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Walkthrough Perfect World Mobile: Tips, WIKI, Reviews

PERFECT WORLD MOBILE is a game for android with a release date of 07/05/2020 from INFIPLAY. Game genre: Role-playing. In the article, we have summarized tips for leveling from TOP players, developers ’answers to gamers’ questions, guides for beginners from the official website and our secrets of passing the game. Attention, the article is periodically updated, check the Wise Geek website more often. The article was prepared based on materials from the official community https://vk.com/mypwrd

Contents

  1. Mage Class Guide, Human Race
  2. Warrior Class Guide, Human Race
  3. Priest Class Guide, Sid Race
  4. Archer Class Guide, Sid Race
  5. Werewolf Class Guide, Zoomorph Race
  6. Druid Class Guide, Zoomorph Race
  7. Basic Character Info
  8. Character Ranks. How do I get reputation points?
  9. Cameo Guide: description and leveling
  10. A Complete View of the Development Chain
  11. A Beginner’s Guide
  12. Game Interface
  13. Guild Guide
  14. Guild Activities and What They Do
  15. How to Host a Wedding?
  16. Inventory Guide

Perfect World Mobile: Mage Class Guide, Human Race

The Human race is the most numerous, it is radically different from the rest of the inhabitants of the Ideal World. Humans do not have wings like Sids, and they do not know how to transform into animals like Zoomorphs. They use special swords to move through the air. People start their journey from the "City of Swords". It is there that Warriors hone their fighting skills, and Mages improve their skills to control the elements.

Characteristics of the Mage class:

Features of the Magician. In addition to high damage, the Mage always has a set of negative effects and control skills in his arsenal, which make him a serious opponent in battle. The magician knows how to handle various elements: fire, water, ice and earth. The Mage’s high damage is compensated by a slower casting speed. Due to the relatively low defense and health reserves, he needs to keep his distance from the enemy in battle.

Development level - Base

1. Brand of fire. Normal attack. Brands the target with a fire sign that deals additional magic damage.

2. The gushing key. Rollback time is 4 seconds. Cast time is instant. A fountain of water hits the target, dealing additional magic damage. Reduces target movement speed by 40% for 6 seconds.

3. Will of fire. Rollback time is 15 seconds. The casting time is 1 second. Summons a Burning Phoenix, dealing additional magic damage to enemies in a 15 meter line. Knocks enemies back 3 meters.

4. Shower. Rollback time is 8 seconds. The casting time is 1 second. Summons a freezing rain that deals magic damage to targets and enemies within 3 meters. 5 attacks in one cast. Targets caught in the rain are slowed by 50% for two seconds.

5. Prison of ice. Rollback time is 12 seconds. The casting time is 2 seconds. Creates a blade of ice from Frost Arrows, dealing additional magic damage to the target. Slows target by 60% for three seconds.

6. Compression. Rollback time is 15 seconds. Cast time is instant. The mage teleports forward 10 meters. Targets in the path of the skill 5 meters away fall into a stupor and cannot move for 1.5 seconds.

7. The power of the mountains. Rollback time is 40 seconds. The casting time is 2 seconds. Spark skill. Summons a mountain that collapses after 2 seconds, dealing additional Physical damage to the target and enemies within 6 meters. On hit, stuns the target for 3 seconds.

Development level - Lad

8. Salamander. Rollback time is 15 seconds. Cast time is instant. Activates a fiery aura with a 4 meter radius. The aura is constantly consuming mana. The aura deals additional magic damage to enemies, every 0.5 seconds. Lasts 30 seconds, until mana is expended or disabled manually.

Development level - Canopy

9. Explosion of Qi. Rollback time is 10 seconds. Cast time is instant. Spark skill. Using the skill consumes 1 spark. Increases magic attack by 10% for 10 seconds. Grants invulnerability for a second.

10. Willpower. Rollback time is 30 seconds. Cast time is instant. Buff: Summons an invisible explosion that silences the target for 2 seconds and slows movement speed by 30% for 6 seconds. Fighter gets Stone Shield: surrounds the fighter with stone armor, increasing physical defense by 20% for 30 minutes.

Development level - Sense

11. Ardent blade. Rollback time is 30 seconds. The casting time is 2.5 seconds. Attacks the enemy with fire and countless blades, dealing 5 times greater magic damage to the target and other enemies within a radius of 6.5 meters.

Development level - Morning

12. Heart Sutra. Rollback time is 60 seconds. Cast time is instant. Buff: Within 10 seconds, the next skill will start instantly. Recovers 10% of magical energy.

13. Dragon of ice. Rollback time is 30 seconds. The casting time is 1.5 seconds. Spark skill. Summons an ice dragon that roars and dives downward, dealing magic damage to targets and enemies within 4 meters. Slows enemies by 60% for 6 seconds.

Sage Mage and Demon Mage (Good and Evil)

After level 69, you can choose the path of development between the Sage and the Demon after level 69. Either side will give you an advantage, but there are also disadvantages. To make an informed choice, you should familiarize yourself with each of the branches of development.

Mage-Sage. Description:

Demon Mage. Description:

Perfect World Mobile: Warrior Class Guide, Human Race

Warrior - a melee fighter, bursting into the enemy’s camp, inflicting colossal damage in the area. In an instant, he can turn the tide of any battle. The warrior has a good supply of health and protection. One of the features of the Warriors is the ability to switch between weapons to use different skills, adjusting to a specific situation. Warrior class characteristics:

Warrior Features. The Warrior has many skills in his arsenal to surprise any opponent. With his skills, he can not only attack several enemies at once, but also stun them.

Development level - Base

1. Blow of an ax. Normal attack. Inflicts additional physical damage to the enemy. To attack you need a weapon - an Ax.

2. Strike the tiger. Deals additional physical damage. Rollback time is 3 seconds. Cast time is instant. To attack you need a weapon - an Ax.

3. Lizard bow. Using the skill, releases a burst of energy that attacks the target 3 times. Deals X physical damage per hit. Rollback time is 4 seconds. Cast time is instant. To attack you need a weapon - a Spear.

4. Dragon Flame. Mass Skill, Debuff, Slow. Rollback time is 6 seconds. Cast time is instant. Attacks 3 times up to 6 enemies within 3.5 meters, dealing Physical damage per hit. There is a 20% chance of triggering the Tumak effect: the target is stunned for 2 seconds and loses 5% of the current health level (does not work on bosses). To attack you need a weapon - an Ax.

5. Long-range strike. Gathers all forces for a strike, which deals additional physical damage to the target. The target loses 5% of the current health level (does not work on bosses). If the target is within 3 meters, it knocks the target 4 meters away. To attack you need a weapon - a Spear.

6. Plaque of a lizard. Rollback time is 24 seconds. Cast time is instant. Summons a dragon. The dragon deals additional physical damage to the target and stuns for 2 seconds. To attack you need a weapon - an Ax.

7. Shooting stars. Massive damage. Rollback time is 24 seconds. Cast time is instant. Launches a wave that attacks enemies in a straight line. Deals additional physical damage to targets in the path of the skill. To attack you need a weapon - a Spear.

Development level - Muse

8. Lizard strikes. Massive damage. Rollback time is 24 seconds. Cast time is instant. Swings the weapon, dealing additional Physical damage to enemies within 8 meters. Grants the effect of Iron Body: for a second, immunity to control effects, reduces incoming damage by 20%. To attack you need a weapon - an Ax. Toggles weapon modes.

9. Avalanche impact. Massive damage. Rollback time is 24 seconds. Cast time is instant. Creates a whirlwind of blades that deals physical damage to enemies within 6 meters. Grants the effect Iron Body: for a second, immunity to control effects, reduces incoming damage by 20%. To attack you need a weapon - a Spear. Toggles weapon modes.

10. A blow of a spear. Normal attack. Inflicts additional physical damage to the enemy. To attack you need a weapon - a Spear.

11. Leap of the tiger. Rollback time is 15 seconds. Cast time is instant. Throws forward 5 meters. The effect is applied - Skywalker: speeds up movement by 40%, for 6 seconds. Any type of weapon is suitable for attack.

Development level - Lad

12. Lunge. Rollback time is 12 seconds. Cast time is instant. Jumps to the target. Two lightning strikes deal additional physical damage. Slow target by 30% for 5 seconds. Any type of weapon is suitable for attack. The skill interrupts the launch of the Boss skills.

13. The aura of steel. Buff. Mass skill. Rollback time is 60 seconds. Cast time is instant. Furious Roar, grants allies within 15 meters the Aura of Steel effect: a buff for 30 minutes, reducing 10% of incoming damage. Any type of weapon is suitable for using the skill.

Development level - Canopy

14. Explosion of Qi. Buff. Rollback time is 10 seconds. Cast time is instant. The skill spends 1 spark. Increases physical attack by 10% for 10 seconds. Grants invulnerability for a second. Any type of weapon is suitable for attack.

15. Attack of thunder. Massive damage. Rollback time is 60 seconds. Cast time is instant. Dashes at the target, inflicting additional physical damage on nearby enemies and reducing their movement, attack and training speed by 20%. The target freezes and cannot move, a second later the Warrior freezes. The duration of the effect is 5 seconds. Any type of weapon is suitable for attack.

Development level - Sense

16. Wave. Buff. Rollback time is 30 seconds. Cast time is instant. Speeds up movement by 60% for 12 seconds. Grants immunity to crowd control effects for 12 seconds. Any type of weapon is suitable for attack.

Development level - Morning

17. Roar of pride. Mass skill. Rollback time is 60 seconds. Cast time is instant. Emits a deafening cry, stunning enemies within 10 meters for 3 seconds. Any type of weapon is suitable for attack.

Development level - Peak

18. Flame of Heaven. Massive damage. Debuff. Rollback time is 30 seconds. The casting time is 1 second. Jumps up and summons a dragon, inflicting heavy physical damage to targets and enemies within 8 meters around it. Increases incoming damage to enemies by 15%, for 6 seconds. To attack you need a weapon - an Ax.

19. Glacial thorn. Spark skill. Rollback time is 30 seconds. Cast time is instant. Massive damage. Ice blades appear from underground in a radius of 8 meters and inflict additional physical damage to enemies in the area of effect. The target and enemies in range are frozen and cannot move for 2 seconds. Reduces the defense of the target and enemies within the radius of action by 5%, for 5 seconds. To attack you need a weapon - a Spear.

Sage Mage and Demon Mage (Good and Evil)

After level 69, you can choose the path of development between the Sage and the Demon after level 69. Either side will give you an advantage, but there are also disadvantages. To make an informed choice, you should familiarize yourself with each of the branches of development.

Warrior-Sage. Description:

Demon Warrior. Description:

Perfect World Mobile: Priest Class Guide, Sid Race

The proud Sid race were literally born to float in the air. Possessors of beautiful angelic wings are divided into two classes: dexterous Archers and beautiful Priests. Priests are able to stay in the air for a long time. This is primarily a support class. He is responsible for the vitality and strengthening of the morale of the allies. Priest class characteristics:

Features of the Priest. An important advantage for the Priest is that he is a one-of-a-kind healer. Also in his arsenal are various buffs and debuffs necessary to support in battle. Due to its skills, this class is essential in any team.

Development level - Base

1. Plumage of arrows. Normal attack. Creates a sharp arrow from spirit energy, dealing additional magic damage to the target.

2. Cyclone. Damage + Debuff. Rollback time is 3 seconds. The casting time is 1.0 seconds. Summons a tornado that deals additional magic damage to the target. Slows target by 30% for 6 seconds.

3. Thunder. Massive damage. Rollback time is 6 seconds. The casting time is 1.0 seconds. Summons lightning, dealing magic damage to the target and 4 enemies within a 6 meter radius.

4. Spring. Healing. Rollback time is 8 seconds. The casting time is 1.0 seconds. Grants the target a healing pulse, restoring health equal to 40.8% of the priest’s magical attack + X.

Development level - Muse

5. Calmness. Healing, Buff. Rollback time is a second. Cast time is instant. Blesses and instantly restores health equal to 11.48% magical attack + X. Additionally restores health equal to 2.52% of magic attack + "X" every second for 15 seconds. Up to 3 layers of Tranquility can be applied to a target.

6. The storm. Massive damage. Rollback time is 30 seconds. The casting time is 3.0 seconds. Summons thunderclaps, dealing magic damage to targets and enemies within 6 meters.

7. Chromo printing. Sleep + Healing. Rollback time is 20 seconds. The casting time is 1.0 seconds. Creates a chrome seal from mana that puts the enemy to sleep for 6 seconds. If the target is an allied player, he will restore 20% of maximum health every second.

Development level - Lad

8. Clear. Dispel (Purification). Rollback time is 15 seconds. The casting time is 1.0 seconds. Removes nearly all Debuffs from the target.

9. Beam of treatment. Healing, Buff. Rollback time is 6 seconds. The casting time is 2.5 seconds. Mass skill. Heals allies within 15 meters for 14.27% magic attack + X. Every 60 seconds. The healing beam imposes the effects:

Development level - Canopy

10. Explosion of Qi. Buff. Rollback time is 10 seconds. Cast time is instant. Spends 1 spark to empower a fighter. Increases magical attack by 10% for 10 seconds. Grants invulnerability for a second.

11. Rebirth. Resurrection. Rollback time is 300 seconds. The casting time is 4.0 seconds. Revives the targeted dead allied hero.

Development level - Sense

12. Regeneration. Mass aura. Mass Healing. Buff. Rollback time is 30 seconds. The casting time is 2.0 seconds. Activates an aura with a radius of 20 meters. The aura is constantly consuming mana. Regenerates allies’ health at the rate of 12.5% magic attack every second and reduces incoming damage by 20%. Lasts a maximum of 15 seconds, until mana is expended or the casting is disabled manually. While Regeneration is active, the fighter cannot use other skills. Regeneration cannot be triggered at the same time as God’s Wrath skill.

Development level - Morning

13. Shield of feathers. Buff. Rollback time is 30 seconds. Cast time is instant. Creates a magic shield that additionally absorbs X damage for 20 seconds.

Development level - Peak

14. The wrath of God. Mass aura. Buff. Rollback time is 30 seconds. The casting time is 2.0 seconds. Activates an aura with a radius of 20 meters. The aura is constantly consuming mana. Accelerates attack, preparation and reduces the cooldown of skills of allies in the area of effect by 25%. Lasts a maximum of 15 seconds, until mana is expended or manually disabled. While God’s Wrath is active, the fighter cannot use other skills. Wrath of God, cannot be triggered simultaneously with the Regeneration skill.

Sage Priest and Demon Priest (Good and Evil)

After level 69, you can choose the path of development between the Sage and the Demon after level 69. Either side will give you an advantage, but there are also disadvantages. To make an informed choice, you should familiarize yourself with each of the branches of development.

Sage Priest. Description:

Demon Priest. Description:

Perfect World Mobile: Archer Class Guide, Sid Race

Archers , according to legend, descended from both humans and gods. The small-winged Archers are capable of short-range flights. Archer class characteristics:

Features of the Archer. As the class name suggests, Archers specialize in ranged combat, are very agile and move quickly. They are versatile fighters, thanks to this they are suitable for any type of battle and will be useful in group battles. They are second to none in the art of bowing, and if you love ranged characters this is the perfect choice for you.

Thanks to his high physical damage and control skills, the Archer is able to survive in almost any situation. In his arsenal, he has a wide assortment of skills: skills that deal huge damage (4 pcs), control skills (2 pcs), skills of mass destruction (3 pcs), buffs (4 pcs) and debuffs. With a balanced set of skills, Archer is perfect for PvP and for fighting tons of mobs.

Development level - Base

1. Shooting. Normal attack. Inflicts additional physical damage to the enemy.

2. Aiming. Rollback time is 8 seconds. The casting time is 1.2 seconds. During use, the archer must be stationary. Deals additional physical damage to the target.

3. Rapid fire. Rollback time is 10 seconds. Cast time is instant. Fires 3 quick shots in a row, dealing additional Physical damage to the enemy.

4. Lightning strike. Rollback time is 6 seconds. Cast time is instant. Deals additional physical damage to the target. Doesn’t miss.

Development level - Muse

5. Thunder explosion. Rollback time is 15 seconds. The casting time is 1.2 seconds. Mass skill. During use, the archer must be stationary. Thunder and lightning strike deals additional physical damage to the target and enemies within a radius of 4 meters.

6. Arrow of communication. Stan (Stun). Rollback time is 20 seconds. Cast time is instant. During use, the archer must be stationary. The archer jumps up and deals additional physical damage to the target with an arrow. Root the target for 2 seconds.

7. Shock arrow. Stan (Stun). Rollback time is 40 seconds. The casting time is 1.5 seconds. During use, the archer must be stationary. Deals additional physical damage with a powerful blow. Stuns the target for 2 seconds.

8. Shield of the feather. Buff. Mass skill. Rollback time is 60 seconds. Cast time is instant. Protects allies within 15 meters with Feather Shield: increases evasion by 5%, and movement speed by 10% for 30 minutes.

Development level - Canopy

9. Explosion of Qi. Buff. Rollback time is 10 seconds. Cast time is instant. Spends 1 spark to empower a fighter. Increases physical attack by 10% for 10 seconds. Grants invulnerability for a second.

10. An arrow of injury. Mass skill. Rollback time is 35 seconds. Cast time is instant. Debuff. Fires jagged arrows that deal additional physical damage to the target and enemies within 6 meters around the target, reducing their maximum health by 10% for 30 seconds.

Development level - Sense

11. Soaring eagle. Buff. Rollback time is 30 seconds. Cast time is instant. Spark skill. Wings of protection block control effects for 10 seconds, grant invulnerability for 3 seconds. For the duration, increases movement speed and reduces incoming damage by 15%.

Development level - Morning

12. Wing shield. Spark skill. Rollback time is 30 seconds. Cast time is instant. Buff. Creates a mana shield that absorbs damage equal to the unit’s attack share + X. Lasts for 20 seconds.

Development level - Peak

13. A cloud of arrows. Spark skill. Mass skill. Rollback time is 30 seconds. The casting time is 1.5 seconds. When using the skill, the archer must be stationary. At the expense of mana, it releases many arrows into the air, causing high physical damage to the target and enemies within a radius of 4 meters. Lasts until mana is expended or manually disabled.

Sage Archer and Demon Archer (Good and Evil)

Sage Archer. Description:

Demon archer. Description:

Perfect World Mobile: Werewolf Class Guide, Zoomorph Race

Zoomorphs are half-humans, half-beasts, with the help of a special skill they change their appearance, turning either into a person or into an animal. Zoomorphs travel through the air on tamed flying animals and large birds. Due to their unique nature, they are excellent swimmers. Werewolf is a melee character of the "Zoomorph" race and can take on the role of a good tank, thanks to the high level of protection and health. Handles incoming damage easily. Outwardly, he may look like Tiger, Leopard, Panda and Elk. Werewolf class characteristics:

Werewolf features. Werewolves fight enemies at close range. They are always the first to rush into battle and rely only on their strength. During the battle, Werewolves turn into a beast, awakening a real animal rage within themselves.

Development level - Base

1. Punching. Normal attack. Deals additional physical damage to the target. Acts in the form of a human.

2. The ax of the beast. The brutal blow deals additional physical damage. Rollback time is 4 seconds. Cast time is instant. Acts in the form of a human.

3. The split of the earth. Massive damage. Rollback time is 15 seconds. Cast time is instant. The werewolf jumps and lunges at the target, dealing additional physical damage to targets and enemies within a radius of 8 meters around it and slowing them by 40% - for 2 seconds. Acts in the form of a human.

4. Firestorm. Massive damage. Rollback time is 15 seconds. Cast time is instant. Works in any form. Human Form: In a whirlwind of rage, inflicts additional physical damage to enemies within 3 meters for 3 seconds. Can be used on the move. Beast Form: Surrounds the unit with tongues of fire, inflicting additional physical damage in a 3m radius for 12 seconds.

Development level - Muse

5. Scope. Stun / Stun. Rollback time is 8 seconds. The casting time is 1.0 seconds. The werewolf swings his weapon, guaranteed to deal 1 additional physical damage to the target and stun the target for 2 seconds. Acts in the form of a human.

6. Onslaught. Rollback time is 12 seconds. Cast time is instant. The onslaught turns into a magical blow that deals additional physical damage to the target. Acts in the form of a human.

Development level - Lad

7. The shape of the tiger. Rollback time is 8 seconds. Cast time is instant. The werewolf transforms into a tiger that can use the skills of the beast form. In the form of a beast, block, physical protection and magical protection increase by 550% and by another 300 units. Increases movement speed by 30%. Maximum health increased by approximately 54%.

8. Attack of the tiger. Normal attack. Deals additional physical damage to the target. Acts in the form of a beast.

9. Bite. Rollback time is 6 seconds. Cast time is instant. The werewolf rips apart the enemy, dealing additional Physical damage immediately and dealing Physical damage over 15 seconds. Hit chance 100%. Debuff - Taunting the target. Acts in the form of a beast.

10. Devouring. Rollback time is 3 seconds. Cast time is instant. The werewolf tortures the target, dealing additional physical damage. Reduces all werewolf incoming damage by 40% and the target’s physical defense by 15% - for 5 seconds. Acts in the form of a beast.

Development level - Canopy

11. Explosion of Qi. Buff. Rollback time is 10 seconds. Cast time is instant. Spends 1 spark and strengthens a fighter, increasing his physical attack by 10% - for 10 seconds, gives invulnerability for a second. Works in any form.

12. Rev. Debuff. Rollback time is 60 seconds. Cast time is instant. Mass skill. The furious roar stuns enemies within 10 meters for a second and slows them by 30% for 5 seconds. In the form of a beast - provokes enemies with taunts - 3 seconds. Works in any form.

13. The swoop. Debuff + Buff. Rollback time is 15 seconds. Cast time is instant. The werewolf attacks the enemy, inflicting additional physical damage, imposes silence for 2 seconds and slows down by 30% - for 5 seconds. During the use of the skill, any control effects are not applied to the werewolf Interrupts skills used by bosses. Acts in the form of a beast.

Development level - Sense

14. The power of the surf. Multiple plaque. Rollback time is 12 seconds. The casting time is 0.5 seconds. Mass skill. Debuff. Deals physical damage to targets and enemies within 5 meters and slows it down by 50% - for 6 seconds. Acts in the form of a beast.

15. Turtle. Buff. Rollback time is 60 seconds. Cast time is instant. Summons the spirit of Blackback, which reduces 40% of incoming damage against the werewolf for 20 seconds. Acts in the form of a beast.

Development level - Morning

16. The fury of the beast. Buff. Rollback time is 30 seconds. Cast time is instant. Each incoming attack converts your Rage to 5 Chi. Lasts 10 seconds. At <50% health, for 15 seconds, creates a shield that absorbs 5% of incoming damage from maximum health. Works in any form.

17. Inspiration. Buff. Rollback time is 60 seconds. Cast time is instant. Mass skill. Inspirational Roar gives allies within 15 meters Inspiration and Titan Might. Works in any form.

Development level - Peak

18. Armageddon. Mass skill. Rollback time is 60 seconds. The casting time is 1.0 seconds. Spends 50% of health and mana, attacking all enemies within 8 meters. Enemies within a 4m radius take 100% damage. Enemies within a radius of 4 to 6 meters - 50% damage. Enemies within a radius of 6 to 8 meters - 20% damage. Acts in the form of a human.

Werewolf Sage and Werewolf Demon (Good and Evil)

After level 69, you can choose the path of development between the Sage and the Demon. Either side will give you an advantage, but there are also disadvantages. To make an informed choice, you should familiarize yourself with each of the branches of development.

Werewolf sage. Description:

Werewolf demon. Description:

Perfect World Mobile: Druid Class Guide, Zoomorph Race

Druid is a female character of the zoomorph race. They differ from werewolves in that they are a magic class. Druid class characteristics:

Druid features. A druid, like a magician, with his skills can attack debuffs and apply debuffs to opponents. They are great masters at using all kinds of poisons and deadly drugs. The druid tames animals, endowing them with special combat skills and, despite his magical nature, is capable of inflicting physical damage. A pet helps her in this. During the battle, the Druid is able to transform into a fox, gaining additional skills. To win a battle, you should choose the shape of a fox or a person wisely, depending on the situation.

Development level - Base

1. Scarab of poison. Normal attack. Deals additional magic damage to the enemy. Acts in the form of a person.

2. The scarab of the cold. Deals additional magic damage to the enemy. There is a 20% chance to deal additional magic damage to the enemy and reduce the target’s movement speed by 50%. Acts in the form of a person.

3. Pet treatment. Pet healing skill. When you use the skill, it immediately restores the health of a battle pet. Imposes a health regeneration effect on a pet for 30 min. Works in any way.

4. Team Skill (Bite / Call). Mass skill. To open, you need to complete the Herbal quest. Call: Commands your pet to immediately attack its current target, increasing its movement speed by 40% for 2 seconds. The effect of reducing physical protection by 2% is applied for 3 seconds. Bite: The pet bites the target, dealing additional Physical damage to it and to enemies within 3 yards around. The target takes additional Physical Damage every 2 seconds for 6 seconds. Works in any way.

5. Domestication. A skill that allows you to tame a battle pet. To tame a pet, you must be stationary while the skill is active. Works in any way.

6. Calling a pet (resurrection). Resurrects a deceased pet. Works in any form.

7. Good luck scarab. The Druid creates a block of stone and throws it at the target, dealing additional spell damage to the target. Has a 20% chance to stun the target for 4 seconds. Acts in the form of a person.

Development level - Muse

8. Poison gas. Mass attack. The Druid summons an ant swarm, releasing it at the target and enemies within the radius of the skill. Inflicts additional physical damage to enemies. Acts in the form of a person.

Development level - Lead

9. Fox shape. After using this skill, the Druid turns into a fox and his movement speed increases by 30%. There is an opportunity to use skills in the form of a beast. Using this skill again, the Druid takes on a human form. The ability to use the skills of the human form returns. Works in any way.

10. Attack of the fox. Normal attack. Deals physical damage to an enemy. Acts in the form of a beast.

11. The blow of the fox. Inflicts additional physical damage to the enemy. Acts in the form of a beast.

12. Damage boost. Debuff. Removes all buffs from the target and increases damage taken by 5% for 60 seconds. Acts in the form of a beast.

13. Crash. Mass skill. Deals additional physical damage to enemy targets within 8 yards around the druid. Acts in the form of a beast.

Development level - Canopy

14. Explosion of Qi. Spends 1 spark and empowers a fighter, increasing attack power by 10 sec. When using the skill, the effect of invulnerability is applied - for 1 s. Works in any way.

15. The fox swoop. Mass skill. The fox rushes forward and fires shells max. 5 enemies, within a radius of 8 m, dealing additional physical damage. Stacks up to 3 times. Acts in the form of a beast.

16. Thorns protection. Buff. Applies Blackberry Armor and Summer Dash on 15 surrounding teammates within the skill’s area. Summer Dash: movement speed increased by 10%, duration 10 min. Blackberry Armor: Reflects 2.5% of Physical Damage. Duration - 30 minutes. Works in any way.

Development level - Sense

17. Thorns system. Buff. Using the skill, the effect of Thorns is applied to the druid: it reduces the fighter’s incoming damage and reflects physical damage. Acts in the form of a beast.

18. Rainbow. Releases various types of poison to the target, dealing additional magic damage. There is a 20% chance to inflict the Bleeding effect. There is a 20% chance of inflicting the Poison effect. There is a 20% chance to apply the Protection effect. There is a 20% chance to inflict the Broken Spirit effect.

Development level - Morning

19. Help. Using the skill, the druid heals an allied player for 1 damage. qi, spending 1 unit. your Qi. Works in any way.

Development level - Peak

20. Invasion of the gnat. Deals additional magic damage to the target, with a 20% chance to stun the target for 4 seconds. The skill poisons enemies within 8 yards. After the poison erupts, it deals magic damage for 15 seconds. The higher the skill level, the more damage. When reused, it does not hit the target with poison, for the duration of the flash. Acts in the form of a person.

Sage Druid and Demon Druid (Good and Evil)

From the 69th level of the game, each character, regardless of class, has to choose the side of light or darkness. To make an informed choice, you should familiarize yourself with each of the branches of development.

Druid sage. Description:

Druid demon. Description:

Perfect World Mobile: Basic Character Info

Where can I get information about a character? Click on the "Character" icon in the menu on the right or on the image of your character in the upper left corner. These two interface elements have the same function, which allows you to view information about your character, stats and skills.

There are four tabs in the character information viewer: Stats, Title, Place, Oracle.

Stats

"Stats" is a tab that gives general information about the character, and where you can:

  1. View the level, nickname, title, rank and equipment of the character;
  2. Consider basic characteristics and detailed statistics;
  3. View the Heavenly Treatises (codes) that the character uses, for this you need to click on the "Heavenly Treatise" button;
  4. Find out the combat power (BM) and the level of development;

  1. View health, mana, experience;
  2. Set up automatic recovery of health and mana;

  1. Check out the available experience per day;
  2. Get acquainted with the available level \ server level today; view the current bonus to the level;
  3. Find out the opening date of the next level;

  1. Learn about the conditions for the promotion;
  2. Check the date when the promotion will be possible;
  3. Use "Raise" to raise the level;

  1. Read the information in the "Others" tab, which includes: Character ID. It can be copied by clicking on it; Character class and level; Pair / companion - the status of relations with other players; The name of the guild the character is a member of; Sin - earned by murder in the RK; The number and limit of AP points - accumulated for participation in events (AP points = Vitality points), spent on life skills (collection or production of resources); XP Foundation is an experience that was not gained while the character was offline. It can be additionally obtained by participating in events; The character’s place in the rating; Reputation - reputation points for increasing the rank; Absenteeism bonus - appears after a long absence from the game.

  1. Share information about the character on social networks;
  2. Share information about marriage on social media.

Title

By going to the "Title" section, you can:

  1. Get acquainted with titles, their types and subtypes;

  1. See what title the character is wearing and fix it;
  2. To get acquainted with the received / not received titles;
  3. View title titles and information on obtaining titles.

A place

By going to the "Location" section, you can:

  1. Read the information about ranks / increase in rank;
  2. Find out where to get reputation for rank;
  3. Raise the rank;
  4. Go to the rank store;
  5. Buy rank equipment.

Oracle

By going to the "Oracle" section, you can familiarize yourself with:

  1. With the Oracle magazine;

  1. Oracle indicators;

Perfect World Mobile: Character Ranks. How do I get reputation points?

Perfect World Mobile: The Beginning has a rank system. This function is unlocked after a character reaches level 60. In the character window there is a parameter "Reputation", with an increase in the level of your reputation - the rank of the ring (your distinctive sign in the rank system) will be increased.

The amount of reputation does not affect the character’s skills and tasks. Accordingly, you can fully play without having a reputation, however, if you want to have truly powerful and unique equipment, you will have to gain a lot of reputation. To go to the ranks tab, open the "Character" window / icon and go to the "Place" tab. The rank up window opens.

Rank rings

RankTermsItem rank
160 character level, 400 reputation unitsRing "1-star. Mark 1 level."
260 character level, 800 units of reputation, Ring "1-star. Mark 1 lvl."Ring "2-star. Mark 2 lvl."
360 character level, 1500 units of reputation, Ring "2-star. Mark 2 lvl."Ring "2-star. Mark 3 lvl."
469 character level, 5000 reputation units, Ring "2-star. Mark of 3 lvl."Ring "2-star. Mark 4 lvl."
five79 character level, 15000 units of reputation, Ring "2-star. Mark 4 lvl."Ring "3-star. Mark 5 lvl."
685 character level, 40,000 reputation units, Ring "3-star. Mark 5 lvl."Ring "1-star. Mark 6 lvl."
789 character level, 100,000 reputation units, Ring "1-star. Mark 6 lvl."Ring "1-star. Mark 7 lvl."
8Character level 89, 200,000 reputation units, Ring "1-star. Mark 7 lvl."Ring "1-star. Mark 8 lvl."

Ranked rings are tailored to each class and are unique.

Secrets of getting reputation points

To increase the rank, you need reputation points. There are several options for obtaining reputation units:

1. Give the equipment to the assembler.

To get reputation points, you need equipment of purple quality and above (except for ranked items and items below level 30).

In the contribution window, you can see:

Be careful when donating - things disappear and cannot be restored, so you need to monitor the contribution.

2. Buy a brand. You can buy the stigma at the exchange shops and the Mall.

Each "Brand" has its own level. The higher its level, the more reputation points the character receives when using:

3. Take part in events. These include:

Ranked equipment

Equipment of the corresponding level is available at almost every rank level, which can be purchased for the game currency "Gold Coins".

It is best to collect a set of all 4 items of equipment of rank 8 - purchased in the store of rank and a ring. This grants additional bonuses to the character’s stats.

Perfect World Mobile: Cameo Guide: description and leveling

One of the ways to increase the combat power of the character and improve his characteristics is by installing cameos.

To insert and / or increase the level of cameos, you need to open the function menu and the "Gain" icon. After that, go to the "Cameo" tab.

On the left side of the tab, the character’s equipment is located, selecting the required item of equipment opens a window of inlaid cameos and available slots. The available and possible cameos are shown on the right side.

Description of cells. In each of the slots of the character’s equipment, 4 stones can be inlaid.

The base equipment cameo is inserted into the first slot. The second and third cells offer a choice of two types of stones. These slots are designed for cameos like PVP and PVE.

A cameo "Galun" is inserted into the fourth slot, it enhances the basic characteristics and characteristics of cameos in the corresponding slots.

Raising the level of cameos. To increase the level of equipped cameos, you must:

If there are not enough cameos, you will be offered to purchase them at the "Market" for silver bars.

To increase the level of a cameo, you need 3 stones of the same level and type.

Where to get cameos? There are several ways to get cameos:

  1. When completing a daily guild quest;
  2. When participating in the events of the guild, after completion, you can purchase "Galun" level 1 on the trading platform "Auction": "Ice Frontier", "War of the Realm", "Guild League";
  3. When participating in the events: "Raid", "Dream World" - from level 11 and above;
  4. By purchasing in the Trade Center for tied level 4 cameo gold bars;
  5. By purchasing lari and bales of participating in the promotion of the week and daily bales in the Shopping Center;
  6. By purchasing level 1 cameos at the Market;
  7. In the exchange shop, for the points of the "Sky Valley" event;
  8. Performing tasks "Changed";
  9. For raising the level of the character.

What to do with extra / unnecessary cameos? If a lot of unnecessary cameos have accumulated, then they can either be sold on the market for silver bars:

Alternatively, you can re-craft them into other cameos of the same level in the Forge (starting from the second level cameos) using the "Flame of the Beginning" item, which can be purchased at the Trade Center for tied gold bars and at the Market for silver bars.

Types of cameos

Each inlaid (fused) cameo adds certain characteristics to the character. The stat type depends on the type of cameo and the piece of equipment into which it is fused, and the stat value depends on the cameo level. Bonuses to stats apply to equipment constantly, until the cameo is removed and / or replaced with another one. When changing equipment, the cameo remains in the cell and does not need to be removed from the old equipment in order to transfer it to the new one.

1. Amber. Available cameo slots: helmet, armor, belt, pants, shoes. Cameo tier with stats:

2. Topaz. Available cameo slots: weapons, gloves, ring, beads, cloak. Cameo tier with stats:

3. Sapphire. Available cameo slots: beads, cloak, belt. Cameo tier with stats:

4. Kyanite. Available cameo slots: beads, cloak, belt. Cameo tier with stats:

5. Ruby. Available cameo slots: weapons, gloves, ring, beads, cloak. Cameo tier with stats:

6. Hyacinth. Available cameo slots: beads, cloak, belt. Cameo tier with stats:

7. Ametrine. Available cameo slots: beads, cloak, belt. Cameo tier with stats:

8. Amethyst. Available cameo slots: weapons, gloves, ring. Cameo tier with stats:

9. Alexandrite. Available cameo slots: helmet, armor, pants, shoes. Cameo tier with stats:

10. Agate. Reduces% of player damage taken. Available cameo slots: helmet, armor, pants, shoes. Cameo tier with stats:

11. Ammolite. Reduces% of incoming critical damage. Available cameo slots: helmet, armor, pants, shoes. Cameo tier with stats:

12. Citrine. Increases the% of outgoing damage against players. Available cameo slots: weapons, gloves, ring. Cameo tier with stats:

13. Lapis lazuli. Increases% chance of critical attack on players. Available cameo slots: weapons, gloves, ring. Cameo tier with stats:

14. Galloon. Strengthens the basic characteristics and stats of cameos in the slots of the equipment on which it is fused. Available Cameo Slots: All Equipment. Cameo tier with stats:

Set of cameos

  1. Level 1 Soul Stone: the number of level 1 and higher cameos to activate is -10. Stats - Magic +3; Agility +3; Vitality +3.
  2. Soul Stone - 2 levels: the number of cameos of 2 levels and higher for activation is -12. Stats - Magic +6; Agility +6; Vitality +6.
  3. Soul Stone - 3 levels: the number of cameos of 3 levels and higher to activate -15. Stats - Magic +10; Agility +10; Vitality +10.
  4. Soul Stone - 4 levels: the number of cameos of 4 levels and higher for activation - 20. Stats - Magic +15; Agility +15; Vitality +15.
  5. Soul Stone - 5th level: the number of cameos of 5th level and higher for activation - 25. Stats - Magic +20; Agility +20; Vitality +20.
  6. Soul Stone - 6th level: the number of cameos of 6th level and higher for activation - 30. Stats - Magic +25; Agility +25; Vitality +25.
  7. Soul Stone - 7th level: the number of cameos of 7th level and higher for activation - 33. Stats - Magic +45; Agility +45; Vitality +45.
  8. Soul Stone - 8th level: the number of cameos of 8th level and higher for activation - 33. Stats - Magic +75; Agility +75; Vitality +75.
  9. Soul Stone - 9th level: the number of cameos of 9th level and higher for activation - 33. Stats - Magic +120; Agility +120; Vitality +120.
  10. Soul Stone -10th level: the number of cameos of 10th level and higher for activation - 33. Stats - Magic +190; Agility +190; Vitality +190.

Perfect World Mobile: A Complete View of the Development Chain

By completing the "Development" quest chain, the player gets access to the next level of development and learning new skills. The level of development is the most important stat of the seeker, regardless of specialization.

At each level of development, you can additionally improve certain stats for silver coins.

1. Base:

2. Inspiration:

3. Harmony:

4. Blessing:

5. Savvy:

6. Awakening:

7. Enlightenment:

8. Sage I - Demon I: After reaching 69 character level and opening all levels of development, you can choose the path of the Sage or Demon. The path of development is thorny, if you want to look beyond the border of life and death, you have to work hard.

9. Sage II - Demon II:

10. Sage III - Demon III:

11. Sage IV - Demon IV:

Perfect World Mobile: A Beginner’s Guide

Introduction. To start your journey through the lands of the Ideal World, you need to download the game from one of three platforms:

Next, link an account or play under a guest account:

If you decide to play through a guest account, then there will be no synchronization when you change devices. Also, if the game is deleted, all data will be lost. Linking an account will allow you not only to save all your progress, but also transfer data to other devices.

After linking the account, select the server and proceed to the choice of race and character creation.

Character Creation

1. Gender reference. After you have decided what race and class you will start your journey for, start creating your character. At the moment, the game has gender binding to the character and not all classes will be able to change gender:

2. The appearance of the character. Each character has a predetermined set of appearance parameters. The ready-made set includes: face shape, physique, hairstyle, makeup, etc. Appearance customization:

3. The name of the character. Character name creation. The character’s name can contain a different combination of letters and numbers. Variations of names with the number of letters:

Be careful when creating a name! You can change the name in the game only for special name change scrolls.

The subtleties of creating Zoomorphs. When creating a character of the Zoomorph race, it is possible to customize both transformations: not only in the form of a human (as described above), but also in the form of an animal (the color of the coat and the constitution of a fox / tiger).

The ability to make changes to the appearance of a character of the "Zoomorph" race, the "Werewolf" class is limited. You can choose:

First trip

Having created a character, it becomes possible to enter the game. At the very beginning, there will be an introductory episode with a task. Express introduction to the world and controls in the game. At this stage, you will be briefly shown and told about the methods of control, movement and attack. You will fight the first enemies and the boss.

Next, your character is directed to the original location. Each race has its own starting location:

Once in the initial location, you have to choose the camera mode. You can change the camera mode at any time by going to the settings.

The first time you will be helped by a pop-up window, which will facilitate the early introduction and management of the game.

Perfect World Mobile: Game Interface

General. Perfect World Mobile: Getting Started has a variety of different icons. Most of which are useful to you. At the bottom of the screen, you have an experience bar. Thanks to this line, you can keep track of the amount of experience that the character has already received and still has to get to level up.

On the right side of the screen, under the map, you have a character menu icon, opening which you will see many different functions.

Character icon. The character icon is located in your two places: in the upper left corner of the screen and on the right side of the screen, by opening the character menu - the very first icon [Character].

You can read a lot of information here:

Development. With the help of this icon, you have the opportunity to get acquainted with the information of your character’s development. By clicking on the "Development" icon, you open the Legendary Book.

The Legendary Book contains information on character development, it includes:

Skins. The Skins icon is a kind of inventory and a store of external images. Once logged in, you can view the images available for purchase and already purchased. In addition to the ability to purchase and store external images, in the Skins tab, you can change the appearance of your character. What’s included in Skins:

Rating. The "Rating" icon is a numerical or ordinal indicator that displays the importance or significance of a particular object or phenomenon. Everyone has a desire to be first. Someone supports the position of the TOP-3, someone, on the contrary, plays for the soul or communication and does not pay attention to the ratings.

Thanks to the Rating icon, you can control your position in one or several game ratings. What is included in the Rating:

Settings. Each game has a function that allows you to customize the control and quality of the game for yourself and your device.

You will have many options available:

Minimap. Mini-map is a thumbnail image of the entire map located in the upper right corner of the screen. It helps players navigate the game world.

Clicking on the mini-map will open the complete map of the area. Available functions on the map:

Assistant. Assistant - this function has no specific name. But even this does not make it less useful! In short, this function will help you get the resources you want.

Why "Helper" is useful:

Friends. Friends icon - people who are close in spirit and interests, who are connected by common views on life, worldview and memories. Friends are comrades-in-arms who will go through fire and water with you, in an attempt to defeat the enemy, go through the dungeon, or just have a nice chat. It often happens that friendship grows into something more.

What’s included in the Friends icon:

Chat. Chat is a real-time messaging tool. It has many features and capabilities.

You can:

Group / Squad. A detachment is people temporarily united together, as a rule, assembled for a specific purpose: to complete tasks, go through dungeons, take part in group events.

You can:

Screen photo. In Perfect World Mobile: The Beginning, you can take a photo of your character from any angle and position. In addition to a simple photo, you can use various effects:

Quest log. On the left side of the screen, you have a list of tasks. For a quick transition, you need to click on the name of the quest and the character will go to its delivery or to the place of its execution. The task is completed if the text in the task list is highlighted in green. Quest failed if the text in the quest list is highlighted in white.

To view information on tasks, just open the task log. On the left side there is a list of accepted tasks. By clicking on one of them, you can view the full information, rewards for completion, refuse or go to the place of performance.

Score. In the store you can purchase the necessary items to increase your combat power and improve your equipment, as well as sell unnecessary items for silver bars.

Shopping center. In the mall, you can purchase many useful power-up and enhancement items. There is a large assortment of different skins and resources for gold bars and gold bars (pegged). You can also purchase Gold Bars and Gold Bars (tied) through the mall.

Perfect World Mobile: Guild Guide

A guild is an association of players that provides additional opportunities for communication, in-game help and bonuses.

Creature. Players can create a guild upon reaching level 17. To create a new guild, press "New Guild."

In the window that opens, you need to fill in all the fields and select the color of the guild.

Please note that uppercase letters count as 2 characters:

The cost of creating a guild is 60,000 gold.

Entering and leaving a guild. When the character reaches level 17, the "Dating" task appears, the goal of the task is to join the guild. If the guild settings do not specify additional parameters for the character level and BM, then the character automatically joins the guild. If the parameters are specified, and you do not meet them, then your application will be sent for consideration.

It will be accepted by players with the authority to accept new players. When leaving the guild, the unused contribution is returned to the mail. After leaving, you cannot enter a new one for two hours, except for the case when a player below level 30 makes a transition for the first time. Bonuses from positions and training do not work until you join a new guild.

Transfer of powers. If the head of the guild does not appear in the game within three days, then his post is transferred to the deputy or another member of the guild with the highest contribution rate. The leader can independently transfer his post to another member of the guild. This operation can be canceled within 48 hours. There can be no more than 250 guilds on the server.

Merging guilds. If a week after the creation of the guild it turns out that no more than 30% of the guild’s composition were active, then the process of merging with another guild is started. If within 12 hours after the start of the merge process, the proportion of active guild members exceeds 30%, the merge process is terminated. When merging into a new guild, active players are accepted first. If its number reaches its maximum, then the players not included in its composition are left without a guild.

Players who got into the guild as a result of the merger become ordinary members. The titles and posts of the previous guild will be canceled. After the merger, the old guild is liquidated. If only the leader remains in the guild, who does not appear on the network for three days, it will automatically be liquidated. If the chapter, who remains the only player in the guild, decides to leave it, the guild is liquidated.

Applications. In the window that opens, you can configure the acceptance of applications for the guild. If you check the box "Accept all applications", then automatically everyone who applies for the application will be automatically admitted to the guild, if the box "Accept a quick application" is ticked, those who submitted a turbo application will join. If the application was submitted by a player who does not meet the conditions for automatic admission, then guild members with the appropriate rights can either accept or reject the application. In the settings, you can specify the minimum level and BM for the entry.

Magazine. In the window that opens, all changes occurring in the guild are stored.

Guild buildings. In the "Management" tab, the head and guild members with the "Management" authority can improve guild buildings. The construction time of each building is 3 minutes. Types of buildings:

  1. Guild Hall. By increasing the level of the Guild Hall, you can increase the number of guild members.
  2. Stock. The storage level affects the number of stored resources.
  3. Shop. The level of the workshop affects the production of resources.
  4. Development hall. The development hall affects the maximum training level.
  5. Guild flag. The guild flag increases the maximum HP of members within a radius of 20 meters.

Credentials

This button is available only to the guild leader.

In the window that opens, you can view and change the permissions of the posts of guild members. There are 8 powers:

  1. "Hiring members" - allows you to accept players.
  2. "Exclude" - makes it possible to exclude from the guild.
  3. "Change of posts" - makes it possible to assign posts.
  4. "Management" - makes it possible to build guild buildings.
  5. "Edit announcement" - allows you to edit the announcement of the guild.
  6. "Titles" - makes it possible to assign the player the title "Goddess"
  7. "War" - makes it possible to contact the NPC "Curator of the Battle for the City" to declare a war for possession.
  8. "Chariot" - makes it possible to control the ballista in battles for the city.

By default, the powers are distributed as follows:

The chapter can rename the post, making it unique.

When you click on the nickname of a guild member, you can see a list of available actions.

Perfect World Mobile: Guild Activities and What They Do

Battle of bandits. Available to players from level 17, a squad must have three or more members. Every Tuesday and Thursday from 13:00 to 19:30, Innovator minions can invade the guild base at the start of every hour. The chances of an invasion are related to the activity of the guild. The more active guild has a much higher chance of invasion. You can collect rewards for defeating minions up to five times a day. To protect the guild fund from theft, you need to destroy a certain number of minions. At 19:30, the old man of Innovators will invade the guild base. Defeat the elder to receive a reward for each guild member at the base.

Guild quest. Available to players from level 17. The quest is given by the Guild Curator. Guild quests can be completed 10 times a day. As a reward, you can get EXP, silver and contribution.

Spring safari. Available to players level 17 and above. The event can be activated on Sunday at 19:30. To activate the event, the guild must have at least 3 players with the title "Goddess". The event lasts 30 minutes. If the Commander Bear is not defeated within 30 minutes, the guild is defeated. After the event starts, the Commander Bear turns his attention to a random guild goddess. Male players can interact with such a goddess to remove this status from her.

If no one helps her, the Bear-Commander will take the goddess prisoner. Then it will take at least two guild members to free her. The Commander Bear randomly stuns male players. After one minute, the goddess can blow a kiss to stunned players or slap them in the face to remove the stun effect. If no goddess does this, stunned players will deal significantly less damage for one minute.

Stone of Madness. Available to players from level 40. To take part in the event, you need to talk to Nancy. Each type of supply delivered brings one reward. You can ask other guild members for the necessary items. Items can only be delivered once a day. You will receive a reward based on the items delivered. Deliver three items for the rank 1 reward, six for the rank 2 reward, and all the necessary items for the rank 3 reward. As a reward, you can get EXP, silver and contribution.

Guild league. Available to players from level 55. Every Wednesday and Thursday from 20:00 to 20:25, members of the same guild can create a group of 18-24 players and talk to the league manager at the guild base to participate in the event. After registration, players must wait in the preparation area prior to the start of the fight. Defeat members of the enemy guild and capture targets to earn points. The first group to reach 3000 points wins. If the time is up, the group with the most points wins.

Runes of Power appear randomly on the battlefield. Players can assign these runes to a target they control to greatly empower allies near that target. After the appearance of the Ancient Fire, the group that overcomes it will be greatly enhanced by the power of the flame. Awards:

Ice frontier. Available to players from level 50. Every Sunday, the Guild Master can activate the Ice Frontier instance. You can enter there only with fellow guilds. The head of the guild must set the opening time for the instance until 21:00. After 21:00, activation of the instance will not be possible. On the same day at 23:00, the Guild Auction starts. Bosses defeated after 23:00 do not count towards the auction.

Fight for the city. Available to players from level 55. Every Saturday from 4:00 to 19:00, the guilds that meet the requirements (80 best guilds in the League) can contact the NPC "Curator of the Battle for the City" at the guild base to declare war for other holdings. Battles take place from 20:00 to 21:00. Guilds can declare wars for the realms they claim. Each guild can bid twice on this ownership. The 2 highest bidding guilds can participate in the auction for neutral holdings. The one that offers the higher rate wins.

To win the battle, you must summon ballistae and destroy the enemy crystal. Only players with the appropriate powers can summon and control ballistae. Players who control ballistae will display an additional action bar. With its help, you can order siege weapons to move forward, backward, wait or attack (ballistas only attack the enemy crystal and towers). When players in control of a ballista die, relinquish command, or move more than 15 meters away from the ballista, they lose control of the siege weapon.

Uncontrolled ballistas will lose HP until they are resumed or destroyed. Each side can summon up to three ballistae. At the beginning of the battle, special channels are created, the number of which depends on the number of online participants from both guilds. In battle, players can switch to other channels. HP of the crystal and towers is distributed among all channels. All players participating in the Battle for the City receive a reputation as a reward. For a successful seizure of possession, players receive daily reputation points and a special title.

Guilds are required to pay guild funds for their holdings under their control. If it is impossible to do this, the guild automatically loses control over this ownership.

Beast. Available to players from level 17. Every Wednesday and Saturday from 7:30 pm to 7:45 pm fish and shellfish in the Sea of Plenty for your Beast. Normal skills have no effect during the event. The more contributions you turn in, the better the Beast’s rewards will be.

Guild training. Use guild contribution points and silver to increase the level of characteristics. To open a training session, a Level 1 Development Hall is required. The higher the level of the development hall, the higher the training limit.

You can improve stats until you reach the maximum level. When you change the guild, the training level is preserved. When joining a guild in which the maximum level of development of characteristics is lower than the current one, the characteristics of the character will be temporarily (until the improvement of the development hall / exit from the guild) to the maximum level of development of the guild.

Life skills. Spend AR on gathering and crafting. Improve your life skills for contribution points.

Guild package. This includes gifts from guild members. You can send gifts with gold to other players daily from 10:00 to 24:00. The player can send this gift if the guild hall is above level 2 and at the time of donation at least 20 guild members are in the game. The level of the gift sender should not differ from the server level by 20 points or more. The ability to send a gift appears when you reach 80 units. activity for two consecutive days in the past seven days.

A gift can contain from 12,000 to 60,000 gold. During the week, a player can send no more than 600,000 gold as gifts. The gift can be received by players who joined the guild no later than two days ago. The gift recipient’s level must be 40 points below the server level. The limit for receiving gold in gifts for one player: 30,000.

After the completion of the Guild League, the Battle for the City or the Frozen Frontier, new items are displayed at the Guild Auction.

Squad bonus. When jointly completing summoning instances, Slaughterhouses, as well as obtaining Prestige, a bonus is awarded:

Beasts in the ranks help you fight in the Battle for the City. Beast training progress can be increased in the Beast event.

Perfect World Mobile: How to Host a Wedding?

Players will be able to get married, get married, and embellish their gaming lives! Try to approach the choice of your partner wisely, so as not to be left with a "broken trough" and with debts. The most important thing in marriage is mutual assistance and assistance. However, not all players traveling through the vastness of the Ideal World will be able to do this right away. To create your own pair, you must fulfill some conditions.

What do you need to do to get married? Conditions for a wedding:

  1. The minimum level of players getting married is 40 lvl.
  2. Different sex of partners (at the moment same-sex marriage is not available).
  3. The sympathy of the marrying players - 1,000 points.
  4. The presence of the Stamp of Eternity - can be purchased in the Shopping Center (rare tab, third page).
  5. Create a squad with your pair.
  6. Move to the northern part of the Dragon City location.
  7. Find the NPC Eros.
  8. Click on the "Get married" icon.

How to earn sympathy? You can instantly earn sympathy points by purchasing the item "Red thread" in the Shopping Center (Red thread - 50 sympathy points). You can also earn sympathy gradually, passing events and instances with your companion:

The total number of points per day is -195 points.

Bonuses and gifts for spouses. A wedding includes not only romance, but also nice gifts, bonuses and new opportunities. By becoming a couple, you and your companion have access to completing paired tasks of two types:

  1. Paired anniversary quest - completed once after a certain time.
  2. Daily pair quest - completed every day.

In addition, you can hold a wedding ceremony and get a wedding outfit: the groom "One night" and the bride "Romance", for a period of 7 days.

Wedding ceremony. The wedding ceremony is the key moment of your main day, and you will be able to see and remember various wonderful moments as you spend it. In addition, you will receive pleasant gifts and preserve wonderful memories, not to mention the fact that not only you, but also other participants (guests) can visit it. Types of ceremonies:

  1. Chinese (this type of ceremony is present in the game at the moment).
  2. Western (planned to be added in the future).

How to conduct the ceremony? You need:

Ceremony settings:

  1. Wedding table. Regular table: free. The table started: 80,000 gold coins.
  2. Wedding candles. Regular candles: free. Good luck candles: 60,000 gold coins.
  3. Wedding verse. Verse: free. Luxurious verse: 60,000 gold coins.
  4. Wedding cruise. Regular cruise: free. Luxury cruise: 1288 gold bars.
  5. Flowers. Plain flowers: free. Beautiful flowers: 188 gold bars. Luxurious Flowers: 388 Gold Bars.
  6. Phoenix statue. No: Free. Phoenix statue: 288 gold bars.
  7. Sky lantern. No: Free. Sky Lantern: 188 Gold Bars.

Cost of the wedding ceremony: 666666 gold coins. The most expensive wedding is worth (including the ceremony): 866666 gold coins and 2152 gold bars.

Stages of the wedding ceremony

1. Preparation. After setting the wedding ceremony settings, talk to the "Golden Child" NPC and select the "Start Wedding" icon. After appearing at the location of the ceremony, the bride and groom get ready for the ceremony.

2. Cruise. To proceed to the next stage, both spouses need to talk to the "Boatman" NPC and select the "Start cruise" icon. During this stage, while the spouses are sailing on the boat, guests can proceed to the wedding hall. If a couple decides to please their guests with "sweets", then they need to talk to the NPC "Boatman" while walking on the water and select the "Gift" icon (10 for each. Gifts can be received a maximum of 100 times a day). The cost of the gift for guests is 6888 gold coins. For the sent gift, the couple will receive 50 blessing points in the event.

3. Ceremony. After a romantic boat trip on the river, the bride and groom will begin the ceremony. To start the ceremony, one of the companions must go to the NPC "Lady Bliss" and select the "Start ceremony" icon. During the ceremony, both spouses need to click on the icon on the right side of the "Hall of Worship". As the next stage of the ceremony, guests take turns standing in a circle and receiving contribution points.

4. Party. To start this stage, talk to the NPC "Lady Bliss" and select the feast to be held. After all the treats on the tables are over, you can choose another feast and so on, until the time of the event / attempt ends. All guests and newlyweds can take part in the party. Each of those present can participate in the feast up to 10 times, a maximum of 100 times a day.

Party feasts:

5. Wishes. Blessing points are awarded for holding a ceremony, a cruise, distributing gifts and activating feasts. The more blessing points you have, the better the newlywed reward:

  1. From 1 to 1000 points: Common title and gift with silver.
  2. From 1001 to 2000 points: Medium title, Wedding suit of the groom "One night" and the bride "Romance" for 7 days, Medium gift with a lot of silver, gold and other items.
  3. From 2001 points: Excellent title, Wedding suit of the groom "One night" and the bride "Romance" permanent, Excellent gift with lots of gold and silver, Engraving G1, Diamond and Meteorite II.

Personal Contribution Points are awarded to guests for participating in wedding rituals, feasts and gift openings. The more personal contribution points are scored, the greater the reward at the end of the wedding:

  1. From 1 to 100 points: Participant’s gift containing: Silver coins and other items.
  2. From 101 to 200 points: A common gift containing: Silver and gold coins, and other items.
  3. From 200 points: Medium gift containing: Silver and Gold coins, G1 engraving material, Diamond and Meteorite II.

The award for the ceremony will go to all participants upon completion.

Paired tasks

Kinds. There are two types of paired quests that can be accepted from the NPC "Eros" in the Dragon City location:

  1. Daily paired quests.
  2. Twin anniversary quest.

Completing paired quests increases the proximity of partners.

Wedding anniversary:

  1. Fruit wedding. Conditions: 3 days of marriage and 500 sympathy points. Quest reward: Effect "Wedding Hearts".
  2. Silk wedding. Conditions: 8 days of marriage and 1500 sympathy points. Reward for the quest: Headdress of the bride "Hat of the bride" and of the groom "Hat of the groom", for a period of 7 days.
  3. Crystal wedding. Conditions: 18 days of marriage and 2000 sympathy points. Quest reward: Effect "Wedding hearts" (you can change the color of the hearts).

  1. Silver wedding. Conditions: 38 days of marriage and 6000 sympathy points. Quest reward: title "Beloved".
  2. Coral wedding. Conditions: 52 days of marriage and 10,500 sympathy points. Mission reward: Flight: "Doves" (permanent).

  1. Diamond wedding. Conditions: 88 days of marriage and 16,500 sympathy points. Reward for the task: Wedding dress of the bride "Bride +" and the groom "Bridegroom +", for a period of 7 days. Couple title.
  2. Golden wedding. Conditions: 108 days of marriage and 25,500 sympathy points. Quest reward: Skin for your class weapon - "Sword of Marriage" mage, "Marriage Hero" warrior, "Marriage Bow" archer, "Marriage Disc" priest, "Marriage Staff" druid, "Marriage Hammer" werewolf (permanent).
  3. Diamond wedding. Conditions: 128 days of marriage and 37,500 sympathy points. Quest reward: Unique emote "For two".
  4. Platinum wedding. Conditions: 158 days of marriage and 52,500 sympathy points. Reward for the task: Wedding dress of the bride "Bride +" and the groom "Groom +" (permanent). Unique title of the couple.

Types of daily paired quests

Daily quests are completed by a 2-player squad. The leader accepts quests in the location "Dragon City" from the NPC "Eros", and they are surrendered to him after completion. Incomplete / uncompleted quests are deleted at 04:00 (Moscow time).

  1. Together. The couple must defeat the elite monsters. Bear Chieftain: Periodically stuns players. To save a stunned player, you need to get close to him. If both partners are stunned, defeat. The Tsar Bird: She has a lot of health. Partners should be no more than 15 meters from each other, then they will have a buff that helps to defeat the Bird King. Bandits: two enemies. At the start of the fight, "Tony" is immune to attacks from a male character, and "Penny" is immune to attacks from a female player. They periodically change their effects, you need to monitor this and change goals accordingly.
  2. Communication. The couple must use a "gesture". It is necessary to exchange information with a partner and then reproduce a special gesture to complete the task.
  3. Circle of love. The couple must fly through 8 circles of love. Note: each next circle appears after the pair has flown the previous one.
  4. Union of thoughts. The couple answers the questions (1 of 4). If the answers of the players match, the couple receives additional rewards.
  5. Interactive. The couple uses special paired gestures.
  6. Confession. After accepting the quest, you need to touch the quest tracking panel and send a confession to the world channel.

Awards. The reward for completing the tasks is "Phoenix Bale", containing one of the random items:

Divorce

In some cases, divorce is an integral part of the gameplay. Without the participation of a companion, you will not be able to complete Wedding tasks and receive rewards for them. And if one of the spouses improperly fulfills or does not fulfill his marital duties at all, then "Divorce" is the only way out of the situation. Before proceeding with the procedure itself, you need to move to the location "Dragon City" and find the NPC "Servant of Eros".

Divorce by consent. To use this type of divorce, you must:

Forced divorce. To use this type of divorce, you must:

Perfect World Mobile: Inventory Guide

To open the character’s inventory, click on the "Bag" icon, which is located under the mini-map.

Inventory slots and sorting. Inventory slots fill up as new items arrive, but you can sort items by type by clicking the Sort button.

You can also use bookmarks that display only certain types of items:

Analysis of equipment. For mass disassembly of equipment, you can use the "Scrap" button.

Press "Mass Disassembly" to dismantle all matching gear in the bag.

"Auto-dismantling" allows you to automatically dismantle equipment of the corresponding rarity at the moment you receive it.

Stronger items equipped on the character will not be disassembled. Tempered items are also not disassembled during mass analysis.

Slots. Initially, 40 slots are available in the bag.

To add slots, click on a closed slot.

You can open 5 slots at a time.

Stock. Each player has a personal warehouse. To manage the warehouse, you need to visit the banker Teng in the City of Dragons.

Initially, the warehouse has 25 slots. By clicking on the lock, you can expand it.

At a time, 25 additional slots are opened in the warehouse.

Players who have completed the "Detective" quest - "Storm Lizard" will receive a Cube that gives permanent access to the warehouse.