Interns Hospital WiKi: game Walkthrough Tips and Tricks
INTERS: HOSPITAL is a game for android with release date 07/05/2014 from Fruit shake company. Game genre: Casual. In the article, we have summarized tips for leveling from TOP players, developers answers to gamers questions, guides for beginners from the official website and our secrets of passing the game. Attention, the Wise Geek website is constantly updated, visit us more often.
Contents
- A beginner’s guide
- Receiving wards, examining patients
- How to make medicines?
- Providing emergency medical care
- What to do in case of emergencies?
- Management of the veterinary department
- A Guide to Operations
- Equipment Guide
- Employee Use
- A Guide to Alliances
- Conducting Allied Events
- Conclusion and dissolution of marriages
- How to conduct spearfishing?
- Competition Guide
- What to do during epidemics?
- Food in the game, what does it give?
- Exchanger, rules for the accrual of diamonds
Hospital Interns: A beginner’s guide
Game currencies . Coins and diamonds are two in-game currencies in the game. Coins can be earned by treating patients and producing medicines. Diamonds can be obtained from the exchanger. Also, diamonds are awarded for a new level, in an amount equal to the level. For example, upon reaching level 15, 15 diamonds will be credited.
Coins can be transferred to other players, but only with a level lower than yours. Only players who have reached level 15 and above can transfer coins. To transfer coins to another player, you need to go to his profile, select the "Communication" item, then select the "Send coins" item. Diamonds cannot be transferred to other players. The number of your coins and diamonds can be found at the very bottom of the page.
Experience and level. Experience is awarded for many actions in the game. Experience is needed to increase the level of the doctor. The higher the level, the more likely it is that high-level patients will be admitted to the waiting room. Accrual of experience with activated equipment occurs by adding the base experience, a percentage of the base experience from each equipment.
For example, if you want to examine a patient and you have a patient monitor and an X-ray scanner, then the accrual of experience will be according to the following formula: Total experience = Base experience + (Base experience x percentage of patient monitor) + (Base experience x percentage of X-ray scanner). The maximum character level is 85.
Experience at the bottom of the page is rounded up. The exact experience can be found in the profile. Also, each player, above the "Chambers" link, has a blue bar, it fills up as they gain experience. As soon as it fills up to the end, there will be a new level.
Achievements in the game. Achievement points are awarded for most actions in the game. For example, encouraging laboratory assistants, admitting a patient, discharging him, using medications, etc. You can view achievements in the player’s profile. Every 5 achievement points make it possible to exchange 1 additional diamond in the exchanger. For a set of certain achievements, you can get rewards. You can view and receive awards in the profile in the achievements. Each reward received is displayed in the profile.
What is the Warehouse for? A warehouse is a place where medicines made in a laboratory are stored. Medicines can be sold or used to treat patients. The shelf life of medicines is unlimited.
What is the Store for? The shop can be found in the doctor’s office. Here you can rent a Patient Monitor or a Coffee Machine, buy special equipment for a hospital.
Sick players, energy. A sick player is the same real player who fell ill with some kind of ailment. Any other player can heal him. For this, both players will gain experience, as well as the healing player will receive coins and there is a chance to get a few more diamonds. Energy is used to heal players. Each treatment takes 1 energy. For sick players, the profile shows what he is sick with, and also a thermometer is displayed next to his nickname almost everywhere. You can see it in chat, forums and other places. For treatment, you must have the necessary medicines, the disease must match your level.
If the disease is available to you by level, you will see the "Cure" link. Click, get experience, coins and maybe diamonds (from 1 to 4). If you do not have the necessary medicines - rather buy in the warehouse and return to the sick player. The cured players are rated. A player included in the top 300 for Healers (Cabinet - Doctor) has free access to simple icons. Every day, at 00.00 on the server, the player is given 10 energy, it cannot be summed up, that is, the maximum available is 10 units. energy. If you run out of energy, you can buy it, the price of 10 energy is 20 diamonds.
Galleries. from level 30 in the office, the Gallery location opens. It contains three black and white blurry pictures. They must be filled in with colored fragments that can be found in an emergency when taking actions to rescue victims. The number of drops is unlimited and depends on the randomness. Two identical pieces cannot be dropped. It is possible to buy colored parts of the pictures. Each part found or purchased gives a bonus to base experience in the amount of + 5%.
A fully assembled painting gives a bonus of + 60% experience. After collecting the painting, it is possible to double the bonus by placing the painting in a frame. This action is paid. When framing a picture, workers are given as a gift (once) for a day, for one picture. From time to time the pictures themselves will be changed / added, but the bonus will be unchanged. Gallery menu:
- One part of the picture gives + 5% to experience, only 12 parts in one picture, which, when collected, gives + 60% of experience.
- If you want to buy, you will have to pay 200 diamonds for each fragment.
- Framing one painting costs 500 diamonds and gives + 60% to the experience base.
In general, with the complete assembly of paintings and placement in frames, you receive 360 ??permanent bonus to the base experience for all actions and as a gift to all available workers for three days.
What is a Patient Monitor? The patient monitor is a multifunctional device that provides continuous monitoring of all patient life systems. For rent only. There are several models of patient monitor with different characteristics. The monitor significantly reduces the recovery time during examinations and the use of medications. Increases the base experience gained during examinations and using medications. Rent:
- Rent + 50% for 5 hours (price: 5 diamonds);
- Rent + 100% for 10 hours (price: 10 diamonds);
- Rent + 200% for 20 hours (price: 20 diamonds);
- Rent + 300% for 30 hours (price: 30 diamonds).
If you give a patient a blueberry juice with a patient monitor of 300%, then the recovery time, after using medications, will be reduced not by 2 hours, but by 8 hours. Recommended for use in conjunction with the Coffee Machine.
Why do I need a coffee machine? The coffee machine is a device for preparing aromatic and invigorating coffee. One cup of coffee quickly tones any hospital staff member. For rent only. Increases any base experience gained by 100%. Works when healing sick players. Rent:
- Rent for a day (price: 10 diamonds);
- Rent for 5 hours (price: 3 diamonds);
- Rent 1 hour (price: 1 diamond);
- Rent 1 hour (price: 1000 coins).
Recommended for use with a patient monitor.
Bio incubator. The Bio Incubator is the latest advancement in biotechnology. Allows the cultivation of beneficial viruses and bacteria that can be used in the treatment of patients. Increases any experience by 250% in laboratories, vehicle fleets, wards, and in emergencies (except for chests). Rent:
- Rent + 250% for 1 hour (price: 3 diamonds);
- Rent + 250% for 5 hours (price: 9 diamonds);
- Rent + 250% per day (price: 30 diamonds);
- Rent + 250% for 3 days (price: 65 diamonds).
Recommended for use in conjunction with a coffee machine, patient monitor and workers.
Exchanger. To exchange coins for diamonds, you need to use the exchanger, which can be found in the cabinet. The number of diamonds that can be obtained in the exchanger is limited by a daily limit, that is, you can change no more than a certain amount of diamonds per day. This amount is initially 3 and increases by 1 for every 5 achievements. It can also be increased by the Palm tree, achievements, collections and awards in competitions.
Mysterious field. On a mysterious field, you can dig up chests and open them with keys. The following things come across in chests:
- Experience and coins;
- Personal day of double experience;
- Diamonds;
- Double experience day;
- Unique and improved vehicles and helicopters for the fleet;
- Medicines;
- Rent a Coffee Machine or Patient Monitor;
- Rent of unique Coffee machines 200% or Patient Monitor 500%;
- Allied helicopter bonuses.
How do I open chests? In the mysterious field, you can find a regular chest and a rare chest. You need keys to open the chests. Regular chests are opened with simple keys, which can drop out when performing actions in wards, laboratories and garages (PLG), but no more than five keys per day, and one simple key is issued for each operation won during TP. Simple keys are also available for purchase. Cost:
- 1 key - 9 diamonds;
- 10 keys - 80 diamonds;
- 30 keys - 230 diamonds.
Rare chests can only be opened with rare keys, which cannot be found, but can be purchased for 33 diamonds.
Simple chests (no more than three) can fall out when the location is completed in an emergency (emergency). The dropout of chests in emergency situations is random, i.e. randomness. Up to 3 chests can drop at a time.
Collections. During any activity in the wards and laboratories, there is a possibility that a collectible will come across. All collectibles are organized into groups called collections. You can view the player’s collections in his profile. Each fully assembled collection (this is a collection that contains at least one item of each type) makes it possible to exchange 3 additional diamonds in the exchanger. In the Cabinet, in the Doctor’s point, a rating is maintained by collections. Collectible rating points are calculated as the sum of all "weights" of all items in the player’s collection. Scales of objects:
- The 1st item of any collection has a weight of 10;
- The 2nd item has a weight of 25;
- The 3rd item has a weight of 50;
- The 4th item has a weight of 100;
- The 5th item has a weight of 200.
There are currently 4 collections available. New collections will appear in the future.
Syringe Tournament. There is a Syringe Tournament every week, and players who have reached level 30 can participate in it. Syringes can be obtained in daily tasks from 1 to 3 randomly for each task. If a double bonus is in effect, then the syringes are doubled, from 2 to 6. Also, in an emergency, when rescuing victims, from 1 to 3 syringes are given randomly, for each rescued person. Every week, on Sunday at 18:00 Moscow time, the results are summed up. In the News topic, a special news item with a summary will be published. The top 10 players with the most syringes receive:
- 1st place - 1000 diamonds;
- 2nd place - 900 diamonds;
- 3rd place - 800 diamonds;
- 4th place - 700 diamonds;
- 5th place - 600 diamonds;
- 6th place - 500 diamonds;
- 7th place - 400 diamonds;
- 8th place - 300 diamonds;
- 9th place - 200 diamonds;
- 10th place - 100 diamonds.
Players who have collected the same number of syringes and who have taken the same places will receive the same amount of diamonds. All others, including the winners, receive 1,000 diamonds for each syringe. Diamond prizes and coins are credited automatically after the end of the tournament. The syringes in the profile are zeroed.
Interns Hospital: Receiving wards, examining patients
Chambers. The wards are the main part of your hospital. Here, you can admit patients for treatment, treat them, and discharge them after recovery. After discharge, the ward must be removed and the next patient can be received. Only one patient can be treated in one ward at a time. Admission to the patient’s treatment gives experience, after the patient is discharged coins are given.
Reception of patients, examination. At the beginning of the game, you have 4 wards ready to receive patients - the Free Ward. By clicking on the "Accept Patient" link, you can select a patient in the waiting room and start treatment. Reception of a patient costs coins, the higher the level of the patient, the more coins are required to admit him for treatment. After receiving the patient, he must be examined, given a healthy drink. Patients can be examined many times; a healthy drink can be used only once for a patient.
It is also possible, but not necessary, to use various medications at certain times. For example, a pain reliever that is used to treat migraines. In what period the medication can be used can be seen in the patient’s course of treatment. The course of treatment is displayed by clicking on the link with the patient’s name. Examinations and a healthy drink will speed up the patient’s recovery. Examinations accelerate recovery at the time of examination, and a healthy drink enhances the effect of medications and accelerates recovery at the time of using the medication.
To facilitate the process of treating patients and increase efficiency, you can buy equipment in the Store.
How much does it cost to buy a new ward and how many wards can you have? In total, you can have no more than 26 rooms. Room cost:
Number of wards | Cost (in diamonds) |
five | 10 |
6 | 25 |
7 | fifty |
eight | 100 |
nine | 250 |
10 | 500 |
eleven | 500 |
12 | 500 |
13 | 600 |
fourteen | 800 |
fifteen | 900 |
sixteen | 1000 |
17 | 1000 |
eighteen | 1000 |
nineteen | 1000 |
20-26 | 1000 |
Earning experience. Experience is awarded for examinations and drinks. Inspections are free, but drinks cost coins, with the exception of a vitamin tincture, which is bought for diamonds. Each use of a medication gives a significant experience, more experience, which is given when receiving a patient for treatment. If during the treatment of the patient all the required medications were used, then after the patient is discharged, a bonus to experience and to coins is given. The efficiency of examinations and drinks can be increased by renting a Patient Monitor.
How to increase the number of wards? You need to go to the chambers, find the "New Chamber" under the list of chambers and click on the "Buy" link. Chambers are bought for diamonds.
Where can I see a list of all types of patients, as well as the medications needed for treatment? It is necessary to go to the wards, there, under the list of wards, click on the link "Reception", then click on the link "View all types of patients".
Hospital interns: How to make medicines?
Laboratories. In the laboratories of the hospital, laboratory assistants make various medicines. During the manufacture, you need to cheer up the technicians and feed them with meals. Finished medicines must be taken to a warehouse, where they can be sold or left for the treatment of patients. After the manufacture of the medication, the laboratory becomes dirty and before the manufacture of the next medication, it needs to be cleaned. By making medicines in laboratories, you gain experience and can earn coins.
Obtaining laboratories. In total, you can have no more than 26 laboratories. Laboratory cost:
Number of laboratories | Cost (in diamonds) |
five | 10 |
6 | 25 |
7 | fifty |
eight | 100 |
nine | 250 |
10 | 500 |
eleven | 500 |
12 | 500 |
13 | 600 |
fourteen | 800 |
fifteen | 900 |
16-26 | 1000 |
The manufacturing process of medicines. Just like in the chambers, at the beginning of the game you have 4 laboratories ready to make medicines. By clicking on the link "Make a medicine", you can select medicines for production in this laboratory. Manufacturing costs a certain number of coins. During the manufacture of the medication, it is necessary to cheer up the laboratory assistants and feed them with meals so that they are in good shape and work well.
Encouragement and lunches shorten the time it takes to craft your medicine. Experience is awarded for cheering and dining. The experience gained for cheering and dining can be increased by renting a Coffee Machine. To facilitate the manufacturing process of medicines and increase efficiency, you can buy equipment in the Store.
Interns Hospital: Providing emergency medical care
Car park. The ambulance fleet is designed to provide emergency medical care to patients and is available to players from level 15. The car park initially contains 4 empty garages where you can buy an ambulance. Expands to 16 garages.
Sending cars for calls. After buying a car, you can send it to the call. To do this, you need to select a patient, refuel the car, and it will hit the road. During the trip, you can tell the route to the driver, which reduces travel time by 10 minutes. With GPS, the reduction is even greater. Operating room bonuses are valid in the vehicle fleet. When the car arrives at the patient, it is necessary to prescribe a course of treatment at home and provide the necessary medications. After that, the car needs to be washed, and you can send to the next call. After the appointment of a course of treatment, coins and experience are credited in an amount depending on the distance traveled and the patient.
The cost of garages. In total, you can have no more than 26 garages. Cost of garages:
Number of garages | Cost (in diamonds) |
five | 10 |
6 | 25 |
7 | fifty |
eight | 100 |
nine | 250 |
10 | 500 |
eleven | 500 |
12 | 500 |
13 | 600 |
fourteen | 800 |
fifteen | 900 |
16-26 | 1000 |
Improvement of the garage. The garage in the car park can be improved (improved). Each new level gives an additional bonus to the percentage of experience and income of the car or helicopter in it, increasing its efficiency. When you sell a car (helicopter), garage levels do not disappear. How much the efficiency of the car will increase can be seen when improving the garage. The cost of upgrading garages:
- 1st level - by default;
- Level 2 - 15 diamonds (+ 5%);
- 3rd level - 10,000 coins (+ 5%) 10%;
- 4th level - 30 diamonds (+ 5%) 15%;
- 5th level - 50,000 coins (+ 5%) 20%;
- 6th level - 70 diamonds (+ 10%) 30%;
- 7 level - 200,000 coins (+ 5%) 35%;
- 8 level - 100 diamonds (+ 25%) 60%;
- 9th level - 400,000 coins (+ 10%) 70%;
- 10 level - 150 diamonds (+ 30%) 100%.
The total cost of upgrading one garage is 660,000 coins and 365 diamonds.
Hospital Interns: What to do in case of emergencies?
Concept. Emergencies (Emergencies) allow the player to participate in rescue operations during various disasters. CPs are available from level 30. The player will have to investigate the territory affected by some disaster. During the study of various places, victims may come across who need to undergo first aid. For researching and rescuing the victims, experience and coins are awarded, and you can also find chests, the chance of chests falling out is 30%. Can drop 1, 2, 3 chests at a time.
Earning experience. The experience depends on the complexity of the place. In one rescue operation, you need to explore from 5 to 7 places. Places come across the player randomly. But not repeated within the same rescue mission. If you come across a destroyed house in an earthquake, then in the same operation the destroyed house will no longer come across. There are very rare and mysterious places. The following bonuses are applied to the experience gained from saving a person:
- Bonus rewards, each for 5% of experience;
- Flashing beacon bonus - 100%;
- Bioincubator bonus - 250%;
- League bonus.
Equipment action. From the equipment operate:
- Flashing beacon, which gives + 100% of base experience;
- Bio incubator, which gives + 250% of base experience;
- Allied buildings: Doctor’s University + 50% and Medical College + 100% of base experience;
- Awards for achievements and victories in competitions.
After the end of the rescue operation, the next one will be available in 8 hours. The cost of research is 15000 x the difficulty of the location. The base income from a location is calculated as: the base income is 15,000 x the difficulty of the location x 1.5. In addition to the base income, a bonus from rewards is credited. Income equals base income plus base income x percentage of awards.
Interns Hospital: Management of the veterinary department
Concept. The veterinary department, as well as the wards, consists of offices where qualified veterinarians provide assistance to pets. Initially, each player has 4 rooms. There can be 20 rooms in total.
Improvement of classrooms. Each cabinet can be upgraded. Improvement is done through items found while rescuing people and completing steps in emergencies. If all the necessary items are found, then the level of the cabinet can be improved for free. Or the cabinet can be improved for diamonds by paying extra for missing items. Improved cabinets can accept animals with more complex ailments that bring more experience. Additionally, each level of the cabinet increases the experience gained by 20%.
Veterinary center. This modern veterinary center has all the necessary equipment to diagnose even the rarest animal diseases, without causing any harm or stress to them. Each level of the veterinary center increases the experience in diagnostics by 25% and reduces the time for diagnosing animals by 1%. Allows one click to diagnose all pets. Level 20 veterinary center will increase diagnostic experience by 500% and reduce diagnostic time by 20%. Available from level 38.
Veterinary laboratory. In the Veterinary Laboratory, various studies are carried out as a result of which more effective methods and medicines for the treatment of animals appear. Each level of the veterinary center increases the experience from the treatment by 25% and reduces the time for the treatment of animals by 1%. Allows one click to heal and receive all pets. Level 20 veterinary laboratory will increase healing experience by 500% and reduce healing time by 20%. Available from level 38.
Items. All items found go into the player’s inventory. Inventory can be viewed from veterinary medicine or from player profile. The cost of one item is 10 diamonds. The maximum number of cabinet levels is 20. To improve cabinet levels from 1 to 20, you need the following items:
- 1st level. 6 items: computer - 1, neurological hammer - 1, table lamp - 1, doctor’s table - 1, bone holder - 1, needle holder - 1.
- 2nd level. 8 items: hematology analyzer - 1, diagnostic kit - 2, microscope - 2, veterinary table - 1, ultrasound scanner - 1, electrocardiograph - 1.
- Level 3. 10 items: ultrasound scanner -1, laboratory centrifuge - 1, bone holder -2, recirculator irradiator -2, set of bandages - 2, surgical clamp - 2.
- 4th level. 14 items: needle holder - 3, bone holder - 2, doctor’s table - 2, table lamp - 2, neurological hammer - 3, computer - 2.
- 5th level. 16 items: microscope - 3, electrocardiograph - 3, diagnostic kit - 3, ultrasound scanner - 2, hematological analyzer - 3, veterinary table - 2.
- 6 level. 18 items: ultrasound scanner - 3, laboratory centrifuge - 3, bone holder - 3, recirculator irradiator - 3, set of bandages - 3, surgical clamp - 3.
- 7 level. 22 subjects: computer - 2, neurological hammer - 4, table lamp - 4, doctor’s table - 4, bone holder - 4, needle holder - 4.
- 8 level. 24 subjects: electrocardiograph - 4, ultrasound scanner - 4, veterinary table - 4, microscope - 4, diagnostic kit - 4, hematological analyzer - 4.
- Level 9. 26 items: ultrasound scanner - 5, laboratory centrifuge - 5, bone holder - 4, recirculator irradiator - 4, diagnostic kit - 4, surgical clamp - 4.
- Level 10. 28 items: needle holder - 4, bone holder - 4, doctor’s table - 5, table lamp - 5, neurological hammer - 5, computer - 5.
- Level 11. 30 items: hematology analyzer - 5, diagnostic kit - 5, microscope - 5, veterinary table - 5, ultrasound scanner - 5, electrocardiograph - 5.
- Level 12: 32 items: surgical forceps - 5, a set of bandages - 5, table lamp - 6, bone holder - 5, laboratory centrifuge - 6, ultrasound scanner - 5.
- Level 13. 34 subjects: computer - 5, neurological hammer - 6, table lamp - 6, doctor’s table - 6, bone holder - 6, needle holder - 4, surgical clamp - 5.
- Level 14. 36 items: surgical forceps - 7, a set of bandages - 6, irradiator Recirculator - 7, bone holder - 6, laboratory centrifuge - 7, ultrasound scanner - 6.
- Level 15. 39 items: surgical forceps - 7, a set of bandages - 7, irradiator Recirculator - 7, bone holder - 6, laboratory centrifuge - 7, ultrasound scanner - 6.
- Level 16. 43 items: computer - 7, neurological hammer - 7, table lamp - 7, doctor’s table - 7, bone holder - 7, needle holder - 8.
- Level 17. 46 items: diagnostic kit - 8, microscope - 8, veterinary table - 7, ultrasound scanner - 8, hematology analyzer - 7, electrocardiograph - 8.
- Level 18. 49 items: surgical forceps - 8, ultrasound scanner - 8, a set of bandages - 8, recirculator irradiator - 8, bone holder - 8, laboratory centrifuge - 9.
- Level 19. 52 items: computer - 8, neurological hammer - 9, bone holder - 9, table lamp - 8, doctor’s table - 9, needle holder - 9.
- Level 20. 60 items: microscope - 10, electrocardiograph - 10, veterinary table - 10, diagnostic kit - 10, hematology analyzer - 10, ultrasound scanner - 10.
Veterinary Medicine adds three new achievements. Employee Ksenia can do all the work in veterinary medicine.
The cost of equipment and vet. offices. The cost of equipment for veterinary medicine from 1 to 9 levels is 100, 200, 300, 400, 500, 600, 700, 800, 900 diamonds, respectively. The rest of the levels are from 10 to 20 to 1000 diamonds. Cost of vet. cabinets is equal to 100, 500, the rest of 1000 diamonds.
Hospital Interns: A Guide to Operations
General. In the operating room, the players jointly carry out various operations. Participation in the operation for the first time on the current day costs 10,000 coins, then one diamond. After 00:00 server time, the cost for the first time becomes 10,000 coins again. You can participate in operations from level 15.
Operation. To take part you need to get in line. After a while, when the number of participants is sufficient, a team of 4 people will be formed and the operation will begin. Since all the doctors in the team want to gain as much experience as possible, they decided to carry out operations by rolling dice, and thereby determining which of them will take the next action. Thus, the whole operation goes through.
At the moment of throwing the dice, doctors can use various techniques, each technique has a unique property. The cost of receiving 1 diamond. The doctor who received the maximum number of points in the current stage receives +1 to the surgeon’s skill and experience. The doctor who scored the maximum number of points for the operation becomes the winner and receives +3 to the surgeon’s skill and 300% of the experience from the base experience and coins. The amount of experience and coins depends on the type of operation. Basic experience is an experience that is given in one step.
What happens if the server plays for the player? If the player does not roll the dice, then the server does it for him, in this case, if this player wins the move, then he receives only points, does not receive experience and skill. If the server goes down for the player more than 3 times in an operation, and this player wins it, then he will not receive experience, coins, skill, during the operation of the Mysterious Field he does not receive a key, and the operation performed will not be counted in the achievement.
Ratings. According to the skill of the surgeon, there are two general and daily ratings. If a player gets into the top 30 doctors according to the overall rating, then he gets + 100% experience in wards and laboratories, as long as he remains in the top 30 doctors. If a player gets into the top 30 doctors according to the daily rating, then he gets + 100% experience in wards and laboratories for 24 hours. Daily bonus for the current day is calculated based on the daily rating for the previous day. If a player is included in the top 300 doctors according to the overall rating, then he is given the opportunity to change the player’s icon. The icon can be changed in the profile. The new icon is valid as long as the player remains in the top 300.
Interns Hospital: Equipment Guide
Why do you need equipment? To facilitate the work of a doctor, the store has special equipment that gives additional bonuses. Bonus experience is calculated from base experience. All equipment has a level, the maximum possible level is 12. The initial level obtained upon purchase is 1.
Improvement of equipment. Equipment tier upgrade cost:
- From 1st to 2nd level - 1 diamond;
- From 2nd to 3rd level - 3 diamonds;
- From 3rd to 4th level - 5 diamonds;
- From 4th to 5th level - 10 diamonds;
- From 5th to 6th level - 25 diamonds;
- From 6th to 7th level - 50 diamonds;
- From 7th to 8th level - 100 diamonds;
- From 8th to 9th level - 250 diamonds;
- From 9th to 10th level - 500 diamonds;
- From 10th to 11th level - 1000 diamonds;
- From 11th to 12th level - 2000 diamonds.
Cost of equipment. Total cost of upgrading from 1st to 12th level: 3944. Equipment cost:
- Palm - 100;
- TV - 100;
- X-ray scanner - 50;
- Blender - 50;
- Pocket PC - 150;
- Mixer - 100;
- Kitchen stove - 50;
- Conveyor - 150;
- Loudspeaker - 50;
- Laundry - 100.
Total cost of all vehicles: 900.
Vehicle fleet equipment. The cost of equipment for the vehicle fleet:
- Körcher minisink - 100;
- GPS - 250;
- Doctoral portfolio - 150;
- Gas station - 150.
Total cost of all vehicles for the vehicle fleet: 650.
Palm
Palm - increases the number of diamonds available for exchange, and a palm of 11 and 12 levels gives great bonuses when buying diamonds. Each level of the Palm (from 1 to 6) increases the number of diamonds available for exchange by 1.
- Level 7 palm tree effect +2 diamonds;
- 8 level +2 diamonds;
- 9 level +3 diamonds;
- 10 level +4 diamonds;
- 11 level +5 diamonds;
- 12 level +6 diamonds.
Thus, using a level 12 palm tree will allow 28 diamonds to be exchanged daily. Palm level 11 gives + 50% of diamonds upon purchase, based on the size of purchased diamonds. Palm tree level 12 gives + 100% diamonds upon purchase.
Television
TV - Large flat screen TV. Installed in wards. Large selection of TV channels. Provides an opportunity to advertise various hospital services to patients. Each TV level (1 through 6) increases patient income by 10%.
- Level 7 TV increases revenue by 20%;
- 8 levels by 20%;
- 9 levels by 30%;
- 10 levels by 40%;
- 11 levels by 50%;
- 12 levels by 60%.
When using a TV of 12 levels, income from patients will be increased by 280%. Each level of the TV (from 1 to 6) increases the experience of satisfied patients by 10%:
- Level 7 TV increases experience by 20%;
- 8 levels by 20%;
- 9 levels by 30%;
- 10 levels by 40%;
- 11 levels by 50%;
- 12 levels by 60%.
Thus, when using a Level 12 TV, the experience from satisfied patients will be increased by 280%.
X-ray scanner
X-ray scanner is a complex software and hardware complex, made with the highest accuracy. Ultrasensitive detectors, design and materials are used to register the X-ray radiation transmitted through the medium. Simplifies the work of the doctor, allowing you to make an examination with one click. Each level of the X-ray Scanner (from 1 to 6) increases the experience gained for the examination by 20% and reduces the recovery time by 1 minute:
- Level 7 X-ray Scanner effect + 40%, 2 minutes;
- 8 levels + 40%, 2 minutes;
- 9 levels + 60%, 3 minutes;
- 10 levels + 80%, 4 minutes;
- 11 levels + 100%, 5 minutes;
- 12 levels + 120%, 6 minutes.
Thus, using the Level 12 X-ray Scanner will increase the experience for the examination by 560% and will reduce the recovery time by 28 minutes. Each level of the X-ray Scanner (from 1 to 4) reduces the time until the next inspection by 1 minute:
Level | Shortening minutes |
five | 6 minutes. |
6 | 8 minutes. |
7 | 10 minutes. |
eight | 13 minutes. |
nine | 18 minutes. |
10 | 25 minutes. |
eleven | 26 minutes. |
12 | 27 minutes. |
Thus, using a Level 12 X-ray Scanner will allow an inspection every 3 minutes. Each level of the X-ray Scanner reduces the treatment time in an epidemic by 1 minute.
Blender
Blender is a professional mixer designed for whipping drinks. Has several attachments. Facilitates the work of the doctor, allowing all patients to drink healthy drinks with one click. Increases the effectiveness of healthy drinks. Each level of Blender (from 1 to 6) increases experience from healthy drinks by 10% and reduces the time to recovery by 10% from the effect of the drink:
- Blender level 7 + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Thus, using a level 12 Blender will increase the experience gained by 280% and reduce the time until the patient heals when using medications by 280% of the effect of the drink. Each level of Blender reduces the healing time in an outbreak by 1 minute.
Pocket PC
A pocket computer is a portable computing device with extensive functionality. Has a wireless connection to the general hospital database. Simplifies the appointment and tracking of the patient’s course of treatment. Allows you to see and discharge all patients with one click. Each level of the Pocket PC (from 1 to 6) increases the experience when receiving a patient by 10%:
- Pocket PC level 7 + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Thus, using a Level 12 Pocket PC will increase the experience gained when receiving a patient by 280%.
Mixer
Mixer - Designed for mixing powdery and pasty components. The mixing process takes place in several planes along a complex trajectory, which guarantees an even distribution of a small amount of one or more components throughout the entire volume of the mixture. Automatic product unloading. Allows one click to put drugs into production in all laboratories. Also allows one click to use medicines for all patients. Each level of the Mixer (from 1 to 6) increases the experience of making medicines in the laboratory by 10%:
- Level 7 mixer + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Thus, using the Level 12 Mixer increases the experience of making medicines by 280%.
Kitchen stove
Cooking Oven - Allows you to quickly prepare delicious meals for lab technicians. Facilitates the work of doctors, allowing you to feed all laboratory assistants with one click. Each level of the Cooking Stove (from 1 to 6) increases the experience from feeding by 10% and reduces the time for making medicines by 10% of the effect of lunch:
- Level 7 kitchen + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Thus, using a Level 12 Cooking Stove will increase the experience gained by 280% and reduce the crafting time by 280% of the lunch effect.
Conveyor
Conveyor - Machine for continuous transportation and packaging of medicines. Delivers medicines to the warehouse with one click. Each level of the Conveyor (from 1 to 6) increases the volume of produced medicines by 1:
- Level 7 conveyor +2 units;
- 8 levels +2 units;
- 9 level +3 units;
- 10 level +4 units;
- 11 level +5 units;
- Level 12 +6 units.
When using a level 12 conveyor, it will increase the volume of medicines produced by 28.
Speaker
A loudspeaker is an effective way to cheer up laboratory technicians. Allows you to cheer up all laboratory assistants with one click. Each level of the Loudspeaker (from 1 to 6) increases the experience gained for encouraging by 20% and reduces the time for making a medicine by 1 minute:
- Level 7 Loudspeaker Effect + 40%, 2 minutes; 8 levels + 40%, 2 minutes;
- 9 levels + 60%, 3 minutes;
- 10 levels + 80%, 4 minutes;
- 11 levels + 100%, 5 minutes;
- 12 levels + 120%, 6 minutes.
Thus, using a Level 12 Loudspeaker will increase XP for Cheer by 560% and reduce crafting time by 28 minutes. Each Loudspeaker level (1 through 4) reduces the time to the next perk by 1 minute.
Level | Shortening minutes |
five | 6 minutes. |
6 | 8 minutes. |
7 | 10 minutes. |
eight | 13 minutes. |
nine | 18 minutes. |
10 | 25 minutes. |
eleven | 26 minutes. |
12 | 27 minutes. |
Using a Level 12 Loudspeaker will allow you to invigorate the technicians every 3 minutes.
Laundry
Laundry - a department of the hospital where the laundry is washed and further processed. Facilitates the work of the doctor. Allows you to remove all beds or remove all laboratories with one click. Each level of the Laundry Room (from 1 to 6) increases the experience gained for cleaning wards and cleaning laboratories by 20%:
- Laundry level 7 increases experience by 40%;
- 8 levels by 40%;
- 9 levels by 60%;
- 10 levels by 80%;
- 11 levels by 100%;
- 12 levels by 120%.
Körcher minisink
Körcher mini-washer - Used for washing the car. Provides fast, convenient and thorough cleaning of the machine, even in the case of extremely stubborn dirt. Allows you to wash all cars with one click. Each level of Kercher (from 1 to 6) increases the experience gained for cleaning cars by 20%:
- Körcher level 7 increases experience by 40%;
- 8 levels by 40%;
- 9 levels by 60%;
- 10 levels by 80%;
- 11 levels by 100%;
- 12 levels by 120%.
Gps
GPS is a satellite navigation system that measures distance, time and determines the driver’s location. Used in the vehicle fleet. Allows you to choose the shortest path to the patient. Allows one click to suggest the route to all drivers. Each GPS level (from 1 to 6) increases the experience gained for correcting the route by 20% and reduces the time to arrival by 1 minute:
- Level 7 GPS effect + 40%, 2 minutes;
- 8 levels + 40%, 2 minutes;
- 9 levels + 60%, 3 minutes;
- 10 levels + 80%, 4 minutes;
- 11 levels + 100%, 5 minutes;
- 12 levels + 120%, 6 minutes.
Using GPS level 12 will increase the experience for correcting the route by 560% and reduce the time to arrival by 28 minutes. Each GPS level (1 through 4) reduces the time to the next route correction by 1 minute:
Level | Shortening minutes |
five | 6 minutes. |
6 | 8 minutes. |
7 | 10 minutes. |
eight | 13 minutes. |
nine | 18 minutes. |
10 | 25 minutes. |
eleven | 26 minutes. |
12 | 27 minutes. |
Using GPS level 12 will allow you to make route corrections every 3 minutes.
Doctoral portfolio
Doctor’s portfolio - the doctor’s portfolio contains all the necessary drugs and devices for diagnostics and prescribing a course of treatment.
One click allows you to assign a course of treatment to all patients. Each level of the Doctor’s Portfolio (from 1 to 6) increases experience when treating a patient by 10%:
- Level 7 doctor’s portfolio + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Thus, using a Level 12 Doctor’s Portfolio will increase the experience gained while treating a patient by 280%.
Gas station
Gas station - The gas station allows you to quickly and conveniently refuel vehicles. One click allows you to refuel all cars. Each level of the Gas Station (from 1 to 6) increases experience from fuel by 10% and reduces travel time by 10% from the effect of fuel:
- Gas station level 7 + 20%;
- 8 levels + 20%;
- 9 levels + 30%;
- 10 level + 40%;
- Level 11 + 50%;
- 12 levels + 60%.
Using a Level 12 Gas Station will increase the experience gained by 280% and reduce travel time by 280% of the fuel effect.
Flashing Light
A flashing beacon is one of the types of special warning lights (special signal) installed on the roof of an ambulance. They serve to warn road users, prioritize traffic and give other privileges or warn other road users. For rent only. Increases any experience gained in the fleet by 100%. Also increases experience gained by 100% in emergencies. Rent:
- Rent for a day (price: 10 diamonds);
- Rent for 5 hours (price: 5 diamonds);
- Rent for 1 hour (price: 2 diamonds);
- Rent for 1 hour (price: 1000 coins).
Hospital Interns: Employee Use
Concept. For a fee, employees are ready to help doctors in the hospital. While the workers are working, they themselves perform all the necessary actions in the wards, laboratories and the vehicle fleet, depending on the employee. For example, Zhanna is a laboratory assistant, does all the actions in the laboratory, produces the selected medication from start to finish.
Worker modes. All employees can work in two modes:
- An effective schedule in which the employee is always active;
- An economical schedule in which the employee will be active only when the player is offline. When the player is online, the employee’s lease time stops.
Employees Vick and Edward can take patients on an event or all in a row. Also, allied helicopters fly to the workers, even if the player is offline. You can customize their modes on the employee page in the store.
Vick’s employee. Vika is a nurse, the favorite of all patients, has a pleasant appearance and is educated, performs her duties well in the hospital. The experience gained by the employee increases by 50% on the first day, on the second day of continuous work, the experience increases by 150%, if the employee works continuously for 3 days or more, then the bonus to experience will be 300%. Responsibilities:
- Take on treatment of any patients from the waiting room or patients at the event;
- Examine patients;
- Give the selected drink;
- Use medicines on time;
- Discharge the patient;
- Clean up the wards.
You can hire a nurse Vika when the equipment is greater than or equal to 15.
Employee Zhanna. Zhanna is the chief laboratory assistant, is strict, demands from each subordinate a clear fulfillment of their duties and dedication. The experience gained by the employee increases by 50% on the first day, on the second day of continuous work, the experience increases by 150%, if the employee works continuously for 3 days or more, then the bonus to experience will be 300%. Responsibilities:
- Manufacturing of the selected medicine or random medicines in the laboratory;
- Encourage laboratory assistants;
- Arrange meals for laboratory assistants with selected meals;
- Store medicines;
- Cleaning of laboratories.
You can hire a laboratory assistant Jeanne when the equipment is greater than or equal to 15.
Worker Edward. Eduard is an ambulance manager, punctual and hardworking. The experience gained by the employee increases by 50% on the first day, on the second day of continuous work, the experience increases by 150%, if the employee works continuously for 3 days or more, then the bonus to experience will be 300%. Responsibilities:
- Send a technician on call for any patient or patient on an event;
- Refuel the equipment with the selected fuel;
- Suggest route;
- Prescribe a course of treatment;
- Wash equipment.
Edward can be hired when the equipment is greater than or equal to 15 and the player’s level is greater than or equal to 15.
Worker Xenia. Ksenia is the chief veterinarian, professional and loves animals very much. Coordinates the work of the staff of the veterinary department. The experience gained by the employee increases by 50% on the first day, on the second day of continuous work, the experience increases by 150%, if the employee works continuously for 3 days or more, then the bonus to experience will be 300%. Responsibilities:
- Adopt animals for treatment;
- Carry out diagnostics;
- Treat animals.
You can hire a veterinarian Xenia from level 38.
Features of workers:
- Employees Vick and Edward can take patients on an event or all in a row. You can customize their modes on the employee page in the store. Also, if at least one of the workers is hired, allied helicopters fly to the player, even if he is offline.
- The experience gained by the employee increases by 50% on the first day, on the second day of continuous work, the experience increases by 150%, if the employee works continuously for 3 days or more, then the bonus to experience will be 300%. When changing modes "efficient schedule / economy schedule", the bonus accumulated in the previous days is not saved. It is possible to extend the hiring time of an employee without losing the bonus when there are less than 3 hours left until the end of the hiring time.
- Vika, Edward and Jeanne find the keys during the action of the mysterious field. Also, Vika and Eduard find items from special collections when patients are discharged.
- Taking into account the double event, Eduard always takes patients with a higher level, and Vika recruits such patients by the event, from which more points will be given, selects the best patient out of the two suggested points. Also, the "Accept all by event" button in the wards will have similar logic.
When you hire Vika and Edward, keep an eye on the availability of medicines in the warehouse. When hiring Jeanne, keep an eye on the availability of coins.
Hospital Interns: A Guide to Alliances
Concept. The union is an association of doctors for a more effective game growth of each of its members. Any player with a level of at least 10 can join the union at the invitation of its chairman, deputy or financial director. You can invite no more than 12 players per day to the union. If someone has sent you an invitation, you will see it. You can accept or decline the invitation. Any player from level 29 and having at least 80 equipment can create his own union, for this you need to go to the Cabinet, from there to the Alliances and click Create a new union. The cost of creating an alliance is 500 diamonds.
What are the benefits of alliances? The union increases the amount of medicines produced in the laboratory. The quantity bonus is equal to the union level. For example, if one laboratory produced 4 pcs. tongs, and the union level is 9, then 4 plus 9 is equal to 13 pieces. The alliance also has helicopters and buildings that give significant bonuses to players. In the future, it is possible to add other features to alliances.
How does union experience increase? The experience of the union increases every time one of its members gains experience. At the same time, the union receives the same amount of experience. For example, if you used tongs to pull a splinter out of your finger and received 30 experience, then the allied experience will increase by the same amount.
What is union equipment? This is the sum of the levels of all equipment of all doctors in the union. Every 20 pieces of equipment increase the experience of the alliance by 1%.
What do the positions in the union give? The chairman, deputy chairmen, financial directors can invite doctors to the union, send mailing lists to the union, refuel helicopters. The chairman and deputy chairmen can moderate union forums, change the names of forum sections in the union, raise / lower in positions, exclude from the union.
What is Union History? Any reshuffling of positions in the union, inviting / excluding players, transferring the union, all this is noted in the history of the union.
What is an ad in a union? This is any text up to 64 characters long. Displayed for all members of the union. Chairs, deputy chairmen, and CFOs can submit an ad.
How to transfer an alliance to another player? The chairman goes to the profile of any player in his union (the player must be at least level 29 and with equipment from 80) and clicks on the link to transfer the union.
How can I be promoted or demoted? The chairman or deputy chairman enters the profile of the union member, next to the member’s position, arrows will appear to increase or decrease.
What is a tax in a union? The tax office establishes an internal tax in coins. The tax is levied from the members of the union at the time of the sale of medicines or the discharge of patients. The amount of the tax is set by the chairman of the union.
What is the park in the union for? A park in an alliance allows you to exchange coins from an alliance bank for diamonds at an alliance bank. The cost of 1 diamond is 10,000 coins. The cost of building a park is 1,000 diamonds.
Who is the acting chairman? In the absence of the chairman of the union in the game for more than 3 days, the deputy with the highest level becomes the acting chairman (acting), until the chairman returns. If there are several deputies in the union with the same level, then the acting. will be the one with the higher equipment. And about. the chairman can do almost everything that the chairman can, but cannot transfer the union, cannot rename the union, cannot expel the chairman, cannot put players on the board of honor and promote to the position of deputy, and also cannot demote or expel deputies.
What is an honor roll? The chairman can place three distinguished alliance players on an alliance leaderboard. In this case, the player is on the honor board for 7 days, after which he automatically disappears, after which the chairman can place another. This does not give any bonuses to the players.
What are Leagues? All alliances are divided into leagues. 12 leagues in total:
- 1st, the best, Championship League - 50 alliances in size, all participants (players) receive + 11% to base experience.
- 2nd, Gold League - 100 unions, 10%.
- 3rd, Silver League - 250 alliances, + 9%.
- 4th, Bronze League - 250 unions, + 8%.
- 5th League - 250 unions, + 7%.
- 6 Sixth League - 250 alliances, + 6%.
- 7 Seventh League - 250 alliances, + 5%.
- 8th League - 250 alliances, + 4%.
- 9 Ninth League - 250 alliances, + 3%.
- 10th League - 250 unions, + 2%.
- 11th, League of Doctors - 250 unions, + 1%.
- 12th, Novice League - includes all remaining alliances, no bonus.
Fighting events takes place within the league. At the end of each event, in each league, alliances in the top 10% of the XP rankings move to the next major league, and the last 10% of alliances move to the previous league. The first 10% in the very first league remain in place.
Positions. List of positions of the union, starting with the highest:
- Chairman;
- Deputy;
- Financial Director (Chief Accountant);
- Chief Physician (Head Nurse);
- Head of department;
- Doctor;
- Intern.
Union experience. The required amount of experience to obtain a certain level of the union:
- Level 2 - 7.3k;
- Level 3 - 20k;
- Level 4 - 54.5k;
- Level 5 - 148.4k;
- 6 level - 403.4k;
- 7th level - 1.09m;
- 8th level - 2.98m;
- 9th level - 8.1m;
- 10 level - 22.02m;
- Level 11 - 59.87m;
- Level 12 - 162.75m;
- Level 13 - 442.4m;
- Level 14 - 1.2g;
- Level 15 - 3.26g;
- Level 16 - 8.88g;
- Level 17 - 24.15g;
- Level 18 - 65.65g;
- Level 19 - 178.48g;
- Level 20 - 485.16g;
- Level 21 - 1318.81g;
- Level 22 - 3584.91g;
- Level 23 - 9744.80g;
- Level 24 - 26489.12g.
Allied buildings. Allied buildings give additional bonuses to all members of the alliance. Buildings can only be built by the chairmen of the union at the expense of funds from the union treasury. Allied buildings can be improved by increasing their level. Some buildings only have one level. After leaving the union, the player loses all bonuses from buildings.
Construction | Price | Level price |
University of Doctors | 5000 diamonds | One level. |
Medical College | 10,000 diamonds | 2000 diamonds. |
Emergency ward | 15,000 diamonds | 5000 diamonds. |
Patient monitoring system | 15,000 diamonds | 5000 diamonds. |
Department of surgery | 10,000 diamonds | 2000 diamonds. |
Vitamins Factory | 15,000 diamonds | 5000 diamonds. |
Bank | 15,000 diamonds | 5000 diamonds |
Automatic helicopter refueling | 15,000 diamonds | One level. |
Helicopters
In unions, you can purchase helicopters for funds from the union cashier. Only the chairmen of the union can buy helicopters. In order to be able to buy a helicopter, you need a free helipad at the airfield. The cost of the site is 1,000,000 coins. Only the chairman can build them. Helicopters fly from hospital to hospital every 10 minutes. Arriving at the hospital, the helicopter retains a bonus for 1 hour, depending on the type of helicopter. This can be additional experience in wards, increasing production in laboratories, or increasing the efficiency of equipment.
Helicopters, flying around the hospital, follow a specific route. This route can be viewed at the airport by clicking on the "Helicopter route" link. Helicopters fly around hospitals in the order they appear in the list, reaching the end of the list, the helicopter starts again from the first numbers. The list of doctors is generated randomly once.
For the constant operation of the helicopter, it must be regularly refueled. The helicopter consumes 10 tons of fuel in one flight. Helicopters can be refueled by chairmen and deputies. 1 ton of fuel costs 1000 coins. More information about helicopters can be found at the airfield in the union. There are three types of helicopters in the union: rescuer, resuscitator, arrow:
- Rescuer. Increases the amount of medicines produced in the laboratory by 300%. Increases event points by 300%. Increases the base experience gained in the branch office by 300%.
- Reanimator. Increases any base experience in wards, laboratories, vehicle fleet by 300%.
- Arrow. Doubles the bonus experience from the use of equipment (for example, a level 1 mixer gives a 10% bonus, if there is an arrow bonus, the bonus will be 20%). Doubles the experience of using a patient monitor.
Hospital Interns: Conducting Allied Events
General. Events occur regularly in 3 days and all interested unions can participate in them. The essence of the event is that there is a large influx of patients of a certain type, it can be epidemics and other troubles. The event is chosen randomly. When treating, all doctors, from all patients of the same type as in the event, are given either additional experience or additional profit. Fighting events takes place within the league. At the end of the event, the results are summed up in the news.
Awarding of awards. The union that received the most points is credited with 2,500 diamonds to the union cashier. The union that comes second in points is awarded 1,500 diamonds. The third-place union will receive 1,000 diamonds. All unions, including leaders who have scored more than 500 thousand points, are awarded a prize of 100 diamonds and plus 2 diamonds for every 100 thousand points above the minimum, but not more than 500 diamonds. A rating is also kept for the current event in each union.
Points calculation. For each cured patient, points in the rating are calculated using the following formulas:
- If the patient is cured in the wards: scores is equal to time plus time x pda plus time x heli.
- If the patient is prescribed a course of treatment in the vehicle fleet: scores is equal to timeInway plus timeInway x bag plus timeInway x car.
- If the patient was a player: scores is equal to time x 3000%.
Where:
- time - time before taking a healthy drink in seconds.
- time - time of the car on the way in minutes.
- pda - bonus percentage from the Pocket PC, if any.
- heli - a bonus percentage from the Rescuer helicopter, if the player has a bonus from this helicopter.
- car - bonus percentage of experience from the car, if any.
- bag - bonus percentage of the doctoral portfolio, if any.
If the income doubles during the treatment, then the points are also doubled.
Interns Hospital: Conclusion and dissolution of marriages
REGISTRY OFFICE. The registry office is designed to register the conclusion and dissolution of marriage. The cost of marriage registration is 100 diamonds. Payment is made by the groom. The registry office increases the union experience by 150 million. The chairman can build the registry office at the expense of the union fund. The cost of the registry office is 300 diamonds.
How to get married? Marriage procedure:
- The groom goes to the bride’s profile, from there to "Communication" and clicks on the link "Make an offer". This link will only be available if the groom is not married, has not made a proposal yet, and has enough diamonds. After that, 100 diamonds are debited from the groom;
- The chosen one receives an offer. If she accepts it, then the marriage is registered at the registry office. In the profile, both have a corresponding line;
- If she refuses, then 80 diamonds are returned to the groom.
The groom can only send one proposal at a time. After the chosen one rejects the proposal, the groom will have the opportunity to make the next proposal.
How to dissolve a marriage? One of the parties can end a marriage at any time. To do this, you need to go to the conversation with the bride / groom, there will be a link "Divorce". Diamonds are not returned upon divorce.
Hospital interns: How to conduct spearfishing?
Concept. The new location Spearfishing is available from level 15 and makes it possible to receive not only personal rewards, but also team rewards. Players participate in groups of up to 35 people. On an area of ??the seabed (a field of 6x8 cells, consisting of corals, sand and stones), using tools, we clear obstacles, look for and collect treasures (from 3 to 9 in each field).
Obstacles. You will face obstacles:
- Sand (removed in one action);
- Coral (removed from one to three actions, and sand underneath);
- Stones that do not lend themselves to the instrument (there are no treasures under them).
Instruments. Use tools:
- Paddle - performs one action, can be used in adjacent to an open cell, vertically or horizontally;
- Drill - performs two actions, is used for the entire horizontal strip;
- Fan - performs two actions, is used for 9 cells, in a circle around the installation site.
The selected tool can only be placed in an adjacent open cell. The tool is not installed on stones!
Tools can be picked up from chests, found in the sea (up to 6 randomly), you can also use the missing one for diamonds. Chests are opened with keys, which are given for every 50 actions in wards, garages and offices (patient examinations, route hints and pet discharge). The actions of the workers are counted! But you can get a maximum of 5 random keys at a time! You can buy missing keys for diamonds. The chest with the tool can be opened once every 10 minutes, or the opening time can also be accelerated for diamonds. After finding all the treasures, a new, unexplored site is immediately opened.
Hidden treasures. Everything, then he will collect 100 treasures - he will receive 100 diamonds. When completing global goals, all players who have collected more than 100 treasures at the end of the hunt will receive additional prizes. The duration of the hunt, personal prizes, as well as the team prize (for the team’s fulfillment of the global goal) can be seen in the current location.
Hospital Interns: Competition Guide
Concept. Competition is available from level 25. To make it not so expensive to go through the stages of the competition, you need to buy new clothes, improve skills and collect talismans. Remember that only with a complete set of clothes will the skills be in full swing. Keep in mind that when buying clothes, the one that is wearing the character (diamond) counts towards the discount on the new one. During the passage of the stages of the competition, fragments and items of clothing fall out.
Cost of clothing required to receive the award:
- 1 cup - Regional competition. Simple Nurse Kit, Simple Nurse Kit. Set cost: 90 diamonds. The cost of buying one item: 15 al. / sale 13 al.
- 2nd cup - City competition. Womens: Fashion set, Barbie set. Mens: Fashion set, Retro set. Set cost: 210 diamonds. The cost of buying one thing is 35 al. / Sale of 31 al.
- Cup 3 - Regional competition. Womens: Retro set, Disco set. Mens: Army set, Disco set. Set cost: 420 diamonds. The cost of buying one thing 70 al. / Sale 63 al.
- Cup 4 - National competition. Womens: Glamor set, Pin-up set, Cowboy set. Mens: Cowboy set, Superhero set, Gothic set. Set cost: 1050 diamonds. The cost of buying one thing is 175 al. / Sale 157 al.
- 5 and 6 cups. European Championship and Asian Championship. Womens: Safari set, Gothic set. Men’s: Racer’s Pack, Plague Doctor’s Pack. Set cost: 1800 diamonds. The cost of buying one thing is 300 al. / Sale of 270 al.
- 7th Cup - North American Championship. Womens: Cleopatra Set, Greek Set, Lifeguard Set. Mens: Lifeguard Set, Baroque Set, Mafia Doctor Set. Set cost: 3000 diamonds. The cost of buying one thing is 500 al. / Sale 450 al.
- 8th cup - World Championship. Womens: Beach Set, Angel Clothes, Hawaiian Clothes. Mens: Beach Set, Doctor Pirate’s Set, Hawaiian Clothing. Set cost: 4800 diamonds. The cost of buying one thing 800 al. / Sale 720 al.
- Cup 9 - Star Championship. Womens: Queen’s Set, Pilot’s Set. Mens: James Bond Set, Pilot Set. Set cost: 6000 diamonds. The cost of buying one thing 1000 al. / Sale 900 al.
Until you put on all the clothes that match the goblet, the new clothes will not open. When passing the competition, please note that between the 5th and 6th cups the set of clothes will not open. Prestige needs to be gained by increasing skills and / or assembling talismans. All available clothing items can be found for free. After collecting all the epic talismans, shards stop falling out, and the chances of finding the desired item of clothing increase.
Talismans. Talismans are a source of additional prestige. To collect the talisman, you need to collect 5 talisman fragments. Shards can be bought at the mascot store, found in chests or competitions. You can only collect 4 talismans of each type. First you will need to collect 4 small talismans, then 4 medium ones, etc. There are 4 sizes of mascots. Talismans are divided into female and male:
Female mascots | Male mascots |
Red Talisman; Purple Talisman; Turquoise Talisman; Pink talisman; Green mascot. | Spider Talisman Shard; Shard of the Serpent Talisman; Shard of the Blue Talisman; Shard of the Turquoise Talisman; Fang talisman shard. |
If you find extra fragments of talismans in your profile, this is not a mistake. You can only collect talismans that match your gender.
Skills. Each doctor has 3 skills, the development of which helps him to win the competition: the skills of speed, agility and endurance. Each skill has 40 levels. Each skill level gives plus 2 to prestige. Skills are in full force only if the player is wearing all the clothes. If some clothes are missing, for example, pants, then the skills partially lose their power.
Hospital interns: What to do during epidemics?
How to play? A new location Epidemic has appeared. It is available from level 15. There are 5 wards in which it is necessary to place the distraught patients, who must first be found. To find a madman, you need to find and open 3 adjacent cells with the patient’s image horizontally or vertically (until the green arrow appears), and by clicking on any of them, move him to the ward. Cells with different patients can only touch the corners.
There are 4 different patients on a 64-cell field. There are 30 moves to search for. After the end of the moves, you can start searching in 20 minutes. It is important to remember that moving the patient into the room is also considered a move. Experience is given for the use of medicines and the discharge of patients. Also, the number of people saved is reflected in the rating.
Crazy. Mad people are ordinary, special, with stars (1, 2, 3 and with a big one), and you get diamonds when you are discharged from a sick person. When treating, an X-ray scanner and a blender work, each level reduces the treatment time by 1 minute. Also, after taking medications, you can speed up the treatment for diamonds. The treatment time and medications for all patients (even the same ones) are different and are chosen at random. Keep track of the availability of all drugs in stock!
Groups. All players are divided into groups of 100 people, and the competition takes place within the group. Each player can see the rating only for his group. Workers in an epidemic will not help you. This was done on purpose to make the tournament interesting. Prizes for the winners and the time of summing up are indicated in the location itself.
Interns Hospital: Food in the game, what does it give?
Beverages:
- Lingonberry juice. Experience: 20. When using medicines, accelerates recovery by 20 minutes.
- Lemon juice. Available from level 7. Experience: 40. When using medicines, accelerates recovery by 40 minutes.
- Raspberry tea. Available from level 15. Experience: 200. When using medicines, accelerates recovery by 1 hour 10 minutes.
- Blueberry juice. Available from level 25. Experience: 400. When using medicines, accelerates recovery by 2 hours.
- Life-giving drink. Available from level 35. Experience: 550. When using medications, accelerates recovery by 4 hours 30 minutes.
- Vitamin tincture. Available from level 15. Experience: 700. When using medicines, accelerates recovery by 8 hours.
Lunches:
- Salad. Exp: 20, Speed ??up time by 35 min.
- Hamburger. Available from level 7. Experience: 30. Speeds up time by 2 hours.
- Soup . Available from level 15. Experience: 40. Speeds up time by 6 hours.
- Rolls. Available from level 25. Experience: 300. Speeds up time by 9 hours.
- Borscht. Available from level 38. Experience: 500. Speeds up time by 15 hours.
- Energetic . Available from level 15. Exp: 700, Speed ??up time by 1 day. 5 hours.
Fuel:
- Diesel fuel . Available from level 15. Base XP: 100.
- Gasoline AI-92. Available from level 20. Base XP: 200. Base travel time reduction: 2 hours.
- AI-95 gasoline. Available from level 23. Base XP: 300. Base travel time reduction: 3 hours.
- Gas. Available from level 27. Base XP: 400. Base travel time reduction: 4 hours.
- Biofuels. Available from level 15. Base XP: 700. Base travel time reduction: 7 hours.
Interns Hospital: Exchanger, rules for the accrual of diamonds
How are diamonds credited in the exchanger? The accrual takes place according to the following rules:
- Basic - 3 diamonds.
- Palm level. Maximum 28 diamonds.
- For every 5 points of Achievement plus 1 diamond. Maximum 24 diamonds.
- For one collected Collection, at least one item of each type +3 diamonds. Maximum 12 diamonds.
- For victory (reward) in competitions +1 diamond. Maximum 9 diamonds.
The number of diamonds that can be obtained from the exchanger is limited by the daily limit. To find out how long it takes for a diamond available for exchange to appear, divide 1440 (minutes per day) by the total number of available diamonds. For example: 30 diamonds are available for exchange. 1440/30 equals 48 minutes. Those. every 48 minutes 1 diamond appears in the exchanger.
How to get more diamonds? To get more diamonds, do not forget:
- Enter the game 5 times a day;
- Buy a palm tree and raise its levels;
- Complete achievements;
- Collect / buy regular collections;
- Get awards in competitions;
- Strive for a new level. With the transition to a new level, an amount of diamonds equal to this level is given;
- Heal sick players. Sometimes, when healing sick players, from 1 to 4 diamonds randomly drop out;
- Collect and sell special collections. One collection can be sold for 3 diamonds. Items drop out when patients are discharged in wards and when treatment is prescribed in the vehicle fleet. Employees also find them. No more than 3 items drop per day;
- There is a possibility of finding diamonds in chests, which drop out on emergency and TP;
- Participate in daily tasks (gives a guarantee of getting from 1 to 6 diamonds).
The Syringe Tournament gives a guarantee of getting diamonds to those who took the first 10 places in the overall total for the week. Epidemic is a location that makes it possible to get diamonds for everyone who took part.
Maximum amount. The maximum number of diamonds for exchange in the exchanger:
- Up to level 38 - 71 diamonds;
- After level 38 - 76 diamonds.
Article author:
Nadezhda D. - website editor and article author, in the project since July 2019. Nadezhda is interested in manga and anime. Loves MMORPGs, role-playing and adventure games. Currently actively playing Genshin Impact and Honkai: Star Rail. Nadezhda has prepared many articles about completing casual games, quests and puzzles. Her works are very popular among readers. More information about Nadezhda is available at this link.