlefield during a battle, all your personal points will be reset and you will not be able to return, but your command points will not be affected.

Frontier Justice: State Rivalry

The States rivalry takes place every second Saturday from 00:00 to 23:30 (server time). During State Rivalry, Bosses can earn points by gathering resources and killing criminals in an enemy state, occupying or fortifying capitol buildings, and killing troops of an enemy state. You can also occupy enemy outposts to gain points. The winner will be the state with the most points at the end of the event.

You will not receive any points by killing enemy boss troops with cities of level 15 or lower. Bosses with cities of lvl 15 or lower will not be able to gain any points either from killing troops of an enemy state, or from capturing or fortifying capitol buildings

Requirements and migration. Cities at level 16 or higher will be able to migrate between states, while cities at level 15 or below can only defend their own state. Once the event starts, bosses from both states can migrate to cities between their own state and the enemy state using a high migration. Following this event, visitors to the cities will return to an arbitrary location in their home state, and free top migration will be provided to move.

Rules. The state with the most points at the end of the event will be declared the winner and all players in the state will receive rewards and power-ups for their victory. The top 100 bosses in the State Rivalry points ranking will receive additional rewards for their achievements. During the event, the capacity of medical tents will increase by 50% regardless of which state you are in. The Battle of the Governorship will be available during the State Rivalry (Saturdays at 6 p.m.).

During the event, Coalition Bosses from any state can attack and try to hold the Capitol building. The rules for holding the capitol building are the same as for a regular governorate battle. If the State succeeds in occupying the enemy Capitol building, then it will receive 30% of the state points from the state whose capitol building it occupied. A state that has lost control of its own capitol building will also vacate its governor’s office and will not receive any governor’s or participation packages.

Upon arrival in an enemy state, cities will receive 15 minutes of free defense against war, activated by default, to prepare for the upcoming skirmish. All enemy cities will be marked in red. The state ID will be displayed next to your enemy’s name, for example # 10, followed by the name of the boss from state 10. 30 minutes after the end of the State Rivalry, the system will send a reward mail to all participants.

The importance of the hospital. Click on the Hospital to enter the building. Use miraculous pills to heal soldiers badly wounded in the last round of the Rivalry of the States. Each time you use the miracle pills in the hospital, you will heal a certain portion of your badly wounded soldiers. The exact number of troops healed each time will be a certain percentage of your total number of seriously wounded troops plus the base number of troops, which will be the same no matter how many wounded troops you have in total.

The hospital will reopen after the Rivalry of the States ends and will remain open for 25 hours. Any troops that have not been healed after these 25 hours will be lost forever. The hospital will randomly heal your seriously wounded soldiers. Bosses can see the details of their badly wounded soldiers by clicking on the "Loss Report" in the middle of the hospital. This will show details of the troops that have already been healed, as well as those who are still awaiting treatment.

Frontier Justice: Thorn Fortress Walkthrough

Open time. The Battle of the Fortress is a Coalition team event that takes place every Tuesday and Wednesday from 4:00 pm to 10:00 pm (server time).

How to challenge? When the event is open, you can take part by forming teams of 2-4 Bosses in your Coalition.

The difficulty level of the dungeon. There are five different difficulty levels for the dungeon: Easy, Normal, Hard, Nightmare, and Hell. Each difficulty requires you to complete the stages in order, and each difficulty has its own city level requirements to enter.

Dungeon buildings. Each dungeon contains four Mortar Batteries and one Fort of Thorns. Fort Thorns is protected by its own army of guards. If you manage to reduce the strength of the fort’s troops to zero, then the victory will be yours. You can reduce the strength of the fort’s troops by killing the guards inside. Fort of Thorns also has its own defense level, which can be reduced by repeated attacks from Mortar Batteries. The batteries will attack the fort as soon as you occupy them.

The Defense of Thorn Fort gives powerful boosts to the guards inside, so be sure to reduce it as much as you can!

The occupation of mortar batteries. Once you enter the dungeon, you can send troops to the Mortar Batteries. You can occupy these structures by defeating the guards inside. Once they are busy, the batteries will start firing at Fort of Thorns, reducing its defenses.

Enemy attack. Once in the dungeon, several raider squads will send out every two minutes from the Thorn Fort to attack your city and any batteries you occupy. Each player can be attacked by no more than two raider squads.

Wounded troops. There will be troops inside the dungeon that can only be injured and cannot be killed. Troops wounded inside the dungeon do not require resources to heal, but you will still need additional items if you want to speed up the healing process. All injured soldiers will be healed for free after exiting the dungeon.

Rewards for completing stages. Points are awarded for successfully completing stages. The points can then be exchanged for goods in the store. You can receive rewards every day for completing each difficulty for the first time, that is, you can earn up to 5 stage rewards per day, after which you will not receive additional points for completing difficult stages.

Fast passage. If you complete the highest difficulty level on any given day, then you can claim rewards for progressively lower difficulty levels without actually completing them.

Dungeon failures. Bosses who leave the dungeon before the end of the stage will be attacked and defeated, and their city defenses will be reduced to zero. If Bosses do not enter the dungeon, then they will not be able to receive stage rewards.

Rabbit’s foot. Whenever you exit the dungeon, you will be given a 5 minute Rabbit’s Foot. 5 minutes is the maximum overall attack defense you can get this way. Entering and exiting a dungeon multiple times will not extend your defense.

Medals of Valor. The more stages you pass, and the more difficult they are, the more medals of valor you can get. Medals of Valor will be displayed on the rating board.

Use of items. You can use power-up items related to the battle inside the dungeon, but not migration items.

Coalition Terms. Bosses who join their Coalition after the event has already started will not be able to take part in the Fortress Battle.

Frontier Justice: Tournament of States

The Tournament of States is a State Score based event. In this event, bosses must complete missions within the allotted time to gain points for their State. The winner will be the State that completes the event with the most points. The stages of the Tournament of States event are the same as for the Tournament of Bosses, they are collecting resources, killing criminals, increasing strength, developing the city, training troops and killing enemies.

Preliminary stage. Bosses can view event rules, information about each other, remaining start time and reward details.

The starting stage of the event. The glasses competition is officially starting. Event assignments do not match completely every time an event is run. See the points earning interface for more information. Bosses can only migrate to other States during the Murder event stage. You can also only gain points from killing enemy state Boss troops, not your own. If the difference between cities is more than 10 levels, then points are not awarded. For troop or reinforcement cities, only the city levels of the player calling the troop or reinforcement are affected.

Inter-Server Governorship Battle. If the battle for governorship coincides with a cross-server assassination event, then bosses can claim control of the enemy state’s Capitol building. Successfully occupying the enemy state capitol building will result in additional points for your state.

Troop recovery stage. The points competition has ended and rewards are being sent via in-game mail based on the outcome of the event. Troops that were severely injured in a boss fight from an enemy state during an Inter-Server Event, as well as those that were severely injured as a result of overcrowded medical tents, can now be healed in the hospital according to the number of each type of seriously injured troops.

As soon as the troop recovery stage is over, the unhealed troops will be lost forever, so don’t miss this chance.

Victory rewards. State tournament winners will receive rich rewards:

  1. Stage rewards. Accumulate enough points in each stage to earn stage rewards. The awards are divided into individual stage awards and Coalition awards. Coalition points include the combined individual points of all members. Coalition stage rewards are sent immediately after the end of the stage, and bosses who leave the Coalition before that moment will not be able to receive them.
  2. Ranking awards. Boss and Coalition ratings will be generated for each stage of the event, covering both states. There will also be ratings for the entire event, and bosses who rank closer to the top will receive additional rewards.
  3. Victory rewards. Winners will be determined for each stage based on their score for that stage, and the winners will receive awards. The final winners of the Tournament of States event will be determined based on the total points for all stages, with both states receiving different awards.

Season rules. One season consists of 8 rounds of the Tournament of the States event, with points awarded based on the overall performance of each state. At the end of the season, Seasonal Rank rewards will be awarded based on the final Season Point Rankings. The new season will begin immediately with the first Tournament of States after the end of the previous season.

Other rules. Other than the Tournament of States event, no other events in your home state will be affected by any actions you take while in an enemy state. During the Inter-Server Battle of the Governorship, official positions will have no effect. If the bosses of your state can defend the governorship, then the victorious Coalition will be able to elect a new governor when the battle for governorship is over.

If an enemy state succeeds in capturing and holding your state’s Capitol building, then your state will remain without a governor until the next battle for governorship is over. Bosses with cities below level 6 can score points for their state, but cannot get on the rating board. When you change states, your individual points accumulated will be reset, but your state total points will remain unchanged.

Frontier Justice: Governor and Capitol Building, Battle of the Governorship

Building of the Capitol. The Capitol Building is located in the center of the state map at coordinates (380.380). The coalition that wins the Battle of Governorship and occupies the Capitol building has the right to elect a new governor of the state.

Mortar battery. 4 mortar batteries are located around the Capitol building. In the Battle of Governorship, if one Coalition occupies the Capitol building and the other occupies mortar batteries, the mortars will launch an attack on the building and its guards.

Milk farm. Four new dairy farms will appear in the four corners of the wasteland, (405.354) (405.405) (354.405) (354.354). Each Dairy Farm occupies 2 * 2 cells. By capturing the Dairy Farm, you will earn Battle Points.

Wasteland. Wasteland occupies the vast land surrounding the Capitol Building. It is extremely difficult to march in these areas. Your walking speed will be slowed down and you will not be able to place your soldiers there.

Battle of the Governorship. When the Capitol building enters a state of war, all Bosses can send troops to attack and occupy the Capitol building and mortar batteries. After your troops reach the Capitol building or mortar batteries, if the occupier is your ally, you can reinforce it to protect the Capitol building and mortar batteries. If the occupier belongs to another Coalition, a fight will begin.

The number of troops that can be stationed in the Capitol building and mortar batteries is determined by the number of occupying troops and the level of their post office. If one of the Coalitions occupies the Capitol building, and the other occupies mortar batteries, then the mortars will launch an attack on the Capitol building, and its guards will suffer serious damage.

Points system. Kill enemies in the Capitol building, mortar batteries and dairy farms to earn points. Capturing and controlling the Capitol building, mortar batteries and dairy farms will all earn you points, the most for holding the Capitol. All points are calculated per minute. The point rating shows only the top 10 Coalitions.

Appointment of the Governor. During the first 5 hours of defense status, the leader of a Coalition that successfully occupies the Capitol building may appoint any member of the Coalition as governor. If during these 5 hours no one is appointed as a new governor, then the Coalition Leader will automatically become governor. If the leader does not appoint a new governor, and the previous governor is also a member of this Coalition, then he will retain his position.

Governor’s privileges. These include:


  1. Lieutenant Governor. Resource growth + 25%, resource protection + 30%.
  2. Mayor. Construction speed + 5%, research speed + 5%, training speed + 5%.
  3. Supreme Judge. Resource gain + 10%, training speed + 5%.
  4. Treasurer. Food consumption -10%, resource growth + 15%.
  5. Sheriff. Troop attack + 5%, march speed + 10%.
  6. Patrol. Troop attack + 5%, troop defense + 5%.
  7. Scientist. Research speed + 10%.
  8. Craftsman. Construction speed + 10%.
  9. Snake oil seller. Troop attack -10%, resource growth -5%.
  10. The robber baron. Resource growth -5%, food consumption + 10%.
  11. Clown. March speed -5%, training speed -10%.
  12. City dude. Troop defense -5%, resource growth -10%.
  13. Fraudster. Troop attack -8%, troop defense -8%.
  14. Horse thief. Resource protection -20%.
  15. Thug. March speed -15%.
  16. Fool. Research speed -15%.


1. Preparation status. In the early stages of your State’s development, the Capitol Building will be in preparation status. During this period, no one will be able to claim the governorship. The Capitol Building will begin a countdown until the Battle of the Governorship begins. The Battle for the Governorship will begin the moment the countdown ends.

2. Military status. The Battle of the Governorship will begin at a specific time, once a week. It will run for 5 hours, starting at 16:00 on Saturday (server time) and ending at 21:00. Any Boss in the Coalition can launch an attack on the Capitol building when it leaves defense status and goes into military status. If the Coalition is able to hold the building for the designated time, it will gain ownership of the Capitol building and the Capitol will be given protection status. The timer will be reset when one Coalition attacks and defeats the other Coalition in the building, taking it away from them.

3. Protection status. When the Capitol and all mortar batteries are in a defense state, they cannot be attacked. When the protection status ends, they will enter military status and be available for attack.

Rules of victory and defeat

The Battle of the Governorship consists of two stages with different requirements to win each one.

1. Stage 1. Time: 16: 00-19: 00. At this point, any Coalition that manages to hold the Capitol Building for 60 minutes without interruption will seize the governorship and end the battle. Other Coalitions will receive rewards corresponding to the number of points they earned during the battle.

2. Stage 2. Time: 19: 00-21: 00. At this point, any Coalition that manages to hold the Capitol Building for 30 minutes without interruption will seize the governorship and end the battle. Other Coalitions will receive awards corresponding to the number of points they earned during the battle.

If your Coalition is already occupying the Capitol when Phase 2 begins, the remaining time you need to hold the building may change. If the remaining time is more than 30 minutes, then it will be reduced to 30 minutes, otherwise it will remain the same. For example, if you occupy the Capitol Building at 20:40, then when Stage 2 begins, you will need to hold the Capitol Building for another 30 minutes instead of 70 (90-20).

If, after the end of the Battle of the Governorship, no Coalition was able to hold the Capitol Building for the required time, the Coalition with the highest score will receive the Governorship. Coalitions ranked from 2nd to 8th will then receive 30 Battlepacks corresponding to their rank. Combat packs have 7 tiers, higher tiers containing better rewards than lower tiers. Combat sets are distributed by the leaders of the Coalitions. If multiple Coalitions have the same score, they will be ranked according to the order in which they reached that score, from first to last.

Frontier Justice: Account Issues

Can I switch between multiple accounts on the same device? When you log into the game for the first time, the system will assign you a guest account. Each device can only have one guest account. Your game progress will be saved on your device. If you want to switch between multiple accounts, you also need to link your account first. Click on the character avatar - Settings - Account to enter the Control Center for your game account.

It is highly recommended that you link your guest account in User Center to prevent data loss due to device error or game reinstallation.

I lost my character / account, can I restore it? Yes. If you have lost your character data and cannot find it in the user center, please contact customer service for assistance. Make sure your game can connect to the user center before contacting them. Provide the following information to restore your character:

How can I move my game data to a new device? You can easily move your game data to any new device through the user center. First, link your game data on your old device to the user center. Then sign in to that account on your new device. All of your game data will be transferred to this device.

How do I link my account? Link your game data to the User Center to ensure that your game data is well protected. Please note that each user account can only store data for one character. Click on your avatar - Settings - Account to enter the user center and create an account. Once linked, your game data will be protected.

Before starting a new game, make sure that your old account has been linked, otherwise you may lose your game data.

What should I do if I haven’t received a verification link? First, make sure the email account you entered is valid. If you did not receive the verification email, it may have been considered spam, so be sure to check your spam folder in your inbox.

Can I change my linked Facebook account? No, the linked Facebook account cannot be deleted or changed. So please confirm your Facebook account before linking it.

Can I change my linked email account? If you haven’t verified your current email account yet, you can change it by following these steps. The modified email account will become your new login account. Once you confirm the email binding, you cannot change it again. Steps:

  1. Click the Confirm Email button;
  2. Enter the email address you want to verify and submit the change;
  3. Log in to your email account, then open the verification email and click on the verification link;
  4. Back in the user center, you will find that the check email button has disappeared, which means that the account was successfully verified and changed.

Article author: Nadezhda D.