Wise GeekGame reviews → Vikings War of Clans: Review of Guides and game Secrets

Vikings War of Clans WiKi: game Walkthrough Tips and Tricks

VIKINGS: WAR OF CLANS - Android game with release date 05/28/2015 from Plarium LLC. Game Genre: Strategy. In the article, we summarized pumping tips from TOP players, developers answers to gamers questions, guides for beginners from the official site and our secrets for passing the game. Attention, the Wise Geek website is constantly updated, visit us more often.

Contents

  1. Troops
  2. Hero
  3. Jarl City
  4. Jarl Palace
  5. Stones
  6. Perfume
  7. Quests
  8. Invaders and Uber Invaders
  9. Buildings
  10. Knowledge
  11. Gold
  12. Jarl Information
  13. Jotunheim
  14. World Map
  15. Quests
  16. Clans
  17. Materials
  18. Place of Power
  19. Power
  20. Loyalty Reward
  21. Camping
  22. Items
  23. Ratings
  24. Resources
  25. Runes
  26. City Skins
  27. Competitions
  28. Clan Citadel
  29. Boosts
  30. Items
  31. Shamans
  32. Assault
  33. Battle of the Throne
  34. Clash of Clans
  35. Battle of the Kingdoms
  36. Battle of the Kingdoms - Rematch
  37. Battle of the Kingdoms - Rage
  38. Assy
  39. VIP Status
  40. Bank

Vikings War of Clans: Troops

Description. Troops are needed to defend the city, attack other Yarls, rob resource locations and send reinforcements to the clan members. To begin training troops, it is necessary to build at least one Barracks. The more Barracks in your city, the more soldiers you can train at a time. There are two ways to learn: with time spent for basic resources or instantly for Gold.

Boosts in the "Training of Warriors" category and items that accelerate game processes allow you to prepare fighters much faster.

There are 5 main types of troops:

  1. Infantry;
  2. Arrows.
  3. Cavalry;
  4. The killers;
  5. Siege troops.

Spies are a special type of troops. Only they can carry out espionage in cities of other Yarls and resource locations, extracting important information about enemy units, and also protect your city from enemy spies.

Each type of warrior has its own strengths and weaknesses. Given this, you can form units so that they are most effective against enemy units.

Clicking on the image of a warrior in the Barracks allows you to view its characteristics. In the window of each warrior you will see the shooting range and type of troops to which it belongs, indicators of attack, health and defense, cost of maintenance, training time, speed and carrying capacity. You can improve the characteristics of your warriors by studying Knowledge in Oracle, creating things in the Forge, developing Hero and Shaman Skills, using city skins and VIP status.

Warrior Upgrade

In Valkyrie Bastion, you can improve the characteristics of all types of troops: infantry, riflemen, cavalry, assassins, siege troops and spies.

Initially, the cost of upgrading is at the same level for all 6 types of troops, but after upgrading one type, the cost of upgrading for others will increase. At the first improvement (for example, you choose infantry), the cost for the remaining types of troops (riflemen, cavalry, assassins, siege troops and spies) increases to the second level. With the next improvement of the new type of troops, the costs of the remaining types will be increased.

Suppose, in addition to the infantry, you choose the killers. Then the cost of improvement for shooters, cavalry, siege troops and spies rises to the third level. Another type of troops will increase costs to the fourth level, etc. Therefore, think carefully about which type of troops to choose first - its improvement will cost much less.

The higher the level of value, the more Power, experience of the Hero and the Shaman you will receive when the improvement is completed. Increasing the Valkyrie Stronghold opens access to improving warriors of a higher shooting range. In the building you will find a tree of improvements for each type of troops. To get detailed information about the improvement, click on its icon.

You can upgrade warriors either for resources or instantly for Gold. The help of the Clan members acts on the process of improving the warriors. If, after the start of improvement, you decide to cancel the action, the spent resources will not be returned.

Representatives of the infantry. Mercenary:

Warrior:

Jomswinging:

Representatives of the shooters. Archer:

Nomad:

Hawk:

Representatives of the cavalry. Rider:

Raider:

Fury:

Representatives of the killers. Killer:

Ripper:

Berserk:

Representatives of the siege troops. Trebuchet:

Mangonel:

Catapult:

Spy representatives. Pathfinder:

Scout:

Wolf:

Vikings War of Clans: Hero

Hero. The hero leads your troops on the campaign, adding bonuses to the combat indicators of warriors, and can also attack the Invaders and Uber Invaders. The Warrior’s Hall contains all the necessary information about the Hero, including his statistics and available equipment, and also allows you to create Sets. Improving this building increases the bonus to the Hero’s experience.

Upon reaching levels 21, 26 and 31-35 of the Hall of the Warrior, your Hero gets additional Skill points. The tab "Hero" in the Warrior’s Hall presents the things that are worn on the Hero, the level of the Hero and the amount of his energy. In addition, here you can see bonuses from Skills and things, as well as change the name and image of the Hero.

In the "Hero Skills" tab, you can see the list of Skills that the Hero has mastered, as well as improve or reset them.

In the "Hero Sets" tab, you can view the recorded Sets, open new Sets using Memory Points, and also delete, activate or overwrite existing ones. There is also a "Bonuses" icon, by clicking on which you can see the current bonuses and bonuses of Set. Comparison of indicators will allow you to understand which Set will be most useful to you.

By clicking on the Hero icon in the upper control panel, you can also familiarize yourself with the characteristics of the Hero.

Hero Characteristics

The hero has a number of characteristics.

Hero Level. A numerical indicator of the development of the Hero, which increases when the Hero gains experience. In total, the Hero has 70 levels. To increase the level of the Hero from 61 to 70, you need special items - Keys of the Hero. They can be purchased at the Clan Store for Loyalty points or as part of bank offers. You also have a chance to get a Hero Box containing Knowledge Books and / or Hero Keys. To do this, attack the Uber of Invaders and Monsters of Jotunheim or get resources in the bonus locations "Gifts of the Gods" of levels 8 and 9. The number of Hero Boxes you have is displayed in the "My Items" window, in the "Treasures" tab.

If you have gained the necessary amount of experience, but have not obtained enough Hero Keys, then you will not be able to increase the level of the Hero. If you have gained the required amount of experience, but have not unlocked the 61 level of the Hero, then experience points for committing certain game actions will not be awarded.

After opening Hero level 61, a new branch of Hero Skills is available for improvement - special Skills. As soon as you gain enough experience to open Hero level 61, a special arrow will appear in the upper control panel instead of the usual Hero level marker. She notifies that the level of the Hero can be increased. By clicking on the Hero’s icon, you will open the "Hero" tab in the building of the Warrior’s Hall.

Next, you need to click on the icon with a blue glow - the block of the Hero’s experience in the "Hero" tab. After that, you will be taken to the Hero Level Up window, in which you can use the Hero Keys (if you have enough of them).

The function will become available when a special marker for increasing the Hero’s level and the text "Open level 61" are displayed in the block of the Hero’s experience.

Hero Experience. Necessary to move to a new level. The counter shows both the current amount of Hero’s experience and the missing amount to go to the next level (when reaching Hero level 70, the inscription "Maximum" appears).

To increase the experience of the Hero, you need:

  1. Complete tasks, quests;
  2. Build and improve buildings;
  3. Learn Knowledge;
  4. Attack the invaders;
  5. Destroy enemy warriors.

The Hero’s experience can be increased with the help of the item "Knowledge Book", which is available in the Shop of items for Gold, in the Clan Shop for loyalty points, as well as in bank offers.

Energy of the Hero. Consumes during an attack by the Invaders and Uber Invaders. The stronger the Invader, the more energy it will take to carry out an attack.

The base amount of Hero energy is 1,000 units, the maximum possible is 500,000 units. Hero’s energy is replenished automatically with time. The speed of energy recovery can be increased with the help of Knowledge, Hero Skills, boosts, things, stones. Energy is fully restored when the Hero gets a new level.

Also, energy is replenished with the help of a special item "Hero Energy", which can be purchased at the Item Store for Gold or as part of bank offers. You have a chance to get this item as a reward. Open the Loki Chest and more often capture resource locations: by emptying the location, the troops can bring the Hero’s Energy as a trophy.

Bonuses of the Hero. Displayed in the Hero tab in the Warrior’s Hall. They are represented by the following categories: "Economic", "Military", "Against the Invaders".

Hero Things. They give bonuses to important military and economic indicators. You can create things for the Hero and Shamans, as well as combine materials and thereby improve their quality in the Forge. Upgrade the Forge to increase the speed of creating things. In the Workshop, you can combine stones, as well as encrust Hero and Shaman things with stones and runes, which give additional bonuses.

Items vary by type and type and are placed in specific slots of the Hero’s inventory: Armor, Helmet, Weapons, Shoes and Amulets (2 slots). In the tab "Hero" in the Hall of the Warrior, you can see the things that are worn on the Hero. Using the "Disguise" boost, you will temporarily hide from the other Yarls the things worn on the Hero, information about the Shaman and the summoned Asa.

Hero Skills. They give additional bonuses to a number of important parameters that directly affect the combat performance of troops led by the Hero, as well as the economic characteristics of your city.

Other characteristics. In addition to the above, the Hero has a name that is automatically assigned to him at the beginning of the game, but can be changed using the "Rename Hero" subject, and an image that you can select from the list and change it later using the "Change Hero" appearance object. The Jarl, who won the Battle of the Throne, receives a unique image of the Hero.

You can activate the "Hero Double" boost and get a copy of your Hero that has the same characteristics, Skills, amount of energy and bonuses that the items used by the Hero give. Boost is available as part of bank offers. Also in the "Boosts" window, in the "Hero / Shaman" tab, you can activate boosts that temporarily improve certain characteristics of your Hero.

Hero Skills

Hero skills give additional bonuses to a number of important parameters that directly affect the combat performance of troops led by the Hero and the economic characteristics of your city. Skills are divided into three types:

  1. Basic - improve the performance of the city and troops;
  2. Against the Invaders - improve Hero’s performance in the fight against the Invaders;
  3. Special - improve the performance of the Hero of level 61 and above.

To improve the Skill, click on its icon. Skills available for improvement have a bright color icon, inaccessible ones are painted in gray.

To improve Hero Skills, Skill points are required. You can get them by increasing the level of the Hero and improving the Hall of the Warrior to levels 21, 26, 31 and 32-35. Improving Hero Skills does not require resources or Gold and is done instantly. The Skills icon displays a total counter that shows the number of Skills points available for distribution. The skills of each category are arranged in a specific sequence. To unlock some Skills, you first need to improve the previous ones.

You can also open such Skills instantly, while improving all the necessary previous ones.

In this case, you will use up the number of Skill points required to open all Skills from the chain.

If the conditions for the improvement of the Skill are not fulfilled, then in the block of the cost of improvement the number of required Skill points will be indicated (the figure is displayed in red).

If the conditions for the improvement of the Skill are met, then the amount of points available for distribution will be indicated in the block of the cost of improvement. By clicking on the "Improve" button, you will increase the selected Hero score by one level. You can also immediately maximize your Skill by using all the Skill points necessary for this.

If the Skill is upgraded to the maximum level, the block of its cost and improvement is not displayed in the "Hero" window.

Improving Skills from the "Special" category is only possible if the Hero has reached level 61.Increase performance depending on the style of the game, improving the necessary Hero Skills.Certain sets of Skills and items can be stored in Hero Sets.

Hero sets

A set is a specific set of Skills and Hero items. Create Sets with the right combinations to quickly switch between them. It is useful to have several Sets at once in order to increase the Hero’s characteristics in various situations: when defending the city, attacking the Invaders, Sturm, etc. Having decided to send soldiers to the resource location, activate the economic Set. Enemy troops are approaching - switch to the military.

Manage Hero Sets. To create a Set, go to the "Hero Sets" tab in the Warrior’s Hall and unlock the save slot. For this, memory points are needed. You can buy them in the Item Store for Gold and as part of bank offers. Also, Memory Points can be obtained as rewards for completing milestones in the Battle of the Kingdom global Competition.

Slots can only be opened in order of priority. For example, slot 7 will become available if you open the previous 6. Moreover, for each subsequent slot, more Memory Points are needed than for the previous one. In total, 20 slots are available for saving Sets.

After unlocking the slot, go to the "Hero Skills" tab and distribute the Skills points in all categories: "basic", "against Invaders" and "special" (opens from level 61). You can get Skill Points by leveling up the Hero and upgrading the Warrior’s Hall to level 21, 26, 31, and 32-35. Next, in the "Hero" tab, put on things that improve indicators that are important to you. To save the current set of Hero things and Skills, go to the "Hero Sets" tab, select the available slot and click the "Save Set" button. Enter the name of the Set in the window that appears.

To activate the Set, you will need the item "Activating the Set of the Hero". It can be purchased at the Item Store and as part of bank offers, as well as obtained for passing control points in the global Battle of the Kingdom Competition. To apply the Set, click on the "Activate" button.

You cannot activate a Set that is identical to the current one. If the Hero is on a campaign, the activation of Set is also unavailable.

The Skills window displays Hero Skills, equipped items, and their characteristics. There is also a "Bonuses" icon, by clicking on which you can see the current bonuses and bonuses of Set. Comparison of indicators will help you understand which Set will be most useful to you.

If Set bonuses are greater than your current bonuses, then the difference in values ??in brackets will be displayed in green. If the Set bonuses are less, the difference in values ??is displayed in red.

To free the slot for the new Set, click on the "Delete" button.

You delete only the saved configuration of things and Hero Skills, the things themselves and improved Skills remain with you.

Using the Overwrite button, you can make changes to the Hero’s Set if, for example, you need to replace one thing with another with higher characteristics or add recently improved Skills to the Set. Thus, in the "Hero Sets" tab, you can view the recorded Sets, open new ones with the help of Memory Points, as well as delete, activate or overwrite existing ones, and in the "Hero Skills" tab - distribute Skills points.

You can discard Hero Skills points and redistribute them with the Second Chance item. There are two ways to apply it:

  1. Open the tab "Hero Skills" in the Hall of the Warrior and click on the "Reset Skills" button.
  2. Open the "Items" window, go to the "My items" tab, and then to the "Bonuses" section.

The second chance can be purchased at the Item Store for Gold, at the Clan Store for Loyalty points, or as part of bank offers. This item can also be obtained by attacking the Uber Invaders.

Pictograms in the Sets window. The icons in the Sets window are special markers that indicate that a thing stored in the Set has been changed or is missing from the inventory.

If the item is somehow changed, for example, new stones are inserted into it, then this slot and the item itself will be marked with a yellow frame with a special sign.

If the item has been deleted, then this slot and the item itself will be marked with a red frame with a special sign.

Vikings War of Clans: Jarl City

City of Jarl. The city is the stronghold of your dominion in the North. Here you can build and improve buildings, train warriors, study Knowledge, communicate with Jarl, create equipment for the Hero and Shaman, and much more.

Boosts. Boosts are special items that temporarily enhance certain stats. You will find all the necessary information about them in the "Boosts" window. For example, there you will find out what bonuses are active and how long they last. There are five tabs in the Boost window: Military, Resources, Development, Hero / Shaman, and Favorites. To get quick access to boosts and Asam, add them to your Favorites by clicking on the star.

Tasks. Assignments are an easy way to glorify your name. Complete them and get valuable rewards.

Quests. Quests are special tasks for which you receive rewards. There are 4 tabs in the Quests window: Normal, Daily, Weekly, and Monthly. The tab "Normal" contains quests for building and improving buildings, training soldiers and studying Knowledge. The tabs "Daily", "Weekly" and "Monthly" are additional lists of quests, which are updated every 24 hours, 7 days and 30 days, respectively.

VIP status. VIP status holders receive additional bonuses. A special icon on the city screen shows the activity of the VIP status and the time until its expiration.

Power. Power is a universal indicator by which the achievements of all Jarls are compared. Based on Power, a rating of the conquerors of the North is formed.

Resource panel. For a successful reign, you will need resources: Food, Wood, Iron, Stone and Silver. Their number available in the city is displayed on the resource panel.

Loki’s Chest. The cunning Loki is fond of fiction and loves to interfere in the affairs of mortals. Another god’s invention is Loki’s Chest. Open it and get a random reward: resources, warriors, items and more.

Clan. The North is a harsh place, even the mighty Jarl will have a hard time climbing to the top of fame alone. By joining the Clan, you will gain reliable associates and ease your task. Quick access to the Clan Menu is opened using the corresponding button on the city screen.

Chat You can chat with other Vikings in the chat. There are several rooms for communication:

Items. The button opens the "Items" window. In one of the tabs is the Item Store. In it you can get a lot of useful things: resources, boosts, accelerations and more. All items purchased and mined in battles are displayed in the "My Items" tab.

You can immediately buy and apply several items. To do this, press and hold the Buy, Apply, or Buy and Apply button.

Bank. At the Bank you can purchase various packs with items, resources, items and Gold. The bank is represented by four tabs: "Promotions", "Sets", "Subscriptions", "Gold". In the tabs "Promotions" and "Sets" are special banking offers. In the "Gold" tab, you can purchase packs containing only Gold. And by subscribing in the "Subscriptions" tab, you will receive items, resources and Gold for some time. Go to the tab every day and collect the reward in a special block at the top of the screen.

World map. This icon opens the World Map. It contains the cities of Yarlov, locations with resources, Fortresses, as well as Invaders, Uber Invaders and Spirits.

Events. In the "Events" window you will learn about the current, upcoming and completed Competitions, active bonuses, as well as which Invaders and Spirits have invaded your Kingdom.

To update the information in the "Events" window, including the list of bonuses valid in your Kingdom, you must restart the game. If from the moment of announcement and until the end of the Competition you never restart the game, the information in the "Events" window will not be updated and, accordingly, you will not know about this Competition and current bonuses. Before starting any process, such as building a building or training troops, it is recommended to check whether bonuses and Competitions associated with this process are present in the "Events" window. So you get a big benefit. Restart the game to update the information.

Loyalty reward. The loyalty reward is a special gift that you receive when entering the game every day. Its value is gradually growing. On day 30 you can get the maximum reward, but the chain will break if you do not pick up the reward at least one day in advance.

Profitable proposition. The gods follow the deeds of all the Yarls. From time to time they pick up a special offer for each Viking. Thanks to him, you can purchase Gold and various useful items at an affordable price.Remember: the gods of the North favor only the bold and decisive! The advantageous offer is limited in time.

Help Clan members. A true Viking always comes to the rescue of brothers in arms. When you join the Clan, you will be able to speed up some processes in the cities of clan members. To do this, just click on the special button. Each such help will bring you 10 points of Valor and Loyalty (they will be useful in the Clan Store) and will speed up the process by 1 minute or 1% (the highest value is automatically selected). For a day in this way you can get a maximum of 1000 points.

Rating. The rating reflects the various achievements of all the Vikings in the North. For example, here you will find a list of Clans with the greatest Power or Jarls that inflicted devastating damage to the enemy.

News. Life in the North is fast and unpredictable. Stay tuned for more important news in a timely manner.

Hero. The hero is your faithful commander. By clicking on the button, you can see all available information about him: Skills and the image of the Hero, an indicator of the level and current experience, the amount of energy and more.

Shaman. A jarl who has proved his valor can summon a Shaman. He will help you in the fight against Spirits, in the development of the city and in military campaigns. The quick access button opens a window with information about the abilities and Skills of the Shaman, about his level, current experience and level of Initiation, about equipment and the amount of strength.

Vikings War of Clans: Jarl Palace

Jarl Palace. The palace is the main building in the city, the abode of Jarl. It displays city statistics, as well as your profile data. Improving the Palace, you open access to the construction and improvement of other buildings. The level of the city is equal to the level of the Palace. For upgrading the Palace, you get a Jarl Chest that contains various items. The higher the level of the building, the more valuable the reward from the Jarl’s Chest.

Information tab. Here you will find basic information about the Palace building, its current level, requirements for further improvement and rewards for reaching a new level.

Also in this tab it is indicated whether you have the opportunity to move to another Kingdom using the "Beginner’s Moving" item (for a city with a Palace below level 6) or using the "Drakkar" item (for a city with a Palace of level 21 and above).

Profile Tab Here you can:

  1. Edit personal data (change name, avatar, city name, Hero image);
  2. Find out more about the Hero, Shaman and Clan (if you are a member of it);
  3. Change the skin of the city;
  4. View the coordinates of the city, the current indicator of Power and the total time in the game.

Statistics tab. Here you can find all the statistical indicators of your city. The data is divided into 4 sections: "Economic", "Military", "Hero" and "Power". They display detailed information on the production and consumption of resources, on the number of soldiers in the campaign and Sturm, on the energy and experience of the Hero, as well as much more.

Skins tab. Here are skins that change the appearance of the city on the World Map, as well as give bonuses to various characteristics. The tab consists of two sections: "All skins" and "Bonus skins." The "All skins" section shows skins that you can open and improve. Skins have certain markers:

Skins are located according to the following scheme: the first in the list are the skins that you opened, then the inaccessible skins, and at the very end there is the "Without skin" block, clicking on which you will return the standard view of your city on the World Map. The section "Skin bonuses" contains information about all existing skin bonuses.

Vikings War of Clans: Stones

Description.Stones are used to improve the things of the Hero and the Shaman. In the Workshop you can inlaid things with stones and runes, as well as combine stones or process them into Precious dust. Upgrade the building to create higher-grade stones and reduce alignment time.

Get stones as a reward:

To find out which stones you have, open the "Cache" tab in the Workshop.

Characteristics of stones. Stones vary by class. The higher the grade of stone, the greater the bonus it gives. Gem classes:

  1. Second-rate;
  2. Normal;
  3. Unusual;
  4. Rare;
  5. Epic;
  6. Legendary.

Combining and processing stones. In the Workshop, you can combine stones, and also process them into Precious dust. Using the combination, it will be possible to create one stone of a higher class from four identical stones. For example: 4 Opals of second-rate class = 1 Opal ordinary. The stones of all classes are combined, except the legendary. To increase the class of the stone, go to the "Combination" tab in the Workshop, select the desired stone and click the "Combine" button. The number of compatible stones can be changed by moving the slider.

If you want to create several stones at once, then use the multi-alignment function - combining eight identical stones or more.

Stones are combined for Silver with the expenditure of time or instantly for Gold. The cost and duration of the combination depends on the class and number of stones, as well as on the level of the workshop. The higher the grade of stone obtained, the more expensive the improvement process. You can reduce the time to align stones with accelerations. If before the end of the alignment less than five minutes, the "Accelerate" button is replaced by the purple "Free" button, by clicking which you will end the process. The time for free completion can increase if you have activated VIP status or have certain bonuses.

Some VIP status bonuses allow you to instantly combine stones. When using multi-alignment, the time for auto-completion is added up. If you have less than four identical stones, then empty slots are highlighted in red. This means that matching is currently not possible.

In the Workshop, you can process legendary class stones to receive Precious Dust. It is necessary for the construction of the Odin Tower and the activation of the status of the "Siege" in the Clan Citadel, as well as for the improvement of clan buildings and the study of some Knowledge in the Shaman Hall.

Inlaid with stones. In the "Inlay" tab in the Workshop, you can insert or remove stones from things. The higher the type of item, the more slots for stones it has. It is impossible to encrust a thing with several stones of the same kind. For example, you cannot insert two Opals into a thing. Inlay of stones is instantaneous.

Extraction of stones. There are two ways to extract a gem from a thing:

  1. Smash it. The slot of the item will be freed, but the stone will be destroyed.
  2. Apply the Diamond Knife item. In this case, the stone will remain in the cache and can be used again. The diamond knife is applied once. To extract a stone of a certain class, you need a Diamond knife of the same class or higher. You can purchase it in the Item Store in the "Bonuses" section.

Vikings War of Clans: Perfume

Spirits are unique opponents that appear on the World Map. They have a health reserve, which is determined by their level. The most vulnerable are Level 1 Spirits, the most powerful are 6. The lower the Spirit level, the easier it will be for you to overcome it. Expelling Spirits, you will receive valuable rewards in the form of resources and useful items, and most importantly - fragments of runes, from which you can then create runes in the Workshop of Runes.

In order to drive out Spirits, you will need to study the "Discovery of Spirits" Knowledge appropriate to the level of Spirit. The mechanism of attack of Spirits is identical to the mechanism of attack of resource locations and cities of other Yarls. Remember that only the Shaman can cast out Spirits and for this he must have a sufficient amount of strength. The more dangerous the Spirit, the more power your Shaman will need to banish. You will increase the strength of the Shaman to 500,000 units if you use the items "Power of the Shaman", which can be purchased in the Store and received as a reward for various actions.

There are two types of Spirits attack: regular and enhanced:

The game has a serial attack mechanism. It consists in the following: if you attack the Spirit for an hour, thereby organizing a series of attacks, with each new attack, your Shaman’s damage indicators increase. The number of attacks in a series for which a bonus in the form of additional damage is awarded can be increased by studying the corresponding Knowledge and developing Shaman Skills.

A serial attack is attached to the Spirit and the Shaman. Imagine that you have already carried out four attacks on the Moon Wolf of level 6 within an hour, and the damage bonus is 60%. If after that you make an attack on another Spirit or change the Shaman, the counter will be reset to zero and you will have to increase the bonus again.

The refuge of the Spirit - a location that appears on the World Map after the destruction of the Spirit by you or another player. Send units to the Refuge of the Spirit to obtain resources, and you will have the opportunity to get fragments of runes.

Fragments of the runes you can get only by attacking the Spirits and extracting resources in their havens. Use the extracted fragments to create runes with various bonuses that enhance important game indicators.

Vikings War of Clans: Quests

Tasks are short-term missions for which you receive resources, materials, Hero and Shaman experience, stones, Manuscripts, Bronze, Valor points, Loyalty points, and more. To open the Tasks window, click on the special icon, which is located on the left of the city screen.

Completing Tasks does not require resources or Gold. It happens automatically: you just need to click the "Start" button, wait for the process to complete and pick up the reward.

New Jobs appear when the timer at the top of the window resets. Completed Tasks remain on the list until you pick up a reward for them.

You can speed up the execution of tasks. To do this, click the "Speed ??up" button and select the appropriate item.

Types and Types of Tasks

There are three types of Tasks:

  1. Personal - available to all Jarls;
  2. Clan - available to members of the Clans;
  3. Elite - available to Jarlam with an active VIP status.

At the same time, you can perform one task of each type.

Also, all Tasks are divided into types that are indicated by certain colors:

The higher the type of Quest, the more valuable the reward you will receive.

The To do list is updated automatically every 6 hours. However, you can do it yourself at any time with the help of items such as "Updating personal Tasks", "Updating Clan Tasks" and "Updating Elite Tasks". They are available in the Item Store, Clan Store, and as part of bank offers, they can also be obtained for attacking the Invaders and Uber Invaders and for entering the game daily.

Using the item "Updating Clan Tasks" will be in vain if you are not a member of the Clan. Also, it makes no sense to use the item "Elite Tasks Update" if you have not activated your VIP status. If the validity of the VIP status has come to an end, and you have not started to perform elite tasks, they will disappear. If the VIP status is over when the elite quest was completed, then you can safely complete the process and pick up the reward.

At certain VIP levels, you receive additional personal, clan, and elite quests. You also have access to various options for completing Tasks, which saves your time by allowing you to instantly complete Tasks and receive rewards for this. From level 7 of the VIP status you will receive a bonus in the form of completion of personal Tasks, from level 8 you can instantly complete clan Tasks, and from level 13 - elite.

An improved completion bonus for all personal Tasks is available from the 17th VIP level, from the 25th level the completion of all elite Tasks is added, and from the 28th level - of all clan ones. With one click on the "Take All" button, you will receive rewards for completing Tasks of the selected type.

Vikings War of Clans: Invaders and Uber Invaders

The invaders . A unique type of opponents appearing on the World Map. They have a significant health reserve, which is determined by their level. The most vulnerable are Level 1 Invaders, the most powerful are Level 6. Thus, the lower the level of the Invader, the easier it is to overcome it. By making attacks of the Invaders, you will receive valuable rewards in the form of resources and other bonuses, as well as special materials from which the Invader’s things are subsequently created.

Uber Invaders. The special and most dangerous type of Invaders. They have the most lives, which makes them stronger than Level 6 Invaders. Attacking the Uber Invaders, you can get materials from different Invaders, from which the Invaders’ unique items and precious stones are subsequently created. Also, for the attack of the Uber Invaders in the Competitions more points are awarded than for the attack of ordinary Invaders. Only the Yarls who have studied the Knowledge of "Opening the Invaders" corresponding to the level of the Invaders can attack the Invaders and Uber of the Invaders.

The knowledge of "Opening the Invaders I" makes it possible to attack Uber Invaders. The attack mechanism of the Invaders and Uber Invaders is identical to the attack mechanism of resource locations and cities of other Yarls. Also, to perform this action, a sufficient amount of Hero energy is required.

Only the Hero can attack the Invaders and the Uber Invaders, while using energy. The stronger the Invader, the more energy it will take to carry out an attack. You can increase the Hero’s energy up to 500,000 units using the "Hero Energy" items.

Types of attack. There are two types of attacks of the Invaders and Uber Invaders: normal and enhanced.

It should be noted that the game has a Serial Attack mechanism, which consists in the following: if you attack the Invader or Uber Invader within an hour, thereby organizing a series of attacks, your Hero’s damage indicators increase with each new attack; the maximum of such attacks by default is 5. This number of attacks in a series (in which a bonus is added in the form of additional damage) can be increased by studying the corresponding Knowledge and Hero Skill.

A serial attack is tied to the Invader, and not to the Hero. For example, if there are already four attacks on an ogre 6th level in an hour, and the bonus is 60%, then an attack on another Invader will reset the counter, and a Serial attack will start again.

Invader’s Lair . The location that appears on the World Map after the destruction of the Invader by you or another player. Attack of the Invader’s Lair brings resources, as well as the opportunity to obtain materials.

Uber Invader’s Lair . The location that appears on the World Map after the destruction of the Uber Invader.When attacking the Uber Invader Lair, you can get special materials and any stones. Special materials can only be obtained by attacking the Invaders and Uber Invaders, as well as in their Lairs. These materials are used to create unique Invader items that have qualitatively more serious bonuses than standard items.

Invader Things . Special things that can be created in the Forge only from special materials obtained by attacking the Invaders and Uber Invaders or developing their Logs. They have higher characteristics than standard things.

Vikings War of Clans: Buildings

Building. In your city there are:

Administrative buildings are an integral part of the city, they are necessary for the training of warriors, the study of Knowledge and other game mechanics. Resource buildings are responsible for the production of resources. Improving buildings is important for the successful development of the city and increasing the number of points of Power.

Predefined Office Buildings

These buildings were originally installed in the city and are responsible for the main functionality of the game.They can only be in a single copy, they can not be demolished. (The exception is the Infirmary. There may be several Infirmaries in a city, and under certain conditions these buildings can be demolished.)

Palace. The main building in the city, the abode of Jarl. It displays city statistics, as well as your profile data.Improving the Palace allows you to build and improve other buildings. The level of the city is equal to the level of the Palace. Also, for achieving a new level of the Palace you will receive a special award - the Yarl’s Chest, which contains various items.

Some game mechanics depend on the level of the Palace. For example, you can use the "Newbie Movement" item to relocate to another Kingdom within 14 days from the start of the game, but only up to level 6 of the Palace. For the same purpose, but after the 21st level of the Palace, the Drakkar item is used. If you are a member of the Clan, you cannot transfer your city to another Kingdom. If you attack a city below level 6, you will not receive resources in the event of a successful attack.

Oracle. The oracle is designed to study the Knowledge, which significantly increase the economic characteristics of the city and the combat performance of the troops, Hero and Shaman. Improving the Oracle opens up access to new Knowledge and speeds up the process of studying it.

Odin’s Temple. Odin’s Temple allows you to increase the number of simultaneous campaigns, as well as the maximum number of soldiers in each of them.

Hall of the Warrior. The Warrior’s Hall contains all the necessary information about the Hero, including his statistics and available equipment, and also allows you to create Sets. Improving this building increases the bonus to gaining experience as a Hero. Upon reaching levels 21, 26 and 31-35 of the Hall of the Warrior, your Hero gets additional Skill points.

Patrol. The sentinel warns of attacks on your city, and also allows you to use the search capabilities of the Navigator. Having improved the Sentinel, you will increase the search radius on the World Map and you will be able to receive more detailed information about the forces of the attacking enemy. Also, from level 21, the Sentinel increases the rate of protection of troops during the defense of the city.

Wall. The wall gives extra protection to your city. Improving the Wall increases defense and increases the chances of successfully repelling the attack of other Jarls.

Shelter. The shelter protects a certain amount of resources in the city from robbery. The higher the level of the building, the more resources will remain untouched during attacks by other Jarls. Up to level 21 of the Vault, only 4 resources are saved: Food, Wood, Stone, Iron. From level 21, you can also store Silver.

The shelter in the city of Soklanovets, whose Palace is below level 6, has a limit on the resources accepted equal to its current capacity. Missed resources and part of the tax paid are returned to the sender.

Infirmary. In the Infirmary, you can heal soldiers wounded during the defense of the city, as well as resurrect those who were killed outside the city walls. Improving the Infirmary increases the number of places for warriors in need of healing. You can build several infirmaries, bonuses from all buildings are added up. If the Infirmary is the last in the city or the healing process has been started in it, then it cannot be demolished.

The mechanics of healing work as follows. After the attack of your city, all the wounded are placed in the Infirmary. If their number is more than the capacity of the building, then 70% of the soldiers who did not get to the Infirmary are sent for resurrection, and 30% go irrevocably to Valhalla. Using the item "Extension of the Infirmary" you can increase the capacity of all Infirmaries in the city.

First of all, warriors of the highest shooting range are sent to the Infirmary. You can remove warriors from the Infirmary to make room for other, more valuable. The healing process is carried out both for resources and for Gold. Also, the Resurrection tab includes 70% of soldiers lost in battles outside the walls of your city (during battles in other cities, resource locations or in Fortresses). Within a week, you can resurrect them instantly for Gold.

For resurrection there are no restrictions on the capacity of the Infirmary. Using the Will to Live items, you can send part of the soldiers killed outside the city walls for healing.

Administrative buildings

Barracks. Barracks allow you to train new soldiers and provide information about the troops already available.With increasing levels of the Barracks, the number of simultaneously trained soldiers increases. You can build several Barracks, bonuses from all buildings are added up. If the Barracks are the last in the city or the training process has been launched in them, then they cannot be demolished.

War Block. The military bloc opens up the possibility of creating assaults - joint attacks of the clan members - and taking part in them. Improving the building increases the maximum number of soldiers in Sturm. After construction can not be demolished.

This is the only building on which the improvement of other buildings does not depend. To build and improve the War Block, you need a special item "Warrior’s Drawing".

The Warehouse. The Warm Hall allows the clan members to send you reinforcements. Improving the building increases the maximum number of troops that your city can take as reinforcements. After construction can not be demolished.

Market. The market allows you to send resources to clan members and contributions to the Clan Citadel.Improving the building increases the carrying capacity and speed of movement of caravans, and also reduces the tax on the exchange of resources. Market Building is available from the 5th level of the Palace. After construction can not be demolished. The city of Soklanets, whose Palace is below level 6, will not be able to accept more resources than its Vault accommodates. Missed resources will be returned to the sender along with a portion of the tax, which is calculated based on the actually sent resources. For example, you send 10,000 Trees by paying a 10% Market tax equal to 1,000 Trees. Thus:

Forge. In the Forge, you can create items for the Hero and Shamans, as well as combine materials to improve their quality. Equipment gives bonuses to important military and economic indicators. Raising the Forge level increases the speed of creating things. After construction, the building cannot be demolished.

Workshop.The workshop is designed to combine stones and inlaid things of the Hero or Shaman with stones and runes, which give additional bonuses. Improving the building allows you to get stones of a higher class, and also reduces the time of their combination. In the Workshop, you can insert runes into the fourth slot of legendary things. After construction, the building cannot be demolished.

Workshop Rune. In the Runes Workshop, you can create runes from fragments obtained by Shamans, as well as combine runes, thereby increasing their class. By inserting runes into the items of the Hero or Shamans, you will receive significant bonuses. Improving the building reduces the time to align the runes. The construction of the Rune Workshop is available from the 12th level of the Palace. After construction can not be demolished.

Hall of the Sacraments. The Hall of Sacraments contains all the necessary information about the Shamans, their Skills, abilities and bonuses, as well as the available equipment. Improving this building increases the amount of experience gained by the Shaman, who is now active. The construction of the Hall of Sacraments is available from the 12th level of the Palace. After construction can not be demolished.

Bastion of the Valkyries. The Valkyrie Bastion is improving the characteristics of all types of troops: infantry, riflemen, cavalry, assassins, siege troops and spies. Raising the level of the building makes it possible to improve warriors of a higher shooting range. Valkyrie Bastion Building is available from the 12th level of the Palace. After construction can not be demolished.

Sanctuary of Ases. The Shrine of Ases allows you to summon and strengthen Ases. Their patronage and blessing influence the characteristics of warriors and the development of the city. Improving the building provides access to new Asam and their levels of strength. The construction of the Shrine of Ases is possible from the 18th level of the Palace. After construction can not be demolished.

Estate. The estate provides your city with Silver. Improving the building increases the production of this resource and increases the maximum amount of its storage, as well as accelerates the process of training soldiers. You can build several estates, bonuses from all buildings are added up. After construction it can be demolished.

Despite the fact that the Estate produces a resource, it belongs to administrative buildings, as it performs the corresponding functions and is located in the administrative part of the city.

Resource Buildings

Farm, Sawmill, Quarry, Mine . Buildings that are responsible for the production of basic resources: Food, Wood, Stone and Iron, respectively. The maximum amount of storage of resources in the city depends on the number and level of these buildings. Resource buildings of 32-35 levels affect not only economic indicators (production and storage volume of resources), but also military characteristics. So, the Farm gives bonuses to the capacity of the Infirmaries, the Quarry - to protect the troops, the Mine - to the health of the troops, the Sawmill - to the damage of the troops. There can be more than one resource building in a city.

Pay attention to such a parameter as the capacity of resource buildings. When the maximum capacity is reached, the development of the corresponding resource ceases. To increase the capacity of the building, you need to improve it. You can see information about the capacity of buildings in your city in the "Statistics" tab in the Palace, the "Resources" section.

Construction and building improvements

By building and improving buildings, you, in addition to bonuses, earn Power points, the experience of a Hero and a Shaman. Each building has certain functions, and with the increase of its level additional opportunities may open up. The construction and improvement of buildings is carried out both for resources and for Gold.

All buildings in the city can be upgraded to level 35. The level is indicated on a special marker above the building:

Only one construction process can be started in the city at a time, but if you have a special item called "Second Builder", you can build or improve two buildings at the same time (this item is purchased as part of bank offers). For Gold, any building is built instantly.

To improve buildings from level 27 to 31, Bronze is needed, which can be obtained by completing personal tasks, or purchased in the Clan’s Store and as part of bank offers. You also have a chance to earn Bronze by attacking the Uber Invaders. The probability of its loss is affected by your Improved Skills, studied Knowledge, equipment and boosts that increase the Hero’s combat performance in the fight against the Invaders.

To improve the building from level 32 to 35, Nuggets are needed, which can be earned by passing the control points in the Competition, or found as part of bank offers.

Demolition of buildings

If necessary, you can demolish some buildings and build others in their place. To destroy the building, you need to click on the "Demolish" button, and then choose the method:

  1. Destroy - instant destruction of the building using the special subject "Torch";
  2. Disassemble - demolition of a building for free, the process takes half the time than the last improvement of this building.

The resources spent on the construction of the building are not returned upon destruction. Also, if you destroy the building, you will lose the points of Power and bonuses that this building gave. Cannot be demolished:

Barracks and Infirmaries can be demolished, but only if they are not the last in the city or if the process of training / healing soldiers is not started in them. All resource buildings and estates can be demolished.

Vikings War of Clans: Knowledge

Knowledge significantly improves the economic characteristics of the city and the combat performance of the troops, the Hero and the Shaman. Displayed in the Oracle building. Improve it to discover new Knowledge and accelerate their study. The development of your city depends on what Knowledge you will pump.

Main Categories of Knowledge

1. Economic. They increase the economic indicators of your city: the speed of construction of buildings and production of resources, the capacity of resource buildings, the carrying capacity of caravans and much more.

2. The military. Improve the combat characteristics of the army, and also open the opportunity to train more powerful warriors.

3. Espionage. They allow you to train spies and increase their combat performance.

4. Training. Accelerate and cheapen the training of soldiers, as well as improve their characteristics.

5. The invaders. Increase your Hero’s combat performance in the fight against the Invaders, Uber Invaders and Monsters of Jotunheim.

6. The hero. Improve the characteristics of your troops under the command of the Hero, accelerate the creation of equipment of the Hero, increase the amount of experience gained by him.

7. Troops IV shooting galleries. Enhances damage, defense, health of soldiers of IV shooting galleries.

8. Troops of the VI shooting range. They increase the damage, defense and health of the soldiers of Tier VI, reduce the cost of their training, increase the number of troops in the campaign, and also affect the characteristics of the enemy army.

9. Troops of the VII shooting range. They enhance the damage, defense and health of soldiers of the VII shooting range, reduce the cost of their training, increase the number of troops in the campaign, and also affect the characteristics of the enemy army.

10. Shamans. Increase the combat performance of the Shaman, troops under his command, as well as the speed of combining runes. In addition, the study of Knowledge in this category improves the characteristics of the Shaman against the Spirits and Monsters of Jotunheim and increases the amount of experience gained.

Detailed information about any Knowledge can be obtained by clicking on its icon.

Knowledge Improvement

The knowledge of each category is arranged in a certain sequence. To discover one of the later Knowledge, one must first study the earlier ones associated with it. To improve Knowledge, click on its icon, and then select the conditions for improvement: instantly for Gold or time consuming for resources. Available for improvement Knowledge has a bright color icon, inaccessible - painted in gray.

Knowledge can only be improved gradually, one level at a time. For example, it is impossible to improve Level 1 Knowledge immediately to Level 4. Also, for the discovery of this or that Knowledge it is necessary to have a certain level of the Oracle.

You can improve only one Knowledge at a time, and with a special item "Seer" - two (the item is purchased as part of bank offers). For Gold, any Knowledge improves instantly. If before the end of the improvement of Knowledge is less than five minutes, the "Accelerate" button is replaced by the purple "Free" button, by clicking which you will finish the improvement. The free completion time may increase if you have activated your VIP status or have certain bonuses.

Manuscripts are needed to study some of the Knowledge in the Oracle. They can be obtained by completing personal Tasks, or purchased in the Clan’s Store and as part of bank offers. There is also a chance to earn Manuscripts by attacking the Uber Invaders. The probability of these items falling out is affected by your Improved Skills, knowledge, equipment and boosts that increase the Hero’s combat performance against the Invaders. You can see the number of available Manuscripts in the "My Items" window on the "Resources" tab.

To study the Knowledge of the category "Troops of Tier VI", a Totem is required, and for the category of "Troops of Tier VII" Obsidian is required. These items can be obtained as a reward for reaching the control points of the Competition, for prizes in ratings - or purchased as part of bank offers.

Vikings War of Clans: Gold

Gold is a special resource that allows you to instantly perform game actions: train and improve warriors, build buildings, learn Knowledge, create items of the Hero and Shamans, strengthen Asov. Also for Gold purchased various items and boosts that affect economic and military performance.

The amount of your Gold is displayed in the upper right corner of the resource panel.

Unlike the main resources (Food, Tree, Iron, Stone and Silver) Gold cannot be produced in buildings, sent to clan members in caravans and mined by attacking the cities of Yarlov. Gold can be purchased at the Bank. There you will find offers that are valid for a limited time and allow you to buy Gold at a bargain price along with various items. By purchasing some banking offers, you receive Gold as a gift.

In addition, Gold can be obtained:

Gold can be mined in special resource locations on the World Map:

  1. Gold mines are locations that periodically appear in the Kingdom. The higher the level of the Gold Mines, the more resources are in them and the faster the mining takes place.
  2. Gold of the gods - these are special locations that appear in the Kingdom as a reward for winning the Battle of the Kingdoms. They exist for 5 days or until the resource is completely exhausted in them. The mining speed in these locations is 1 unit. Gold per minute, that is two times faster than in the Gold mines.

To get 1 unit. Gold in the locations "Goldfields" and "Gold of the Gods", you need 1000 units. carrying capacity.

Vikings War of Clans: Jarl Information

In the "Profile" tab in the Palace building, you can change personal information: your name, avatar, image of the Hero and the name of the city. For this you will need special items.

To change the game name, in the "Profile" tab, click on the "Change Name" button, then enter a new one and click "Apply."

For a successful name change, the subject "Name change" is required. If you do not have it, then the Buy and Apply button will be displayed instead of the Apply button.

To change the avatar, in the "Profile" tab, click on the "Change Avatar" button, then select a new one from the proposed options and click "Apply."

For a successful avatar change, the "Change Avatar" item is required. If you do not have it, then the Buy and Apply button will be displayed instead of the Apply button.

To change the image of the Hero, in the "Profile" tab, click on the "Hero" button, then on the "Image" icon, select a new appearance from the proposed options and click "Apply." To successfully change the image of the Hero, the subject "Change of the Hero’s Appearance" is required. If you do not have it, then the Buy and Apply button will be displayed instead of the Apply button.

To change the name of the city, you need to click on the "Change name" button in the "Profile" tab, then enter a new one and click "Apply."

To successfully change the name of the city, the subject "Rename the city" is required. If you do not have it, then the Buy and Apply button will be displayed instead of the Apply button.

Vikings War of Clans: Jotunheim

Description. Jotunheim is a world of eternal ice, ferocious beasts and giants. Moving to it during the legendary Competition, you can take part in the Battle of the Throne and fight with the Monsters of Jotunheim for trophy chests.

How to go to Jotunheim? Jotunheim is not displayed on the Map of the Kingdoms, and you cannot go to it through a search by the number of the Kingdom. There are five ways to see the Jotunheim Map.

The first three are relevant only during the Battle of the Throne!
  1. Open the "Events" window, go to the "Competitions" tab, select the "Battle for the Throne" Competition.
  2. Open the "Events" window, go to the "Invaders, Perfumes and Bonuses" tab.
  3. Click on the "Battle for the Throne" Competition icon on the World Map.
  4. Click on the Jotunheim icon on the Kingdom Map.
  5. Click on the Jotunheim icon in the Game Menu.

Jotunheim competition. The legendary Battle of the Throne Competition is the main event in Jotunheim.Within two days you can capture the Throne of Jotunheim, the central Fortress of the world of eternal ice. If you manage to hold the Throne longer than other Yarls (the time of all attempts is summed up), you will become the Ruler of Jotunheim and get unique trophies and privileges.

In the Clan Hold Throne Competition, you and your co-clan members need to score points while holding the Throne of Jotunheim. Any Jarl who has moved his city to the world of eternal ice can take part in this Competition. To do this, you must have a Palace of 21 levels or higher. In the "Jotunheim Massacre" competition (in both personal and clan), you can earn points by destroying enemy warriors. In the personal Monster Destruction Competition, points are awarded for battles with the Troll and the Servant of Aegir.

Monsters of Jotunheim. Jotunheim monsters are special Invaders and Spirits that live only in Jotunheim.

Jotunheim monsters have no levels and have a lot of health. After their destruction, resource locations do not appear. To attack the Monsters requires the learned Knowledge "Discovery of the Invaders I" and "Discovery of the Spirits I". The troll and Servant Aigir cannot be found using the Navigator, but it can be found using the minimap. Bonuses that apply to Invaders / Spirits also apply to Jotunheim Monsters. The troll and Servant Aigir always appear in certain places. You can view information about Monsters in the "Events" window.

Attack the Monsters of Jotunheim during the legendary Battle for the Throne Competition and get special Chests that come in 8 types and 6 levels. The stronger the blow, the richer the trophies. For destroying the Monster you will earn Chests of all kinds.

Vikings War of Clans: World Map

World Map Objects

1. Your city. From your city you send soldiers to various campaigns. The marker above the city shows its current level, which is equal to the level of the main building - the Palace. Your city is indicated by a blue marker.

2. Cities of other Jarls. Foreign cities can attack, storm, send spies there. If the Peace Agreement is activated in the city, then you can find out the time of its validity by applying the item "Guardian Bribe". Reinforcements and caravans with resources can be sent to the city of Soklanovets. The enemy city is indicated by a red marker, the city of Soklanovets by a green marker.

3. Wastes . Places to which the Jarls can transfer their cities.

4. Resource locations . Locations that periodically appear on the World Map that can be captured and mined in them. The marker above the location shows its level, the higher it is, the more resources in the location and the faster the mining process. If you send a squad to a location that is already occupied by another Jarl, then your troops will enter the battle. The winner will gain access to the location and will be able to proceed with the extraction of resources.

5. Invaders and Uber Invaders . These are unique opponents that periodically appear on the World Map.Only the Hero can attack the Invaders. As a reward for the attack, you get resources, stones, bonuses, as well as ordinary and special materials from which the Hero’s items are created. On the World Map, all Invaders are marked with a red marker.

6. Lair of the Invaders and Uber Invaders . These are resource locations that appear after the destruction of the Invaders and Uber Invaders. When mining in these places, you have a chance to get one of the materials of the Invader.

7. Perfume . Mystical opponents periodically appearing on the World Map. You can cast out Spirits with the help of the Shaman and receive valuable objects, resources and fragments of runes as a reward. The Spirit Level Marker on the World Map is purple.

8. Refuge of the Spirits . Locations that appear on the World Map after the expulsion of Spirits. They store resources and fragments of runes. The level of location corresponds to the level of the exiled Spirit.

9. Clan Citadels. Special cities that are built by the Clans. Inside the Citadel, you can build special buildings, study additional Knowledge, and also produce unique resources necessary for further development. Around the Clan Citadel is the Valley of the Asses. If Clan members place cities in this territory, they will receive additional bonuses.

10. Fortresses . These are special locations on the World Map, which include the Place of Power, the Throne of Jotunheim and the Tower of Fury. When capturing and defending Fortresses, unique bonuses for damage, defense and health of troops may apply. The conquest and retention of these locations gives special rewards.

11. Millennial forest. The area around the Fortress "Place of Power". In the Millennium Forest there are resource locations, Level 6 Invaders and Uber Invaders. Jarls can carry their cities here with various items.However, it is worth remembering that in case of unsuccessful protection, the city from the Millennial Forest will be transferred to a random point on the World Map.

In addition to objects on the World Map, Campaigns are displayed - units sent to attack or to espionage, reinforcements and caravans. Warriors always choose the shortest path and go in a straight line. On the World Map, all trips are highlighted graphically. Your units have the following color codes:

  1. The attacking units are red;
  2. Reinforcements are blue;
  3. Caravans are green;
  4. Spies are purple.

Units of enemy Jarls going to your city are also marked in red, but in a lighter shade. Units that do not belong to you are marked in gray on the World Map. Any Jarl can see all the campaigns on the World Map, except for espionage, but outwardly they all look like military units (a ring with five soldiers). The exceptions are trips to the Invaders, Uber Invaders and Spirits, represented by the image of a Hero or Shaman. Only the Jarl who sent him can see the movement of the spy squad.

Landmarks . Special tags that you put near the objects you need. You can mark any place on the World Map as a landmark. This is done by clicking on the button with an asterisk in the location information window.

If the marked location has changed its location, the landmark will remain at the same point and will not move with the location.

You can view, edit and delete landmarks at any time. To do this, go to the World Map and click on the scroll icon at the top of the screen. The "Landmarks" window shows all the landmarks you have placed. By default, 25 landmarks are available to you. If necessary, their number can be increased with the help of the item "Additional landmarks", which you will find in the "Bonuses" section in the Item Store.

You can send landmark coordinates to chat. To do this, click the "+" button in the chat window (or in the personal message window) and select the landmark you want to share. Sent coordinates are highlighted and underlined, clicking on them, you will immediately go to the marked location.

There is another way to share the coordinates: click on the special button in the form of an arrow in the object window on the World Map and select the desired chat. The Kingdom number is automatically added to the coordinates from the Kingdoms, and the name of the world is added to the coordinates from Jotunheim. You can send location coordinates:

  1. To the chat of the native Kingdom, to the chat of your Clan;
  2. To the chat of a foreign Kingdom where you are located (appears if you have moved to an enemy Kingdom during a global Competition).

The Clan Leader during global Competitions can send location coordinates to the Leaders Chat.

Navigator Icon . Opens the Navigator tab in the sentinel building window. The sentinel is responsible for timely notification of attacks on your city and allows you to search for objects on the World Map.

Coordinate transition icon. Using the panel at the top of the screen (next to the Navigator) you can go to the desired point on the World Map by specifying the coordinates. Enter your X and Y metrics and click Go.

Hiking icon. If you sent the soldiers on a campaign, the corresponding icon appears, which indicates the number of active campaigns. Click on it to see detailed hiking information.

Garrisons Icon. If your troops are extracting resources in locations or have been sent as reinforcements to other Yarlam, an appropriate icon appears, which indicates the number of garrisons. Click on it to view detailed information about the garrisons.

Assault Icon. After the Storm was organized in the Clan, all the clan members on the World Map have a corresponding icon (in the lower right corner, under the "Events" icon), which indicates the number of active Storms. If only one Assault is created, then clicking on the icon will open a window with detailed information about this Assault. If several Assaults are created, a window with a list of Assaults opens. The icon disappears after the end of all the assaults.

Active Global Competition Icon. During global Competitions, an icon for quick access to the current Competition and a timer showing the time until its completion appear on the World Map. By clicking on the icon, you will find yourself in the "Events" window, where you can see information about the active global Competition.

Jotunheim icon. During the legendary Battle for the Throne Competition, the Jotunheim icon appears. It serves as a quick access to the world of eternal ice.

Kingdom Map Icon. To see all the Kingdoms, click on the icon and open the Map of the Kingdoms. It contains the following information:

You can find the desired Kingdom by its number in a special search box. You can see the World Map of any Kingdom.

Mini map icon . Clicking on it opens a special World Map mode with a schematic display of the most important objects.

The minimap displays:

  1. Fortresses - Place of Power, Tower of Fury, Throne of Jotunheim.
  2. Locations - zones of resource locations on the World Map.
  3. Landmarks are special marks that you put on the World Map.
  4. Soklanovtsy - the city of Yarlov from your Clan.
  5. Enemies are cities of enemy Jarls (only during the Clash of Clans Competition).
  6. Monsters are special Invaders and Spirits in Jotunheim.

Also, your city is shown on the mini-map, and if you are in your native Kingdom, then the Clan Citadel. With the help of filters you can configure the display of objects on the minimap. You can apply multiple filters at the same time.

If you click on an object on the minimap, the World Map will open and you will go to the point by the corresponding coordinates. The minimap is updated upon opening, but no more than once per minute.

The minimap icon is displayed only if you are viewing the Kingdom in which your city is located.

Other items in the World Map window. At the top of the screen is a resource panel, the amount of your Gold is displayed on the right, and a little lower are icons for quick access to profitable offers, boosts and the "Events" window.

If you are moving away from your city in search of a target, then the "Return Home" icon appears on the World Map. It indicates the distance and direction in which to move in order to return. By clicking on this icon, you will immediately find yourself at your city.

Vikings War of Clans: Quests

Quests.Quests are special tasks for which you receive rewards. There is a marker on the quest icon showing the number of completed quests and earned Chests with rewards. A panel is attached to the icon, which indicates the status of the current recommended quest:

Only one recommended quest is always shown. If you have completed all such quests, then the panel disappears.

Pay attention to the button for minimizing / maximizing the panel (arrows). The status of the panel is saved. For example, if you minimize it, the next time you enter the game, it will be displayed in a compact form.

Normal Tab The "General" tab consists of 5 sections:

  1. Recommended - quest, the most relevant at the moment;
  2. Completed - a list of completed quests;
  3. Warrior training - quests for training soldiers of a certain shooting range and type;
  4. Construction - quests for the construction or improvement of buildings;
  5. Learning Knowledge - quests for learning Knowledge.

Selecting one of the quests from the list will open the "Quest Description" window. In it you can familiarize yourself with the reward and click on the "Start" button.

After completing the quest, do not forget to pick up the reward. To do this, in the "Completed" section of the "Normal" tab, click on the "Pick up" button. The reward for the quest is usually resources, Power points, experience points for the Hero and Shaman. Quests can be of three types:

  1. Construction and improvement of buildings (except for the Workshop, Military Block, Hall of Sacraments, Workshop Runes, Bastion of the Valkyries and the Sanctuary of Ases);
  2. Training of soldiers of I-III shooting galleries;
  3. The study of knowledge in the categories of "Economic", "Military", "Espionage", "Training", as well as the Knowledge "Discovery of the Invaders I".

New quests appear after completing the previous ones.

Tabs "Daily", "Weekly" and "Monthly". Daily, weekly, and monthly quests are additional task lists that are generated every 24 hours, 7 days, or 30 days, respectively. Complete these quests to earn special points on which the value of your reward depends - special Chests with items.

The number of chests you can get per day is limited. Do not forget to collect rewards from the Chests - pay attention to the markers that are displayed on the tabs "Daily", "Weekly" and "Monthly".

Opening the tabs, you will see:

  1. Time to update the list of quests and reset points;
  2. A chain of control points that reflects the number of points earned and chests with rewards;
  3. List of quests.

The icons of the control points are depicted in the form of Chests indicating the number of points required to obtain them.

List of quests. The peculiarity of this list is that it is updated every 24 hours / 7 days / 30 days. The exact update time is tied to the moment you first enter the game. By completing these quests, you earn special points and get reward chests. After updating the list, the accumulated points are reset and they must be earned again to get new trophies. You can complete several quests at once and in any order. All quest sets and rewards for them are available for Yarlov of any level.

The complexity of the quests depends on the level of the Jarl Palace, but they are updated only after the timer expires. Let’s say you started doing weekly quests with a Level 15 Palace. The next day you upgraded the Palace to level 16, however, you will continue to complete quests provided for level 15 and receive appropriate rewards. The list of quests and rewards will be updated after 7 days.

Glasses and Chests. Points for completing quests are awarded automatically and then added up. When you accumulate a certain number of points, you reach the milestone and get a chest with a reward. To see the list of trophies and pick them up, you must click on the icon of the control point. In the window that opens, you will also find information about the Brotherhood of the North, which you can join to receive additional rewards. After reaching any milestone, the points earned do not disappear, but continue to accumulate so that you can get to the next Chest.

When you reach the last control point, the set of points stops and resumes after updating the list of quests. For each next checkpoint you get a more valuable chest. Along with updating the quest list, rewards chests are also updated. All points you earned and chests disappear, and to get new you need to complete the quests that have appeared.

If the control point is not reached, then the required number of points is indicated on the icon. If you have reached a milestone, but did not pick up a reward, the icon will be highlighted. If you have already taken the chest for reaching the control point, then its icon is marked with a special marker - a green tick.

Vikings War of Clans: Clans

Description.Jarls are united in alliances - Clans, in order to receive additional opportunities for the development of their cities and the strengthening of military power. Soklanites send each other resources (Food, Wood, Iron, Stone and Silver) and reinforcements for the defense of cities, and also participate in Assaults - joint attacks on other Yarls.

Having entered into an alliance, the Yarls can complete clan Tasks, purchase items in the Clan Store for Loyalty points, participate in clan Competitions and receive various rewards and Gold.

In addition, Clan members join forces to build the Citadel, which gives them many advantages: bonuses of the Valley of Ases, the ability to create special things for the Hero, and more.

Joining the Clan. All Clans of the Kingdom are presented in the "List of Clans" tab. To find a suitable Clan, you can use the search bar and filters. There are two types of Clans: open and closed. Anyone can join the open clan. To get into the closed Clan, you need to receive an invitation or apply and wait for it to be approved by the Elder or Leader.

After joining the clan, you can:

  1. Complete clan assignments;
  2. Participate in assaults, legendary, global and clan competitions;
  3. Help the clan members;
  4. Shop at the Clan Store.
You cannot leave the Clan or expel anyone from it within 24 hours after joining. You cannot join the Clan if you left it less than 24 hours ago.

For completing clan quests and helping clan members you get Valor Points and Loyalty Points. Valor Points allow the Leader and Elders to purchase items in the Catalog, after which Clan members can purchase them in the Clan Store for Loyalty points.

Each member of the Clan is assigned one of five positions: Leader, Elder, General, Warrior, or Private. Positions provide Clan members with certain opportunities:

  1. Everyone except Private, can see the status of online / offline clan members.
  2. Elders have access to the Clan management menu, can purchase items in the Catalog and exclude members from the Clan, as well as study Knowledge and Drawings, build buildings and recycle resources in the Citadel.
  3. The leader possesses all of these capabilities, and also has the right to disband the Clan, fill out sections of the Charter, delegate his powers to the clan leader, build and destroy the Citadel.

If necessary, you can leave the Clan by clicking on the "Exit Clan" button in the "My Clan" tab.

Help to clan members. Each of the Clan members can be sent reinforcements to his city as a unit squad. In addition, you can send him a caravan of resources. You can also exchange personal messages with any member of your union - this allows you to quickly find out who currently needs military or economic assistance. All these actions can be performed on the "Clan Membership" tab in the "Clan" menu. Click the "Action" button opposite the required player and do one of the following:

Moving caravans with resources between the cities of Yarlov of one Clan takes no more than an hour, even with a very large distance between them.

The creation and dissolution of the Clan. The Jarl can create his own Clan and lead it. For this, the player must not be a member of any of the existing unions. By clicking on "Clan", select "Create Clan". Here you need to choose the long and short name of the Clan, as well as its coat of arms. The type of set (closed or open) is determined after the creation of the Clan.

The Jarl who created the Clan automatically becomes its Leader. If you subsequently need to leave the Clan that you created, you can do this by disbanding the union. You can disband the Clan in the "Office":

In addition, the "Management" makes it possible to transfer power to another member of the union. By transferring power to another member of the Clan, you can leave it without disbanding.

Clan Charter. Clan Charter is a set of rules necessary for the internal use of the Clan. Access to the Charter is available only to members of the Clan.

In the "Management" tab in the "Clan Charter" paragraph, the Leader places the information, in his opinion, necessary. There can be up to 10 sections, each of which contains certain information. For example, information about the rules of the Clan, its strategy, the rules for the participation of clan members in the Competition, requirements for obtaining posts and other important information.

In case of changes in the Charter, all members of the Clan receive a system alert.

Vikings War of Clans: Materials

Materials In the Forge, you can create items of the Hero and Shamans. For this, materials are needed. There are two types of materials:

  1. Standard.
  2. Special.

How to get standard materials? Receive standard materials as a reward:

Also you can get Chests of materials:

How to receive special materials? To receive special materials:

Special materials are used to create Invader items that give more bonuses than standard items. You can find out what materials you have in Kuzna. To do this, go to the "Warehouse" tab and go to the "Materials" section.

Types of materials. All materials vary by type. The better the quality of the material, the more bonuses the thing created from it will give. There are six types of materials:

  1. Second-rate.
  2. Ordinary.
  3. Fancy.
  4. Rare.
  5. Epic.
  6. Legendary.

Material quality is indicated by color.

The combination of materials. Materials of all types, with the exception of the legendary one, can be combined and materials of higher quality can be obtained. To proceed to combining, you need to go to the "Materials" tab in the Forge. In the center of the window is shown the material that will be obtained after combining four identical materials of the same quality, located in slots nearby. For example, when combining four Diamonds of second-class quality, you will receive one Diamond of ordinary quality.

The combination of materials occurs instantly, without the cost of resources and gold. If you have less than four identical materials, then empty slots are highlighted in red. This means that combining is currently not possible.

Varieties of combination. Depending on the amount of materials available, the following actions are available to you:

In conventional combining, you create one material by clicking the Combine button. Group combining facilitates the process of creating multiple materials. Pressing the "Combine" button opens a window in which you can set the desired number of units of material for combination. For example, if you have 12 Diamonds of unusual quality, you can select the amount of materials using the slider and immediately get up to three Diamonds of rare quality.

Vikings War of Clans: Place of Power

Place of Power. The Place of Power is the Fortress, which is located in the center of each Kingdom. Members of the Clan who seized and held the Place of Power receive special bonuses and privileges.

The place of Power is surrounded by the Millennium Forest. It contains resource locations, level 6 Invaders and Uber Invaders. Jarls can carry their cities here with various items. However, it is worth remembering that in case of unsuccessful protection, the city from the Millennial Forest will be transferred to a random point on the World Map.

Capturing and holding a Place of Power

A Power Place can have three statuses:

  1. Open,
  2. Siege,
  3. Under protection.

1. Status "Open". This status is valid until one Clan is the first to bring its soldiers to the Fortress or knock out the troops of another Clan that are already in it. The fortress regains the status of "Open" after the expiration of the status of the status "Under protection", as well as if the Clan that owned the Place of Power was disbanded.

As soon as a Clan occupies a Place of Power, it receives the status of "Siege".

2. The status of the "Siege". From this moment, a timer starts, counting 3 hours, during which the Clan must hold the Place of Power. Clan members can send reinforcements there, but no more than 50 units, as there is a limit on the maximum number of reinforcements and soldiers who can stand on the defense of the Fortress.During the Siege, all Jarlos from other Clans can attack the Place of Power and send spies there. If in 3 hours no one has displaced the troops of the Clan, located in the Place of Power, then it gains the status of "Protected". If the attackers were able to defeat the defenders of the Fortress, then the siege status timer again starts a three-hour countdown.

3. Status "Protected". The place of the Force gains the status of "Under protection" only if the Clan that captured the Fortress was able to hold it. The "Protected" status is valid for 24 hours. At this time, you can’t attack the Place of Power, so the troops sent to the attack before the status of "Under the Protection" are deployed and go back to the city. If the units that arrived at the Place of Force are friendly (that is, belong to a clan member), they stand in defense of the Fortress as reinforcements.

After 24 hours, the Place of Power again receives the status of "Open" and is in it until the troops from the other Clan knock out the defenders of the Fortress. In battles for a Place of Power, it is important to know the following:

  1. Boosts stop working when they expire, even if you are in the Fortress. Follow the boost timers, otherwise you may lose the battle.
  2. You can extend the ending boost or activate a new one, without waiting for the troops to return after the attack on the Force Place.
  3. You cannot capture the Place of Power unless you are a member of the Clan.
  4. During global Competitions, you can attack the Strength of the enemy Kingdom and get points for killing the soldiers there, but you won’t be able to capture it.

Bonuses and Titles. The leader of the Clan that owns the Place of Power becomes Konung. As long as the Place of Power has the status of "Open" or "Protected", it gives bonuses every 24 hours: 10% of the Silver reserves of all the Leaders of this Kingdom and 20,000 Valor points.

Also, the Konung and the Elders of the Clan holding the Place of Power are given the opportunity to assign any of the 25 Titles to any Jarl in the Kingdom. These Titles are valid for 15 minutes, 1 hour or 3 hours, after which they can be reassigned to other Jarls. Titles are positive and negative. The first ones improve certain characteristics of the Yarlov, the second ones worsen.

Titles cannot be revoked or reassigned. Titles are removed ahead of schedule if another Clan seizes the Place of Power. You cannot give one Title to several Jarls at once.

Information about the assigned Title can be viewed in the Jarl information window. The title is indicated by a special icon near the avatar.

The King and the Clan Elder cannot simultaneously assign the same Title to different Jarls or assign several Titles to one Jarl.

Reports of battles for the Place of Power. The Jarl, who has seized the Place of Power, as well as the Leader, Elders, and all the clan members who sent reinforcements, receive a report on the successful defense. It contains general information about the battles that occurred during this period of time. In addition, there are several additional situations in which the report on the protection of the Place of Power comes instantly:

  1. The troops defending the Place of Power suffered significant casualties;
  2. After the attack on the Force Place, one or more slots for reinforcements were freed;
  3. The troops defending the Place of Power could not hold the location and were knocked out of it.

If one of the above situations occurs, you will immediately receive a report on the successful or unsuccessful defense of the Place of Power. If within 30 seconds there was not a single battle in the Place of Power, then the report will not come. If you successfully attack the Strength of Alone, you will find information in the report:

With a successful attack of the Strength in the Sturm, you will find in the report information:

When defending a Place of Power from attacks, espionage and assaults, you will find information in the report:

In the section "Clan Participant Battles" you can find all reports about the battles of the clan members, except for battles with the Invaders, Uber Invaders, Spirits and Monsters of Jotunheim.

Vikings War of Clans: Power

Power. Power is a universal indicator by which the achievements of all Jarls are compared. On the basis of Power ratings are formed Yarlov and Clans.

Power Points are awarded for various actions:

  1. Construction and improvement of buildings,
  2. Learning Knowledge.
  3. Quests.
  4. Training and improvement of warriors,
  5. Strengthening Asses,
  6. Level Up Hero and Shaman.

To view detailed information about your Power points, open the "Power" section in the "Statistics" tab in the Palace building. If you click on the icon with the Power indicator in the upper panel on the city screen or on the "Ratings" item in the Menu, you will open the ratings window. In it you can see:

Place in the rating is determined based on the current indicator of Power. It can both increase and decrease. If, for example, several of your soldiers were killed, then you will lose the amount of Power that they brought to you.Clan Power is the sum of the points of the Power of all members of the Clan and the Power of the Citadel. To increase the Power of the Citadel, build and improve the buildings in it and study the Knowledge in the Shaman’s Abode. In accordance with the Power indicator, Clans are allocated to Leagues in Competitions.

You can start the construction of the Citadel only if the Power of the Clan members in total reaches 100M. And to take part in the global Clash of Clans Competition, Clan members must have at least 5M of power.

Vikings War of Clans: Loyalty Reward

Loyalty reward. The loyalty reward is a special gift that you receive when entering the game every day. Its value is gradually growing. On day 30 you can get the maximum reward, but the chain will break if you do not pick up the reward at least one day in advance. Having taken the reward for 1 day, you can familiarize yourself with the rewards that are given for the following days - up to 30. On day 31, the progress is reset and you again receive the reward for 1 day. Loyalty rewards can be collected in two ways:

  1. Click on the "Loyalty Reward" icon located above the bottom control panel.
  2. Open the "Menu" section and click on the "Reward for entry" icon.

The loyalty reward may include accelerations, resources, Gold, etc. Moreover, the reward for each next day will be more significant than for the previous one. In the "Loyalty Reward" window, you can see the table in which there are icons with day numbers (from 1 to 30). The icon for the current day is highlighted. If you have already received a reward for the current day, then it is marked with a special green marker. The icons of previous days for which you took the reward are marked in the same way. All the following days are not highlighted in any way and are displayed in the usual color. By clicking on the icon of any day, you can see the list of awards.

Vikings War of Clans: Camping

With the help of campaigns, such actions as espionage, attack, sending resources and reinforcements are implemented. Odin’s Temple allows you to make campaigns, as well as monitor the movement of all your troops.

The campaign is led by a Hero and / or Shaman. The presence of a strong leader improves the results of a battle during an attack or espionage and the combat characteristics of soldiers in reinforcements, and also increases the carrying capacity when robbing. To send a Hero and / or Shaman on a campaign, check the box for selecting troops opposite the image of the Hero and / or Shaman. A campaign can be made without a Hero and / or Shaman (for example, if the Hero / Shaman at this time is in another campaign or in reinforcements).

For a campaign you need at least one warrior - you cannot send only leaders to a campaign. Exceptions: the Hero attacks the Invader and Uber the Invader alone, and the Shaman expels the Spirit. You can select the warriors manually or click on the "Select All" button, and then all the troops that are in the city will go on a campaign. If the number of troops in the city exceeds the maximum allowable number of troops in the campaign, the troops will be selected in equal proportions.

In order to be able to make several campaigns at the same time, as well as increase the number of soldiers in each of them, it is necessary to improve the Odin Temple. You can choose the location in respect of which espionage or attack will be carried out, as well as sending reinforcements or a caravan, in the following ways:

  1. Choose a location on the World Map;
  2. Choose a location in the Navigator (sentinel building);
  3. Select a location from the "Landmarks" list;
  4. Select Jarl from the list of your Clan (to send reinforcements or a caravan).

The campaign can be accelerated by accelerations.

Reports on the results of trips come to the post office. If you are a member of the Clan, you can share the following types of military reports with members of your union:

  1. Attack;
  2. Espionage;
  3. Protection;
  4. Storm;
  5. Attack of the Invader and the Spirit.

To do this, open the desired report and click on the button with the "Share" icon.

If you successfully attacked a resource location, it produces resources . Be careful: at this time, other Yarls may attack the location.

Another city may be surrounded by a protective halo. This means that the Peace Treaty is in force in relation to it, and you cannot conduct reconnaissance or attack this location until the end of the contract.

When making an attack on a city below level 6, you will not be able to receive trophies in the form of resources even in the event of a successful attack.

Vikings War of Clans: Items

Items

Items are used for different purposes. With the help of them, you can move the city to any place on the World Map, move to other Kingdoms, securely obtain resources, find out the duration of the Peace Treaty in an enemy city and much more. The "Items" icon is located at the bottom of the screen, clicking on it opens a corresponding window in which there are two tabs. In the first is the Item Store, in it you can purchase resources, boosts, accelerations, and more.All items purchased and received for various actions are displayed in the second tab "My items". In both tabs, all items are divided into sections.

Section "Treasures". Here are various Chests with items. The number of items depends on the type of chest (regular, large, huge) or on its level. Examples: "Hero’s Experience, regular Chest", "Shaman’s Power Chest, level 1". There are chests containing only one random material to create things. For example, one rare, epic, or legendary material drops from a chest of legendary materials. Also to the section "Treasures" include:

When you open a chest, it disappears, and the items in it appear in certain sections in the "My items" tab or in your inventory. For example, resources appear in the "Resources" section, and materials - in the corresponding section in the "Warehouse" tab in the Forge.

Resources tab. This section contains packs of resources and items that can increase the production and speed of extraction of resources, reduce the consumption of food by soldiers, and much more. Examples: "15,000 Foods", "Greed (Stone), 50%, 24 hours", "Great savings, 25%, 7 days", etc. In addition, there are items necessary for the construction and improvement of buildings, for study of Knowledge and Drawings: Bronze, Drawings of a warrior, Manuscripts, Totems, Obsidian, Nuggets, Coal, Precious dust.

Acceleration tab. A section that contains items that accelerate processes in the city or in the Clan Citadel, as well as hiking. For example: Acceleration, 1 minute, Accelerated Trekking, 25%, etc.

Bonus tab It displays items that affect military and economic indicators, as well as produce various game actions. Examples: "Activate VIP Status, 30 Days," "Knowledge Book, 100,000," "Great Movement," etc.

The tab "Military". This section contains items that affect various military mechanics, for example: Peace Treaty, 3 days, Guard bribe, Damage increase, 20%, 12 hours, etc.

Items to Move

The city of Jarl can be moved:

The Information tab in the Palace building indicates whether you have the opportunity to relocate to another Kingdom (using the Novice Moving item for a city with a Palace below level 6 or using the Drakkar item for a city with a Palace level 21 and above) . The shortcuts that moved to your Kingdom during the global Competition are highlighted in green.

The jarls that moved to another Kingdom after the announcement of the global Competition no longer participate in it. The points they earned before relocation are stored in the statistics of their former Kingdoms and Clans. Attacking these Jarls does not bring points to the participants of the Competition. Gharls that, during the Competition, relocated to another Kingdom using the Rookie Move or Drakkar item, do not automatically return when the Competition ends.

Relocation to another Kingdom is not possible if you are a member of the Clan, your warriors are on a campaign, are engaged in resource extraction in a resource location, or are in a reinforcement detachment. Available items to move are displayed in the "Bonuses" section of the "My items" tab. They cannot be applied from the Item Store or the My Items tab.

Moving . This item allows you to transfer the city to any place on the World Map (except for territories occupied by other cities, locations and water). It can be purchased at the Item Store for Gold, at the Clan Store for Loyalty points and as part of bank offers, as well as received as a reward for daily entry into the game. In addition, there is a chance to get this item by attacking the Uber Invaders. To move a city, open the World Map, select an unoccupied location and in the window that appears, click the "Apply" button.

Random move . An item that takes your city to a random point on a World Map. You can purchase it in the Item Store for Gold, in the Clan Store for loyalty points, or as part of bank offers.

Your city can be moved to a random point on the World Map for two more reasons: if it, being in the Millennium Forest, was attacked and defeated in battle, and if it was expelled from the territory of an alien Clan by decision of the Supreme Ting in the enemy Citadel.

With any accidental movement, the city cannot be in the area of ??the Assy Valley of an alien Clan. In the enemy Kingdom and in Jotunheim, you can also use the Move and Random Move items and transfer your city within the World Map.

Great move . With this item, you can transfer a city to another Kingdom during the global Competition. To do this, you must be a member of the Clan. The subject " Return " allows you to return from the enemy Kingdom to your native one before the end of the Competition. You can purchase Great Movement and Return in the Item Store for Gold, in the Clan Store for loyalty points or in the information window about the location in the enemy Kingdom. Clans in the Clan can also receive both items for free in the global Competition block in the "Events" window.

Any Jarl who is in the Clan has the right to move to enemy Kingdoms an unlimited number of times, as long as the Competition is active and there is the subject of "Great Displacement". To go to another Kingdom, you need to go to the World Map of this Kingdom, select a free location and use the subject "Great Displacement". After you go to enemy territory, in your native Kingdom, Ostov will remain in the place of your city - a special object that does not allow other Yarls to occupy your land. Your city will return to its original location upon completion of the Competition or when using the "Return" item.

If less than 5 minutes are left until the end of the Competition, then you will not be able to transfer your city.

Guide to Jotunheim . An item with which Clan-based Jarls can move to Jotunheim during the legendary Battle of the Throne Competition. The " Guide to Midgard " subject allows you to return from the ice world to your native Kingdom before the end of the Competition. To move to Jotunheim, you must have a Palace of level 21 or higher.

If less than 5 minutes are left until the end of the Competition, then you will not be able to transfer your city.

You can buy Explorer to Jotunheim and Explorer to Midgard in the Gold Shop, in the Clan’s Shop for Loyalty points, as part of bank offers or in the information window on the location in Jotunheim. Clans in the Clan can also receive both items for free in the block of the legendary Competition in the "Events" window. Go to Jotunheim with:

With Jotunheim open, select an available location and use the Guide to Jotunheim item. The conditions for using the Guide to Jotunheim and the Guide to Midgard are similar to the conditions for using the Great Movement and Return during global Competitions. After you go to Jotunheim, in your native Kingdom, Ostov will remain on the site of your city - a special facility that does not allow other Jarls to occupy your land. Your city will return to its original location at the end of the Battle of the Throne, using the Guide to Midgard or after 8 hours of inactivity in Jotunheim.

Beginner moving . With the help of this item you can once transfer the city to any accessible place on the World Map or move to another Kingdom, which will become your homeland. Using the Novice Move will not be available after upgrading the Palace to level 6 or after 14 days from the start of the game. This item is given to each Jarl at the beginning of the game; you cannot purchase it in another way. The newbie’s move is located in the "Bonuses" section of the "My Items" tab.

To move a city, open the World Map, select an unoccupied location and in the window that appears, click the "Apply" button. Similarly, you can move to another Kingdom, for this you must first go to the Map of the Kingdoms and select the desired Kingdom.

Beginner Movement can only be used for relocation while in the home Kingdom.

Drakkar . An item necessary for relocation to another Kingdom, which will become your homeland. Use of the Drakkars is available from level 21 of the Palace. You can purchase them as part of bank offers. To relocate to another Kingdom, the following conditions must be met:

The number of Drakkars required for relocation depends on what place you take in the ranking of Power in the selected Kingdom. The higher your position, the more items you need. Use Drakkara wisely: the relocation feature will only be available again after 30 days from the last application.

Building Items

With the help of special items you can build and improve buildings, as well as demolish them if necessary.Building items cannot be used from the Item Store and the My Items tab.

Warrior’s drawing . An item necessary for the construction and improvement of the Military Block. It can be purchased at the Clan Store for Loyalty points and at the Gold Item Store. There is also a chance to find Warrior’s Blueprint in Loki’s Chest.

Bronze. The item that is needed to improve buildings from level 27 to 31. You can earn it by completing your personal Tasks, purchase it in the Clan’s Store for Loyalty points or as part of bank offers, as well as get it for an Uber Invader attack. The probability of a Bronze drop is affected by Hero Skills, learned Knowledge, equipment and boosts that increase the Hero’s combat performance in the fight against the Invaders.

Nugget. Item for improving buildings from 32 to 35 level. It is awarded as a reward for reaching milestones in the Competition and for prizes in the ratings of the Asgard League. Also, the Nugget can be purchased as part of bank offers or can be found in the Chests of the Gods, which are dropped for resource extraction in the "Gifts of the Gods" locations of levels 8 and 9.

Torch . An item with which you can instantly demolish an unnecessary building in the city. It can be purchased at the Item Store for Gold, and can also be rewarded for attacking the Invaders and for entering the game daily.The number of available Torches is displayed in the "My Items" tab, in the "Bonuses" section.

Knowledge Items

To study some of the Knowledge in Oracle, special subjects are needed.

Totem. The subject necessary for the study of Knowledge in the category "Troops of VI shooting range." It can be obtained for achieving milestones in the Competitions and for winning prizes in the ratings of the League of Generals, the League of Masters (in clan Competitions) and the League of Odin (in personal Competitions).

Obsidian. With the help of this subject, the Knowledge of the category "Troops of Tier VII" is studied. It is awarded as a reward for reaching milestones in the Competition and for prizes in the ratings of the Asgard League. Obsidian can also be found in the Chests of the Gods, which are dropped for resource extraction in the "Gifts of the Gods" locations 8 and 9.

Manuscript . The subject that is needed to study some of the Knowledge in the Oracle. It can be obtained by completing personal quests, or purchased in the Clan’s Store for loyalty points. In addition, there is a chance to knock out the Manuscripts from the Uber Invaders, the probability of their loss depends on the Hero Skills, the knowledge, equipment and boosts that increase the hero’s combat indicators in the fight against the Invaders.

All of the above items can also be purchased as part of bank offers. The totems, Obsidian, and Manuscripts that you have are displayed in the Resources section of the My Items tab. They cannot be used from the Item Store and the My Items tab.

Items for Clan Citadel

Using special items, you can study the Drawings of special things in the Armory Guild, build and improve the Clan Citadel and the buildings in it, study the Knowledge in the Shaman’s Hall, expel the Jarls from the Valley of Ases and much more.

Coal Subject required to study the Drawings for Special Items in the Armory Guild. It can be obtained by attacking the Uber Invaders, purchased in the Clan Store for Loyalty points, or found in Loki’s Chest. Unlike many other items, Coal in the Clan Store is always and in unlimited quantities. The leader does not need to buy it for Valor points.

In addition to Coal, to study the Drawings, we need recycled resources: El, Timber, Steel, Plates, Torii. Coal is sent to the Clan Citadel Vault using the Market. The weight of one item is 1 unit. carrying capacity. Tax when sending Coal is not charged. The amount of Coal in the Clan Citadel can be viewed in the Resource Storage, in the "Resources" tab. All the coal you have is displayed in the "My Items" tab, in the "Military" section.

Print . Item to expel Jarls that are not in your Clan from Asa Valley. Seals are available at the Gold Item Shop, Clan Shop for Loyalty Points, or as part of bank offers. You also have a chance to get these items by attacking the Uber Invaders. Having a sufficient number of Seals, you can select the city of Jarl, located in the area of ??influence of the High Thing, and in the window that appears, click on the "Exile" button.

The city will be moved to a random point on the World Map (but not to the Millennium Forest and not to the territory of other Clans). With an increase in the level of Ting, the area of ??its influence increases, within the limits of which it is possible to exile objectionable Jarls. The number of all Seals you have is displayed in the "My Items" tab, in the "Military" section.

Scrolls . Special items necessary for the construction and improvement of the Clan Citadel and the buildings in it, as well as for the study of Knowledge in the Shaman Hall. Scrolls can be purchased at the Clan Store for Loyalty points. In addition, you have a chance to get these items for the attack of the Uber Invaders. The probability of their loss is influenced by Hero Skills, learned Knowledge, equipment and boosts that increase the Hero’s combat performance in the fight against the Invaders. Resources and Scrolls for the construction of the Citadel are stored in the city of the Leader. Clan members send them using caravans.

In the event of an attack on the city of the Leader, the Scrolls remain intact. After the construction of the Clan Citadel, the Scrolls must be sent to the clan building - the Storage of Resources. The weight of one Scroll is 1 unit.carrying capacity. Tax when sending Scrolls is not charged. Information about the resources and Scrolls collected for the construction of the Citadel are displayed in the "Clan" window, in the "Clan Citadel" tab. The amount of all the Scrolls you have can be found in the "My Items" tab, in the "Resources" section.

All of the items listed above are not applicable from the Item Store and the "My Items" tab.

In the "My Items" tab, in the "Bonuses" section, there are "Clan Rename" and "Clan Emblem Change" objects, with which you can change the name and emblem of the Clan. Only the Elders and the Leader of the Clan can do this. Also in the section "Bonuses" there is the subject "Rename the Clan Citadel" - applying it, the Leader can change the name of the Citadel. Other members of the Clan can use the items "Acceleration for the Citadel", with the help of which any process running in the Citadel is accelerated.

Items for the Hero

With the help of special items you can increase the Hero’s experience, increase his energy, drop Skill points, activate Sets and much more.

Book of knowledge . Subject to enhance the experience of the Hero. Having received the necessary amount of experience, the Hero proceeds to the next level. In total, the Hero has 70 levels. To enhance the Hero’s experience, open the information window about him in the Warrior’s Hall, click on the blue circle in the lower left part of the window and use the Knowledge Books. The required number of items will be automatically deducted from the "My items" tab. Knowledge Books can also be used directly from the Item Store.

You can always increase the Hero’s experience by completing Quests and quests, building and improving buildings, learning Knowledge, attacking the Invaders and destroying enemy warriors.

The knowledge book is available in the Gold Item Store, in the Clan Store for Loyalty points, and as part of bank offers. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

The key of the Hero . An item that allows you to increase the level of the Hero from 61 to 70. The keys of the Hero can be purchased in the Clan Store for loyalty points or as part of bank offers. You also have a chance to get a Hero Box containing Knowledge Books and / or Hero Keys. To do this, attack the Uber Invaders and Monsters of Jotunheim or get resources in bonus locations "Gifts of the Gods" of levels 8 and 9. The number of Hero Keys that you have is displayed in the "My Items" tab, in the "Bonuses" section. The caskets of the Hero can be viewed in the same tab, in the "Treasures" section.

Second chance . An item with which you can reset Hero Skills points and redistribute them. Hero skills give additional bonuses to a number of important parameters that affect the combat performance of troops led by the Hero and the economic characteristics of the city. To reset Hero Skills, you need to open the "Hero Skills" tab in the Warrior’s Hall, click on the "Reset Skills" button and apply the Second Chance.

The item is available in the Gold Item Store, in the Clan Store for Loyalty points, and as part of bank offers. You can also get a second chance by attacking the Uber Invaders. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Memory Points . An item that allows you to increase the number of Memory Points. They are necessary to open new Seth Hero slots. A set is a saved set of Skills and Hero items. To open a new Set slot, you need to go to the Warrior’s Hall, go to the "Hero Sets" tab, click on the "Open" button and fill in the missing number of Memory points with the specified item. Memory Points are available in the Gold Item Shop. This item can also be obtained as a reward for completing milestones in the Battle of the Kingdoms Global Competition. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Activation of Seth Hero . An item with which you can activate the Hero Set. To activate the Set, you need to go to the "Hero Sets" tab in the Warrior’s Hall, select the Set, click on the "Activate" button, and then apply the specified item. You can purchase Set Hero Activation in the Item Store for Gold and as part of bank offers. In addition, an item can be obtained for completing milestones in the global Battle of the Kingdoms Competition.The number of items you have is displayed in the "My items" tab, in the "Bonuses" section.

You cannot activate a Set that is identical to the current one. If the Hero is on a campaign, the activation of Set is also unavailable.

Energy of the Hero . Item for increasing the energy of the Hero. It is needed to attack the Invaders and Uber Invaders. The stronger the Invader, the more energy it will take to attack. The base amount of Hero energy is 1,000 units, the maximum possible is 500,000 units. Using the item "Hero Energy" gives a temporary effect. For example, before sending the Hero into battle, you increased his energy supply from 1,000 to 100,000. Destroying the Invaders, the Hero consumed energy completely. Over time, it will recover to its original value of 1,000 units.

The speed of energy recovery, as well as its amount, can be increased with the help of Knowledge, Hero Skills, city skins, boosts, items, stones and bonuses in the "Events" window. Hero Energy is available in the Gold Shop or as part of bank offers. You also have a chance to get this item as a reward. Open the Loki Chest and more often capture resource locations: by emptying the location, the troops can bring the Hero’s Energy as a trophy. The amount of all the items you have is displayed in the "My Items" tab, in the "Military" section.

In the "My Items" tab, in the "Bonuses" section, are the items "Rename Hero" and "Change the appearance of the Hero." With the help of them you can change the name and appearance of the Hero.

Items for Shaman

Special items allow you to summon Shamans and increase the level of their Initiation. Also, with the help of these items, you can reset the points of Shaman Skills, increase their strength and experience.

Amulets of Shamans . Items needed to summon Shamans and increase the level of their Initiation. The higher the level, the greater the bonus from the abilities of the Shaman and the higher the level that he can reach. There are six such steps. You can have several Shamans called up at once, but only one will be active. To increase the level of his Initiation, open the Shaman information window in the Hall of Sacraments, click on the yellow circle at the bottom of the window and use the Charms. The required number of items will be automatically deducted from the "My items" tab.

Each Shaman has his own Amulets. For example, the Big Buggy Amulets that you will receive by building the Hall of Sacraments. They can also be purchased for Loyalty points in the Clan Store or earn by attacking holiday Invaders. The amulets of the remaining Shamans can be found in the Jotunheim Monster Chests and Invader Treasures, as well as purchased as part of bank offers. In addition, you can take part in the "Hunt for Spirits" Competitions, receiving Amulets as a reward for passing control points. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

The call of the Shaman becomes available at the 12th level of the Palace. Accordingly, to participate in the "Expulsion of Spirits" Competition, as well as in all Competitions associated with Shamans’ Wards, it will turn out only with the Palace of level 12 and above.

Book of Sacraments . The subject with which you can enhance the experience of the Shaman.Having received the necessary amount of experience, the Shaman proceeds to the next level. In total, the Shaman has 60 levels. To enhance the experience of the Shaman, open the information window about him in the Hall of Sacraments, click on the blue circle in the lower left part of the window and use the Books of Sacraments. The required number of items will be automatically deducted from the "My items" tab. In this way, the experience of even an inactive Shaman can be enhanced.

You can always enhance the experience of the Shaman by completing Quests and quests, building and improving buildings, studying Knowledge, expelling Spirits and destroying enemy warriors. If you do not have an active Shaman, then only the Hero will receive experience for playing actions. The Book of Sacraments for the Shaman is an analogue of the Book of Knowledge for the Hero. It can be purchased at the Item Store for Gold, at the Clan Store for Loyalty Points, and as part of bank offers. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

The level of the Shaman depends on the level of his Initiation. Having reached the maximum level for the current level, the Shaman stops receiving experience points. This continues until he moves to a new stage of Initiation.

Rebirth . An item that allows you to discard Shaman Skill Points and redistribute them. The skills of the Shaman give additional bonuses to a number of important parameters that affect the combat performance of troops led by the Shaman, as well as the economic characteristics of the city. You can discard Skills from both active and inactive Shamans.

To do this, open the Information window about the Shaman in the Hall of Sacraments, go to the "Skills" tab, click on the "Reset Skills" button and apply Rebirth. An item can be purchased in the Item Store for Gold, in the Clan Store for Loyalty Points, or as part of bank offers. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

The power of the Shaman . An item with which you can temporarily increase the power of the Shaman necessary for the expulsion of Spirits. The more dangerous the Spirit, the more power it will take to exile. Maximum Strength - 500,000 The base stock of strength of the newly summoned Shaman is 1,000. This value can also be increased by improving the Shaman’s Skills, studying the Knowledge in Oracle, activating the skins of the city and placing the city in the Valley of Ases. Remember that power is restored only to the active Shaman. The power of the Shaman is an analogue of the energy of the Hero.

To increase the strength of the active Shaman, open the information window about him in the Hall of Sacraments, click on the purple circle in the lower right part of the window and apply the "Shaman’s Power" objects. The required number of items will be automatically deducted from the "My items" tab. The strength of the Shaman can be purchased at the Item Store for Gold or as part of bank offers, as well as received as a reward for daily entry into the game. The amount of all the items you have is displayed in the "My Items" tab, in the "Military" section.

Items for Shamans are not applied from the Item Store and the "My Items" tab.

Special items

With the help of special items you can increase the levels of Ases, extract and save stones and runes, safely obtain resources, find out the validity period of the Peace Treaty in an enemy city and much more.

Shard of the soul . Special item to increase the level of Ases. It can be obtained as a reward for killing enemy warriors from alien Kingdoms. Not all Ases are strengthened with the help of this item: some only need resources, others only Gold. The number of all Soul Shards you have is displayed in the "My Items" tab, in the "Resources" section.

Diamond knife . An item with which you can remove a stone from a thing. In this case, the stone will remain in the cache and can be used again. To extract a stone of a certain class, you need a Diamond knife of the same class or higher. With the help of the legendary Diamond knife, you can extract and save a stone of any class. One Diamond knife of the second-class and usual quality is given to any Jarl who started the game.

Items are destroyed after use. Diamond knives of unusual, rare, epic and legendary quality are available in the Gold Items Store, as well as as part of bank offers. Second-hand and regular Diamond knives can be purchased for Loyalty points in the Clan Store. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Runic knife . An item with which you can extract a rune from a thing. In this case, the rune will be saved in the Collection and it can be used again. To extract a rune of a certain class, a Runic knife of the same class or higher is required. With the help of the legendary Runic knife, you can extract and save a rune of any class. Runic knives are destroyed after use. They are available at the Gold Items Store. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Bribing a guard . A special subject, the use of which allows you to find out the validity period of the Peace Treaty in the cities of other Yarls. You can purchase an item in the Item Store for Gold, in the Clan Store for loyalty points, or as part of bank offers. You also have a chance to get it by attacking the Uber Invaders.

To purchase and / or use the item, it is enough to select a city with a valid Peace Treaty on the World Map and click on the "Guardian Bribe" button in the window that opens.

After applying the Guardian Bribe, a letter containing information about the start and end time of the Peace Treaty will be sent to your game mail. The information is relevant at the time of use of the item and may vary depending on the actions of the enemy Jarl.

The amount of all the items you have is displayed in the "My Items" tab, in the "Military" section. You cannot activate Bribe Guard from the Item Store.

Guardian of possessions . This is a special item due to which your warriors can safely obtain resources in any resource locations (including the Invader’s and Uber’s Invader’s Lair, as well as the Refuge’s Refuge). To activate an item, select the resource location occupied by your troops and click on the "Sentinel" button.

You can also activate location protection in the Odin Temple building, in the "Garrisons" tab, by selecting a resource-extracting squad.

Objects "Guardian of possessions" vary in duration - 1 hour and 3 hours. They can be earned for personal and clan achievements in the global Battle of the Kingdoms: Rematch competition. You can get a Sentinel for personal achievements only if your Kingdom is victorious, for clan ones - regardless of the outcome of the Competition. In the case of the use of several items, their duration is summed up. So, if you activate the subject "Sentinel’s possession, 1 hour", and then the subject "Sentinel of possessions, 3 hours", then the location in which your troops extract resources will be protected for 4 hours.

The item can be used only when the troops are in the resource location. If your squad leaves the protected location (completion of production or early withdrawal of troops), then the action of the Sentinel will cease. The amount of all the items you have is displayed in the "My Items" tab, in the "Military" section.

Updating Tasks is an item with which you can update the list of Tasks. All personal, clan and elite Tasks are updated every 6 hours, however, you can speed up this point by using the items "Update personal Tasks", "Update clan Tasks" and "Update elite Tasks". Tasks of one category are randomly selected.

The items "Updating Tasks" are available in the Shop of items for Gold, in the Clan Shop for loyalty points, as well as in bank offers. In addition, they can be obtained as a reward for daily entry into the game and attack of the Invaders / Uber Invaders. Using the item "Updating Clan Tasks" will be in vain if you are not a member of the Clan. Also, do not use the subject "Updating Elite Tasks" without activating the VIP status. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Inventory extension . An item with which you can add 4 additional slots for items of the Hero and Shaman. Initially, there are 12 slots for items in the Forge’s Warehouse tab, but this number increases by 4 after each use of the Inventory Extension. The item can be purchased at the Item Store for Gold, as well as obtained for an attack of the Uber Invaders. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Additional landmarks . An item with which you can get 10 additional landmarks. Landmarks are needed to place marks around the objects that interest you on the World Map. Initially, 25 landmarks are available to you, however this number increases by 10 after each use of the Additional landmarks. An item can be purchased at the Item Store for Gold. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

Review of the trip . With this item, you can cancel a trip at any time. The item is available at the Gold Item Store and the Clan Store for Loyalty Points. In addition, you have a chance to receive a Trip Review as a reward for daily entry into the game and attack of the Invaders. The amount of all the items you have is displayed in the "My Items" tab, in the "Military" section.

VIP points . With this item you can get the points you need to reach the next VIP level. VIP points are available at the Gold Item Store and the Clan Store for Loyalty Points. You also have a chance to get them for attacking the Invaders and Spirits, reaching the first milestone in the Battle of the Kingdoms Competition and as a reward for entering the game daily.

You cannot apply the item if you have reached the maximum VIP level. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

VIP status activation . An item with which you can activate a VIP status for a certain time. The item is available in the Gold Items Store and as part of bank offers. You also have a chance to receive it as a reward for daily entry into the game and attack of the Invaders / Uber Invaders.

VIP status is activated automatically (if the Jarl receives a new VIP level) or using the "Activate VIP Status" item. Bonuses are valid for a limited amount of time, then the VIP status is turned off and it must be activated again. The amount of all the items you have is displayed in the "My items" tab, in the "Bonuses" section.

In the "My items" tab, in the "Bonuses" section, there are also items "Change Avatar", "Change Name" and "Rename City". Using them, you can change your avatar, name and city name accordingly.

Vikings War of Clans: Ratings

RatingsThe ratings reflect the various achievements of the Vikings. There are two types of ratings:

  1. Jarl Rating,
  2. Clans rating.

Jarls rating is presented in the following categories:

To find out your position in the global ratings of Power, Attack, Defense and Robbery, select the "My" tab in the "Rating" window.

All categories except the Power rating are divided into three time periods:

  1. This week,
  2. Last week,
  3. Record Week. A record week means the best results of the Yarls obtained for all time.

The ratings icon is located in the upper panel on the city screen. Another way to open the ratings window is to select "Ratings" in the Menu.

Jarl rating. In each of the categories (Power, Attack, Defense, Robbery) you can see the number of points you scored for a certain period of time, your current position in the rating, if it is high enough, and the progress of other Yarls. Your position is highlighted in a green frame.

Clans rating. The position of the Clan in the rating is determined based on the number of points of Power gained by all members of the Clan. There is a search bar in the Clans rating tab, thanks to which you can find the necessary Clan and find out its position in the rating. The position of your Clan is highlighted in a green frame.

Only the currently existing Clans are displayed in the ranking. If the Clan is disbanded, then when the rating is updated, it will disappear from the list.

Personal rating. You can find out your rating in all categories for a selected period of time. Your position in the list is highlighted with a green frame.

If you rank lower than 999 in the ranking, then only the text "999+" is displayed.

If you play for less than a week and try to see a personal rating for the past week, then a dash on a gray flag will be displayed in all rating lines, and next to it in the corresponding field will be written that this type of action has not been performed. If during the selected period of time you have not performed a single action counting the ratings (have not made a single attack, defense or robbery), then the corresponding lines will also display a dash on the gray flag and an inscription that there are no actions.

Rating Categories

  1. Power. Place in this rating is determined based on the current indicator of Power. Power Points can either increase or decrease. In the "Rating" window you can find: your rating of Power (current number of points of Power), rating of Power of other Yarls (current number of points of Power), rating of Power of Clans (total number of points of Power of all members of the Clan).
  2. Attack. Points in this rating are awarded for killing enemy warriors outside the walls of their hometown. Attack points accumulate over the course of a week and cannot decrease.
  3. Protection. Points in this rating are awarded for the killing of enemy soldiers during the defense of the city. The number of points also depends on the shooting range of the killed warriors. Protection points accumulate during the week and cannot be reduced.
  4. Robberies. Points in this rating are awarded based on the total number of resources you have stolen during the week in cities of other Yarls and resource locations (except for the locations "Gold of the Gods" and "Gold Mines"). Points may decrease if you are looted by other Yarls. If there are more lost resources than looted ones, then the indicator becomes negative.

When choosing the "Record Week" time period, you will be shown the best of the previously achieved weekly results. For example, if you selected the category "Attack" and the time period "Record Week", you will see a list of Yarls who destroyed the maximum number of enemy soldiers during the attack during any reporting week.

Vikings War of Clans: Resources

The player needs resources in order to build and improve buildings in the city, gain knowledge and improve their level, as well as feed the army. With the resources available, you can share them with other members of your Clan. There are 6 types of resources in the game: Wood, Stone, Iron, Food, Silver, Gold.

How to get resources? Resource extraction is possible in the following ways:

  1. Production of resources in buildings located in the city of Yarla (all resources except Gold);
  2. Robbery of cities of other Yarls (all resources except Gold);
  3. Robbery of the corresponding resource locations on the World Map (Food - Farmland, Iron - Iron Mines, Stone - Masons’ Camp, Wood - Woodcutters Camp, Silver - Silver Altar, Gold - Goldfields);
  4. Receiving prizes from Loki’s Chest, as well as rewards for completing assignments.

How to get gold? Gold can be obtained:

  1. Performing the looting of the Goldfields on the World Map;
  2. Attacking the Invaders and Uber Invaders on a World Map;
  3. Developing bonus locations "Gold of the Gods" appearing on the World Map as a reward for winning the Battle of the Kingdoms;
  4. Reaching a new level of the Hero;
  5. Reaching milestones in some types of Competitions;
  6. Discovering Loki’s Chest.
  7. In addition, Gold can be purchased at the Bank.

Conditions for production. In order to produce resources in the city, it is necessary to build the appropriate buildings:

The more resource buildings and the higher their level, the more significant will be the production in the city. The speed and volume of production can be increased by improving the corresponding Skills of the Hero and the Shaman, studying Knowledge, and also using special items. You will find them in the Item Store, Clan Store, and as part of bank offers. You can see the amount of extracted resources, as well as their consumption, in the statistics in the Palace:

Resources can also be obtained in the form of a caravan from a clan member. Resources can be obtained as a result of the campaign of your army. This may be an attack on the World Map of both the resource location and the city of another player. The amount of resources that the sent unit will deliver may be higher than the total carrying capacity of the soldiers. This is possible if the unit was sent along with the Hero, whose corresponding characteristics were pumped.

Vikings War of Clans: Runes

Description. Runes are used to improve the things of the Hero and the Shaman. In the Runes Workshop, you can create runes from fragments mined by Shamans, as well as combine runes, thereby increasing their class.Upgrade your Rune Workshop to reduce alignment time. Construction of the building is available from the 12th level of the Palace. In an ordinary Workshop, you can insert runes into the fourth slot in legendary things. Inlaid the items of the Hero or Shaman with runes, you will receive significant bonuses.

There are two ways to get rune fragments:

  1. Attacking Spirits on a World Map.
  2. Extraction of resources in the Dwellings of Spirits.

To find out which runes you have, open the Collection tab in the Runes Workshop. Here you can learn in detail about the bonuses of the runes.

Characteristics of runes. Runes vary in classes that are similar to stone classes:

  1. Second-rate.
  2. Ordinary.
  3. Fancy.
  4. Rare.
  5. Epic.
  6. Legendary.

The higher the rune class, the greater the bonus score. The color and shape of the rune reflect the amount of its bonuses:

Creating and combining runes. To create a rune, you must first get 1,000 of its fragments. To collect the rune, go to the "Fragments" tab in the Workshop of the Runes, and then from the list of fragments you have, select the ones you need. At the top of the screen you will see how many runes you get after clicking on the "Create" button. When combining fragments, a rune of second-class quality is always created. You can improve the quality of the runes with the subsequent combination of runes.

Using the combination, you can create from four identical runes one rune of a higher class. For example: 4 runes of Iron Will of a rare class = 1 rune of Iron Will of the epic. Runes of all classes are combined, except the legendary. To upgrade the rune class, go to the "Combine" tab in the Runes workshop, select the desired rune and click on the "Combine" button. The number of compatible runes can be changed by moving the slider.

If you want to create several runes of a higher class at once, then use the multi - alignment function - combining eight identical runes or more.

Runes are combined for Silver with the expenditure of time or instantly for Gold. The cost of combining depends on the class and number of runes, as well as on the level of the Workshop Runes. The higher the class of runes obtained, the more expensive the improvement process. The combination speed depends on the level of the Runes Workshop, and the maximum rune class depends on the knowledge learned in Oracle. You can reduce alignment time with accelerations. If before the end of the alignment less than five minutes, the "Accelerate" button is replaced by the purple "Free" button, by clicking which you will end the process. The time for free completion can increase if you have activated VIP status or have certain bonuses.

Some VIP status bonuses allow you to instantly combine runes. If you have less than four identical runes, then empty slots are highlighted in red. This means that matching is currently not possible.

Inlay of things with runes. To get bonuses from runes, insert them into the items of the Hero and the Shaman. You can do this in the "Inlay" tab in the Workshop. Inlaid things with runes is made instantly and without the expense of resources.

Runes are inserted only in the 4 slot in the legendary item.

Extraction of runes. There are two ways to extract runes from things:

  1. Break the rune. The slot in the item will be freed, but the rune will be destroyed.
  2. Apply item Runic Knife. In this case, the rune will be saved in the Collection and you can use it again. To extract a rune of a certain class, a Runic knife of the same class or higher is required. After applying the runic knife is destroyed. You can purchase it in the Item Store in the "Bonuses" section.

Vikings War of Clans: City Skins

Description. Skins allow you to change the appearance of your city on the World Map, as well as give a set of bonuses that improve various indicators. To open the skin, you must first meet certain conditions (for each skin they are different). Go to the "Skins" tab in the Palace, go to the "All skins" section and click on the selected skin.In the window that appears, all the conditions for obtaining it are indicated (for example, you need to spend a certain amount of Gold, earn Power, etc.). As soon as you complete them, you will receive a system letter in the mail about the successful opening of the skin. After that you can use and improve it.

Types of skins. Skins are of three types: ordinary, rare and legendary. They differ in icons, the appearance of the city on the World Map, the number and size of bonuses.

Levels of skins. Each skin has 5 levels - the higher the level, the more significant bonuses. Also, with an increase in the level, the appearance of the city that this skin gives is changing. By default, all received skins are level 0.

Star shards. To improve the skin, you need to use a special item in the window of detailed information about it - Star Shard. It can be obtained for completing quests and participating in Competitions, found in the Hero’s Boxes or purchased as part of bank offers. The number of Star Shards you have is displayed in the "My Items" tab, in the "Bonuses" section.

Thus, you first fulfill the conditions for obtaining a skin, and then increase its level with the help of the item "Star Shard". The process of improving the skin can be both successful and unsuccessful. The chance to successfully level up depends on how many Star Shards you spend.

If you have enough Star Shards for a 100% chance of success and you choose this option, then the skin is definitely improving. If you use fewer Star Shards than are required for 100% improvement (due to lack of items or desire to save), then the chances of success are reduced and a positive result is not guaranteed. If there are enough items and the option with 100% probability is selected, then the value will be green. If there are fewer items and the chances are below 100%, then the figure will be red.

Location The skins in the window are arranged according to the following scheme: the first in the list are the skins that you opened, then the inaccessible skins, and at the very end there is the "Without skin" block, clicking on which you will return the standard view of your city on the World Map. Each open skin constantly gives bonuses, regardless of whether it is activated or not. The more skins, the more bonuses.

The duration of the skins is not limited. Skin activation only changes the appearance of the city and does not affect the work of bonuses. If at the time of moving to another Kingdom you had activated the Peace Treaty, the skin of the city or the Title appointed by Konung, then it will continue to operate on enemy territory.

Old skins (Warrior’s Stronghold, Crow’s Abode, Cradle, Asov’s Shelter, Beast’s Camp, Dragon Fort) can be used if they remain in your possession, but it is already impossible to obtain or purchase them. An exception is the special Jormungard skin that awards Jarl, who won the Battle of the Throne. There are two ways to activate this skin:

  1. Open the "Items" window, go to the "My items" tab, and then to the "Bonuses" section;
  2. Open the "Boosts" window, then the "Development" tab and select the category "City skin".

Vikings War of Clans: Competitions

Description. Competitions are Tasks, completing which the player will receive a reward in the form of resources, items, etc. The task may consist in training troops, exterminating the enemy, stealing resources, etc.

Competitions are personal, clan, global and legendary. Personal Competitions are highlighted in green, clan - in blue, global - in red, legendary - in yellow. In personal Competitions, the player takes part independently, in clan competitions - as part of the Clan. Global Competitions are held between the Kingdoms; All players can participate in them, regardless of whether they are members of the Clan or not.

In the legendary Battle for the Throne Competition, the Yarls from all Kingdoms compete with each other, with battles taking place only in Jotunheim. During this event, the Ruler of Jotunheim is determined. To move to Jotunheim and participate in the legendary Competitions, you must be a member of the Clan and have a Palace level 21 or higher. Personal and clan competitions are not related. Moreover, if the tasks in the Battle of the Kingdoms and in the personal / clan Competitions coincide, then points are awarded in all Competitions. This rule does not work for the legendary Competitions held in Jotunheim.

Personal Competitions

Each player, in accordance with the level of his Palace, falls into one of the Leagues:

  1. League of Recruits,
  2. League of Recruits,
  3. League of Warriors.
  4. League of Generals,
  5. League of Masters,
  6. Odin League.
  7. Asgard League.

The higher the level of the Palace, the more you get into a stronger League.

The league of which you are currently a member is indicated in both tabs - Information and Rating. You can move to a stronger League when you upgrade the Palace to a certain level. The transition from one League to another is possible only after the completion of the Competition.

To complete the tasks given a certain time. The timer indicates how much time is left until the completion of the Competition.

The tasks that the player needs to complete and the points that he will earn are presented in the Information tab.

Performing tasks, the player earns points and thereby reaches the control points. Each control point requires a certain amount of points.

Having reached the milestone, you will receive a reward, which is indicated in the Information tab.

You can complete tasks an unlimited number of times until the completion of the Competition. The more points you earn, the more chances to take one of the prize places. Players who earn the maximum number of points will receive an additional reward. The "Rating" tab shows the winners of each League.

To find out what award the player who won one of the prizes will receive, click on his name. The higher the League, the greater the reward.

Clan Competitions

All Clans are divided into Leagues according to the scored Power points. There are seven leagues:

  1. League of Recruits,
  2. League of Recruits,
  3. Warrior League.
  4. League of Generals,
  5. League of Masters,
  6. Odin League.
  7. Asgard League.

Information about the League in which your Clan is currently located is indicated in the "Information" and "Rating" tabs. Your Clan can move into a stronger League when it reaches a certain number of Power points. With the loss of Power points, your Clan may end up in the Lower League. The transition from one League to another is possible only after the completion of the Competition.

To complete the tasks given a certain time. The timer indicates how much time is left until the completion of the Competition.

The tasks that Clan members need to complete are presented in the Information tab.

By completing assignments, participants earn points for their Clan and thereby reach milestones. Each control point requires a certain amount of points.

Having reached the control point, the Clan members receive the reward, which is indicated in the Information tab.

Only those Clan members who earned at least one point during the Competition receive a reward.Those who did not participate in the tasks are left without a reward.

You can complete tasks an unlimited number of times until the completion of the Competition. The more points scored, the more chances to take one of the prize places. Points earned by members of your Clan are displayed in the Soklaners tab.

Members of those clans that occupy high positions in the Rating will receive additional rewards. In the "Rating" tab are the Clans-winners of each League.

By clicking on the name of the Clan, you will see a reward that players will receive in case of victory. The higher the League, the greater the reward.

Global Competitions

In global Competitions, the Jarl of one Kingdom competes with the Jarl of the other Kingdom, and battles can take place on the territory of all the rival Kingdoms. There are four kinds of Global Competitions: Clash of Clans, Clash of Kingdoms, Clash of Kingdoms: Rematch and Clash of Kingdoms: Rage.

Features of Global Competitions. Any Jarl who is in the Clan can move to the enemy Kingdoms an unlimited number of times, as long as the Competition is active and there are "Great Displacement" items in stock. For successful movement, the same conditions must be met as for movement within the Kingdom. Jarl can send caravans and reinforcements only to those clan members who are in the same Kingdom. Soklaners who have moved to an enemy Kingdom can interact with each other in the same way as in their own Kingdom.

The Jarl, who is in his native Kingdom, can add messages to the walls of the Clans of his Kingdom, and he can only view the walls of Clans from other Kingdoms. A jarl who has moved to an enemy Kingdom can only write on the wall of his Clan, and the walls of all other Clans from a foreign or native Kingdom are open only for viewing.

If the Clan owns a Place of Power, then its Leader and Elders can appoint Titles only to the Yarlam from his native Kingdom, who are now in it. At the same time, the Leader and the Elder must also be in their native Kingdom. Helping fellow members to accelerate processes works without restrictions in any Kingdom. During the global Competition, you can take part in the Sturm only if you are in the same Kingdom where it is organized.

The Jarl cannot create a Clan while in the enemy Kingdom. To do this, you must return to your native Kingdom.The Jarl cannot leave the Clan, disband it, or transfer power while it is outside its native Kingdom. Also, he can not transfer power to a clan member located in the enemy’s Kingdom. The Leader and Elders may be expelled from Clan Jarl, who is currently outside the borders of his native Kingdom. Jarl himself remains in the enemy Kingdom until the end of the Competition.

A jarl located in an enemy Kingdom and expelled from the Clan cannot join another Clan or create his own until he returns to his native Kingdom. Jarls of warring Kingdoms can only attack Jarl cities that are members of the Clan or have a Palace level 15 or higher. The jarls have the right to attack the Place of Power in the enemy Kingdom and thus earn points for destroying enemy troops, but they cannot capture this location. The attack of the city of Jarl, which moved to another Kingdom after the announcement of the Competition (and, accordingly, does not participate in the Competition), does not bring points.

In the Clash of Clans, this condition does not apply. If Jarl moved to another Kingdom after the announcement of this Competition and entered the Clan, then he will not bring him points, but the enemy Clan will receive points for attacking his city.

Color notation. Labels during global Competitions are highlighted in a specific color designation depending on their current status.

  1. Green indicates the Yarls from your Kingdom that are in the enemy Kingdom, and Yarls that have moved to your Kingdom using the Drakkar or Beginner Movement item.
  2. Red indicates the Jarls from the enemy Kingdom that are in your lands.
  3. Yarls are highlighted in yellow , which moved to the enemy Kingdom after the announcement of the Competition using the item "Drakkar" or "Moving the newcomer."
  4. The skeleton located on the site of your city has a blue color .

The color designation is displayed:

During the Clash of Clans, the following color codes apply:

  1. Yarls from the rival Clan are highlighted in red (both in the native Kingdom and in the enemy).
  2. Green marked your teammates that are in the enemy’s Kingdom.
  3. The blue color indicates the Jarls from other Kingdoms that are not part of the rival Clan and who have moved to your or the enemy Kingdom.

ChatDuring the Global Competitions, you can use the "Homelands" and "Alien Lands" chats with special color codes for the Yarls from your and the enemy’s Kingdom. The Native Land chat is used for negotiations between Jarlis from the same Kingdom, the Alien Lands chat replaces the General Chat when you are in the enemy Kingdom. For all Clan Leaders from one Kingdom, a "Leaders Chat" is available in which union leaders can discuss common tactics and strategies for winning the Competition. Thus, the Yarlov, who are in their native Kingdom, have the opportunity to write:

The Jarls, who have moved to the enemy Kingdom, have the opportunity to write:

The color designation of the Jarls in the chats:

  1. The jarl, which is located in his native Kingdom, is highlighted in orange in the chat "Native Lands."
  2. The jarl from his native Kingdom, which has moved into the enemy, is indicated by a gray color in the "Native Lands" chat and an orange color in the "Foreign lands" chat.
  3. The Jarl from the enemy kingdom is marked red in all chats.
  4. A Soklanovets or Clan Leader who is in the same Kingdom as you is highlighted in orange in Clan Chat or Leader’s Chat.
  5. Soklanets or the Leader of the Clan, which is located in different kingdoms with you, is highlighted in gray in the Clan chat or the Chat of the Leaders.

Personal achievements and achievements of the Clan. Upon completion of the Competition, you will receive a reward for personal achievements (for passed milestones) if your Kingdom wins the Competition. In personal achievements, when passing control points, your League is taken into account, not the Clan League. If you are a member of the Clan, you earn points and get a reward for each passed control point. If you are not a member of the Clan or entered it after the announcement of the Competition, then you do not earn points and do not receive rewards for personal achievements and for the achievements of the Clan.

Loss of points in personal achievements. Points for personal achievements can decrease during the Competition and even go negative if the Jarl demolishes buildings (as part of the Competition, in which there are tasks to increase the Power for the construction and improvement of buildings). The number of rewards for passed control points is determined based on the number of points for personal achievements at the time of the end of the Competition.

For example, Jarl earned a certain amount of points and reached 3 control points. Then he demolished the building and his points for personal achievements were between 2 and 3 control points. In this case, at the end of the Competition (if the Jarl Kingdom won), he will receive rewards for only 1 and 2 control points. If Jarl did have a negative number of points at all, then he will not receive a single award for personal achievements.

Loss of points in the achievements of the Clan. Clan points can decrease during the Competition and even go negative if clan members demolish buildings. For example, the Clan reached a certain milestone and received a reward for this. Over time, the Clan’s points decreased, as some clan members demolished buildings in their cities. Clan members had to try to regain the required number of points and re-reach the same control point. However, the Clan will not receive a second time reward for this achievement.

Vikings War of Clans: Clan Citadel

Description.The Clan Citadel is a special Fortress, which is erected by members of the Clan. In the Citadel, you can build clan buildings, study additional Knowledge, Drawings of the Hero’s special things, produce unique resources necessary for the further development of the clan Fortress, and much more. Around the Clan Citadel is the Valley of the Asses. If Clan members place cities in this territory, they will receive additional bonuses.

Each Clan can have only one Citadel. It is impossible to carry it after construction. Only the Clan Leader can destroy the Citadel. Demolition occurs instantly, all the resources stored in the Citadel, and the bonuses that it gave, disappear. If the Clan was disbanded, then the Citadel is considered destroyed and disappears from the World Map. The processes occurring in the Clan Citadel are not affected by:

The processes in the Citadel are affected only by the bonuses that are given for the victory in the global Clash of Clans Competition. Clan Citadel has its own indicator of Power. To increase it, build and improve the buildings in the Citadel, as well as study the Knowledge in the Shaman Hall.

Gained Power points will not count towards personal and clan achievements in Competitions, with the exception of the Clan Battle.

The construction of the Citadel. To build your own Citadel, the Clan must meet several conditions:

Scrolls are special items for building and upgrading the Clan Citadel and the buildings in it. They are also needed to study the Knowledge in the Shaman Residence. You can purchase them in the Clan Store for Loyalty points and as part of bank offers. In addition, you have a chance to get the Scrolls for the attack of the Uber Invaders. The probability of these items falling out is affected by Hero Skills, learned Knowledge, equipment and boosts that increase the Hero’s combat performance in the fight against the Invaders. The number of all Scrolls you have is displayed in the "My Items" tab, in the "Resources" section.

Only the Leader can choose a place to build a clan fortress. It covers an area of ??2 * 2 cells, and other objects should not be in this territory. Also, the Clan Citadel cannot be located in the Millennium Forest or close to another Citadel (closer than 5 cells). Be careful when choosing a place for the construction of the Citadel: when canceling the construction, the spent resources are not returned. It is also worth considering that the Citadel cannot be moved to another place. If you are a member of the Clan, you can familiarize yourself with the conditions for the construction of the Citadel in more detail by going to the Clan window and selecting the "Clan Citadel" section.

Preparation for the construction of the Clan Citadel. Resources and Scrolls for the construction of the Citadel are stored in the city by the Clan Leader. Soklan residents, as a rule, help him: using the "Send Resources" button, they send caravans with the necessary amount of resources and Scrolls. The leader, using the "Add Resources" button, also contributes to the construction of the Citadel.

In the event of a successful attack on the city of the Leader, the Scrolls remain intact, but some resources are lost.

Construction of the Clan Citadel. Until the Citadel is built, the Leader can track how much resources and Power the Clan has and how many are still missing. As soon as the Clan has enough points of Power, resources and Scrolls for the construction of the Citadel, the Leader will be able to begin construction in the chosen place.Construction takes 12 weeks and 6 days. Bonuses available to the Leader and other members of the Clan do not affect the initial time of the construction of the Citadel. However, each of the Clan members can speed up the construction by clicking on the "Accelerate" button or using the Accelerations for the Citadel.

After the construction of the Clan Citadel, the Scrolls must be sent to the clan building - the Storage of Resources.The weight of one Scroll is 1 unit. carrying capacity. Tax when sending Scrolls is not charged. Information about the collected resources and Scrolls for building the Clan Citadel is displayed in the Clan window, in the "Clan Citadel" section.

Citadel Buildings

The Clan Citadel has:

Administrative buildings. An integral part of the Clan Citadel. They are necessary for the study of Knowledge and Drawings, storage of resources and much more. Resource buildings are responsible for processing resources.All buildings in the Clan Citadel can only be in a single copy, they can not be demolished. Upgrade buildings to develop the Citadel and increase its Power. For the construction and improvement of buildings in the Clan Citadel to level 3, you need recycled resources (El, Bar, Steel, Plates, Toriaries) and Scrolls, up to level 4 - recycled resources and Precious dust.

Preset administrative buildings. These buildings were originally installed in the city and affect the main indicators of the Citadel.

Slots for the construction of buildings. There are empty slots in the Clan Citadel. By clicking on them, you will open the Buildings Store, in which you can select the desired building. Each building in the Citadel has its own slot. There are two types of slots:

  1. For office buildings;
  2. For resource buildings.

House of Jarls. The main building of the clan fortress. Clan Stats and Profile are displayed here. Improving the House of Jarls allows you to build other buildings, increase their level, as well as increase the area of ??the Valley of Ases.

The abode of the Shamans. The Abode of Shamans allows you to receive Knowledge, the study of which increases the most important indicators of the Clan Citadel. Improving the Abode opens access to new Knowledge and accelerates the process of studying it.

Resource Storage. It is necessary for collecting contributions in the form of resources, Scrolls, Coal and Precious Dust, which the clan members send to the Citadel, as well as for the storage of unique resources received in Yards. Improving this building allows you to send more resources to the Citadel at a time, reduces tax and increases the speed of movement of caravans.

Supreme Ting. High Ting is a building in the Clan Citadel, the construction of which allows any member of the Clan to move enemy cities from the Valley of Ases. With an increase in the level of Ting, the area of ??its influence increases, within the limits of which it is possible to exile objectionable Jarls.

The weapon guild. The Armory Guild studies the Drawings, thanks to which each Clan member can create special items for the Hero in the Forge of his city.

Odin Tower Allows the Leader and Elders to establish the Siege status in the Citadel. This opens up access to battles with units under the command of the Jotuns and with the troops of other Yarls who can attack the Citadel.Raising the Odin Tower increases the strength of the units led by the Yotuns.

Resource buildings. Kamenerezov Yard, Plotnikov Yard, Smelters Yard, Elevarov Yard, Chased Yard - buildings that are responsible for processing conventional resources into clan resources (Stone to Plates, Wood to Beam, Food to Ale, Iron to Steel and Silver to Torii). Improving Yards increases the speed of processing resources.

Odin Tower

After the Citadel is upgraded to level 4, it is possible to build the Odin Tower - a building that allows the Leader and Elders to establish the status of "Siege" in the clan Fortress. It opens access to battles with detachments under the command of the Jotuns and with the troops of other Yarls who can attack the Citadel. The siege lasts 2 hours. After that, the Citadel gains the status of "Protected", that is, it can no longer be attacked, and the function of the Odin Tower goes into a state of recovery.

To build the Odin Tower and activate the Siege status in the Citadel, you need a special item - Precious Dust. It is also used to upgrade clan buildings to level 4 and to study the Special category Knowledge in the Shaman Hall. To obtain Precious Dust, recycle the legendary class stones in the Workshop. Raising the Odin Tower increases the strength of the units led by the Yotuns.

The siege status. After activating the Siege status in the Citadel, all fellow members receive a system letter in the mail, and a special message about this appears in the chat rooms. During the status, the clan Fortress is attacked by units under the command of the Jotuns. They all start the campaign at one moment, but get to the Citadel at different times, as they come from different points on the World Map. The number and strength of units depends on the level of the Odin Tower:

For the destruction of these troops you get the Shards of souls necessary to strengthen the Ases. Other Clans in the Clans can also attack your Citadel while the Siege status is active. Reinforcements can be sent at any time to defend a clan Fortress.

During the siege, the Campaigns tab in the Odin Tower displays detailed information about the troops attacking the Clan Citadel. You can familiarize yourself with it, regardless of what level you have the Sentinel and the Odin Tower. If units under the command of the jotuns attack the Citadel, then the campaign block in the tab is highlighted in a yellow frame. If the enemy Jarls attack, the frame is red.

The reports on the attack and defense of the clan Fortress are identical to the reports on the battles in the Force Place, except that the information about the Clan that owns the Citadel is displayed in the information on the defending side. If attacking units go to the clan Fortress, then the edges of the screen are highlighted in yellow and the hiking icon appears in the city window. If at the same time there is an attack on the city of a Clan member, then his highlight changes to red.

A few important rules:

Unique resources

The Elevarov Yard, the Plotnikov Yard, the Smelters’ Yard, the Stone-Cutter Yard and the Chekaniy Dvor are intended for obtaining unique resources: Ale, Brus, Steel, Plit and Toriari, respectively. Each Clan member can send resources to the Clan Citadel for processing. To do this, you must use the Market building in your city and select the Clan Citadel as the recipient.

After arriving at the Citadel, the resources are in the Resource Storage until they are used for processing in the Yards. Processing can be carried out:

The Leader or Clan Elders who have the right to start the processing process in the Courts themselves choose the appropriate processing method, depending on the Clan’s capabilities, resources and time they are willing to spend.

If the resource processing process has been started, it cannot be undone. In addition, each of the Clan members can speed up the process using the special item "Acceleration for the Citadel".

Exile from the Valley of Ases

High Ting is a building in the Clan Citadel, the construction of which allows any member of the Clan to move enemy cities from the Valley of Ases. With an increase in the level of Ting, the area of ??its influence increases, within the limits of which it is possible to exile objectionable Jarls. To expel the enemy, a certain number of special "Seal" items are required, which can be purchased:

You also have a chance to get them by attacking the Uber Invaders. Having a sufficient number of "Print" items, you can select the city of Jarl, located in the area of ??influence of the High Thing, and in the window that appears, click on the "Exile" button. After that, he will be moved from the Valley of Ases to a random point on the World Map. It should be remembered about the conditions that prevent the expulsion of the enemy:

  1. The city of Jarl, chosen for exile, was moved to another point in his native Kingdom or to a foreign Kingdom during the Global Competition;
  2. You have been expelled from the Clan;
  3. The leader destroyed the Clan Citadel;
  4. The leader disbanded the Clan;
  5. The jarl chosen for exile has become your clan member;
  6. You moved your city to a foreign Kingdom during the global Competition.

Learning Drawings and Kraft

The Armory Guild studies the Drawings, on the basis of which each Clan member can create special items for the Hero in the Forge of his city. In the "Drawings" tab, things are grouped into categories:

Each of these categories contains a list of Drawings that are sorted according to their condition:

To study the Drawing, you need a certain amount of clan resources, as well as Coal, which can be purchased in the Clan Store for Loyalty points or as part of bank offers. Only the Leader and Elders have the right to start or cancel the study of the Drawings. Other Clan members can accelerate the running process using clan accelerations.

After studying the Drawing, all members of the Clan receive system messages to game mail. You can start creating a new thing in the following ways:

  1. Go to the "Drawings" tab in the Armory Guild and click on the "Create" button in the window of the studied Drawing.
  2. Go to the "Things" tab in the Forge, in the "Special" subcategory of one of the categories (Helmets, Armor, Weapons, Shoes and Amulets) depending on the drawing of which thing has been studied.

Special items are created from 4 components in various combinations. Components for creating:

  1. Conventional materials;
  2. Standard things;
  3. Invader Materials;
  4. Invader Items.
  5. Special things.

Vikings War of Clans: Boosts

Boosts. Boosts are special items that temporarily enhance certain stats. All the necessary information about them can be found in the "Boosts" window. For example, there you will find out what bonuses are active and how long they last. The marker on the "Boost" icon displays the number of boosts you have. It also displays a counter that shows the time remaining until the end of the activated boost with the shortest duration.

There are five tabs in the boost window: Military, Resources, Development, Hero / Shaman, and Favorites. To get quick access to boosts, add them to your Favorites by clicking on the star. Also in this tab you can see all active boosts. Each tab contains several categories of boosts.

Boost Features

1. Boosts only affect processes that are started after an item is activated. Let’s say you applied the boost "Acceleration of resource extraction, 75%, 1 hour." Units that were in resource locations prior to boost activation will continue to extract resources at the same speed. Whereas for troops that begin production after activating an item, the process will accelerate by 75%.

2. The duration of boosts is limited . After it ends, the corresponding characteristic will return to the previous value. Suppose you are preparing to attack another Jarl’s city and activate the boost "Damage Increase, 45%, 10 Minutes". Over the next 10 minutes, your attack will be more powerful, but when this time expires, the damage indicator will return to its previous level. Remember, boost must be in effect at the start of a battle.

Another example: you are preparing for the Sturm and want to temporarily increase the maximum number of your soldiers in the squad. To do this, you need to activate the boost "Unit Increase". Please note: the boost will be valid until the detachment returns to the city.

For example, first you activated the boost "Speeding up the training of soldiers, 10%, 1 hour", and then the boost "Speeding up the training of soldiers, 20%, 1 hour". The action of the first item will end: the second will start working. The final increase in the learning speed will be 20%, and the countdown (1 hour) will begin anew.

3. The effectiveness of boosts used in interaction with Fortresses, as well as in Assaults and reinforcements, depends on the moment of their activation. Some boosts need to be activated before sending troops (for example, "Increasing the squad," "Number of soldiers in Sturm," etc.), and they will remain in effect until your troops return to the city.

The number of soldiers in Sturm is how many soldiers can leave the initiating city of Jarl.Accordingly, the organizer of Sturm needs to pump this indicator, apply the boost "Number of soldiers in Sturm" - also to him. Bonuses of participating Yarlov do not affect the number of soldiers in Sturm, so they should increase the number of soldiers in their squad (improve the building of the Odin Temple, study Knowledge) and apply the boost "Increase squad".

Other boosts must be active before the start of the attack - for example, those that reduce the damage / defense / health of enemy troops in the Assaults and increase the damage / defense / health of your own warriors.

Where to buy boosts? Boosts can be purchased:

  1. In the Items Store for Gold;
  2. In the Clan Store for Loyalty points;
  3. As part of bank offers.

There is also a chance to receive them as a reward:

The ruler of Jotunheim - the winner of the legendary Battle for the Throne Competition - can give any Yarl special chests containing boosts ("Gifts of the Ruler: power, energy, boosts", "Gifts of the Ruler: resources and boosts").

Functionality of the main boosts

Hero’s double. The Hero’s Double is a copy of your Hero, possessing the same characteristics, Skills, amount of energy and bonuses that give the things used by the Hero. Bonuses of the Hero and the Double are not summarized, but the experience gained by the Double is added to the experience of the Hero. Hero Double items vary in duration: 1 day, 7 days, or 30 days. They are available as part of bank offers. You also have a chance to receive these items as a reward for daily entry into the game. You can apply items by either opening the "Items" window, going to the "My items" tab, and then in the "Military" section:

Or by activating in the "Boosts" window, in the "Hero / Shaman" tab, in the "Summon Double" category:

In the case of the use of several items, their duration is summed up. So, if you activate the item "Hero’s Double, 24 hours", and then the item "Hero’s Double, 7 days", the bonus will be valid for 8 days.

With a sufficient level of the Odin Temple, you can send two units of troops led by the Hero and the Double. This allows you to strengthen all warriors with bonuses from items and Skills. Activation of the item "Hero’s Double" does not affect the number of trips. If both the Hero and the Double are available for sending on a campaign, then the Hero will be the first to go on a campaign.

The energy of the Hero and the Double is common. Moreover, the Hero cannot have more than one Double. If you have activated the "Hero Double" boost, having already created a copy of the Hero, then the duration of their action is added up.

You can see the icon of the activated Double in the building of the Hall of the Warrior, in the "Hero" tab.

The skin of the city. The skin of the city allows for a certain time to change the appearance of your city on the World Map, as well as get a set of bonuses that improve various indicators. There are 6 skins in total:

1. The stronghold of the Warrior - a skin that can be purchased in the Shop of items for Gold.

2. The Crow’s Abode is a skin that can be purchased only as part of bank offers.

3. Cradle - a skin that can be obtained as a reward for participating in the Competition.

4. Asov refuge - a skin that can be obtained as a reward for participating in the Competition.

5. The Beast’s Camp - the skin that the Yarls get, who earned at least one point during the global Clash of Clans Competition.

6. Dragon Fort - a skin that can be obtained as a reward for participating in the Competition.

7. Yormungard - the skin that Jarl receives, who won the Battle of the Throne.

The Beast’s camp can last 1 day and 5 days, Jormungard only 7 days. The duration of the remaining skins is 1 day and 7 days. You can apply items by opening the "Items" window, going to the "My items" tab, and then in the "Bonuses" section.

Or by opening the "Profile" tab in the Palace building and clicking on the "Change skin" button.

The third way - Activate in the "Boosts" window, in the "Development" tab, in the "City skin" category.

In the case of the use of several items, their duration is summed up. So, if you activate the item "Warrior’s Hold, 24 hours", and then the item "Warrior’s Hold, 7 days", the bonus will be valid for 8 days. If you use a city skin that is different from the already activated one, it will replace the active skin without taking into account the remaining time. If at the time of moving to another Kingdom you had activated the Peace Treaty, the skin of the city or the Title assigned by Konung, then they will continue to operate on enemy territory.

Small Savings and Great Savings. You can temporarily reduce the cost of Food for troops by using the items "Small Savings" and "Great Savings". For example, if the consumption of Food by warriors in your city is 40,000 units / hour, then when you activate the boost "Low Savings, 25%, 24 hours", it will drop to 30,000 units / hour.The duration of the items "Small Savings" - 24 hours, "Great Savings" - 7 days. They can be purchased at the Item Store for Gold, as well as obtained for an attack by the Uber Invaders. You can apply items by opening the "Items" window, going to the "My items" tab, and then in the "Resources" section.

You can also do this in the "Boosts" window, in the "Resources" tab, in the "Troop Maintenance" category.

In the case of the use of several items, their duration is summed up. So, if you activate the item "Low Savings, 25%, 24 hours", and then the subject "Great Savings, 25%, 7 days", the bonus will be valid for 8 days.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Let’s say you first activated the boost "Small Savings, 50%, 24 hours," and then the boost "Great Savings, 75%, 7 days." The action of the first item will end: the second will start working. Food consumption in the city will decrease by 75%, and the countdown (7 days) will begin anew.

Greed and Great Greed. You can temporarily increase the production of resources using the items "Greed" and "Great greed." For example, if the Iron production in your city is 40,000 units / hour, then when you activate the "Greed (Iron), 50%, 24 hours" boost, it will increase to 60,000 units / hour. The duration of the items "Greed" is 24 hours, "Great greed" is 7 days.

They can be purchased at the Item Store for Gold, at the Clan Store for Loyalty Points, and as part of bank offers.You also have a chance to get these items by attacking the Uber Invaders. You can apply items in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Resources" section.

Activate in the "Boosts" window, in the "Resources" tab, in the categories "Food Production", "Wood Production", "Iron Production", "Stone Production" or "Silver Production".

In the case of the use of several items, their duration is summed up. So, if you activate the item "Greed (Silver), 50%, 24 hours", and then the item "Great Greed (Silver), 50%, 7 days", the bonus will be valid for 8 days.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Suppose you first activated the greed (Stone), 50%, 24 hours boost, and then the greed (Stone), 100%, 24 hours boost. The action of the first item will end: the second will start working. The final increase in the production of the resource will be 100%, and the countdown (24 hours) will begin anew.

Seer and Second Builder. You can significantly speed up certain processes in the city, using the items "Seer" and "Second Builder". The seer allows you to simultaneously study two Knowledge, and the Second builder - to build or improve two buildings. Any Knowledge and buildings can be improved instantly for Gold. The Seer and Second Builder boosts vary in duration: 1 day, 7 days, and 30 days.

They can be purchased as part of bank offers and received as a reward for daily entry into the game. You can activate the "Seer" boost in the "Boost" window, in the "Development" tab, in the "Seer Hire" category. The second builder is activated in the same tab, but in the category "Hiring the Second Builder".

In the case of using multiple boosts, their duration is added up. So, if you activate the "Seer, 24 hours" boost, and then the "Seer, 7 days" boost, the bonus will be valid for 8 days.

Acceleration of Preparation and Enlightenment. You can temporarily increase the experience gained by the Hero and the Shaman by using the items "Accelerate Training" and "Enlightenment". For example, if your Hero used to gain 1,000,000 experience for committing certain game actions, then after activating the boost "Accelerate training, 25%, 24 hours", this number will increase to 1,250,000 by 24 hours.

Accelerated training, 25%, 24 hours and Enlightenment, 25%, 24 hours items can be purchased at the Item Store for Gold or as part of bank offers, as well as received as a reward for daily entry into the game. You can apply them in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Bonuses" section.

Activate in the "Boosts" window, in the "Hero / Shaman" tab, in the "Hero Experience" / "Shaman Experience" category.

Disguise. Disguise is a special item, using which you can temporarily hide things worn on the Hero from other Yarls, as well as information about the Shaman and the called Asa.

Disguise items vary in duration: 1 hour, 8 hours, and 24 hours. You can purchase them in the Clan Store for Loyalty points and as part of bank offers. You also have a chance to get them by attacking the Uber Invaders.There are two ways to apply items: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Disguise" category.

In the case of the use of several items, their duration is summed up. For example, if you activate the item "Disguise, 1 hour", and then the item "Disguise, 8 hours", the bonus will be valid for 9 hours.

Peace treaty. A peace treaty is an item that you can use to protect a city from enemy invasions.

The Peace Treaty items vary in duration: 8 hours, 24 hours, 3 days, and 7 days. They are available at the Gold Item Store, the Clan Store for Loyalty Points, and as part of bank offers. In addition, the Peace Treaty can be obtained as a reward for entering the game daily and attack the Uber Invaders.

There are two ways to apply the item: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Peace Shield" category.

In the case of using items with different validity periods, their time is added up. For example, if you activate the item "Peace Treaty, 8 hours", and then the item "Peace Treaty, 24 hours", then your city will be protected for 32 hours.

If the Peace Treaty is active in the city, another Jarl can find out the time of its validity by applying the item "Guardian Bribe". Please note: you can not move to the territory of the Stone Forest with the activated Shield.Also, you can not apply this boost, already being in this location.

Extension of the Infirmary. Expansion of the Infirmary is an item using which you can increase the capacity of all Infirmaries in the city. For example, if your Infirmaries allow you to place 10,000 wounded soldiers, then when you activate the boost "Infirmary Expansion, 100%, 1 hour", the number of places for healing will be increased to 20,000 for 1 hour. The items "Extension of the Infirmary, 100%, 1 hour" and "Extension of the Infirmary, 200%, 30 minutes" can be purchased as part of bank offers. There are two ways to apply items: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Infirmary Extension" category.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Let’s say you first activated the boost "Infirmary Extension, 100%, 1 hour", and then the boost "Expansion Infirmary, 200%, 30 minutes". The action of the first item will end: the second will start working. The final increase in the number of places for healing will be 200%, and the countdown (30 minutes) will begin anew.

Will to live. The will to live is an item, using which you can send part of the soldiers killed outside the city walls for healing. For example, in a battle outside the city walls, 10,000 of your soldiers were killed. Of these, 3,000 (30%) are destroyed, and the remaining 7,000 (70%) are sent to the Infirmary for resurrection. During the Boost to Life, 20% boost, 1,400 warriors (20% of 7,000) will be healed. The subjects "Will to live, 10%, 30 minutes" and "Will to live, 20%, 30 minutes" are available as part of bank offers. There are two ways to apply items: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Return of Warriors to Life" category.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Let’s say you first activated the "Will to live, 10%, 30 minutes" boost, and then the "Will to live, 20%, 30 minutes" boost. The action of the first item will end: the second will start working. The total increase in the number of soldiers sent for healing will be 20%, and the countdown (30 minutes) will begin anew.

The number of soldiers in Sturm. The subject "Number of soldiers in Sturm" temporarily increases the maximum number of soldiers in Sturm, which you are the organizer. Boost only affects the number of soldiers that can be sent to attack at a certain level of the Military Block. So, if the base number of soldiers in Sturm is 50,000, then when you activate the boost "Number of soldiers in Sturm, 120%, 30 minutes", it will increase to 110,000 for 30 minutes.

The items "Number of soldiers in Sturm, 120%, 30 minutes" and "Number of soldiers in Sturm, 300%, 15 minutes" are available as part of bank offers. You can apply them in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Number of soldiers in Sturm" category.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Let’s say you first activated the boost "Number of soldiers in Sturm, 120%, 30 minutes," and then the boost "Number of soldiers in Sturm, 300%, 15 minutes." The action of the first item will end: the second will start working. The total increase in the number of soldiers in Sturm will be 300%, and the countdown (15 minutes) will begin anew.

Caravans and Caravans in the Citadel. Using the items "Caravans" and "Caravans to the Citadel", you can temporarily increase the carrying capacity of your caravans and the maximum number of resources sent to the Citadel. For example, if the amount of resources that you can send to the Resource Storage in the Citadel is 50,000, then when you activate the "Caravans to the Citadel, 150%, 1 hour" boost, it will increase to 125,000 by 1 hour.

The duration of the "Caravans" items is 5 and 10 minutes, and the "Caravans to the Citadel" items lasts 30 minutes and 1 hour. They are available as part of bank offers. You can apply items in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Resources" section.

Activate in the "Boosts" window, in the "Resources" tab, in the category "Caravans to the Citadel" / "Caravans Loading Capacity".

Boosts that affect the same characteristic, but give a different bonus, replace each other. Suppose, first you activated the boost "Caravans to the Citadel, 150%, 1 hour", and then the boost "Caravans to the Citadel, 350%, 1 hour". The action of the first item will end: the second will start working. The total increase in the amount of resources sent to the Citadel will be 350%, and the countdown (1 hour) will begin anew.

Warrior training limit. The subject "Warrior Training Limit" temporarily increases the maximum number of soldiers trained in the Barracks. For example, if the number of soldiers you can train is 100,000, then when you activate the boost "Limit on training soldiers, 440%, 30 minutes", it will increase to 540,000 for 30 minutes. The duration of the subjects "Limit training of soldiers" is 10 minutes and 30 minutes. Items are available as part of bank offers. You can apply them in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Number of soldiers in training" category.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Let’s say you first activated the boost "Limit of training for soldiers, 1100%, 10 minutes", and then the boost "Limit of training of soldiers, 2200%, 10 minutes". The action of the first item will end: the second will start working. The total increase in the number of trained soldiers will be 2200%, and the countdown (10 minutes) will begin anew.

The increase in the squad in Sturm. The item "Increasing the Sturm squad" temporarily increases the maximum number of warriors in the squad that you send to Sturm. For example, if the maximum possible number of soldiers in a detachment that you want to send to Sturm is 100,000, then when you activate the boost "Increasing the squad in Sturm, 350%, 10 minutes", it will increase to 450,000 for 10 minutes.

An item to increase the unit in Sturm by 150% can be purchased in the Clan’s Store, to increase by 250% in the Item Store, and by 350% as part of bank offers. You can apply these boosts in two ways: Open the "Items" window, go to the "My items" tab, and then to the "Military" section.

Activate in the "Boosts" window, in the "Military" tab, in the "Sturm squad strength" category.

Boosts that affect the same characteristic, but give a different bonus, replace each other. Suppose, first you activated the boost "Increase of the squad in Sturm, 150%, 10 minutes", and then the boost "Increase the squad in Sturm, 250%, 10 minutes". The first item will stop and the second will start working. The total increase to the maximum number of soldiers in the squad will be 250%, and the countdown (10 minutes) will begin anew.

Vikings War of Clans: Items

Things. In the Forge, you can create (craft) things for the Hero and Shamans, as well as combine materials and thereby improve their quality. Equipment gives bonuses to important military and economic indicators. Upgrade the Forge to increase the speed of creating things.

Categories of things. Hero and Shaman things are divided into categories:

Types of things. Things come in six types:

  1. Second-rate.
  2. Ordinary.
  3. Fancy.
  4. Rare.
  5. Epic.
  6. Legendary.

Types of things. Things are distinguished by type:

  1. Standard things.
  2. Invader Things.
  3. Special things.
  4. Things Shamans.

Things are crafted from the materials you have and / or other things.

Hero Things

To create a thing, you need to have a certain amount of materials and / or other things. In the "Materials" tab in the Forge, you can combine materials to improve their quality. To combine, you need to have four identical materials of the same type. The better the material, the more bonuses the thing created from it will give. There are six types of materials:

And two types of materials:

Standard things. They are made from standard materials such as Cotton, Rope, Essence, Debris, Feather, Skin, Glass, Leather, Granite, Diamond, Steel and Lead. These components can be obtained:

Standard materials can also be found in bank offers.

Invader Things. They are created only from special materials falling for the attack of the Invader and Uber of the Invader and for the capture of the Den of the Invader. Components for Barbarian and Centurion items can be additionally obtained from Material Chests in the Clan’s Store or as a bonus for resource extraction in the "Gifts of the Gods" location.

Special things. They are created both from materials and from other things. In order to gain access to crafting special equipment, the corresponding Drawings must be studied in the Armory Guild in the Citadel. They are studied by the Leader and the Elders, using a special subject - Coal. Special things can be divided into two groups according to bonuses and necessary components:

  1. The former are made up of Invader items and standard items;
  2. The second - from other special things and have higher bonuses compared to the first.
If you created a special item while in the Clan and then left it, the item will be available for use in the same way.

Things Shamans. Created from various things of the Hero. The Jarl, who won the Battle of the Throne, receives one legendary item from the Ruler’s set to choose from. There are two ways to create things: instantly for Gold or time consuming for Silver. When canceling a craft, all used materials will be returned to you, but not Silver.

In the Forge, you can create items of any level. However, wearing only those that are equal to or lower than the level of the Hero. Remember that only Hero can use standard and special items, as well as items of the Invaders. If the Hero is on a campaign, you cannot put a thing on him. You can only create one thing at a time, but you can shorten the current process with the help of accelerations.

If less than five minutes remain before the end of crafting, the "Accelerate" button is replaced by the purple "Free" button, by clicking which you will end the process. The time for free completion can increase if you have activated VIP status or have certain bonuses. Before crafting, pay attention to the table, which shows the chances of creating a thing of a certain quality. Interest depends on the type of materials used.

If your Warehouse is full, you can free up space by disassembling one of the items, or increase its capacity using the "Inventory Extension" item (adds 4 additional slots). You can make out any item of the Hero and get one of the materials used to create it. To do this, go to the Forge, go to the "Warehouse" tab, and then to the "Hero’s Things" section. Select the item you want to disassemble, and click on the "Disassemble thing" button. The resulting material will be of the same quality as the disassembled item.

In the Workshop, you can encrust Hero and Shaman things with stones and runes that give bonuses. Inserted stones and runes are safely removed with the help of special items - Diamond Knife and Runic Knife.

Shaman things

You can get a significant advantage over opponents thanks to the shaman’s equipment bonuses. Slots for the Shaman’s things open gradually, as his Skills improve (initially only a slot under the Helmet is open). To create Shaman items, you will need various Hero items. There are two ways to create things: instantly for Gold or time consuming for Silver. When a craft is canceled, all used items are returned, but not Silver.

In the Forge, you can create items of any level. However, only those that are equal to or below the level of the Shaman will be worn. If the Shaman is on a campaign, then you cannot put a thing on him. Only one thing can be created at a time, however, you can shorten the current process with accelerations. If less than five minutes remain before the end of crafting, the "Accelerate" button is replaced by the purple "Free" button, by clicking which you will end the process. The time for free completion can increase if you have activated VIP status or have certain bonuses.

If your Warehouse is full, you can free up space by disassembling one of the items, or increase its capacity using the "Inventory Extension" item (adds 4 additional slots). Before crafting, pay attention to the table, which shows the chances of creating a thing of a certain quality. Interest depends on the type of materials used.

You can disassemble any item of the Shaman and return one of the things used to create it. The received item will be of the same type as the disassembled one. There are two ways to disassemble a thing:

  1. Go to the Forge, go to the "Warehouse" tab, and then to the "Shaman Items" section. Select the item you want to disassemble, and click on the "Disassemble thing" button.
  2. Click on the icon of the active Shaman, and then on the corresponding slot. Select the item you want to disassemble, and click on the "Disassemble thing" button.

In the Workshop, you can encrust Hero and Shaman things with stones and runes that give bonuses. Inserted stones and runes are safely removed with the help of special items - Diamond Knife and Runic Knife.

Vikings War of Clans: Shamans

Basic information. Shamans are your mysterious associates who lead troops on campaigns and add significant economic and military bonuses. Only with the help of the Shaman will you be able to extract fragments of runes, expelling the Spirits on the World Map. To summon a specific Shaman, you must have a sufficient number of special items - Charms. You can purchase them as part of bank offers and in the Clan’s Store for Loyalty points (only the Big Buggy Amulets).

Also, these items are needed to increase the level of Initiation of the Shaman. The higher the level, the greater the bonus from the abilities of the Shaman and the higher the level that he can reach. There are six such steps. In the Viking world, there are several Shamans with different sets of abilities, but only one of them can be active. Develop Shamans based on your playing style. Switch between Shamans, change tactics.

The Bonuses tab contains accurate information about the Shaman’s abilities and other bonuses that improve the performance of your city. To receive more bonuses, it is necessary to develop Shaman Skills, increase the level of Initiation and create things for Shamans.

In the Skills tab, you will see the Skills tree of the selected Shaman. To improve them, use Skill points. Such points can be obtained by increasing the level of the Shaman.

Shaman’s outfit. With the help of the equipment of the Shaman, you will improve the combat characteristics of the Shaman and the troops under his leadership, as well as the economic indicators of your city. Shaman’s items are presented in the following categories:

By default, one slot is open - "Helmets". To open the rest, you need to develop the Skills of the selected Shaman. You can also improve things by encrusting them with precious stones and runes in the Workshop.

Skills of Shamans. The skills of the Shaman give additional bonuses to a number of important parameters that affect the combat performance of troops led by the Shaman, as well as the peaceful characteristics of your city.

To improve the Shaman Skills, you need special Skill points that you can get for the Shaman reaching a new level. Improving Skills does not require resources or Gold and is done instantly. Please note that the Skills available for improvement have a bright, colored icon, but if the Skill cannot be improved now, a gray icon.

Each Shaman has his own Skill tree. Depending on your preferred play style, you can use different Shamans and improve their different Skills.

Vikings War of Clans: Assault

Assaults are joint attacks of members of one Clan against cities of other Yarls or Fortresses. To participate in the assault you must be a member of the Clan. The jarl you are attacking must be in another Clan or have a Palace level 15 or higher. Also, the Military Block building should be built in your city. The military bloc opens up the possibility of creating assaults and taking part in them. Upgrade the building to increase the maximum number of soldiers in Sturm. To do this, you will need the resources and the special item "Warrior’s Drawing".

To organize an assault, open the World Map, find the object of attack and click the "Assault" button. Then select the time after which the assembled troops will go to the goal: 5 minutes, 15 minutes, 30 minutes, 1 hour, 8 hours. After that, the standard window for forming a squad for an attack will open. If you are the initiator of the assault, you must send at least one squadron to the campaign.

To take part in the already organized Sturm, open the "Assaults" tab in the Military Block building and click the "Participate" button in any of the free slots for troops. If you have not built a Military Block in your city, you will still receive a message that the soklanets organized the Assault, but you will not be able to see information about the campaign and join it.

Pay attention to the instant assault function. You can start a joint attack immediately, without waiting for the timer to end, even with an incomplete number of soldiers in Sturm. The main condition for an instant assault is to gain at least 25% of the initially established number of soldiers. If the percentage is less, then you need to wait for the timer to end.

During global Competitions, Jarl can take part in the Sturm only if he is in the same Kingdom where the Sturm is held. In the icy world of Jotunheim, it is also possible to organize Assaults or take part in them.

The assault can be canceled for the following reasons:

  1. In the attacked city, the Peace Shield operates;
  2. The attacked city has been moved;
  3. Attacked Jarl is no longer a Clan member and his Palace is below level 15.

Features of the organization of assaults

The maximum number of slots in Sturm is 50, including the one assigned to the initiator’s troops. One unit occupies one slot. Each clan member can send no more than two units to Sturm.

The jarl can initiate only one Sturm. At the same time, he has the right to join his own Sturm, sending another detachment, provided that the Hero / Double of the Hero and the Shaman are in different units. The bonuses of the Hero, the Double and the Shaman apply exclusively to the units of warriors that they lead. A squad cannot be sent to Sturm without a leader. Also remember that spies do not participate in Assaults.

The total number of troops in Sturm depends on the level of the Military Bloc in the initiating Jarl city, on the Knowledge he studied in the Oracle and the Shaman’s Abode, on the upgraded Hero / Shaman Skills, equipment, activated boosts and received Titles. The size of the units sent to participate in the Sturm depends on the level of the Odin Temple in the cities of the participants, the knowledge they studied and the boosts applied. With the boost "Number of soldiers in the Sturm" boost, the Jarl initiator can call more soldiers in the Sturm.

Boost must be activated before the formation of the assault. If the number of Sturm participants has reached the limit, then it is highlighted in red.

While the troops sent by other Yarls to participate in the Sturm are in the initiator’s city, they serve as reinforcements and will defend the city if it is attacked at that time. At the same time, bonuses from the Wall and the Watcher in the city of the initiating Jarl do not apply to reinforcements. The organizer may cancel the assault during the troop accumulation phase. If he does, the units that go to his city or are already there are coming back. If all the troops that were in the city of the initiator were destroyed before the start of the assault, then the assault is canceled. The units that decided to join the Sturm are not transferred to the initiator’s city instantly, but go there at the usual pace, depending on the speed of the soldiers.

Participating jarls can speed up their troops with boosts. If the troops did not have time to reach the initiator’s city before the start of the Sturm, then they return to their hometown. During an active Sturm, you cannot leave the Clan, disband it or expel the initiator Jarl. This can be done either at the stage of troop accumulation, or after the assault. If the battle was successful, then all the looted resources are shared between the Sturmian participants, depending on the carrying capacity of the survivors after the attack. At the end of the battle, everyone who took part in the Sturm receives reports in which the attackers indicate the Jarl initiator, and the defenders indicate the Jarl enemy.

After the assault, all surviving troops return to their cities, bypassing the city of the initiator Jarl.

Vikings War of Clans: Battle of the Throne

Description.The Battle of the Throne is the legendary Competition that takes place in Jotunheim. In the vastness of this icy world, Jarls from all Kingdoms fight for the Throne of Jotunheim Fortress and the title of Ruler. You can familiarize yourself with all the necessary information (the start and end time of the Competition, Assignments, etc.) in the "Events" window in the "Battle for the Throne" block.

The battle for the Throne lasts 2 days. To win, you need to capture and hold the Tron Jotunheim Fortress for the longest time, the time of holding attempts is summed up. During the Competition, the results of other Jarls will be hidden and will only be available after the event. Only Clan members of the Clan can participate in the Clash of Throne Competition, provided their Palace is level 21 or higher and their account is longer than 30 days. You can view the map of Jotunheim, information about events or go to Jotunheim using the "Jotunheim" button in the Game Menu:

You can also go to Jotunheim using the icon of the active legendary Battle for the Throne Competition on the World Map:

Jotunheim Icons on the Kingdom Map:

Windows "Events", block Competitions marked "Jotunheim":

Moving city. Clan-based jarls are moved to Jotunheim using the special guide, Jotunheim Guide. You can get into the world of eternal ice only during the Battle of the Throne. The guide to Midgard allows you to return from Jotunheim to your native Kingdom before the end of the Competition.

You can purchase "Guide to Jotunheim" and "Guide to Midgard" in the Item Store in the "Bonuses" section, in the Clan Store, in bank offers or in the information window about the location in Jotunheim. Also, each Jarl in the Clan can receive both items for free by opening the block of the legendary Competition in the "Events" window.

After you move to Jotunheim, in your native Kingdom, Ostov will remain on the site of your city - a special object that prevents other Jarls from taking over the territory. The city will return to its place at the end of the Battle of the Throne or after 8 hours of inactivity in Jotunheim.

Once in Jotunheim, you can move within it using the items "Movement" or "Random Movement". If at the time of moving to Jotunheim you had activated the Peace Treaty, City Skin or Title assigned by Konung, then they will continue to operate there.

FeaturesFor the time of the legendary Competitions, you can use the Jotunheim chat, in which all Jarl located in Jotunheim communicate. In this world, you, as usual, can organize assaults and take part in them.

There may be no more than 50 reinforcements in the Throne of Jotunheim and the Place of Power.

You cannot be in the Stone Forest with the current subject "Peace Treaty". Also, you cannot move to this territory with an active Shield. All points earned in Jotunheim count towards the Competitions held exclusively in Jotunheim. If you, having moved to Jotunheim, do not perform any actions (offline or online) for more than 8 hours, then your city will automatically return to your native Kingdom.

End of the Battle of the Throne. If at the time of the end of the legendary Competition you are in Jotunheim, then your city will automatically be transferred to your native Kingdom, to the place of the Island (the object that preserves your territory on the World Map while you are in Jotunheim). If at the time of the end of the Battle of the Throne you made an attack or any other actions, then all of them will be canceled, your troops will instantly return, and the city will be moved to his native Kingdom. The Jarl, who won the Battle of the Throne, receives the following rewards:

Vikings War of Clans: Clash of Clans

Description.Clash of Clans is a global Competition held between Clans from different Kingdoms. The winner is determined based on the number of points scored during the Clan Battle. You can familiarize yourself with the necessary information about the Battle of the Clans by opening the "Competitions" tab in the "Events" window and clicking on the icon marked "Battle of the Clans".

You can also do this by clicking on the icon of the active global Clash of Clans Competition on the World Map or Kingdom Map.

Or look in the North Today news window. Clan battle is held both in the native Kingdom and in the territory of the rival Clan Kingdom. Moving a city from one Kingdom to another is carried out according to the same principle as in other global Competitions.

Features of the competition. To participate in the Clan Battle, several conditions must be met:

Before the announcement of the Competition, all Clans within their Leagues are divided into pairs according to their Power. The distribution also depends on the level of activity of the participants in the previous Clan Battle. It is determined by the number of milestones reached. As a result, 4 groups are obtained for pair selection:

  1. Clans that have not earned points or have earned little and have not reached even 1 checkpoint;
  2. Clans that have passed 1 control point, but have not reached 2;
  3. Clans that stopped between 2 and 5 control points;
  4. Clans that have passed 5 control points.

If there is not enough pair inside one of the groups, then the Clan from the previous group is selected. Some Clans may be left without an opponent due to the odd number of participants. In this case, either the youngest Clan or the one with the lowest Power indicator is excluded from the Competition. You can get information about the rival Clan in the "Clash of Clans" Competition information window by clicking on the icon of the enemy Clan.

In the Clash of Clans, you can attack any city of the enemy Clan (highlighted in red), regardless of the level of its Palace. The attack of the Yarls that are not part of the rival Clan does not bring points in the Competition. Also, you cannot attack Jarls from a foreign Kingdom if they are not in the Clan and if their Palace is below level 15.

Scoring points. To score points in the Clash of Clans, each participant must complete the tasks stipulated by the Competition. Points are earned in both the native Kingdom and the enemy. However, for actions committed on the territory of the enemy, you get more points. Points are awarded both in personal achievements and in the achievements of the Clan. There are 7 categories of tasks:

  1. Mining in resource locations.
  2. Hunt for Invaders and Spirits.
  3. Training, healing and resurrection of warriors.
  4. Killing enemy warriors in attack.
  5. Killing enemy warriors in defense.
  6. Increase in Power.
  7. The development of the Clan Citadel.

To win the Competition, the Clan must lead by points in most categories. If opponents succeed in an equal number of categories, the Clan wins, which in total scored more points. If your Clan has won the Battle, then each of its members who have earned at least one point will receive the reward provided by the Competition.

In global Competitions, points for killing are awarded only for the destruction of warriors from the rival Clan and units under the command of the Jotuns.

If you joined the Clan after the announcement of the Competition, then you do not earn points for the Clan and do not receive rewards, even if you complete all the necessary tasks. In order for your points to be taken into account, you must be a member of the Clan until the Clash of Clans appears in the "Expected" block.

If during the Competition one of the two Clan rivals was disbanded, he loses all the points earned, and the second Clan becomes the winner and continues to receive points for completing all tasks not related to the destruction of enemy soldiers. If you exit the Clan before the end of the Competition, you will not receive rewards for new clan achievements. If the tasks of the Clan Battle coincide with the tasks of the clan or personal Competitions, then points are awarded in all Competitions. You will receive rewards for personal achievements if your Clan wins the Competition.

Clash of the Clans. If at the time of the end of the Competition you are in the enemy Kingdom, then your city will automatically be transferred to your native Kingdom to the place of the Island - an object that preserves your territory on the World Map while you are in a foreign Kingdom. Clan Clan rewards are divided into four types:

  1. Checkpoint rewards (1-10). They are received by the Jarl, who are in the Clan and have earned at least one point in the Competition. The block of each control point can be expanded and see the details.
  2. Rewards for legendary milestones (11-15). They are received by the Jarl, who have earned a certain amount of points in personal achievements. In the Competitions window, these control points are highlighted in yellow.
  3. Award to the members of the Winning Clan. For 7 days, bonuses are applied to all clan members who accelerate the construction of buildings, the study of Knowledge and the processing of resources in the Clan Citadel (more about this can be found in the corresponding block in the "Events" window). Also, the Jarl, who have earned at least one point in the Competition, receive Star Shards.
  4. Award to the Leader of the Winning Clan. He, in addition to all other trophies, receives resources for the development of the Clan. Moreover, the amount of resources depends on the League, in which the Clan is a member, as well as on the amount of points scored by the Clan in the Competition.
If you do not earn enough points in personal achievements, you will not be able to get a reward for legendary control points, even if your Clan wins. If you joined the Clan after the announcement of the Competition and you were appointed Leader, then even in case of victory you will not get rewards.

The losing Clan does not receive any negative bonuses.

Vikings War of Clans: Battle of the Kingdoms

Description.Battle of the Kingdoms is a global Competition in which the Jars of one Kingdom compete with the Jars of another Kingdom. You can familiarize yourself with all the necessary information (the start and end time of the Competition, tasks, etc.) in the "Events" window by selecting the "Battle of the Kingdoms" block.

The battle of the kingdoms takes place in three stages, each of which lasts 24 hours. To win the stage, your Kingdom must earn more points than the rival Kingdom. Having gained an advantage in two stages, the Kingdom wins the Competition. Any Jarl may participate in the Battle of the Kingdoms Competition.

Kingdoms founded less than 30 days ago do not take part in the Battle of the Kingdoms.

Please note that non-Clan Yarls cannot enter the enemy Kingdom using the Great Movement item. In doing so, they can earn points by fighting those who have moved to their home Kingdom. You can find out which Kingdom will become your rival in the following ways:

Moving city. Clan gauges move to the enemy Kingdom using the special Great Movement item, which can only be used during the Battle of the Kingdoms. You can purchase Great Movement and Return items (this item is necessary to return to your native Kingdom before the end of the Competition) in the Item Store in the Bonuses section or in the information window about the location in the enemy Kingdom. Also, each Jarl who is in the Clan can receive Great Movement and Return items for participating in the Battle of the Kingdoms by opening the global Competition block in the Events window.

After you move to enemy territory using the Great Movement item, Ostov will remain in your native Kingdom in the place of your city - a special object that does not allow other Jarls of the enemy and native Kingdom to occupy this territory. Your city will return to the place of the Island at the end of the Battle of the Kingdoms.

Once in another Kingdom, you can move within it using the "Move" or "Random Move" items. If at the time of moving to another Kingdom you had activated the Peace Treaty, City Skin or Title assigned by Konung, then they continue to operate on enemy territory.

Using the "Beginner’s Movement" items (up to the 6th level of the Palace) or "Drakkar" (from the 21st level of the Palace) you can move to another Kingdom, which will become your homeland.

Having replaced the Kingdom, you are eliminated from the Competition. At the same time, you stop bringing points to the old Kingdom and do not get them in the new Kingdom (even for personal achievements), and an attack in your city does not bring points to other Jarls.

FeaturesDuring the Global Competitions, you can use the "Homelands" and "Alien Lands" chats with special color codes for Yarls from your own and the enemy’s Kingdom. For the Clan Leaders of the entire Kingdom, a Leader’s Chat is available, where Clan leaders can discuss their Kingdom’s tactics and strategies for winning the Competition. During the Competition, being in one of the two rival Kingdoms, you can take part in the Sturm only if you are in the same Kingdom where the Storm is held.

You can exchange caravans and reinforcements only with those clan members who are in the same Kingdom as you (in your own or the enemy). A feature of the Battle of the Kingdoms is also the introduction of restrictions on attacks. The warls of the warring Kingdoms can only attack cities of rivals that:

You can attack the Force Place of the enemy Kingdom and thus earn points for destroying enemy troops, but you are not entitled to capture this location.

Scoring points. Kingdom Points is the sum of the points of all Jarls participating in the Battle of the Kingdoms. Performing tasks and earning points, each Jarl contributes to achieving victory.

In the Battle of the Kingdoms there are special rules for scoring. Points are awarded for the following actions:

Scoring conditions:

  1. If you join the Clan after the announcement of the Competition in the "Events" window, points for personal and clan achievements are not awarded even if you complete all the necessary tasks.
  2. If you leave the Clan before the end of the Competition, your personal achievements will be canceled.
  3. If you are not a Clan member at the start of the Battle of the Kingdoms, you can only earn points for your Kingdom. Points for personal and clan achievements are not awarded.
  4. If you move to another Kingdom after the announcement of the Competition using the "Drakkar" or "Beginner’s Movement" items, you can no longer participate in it, your personal achievements will be canceled, and the attack of your city will not bring other points to the Jarls.

Thus, in order to receive points for personal and clan achievements, you must be a member of the Clan at the time of the announcement of the Battle of the Kingdoms in the "Expected" block.

The end of the Battle of the Kingdoms. If at the time of the end of the global Competition you are in the enemy Kingdom, then you are automatically transferred to your native Kingdom, to the place of the Island (the object on the World Map, which is assigned to your city in the native Kingdom as long as you are in the enemy). If at the time of the end of the Battle of the Kingdoms you made an attack, obtained resources or performed any other game actions, all of them will be canceled, your troops will instantly return, and your city will be moved to your native Kingdom. The rewards in the Battle of the Kingdoms are divided into types:

Vikings War of Clans: Battle of the Kingdoms - Rematch

Description.Battle of the Kingdoms: Revenge is a global Competition held between two Kingdoms that were rivals in the Battle of the Kingdoms a week ago. Battle of the Kingdoms: Rematch takes place in three stages, each of which lasts 24 hours. To win the stage, your Kingdom must earn more points than the rival Kingdom. Having gained an advantage in two stages, the Kingdom wins the Competition. You can familiarize yourself with all the information about the Competition, as well as see the data about the rival Kingdom in the "Competitions" tab in the "Events" window, selecting the "Battle of the Kingdoms: Revenge" block.

Battle of the Kingdoms: Rematch is held in the territory of both the native Kingdom and the rival Kingdom and provides competitors with the opportunity to fight peacefully, without declaring war on each other.

Battle of the Kingdoms: Revenge is allowed only Kingdoms that participated in the Battle of the Kingdoms.

FeaturesIn the Battle of the Kingdoms: Rematch points are awarded for actions carried out in both the native and the enemy Kingdoms. In both competing Kingdoms, points are awarded for the following actions:

In the native Kingdom, points are awarded for robbing resource locations and attacking the Invaders, Uber Invaders and Spirits. Take part in the Battle of the Kingdoms: Any Jarl in the Kingdom can take revenge. Clan-based Yarls may receive additional rewards for completing milestones in this Competition. Gharls that are not in the Clan can earn points for their Kingdom by completing Competition tasks.

Scoring conditions:

  1. If you join the Clan after the announcement of the Competition in the "Events" window, points for personal and clan achievements are not awarded even if you complete all the necessary tasks.
  2. If you leave the Clan before the end of the Competition, your personal achievements will be canceled.
  3. If you are not a Clan member at the start of the Battle of the Kingdoms: Rematch, you can only earn points for your Kingdom. Points for personal and clan achievements are not awarded.
  4. If you move to another Kingdom after the announcement of the Competition using the "Drakkar" or "Beginner’s Movement" items, you can no longer participate in it, your personal achievements will be canceled, and the attack of your city will not bring other points to the Jarls.

Thus, in order to receive points for personal and clan achievements, you must be a member of the Clan at the time of the announcement of the Battle of the Kingdoms: Rematch in the "Expected" block.

For winning the Battle of the Kingdoms: Revenge, you can receive:

Vikings War of Clans: Battle of the Kingdoms - Rage

Description.Battle of the Kingdoms: Rage is a global Competition between the four Kingdoms. You can get acquainted with all the necessary information about the Battle of the Kingdoms: Rage in the following ways - open the "Competitions" tab in the "Events" window and click on the icon marked "Battle of the Kingdoms: Rage":

Click on the icon of the active global Competition "Battle of the Kingdoms: Rage" on the World Map and the Map of the Kingdoms:

View in the North Today news window.

If you are not a member of the Clan, then you will not be able to get into the enemy Kingdoms with the help of the subject "Great Displacement". In this case, you can earn points by fighting with those who have moved to your home Kingdom.

Battle of the Kingdoms: Rage lasts 2 days. Any Jarl whose Kingdom was founded more than 30 days ago can participate in the Competition. Complete tasks and earn points to bring your Kingdom closer to victory. Before the announcement of the Competition, all Kingdoms are divided into groups according to their Power. Some Kingdoms may be left without rivals due to the insufficient number of participants in the group. In this case, they miss the Competition.

The Jarl of the Kingdoms that took 1st and 2nd place in the Competition receive awards for personal achievements, as well as other trophies provided by the Competition. Additional rewards for personal and clan achievements can be obtained by reaching legendary milestones.

Moving city.Jarls are moved to the enemy Kingdom using the special Great Movement item. Only the Clan members of the Clan can use it, and only during the global Competition. If less than 5 minutes are left until the end of the Competition, then you will not be able to move your city.

The subject "Return" allows you to return from the enemy Kingdom to your native one before the end of the Competition. You can purchase Great Movement and Return items in the Item Store in the Bonuses section or in the information window about the location in the enemy Kingdom. Clans in the Clan can also receive both items free of charge by opening the Global Competitions block in the Events window.

A jarl can only move to an enemy Kingdom from his native Kingdom. For example, if he is already in foreign lands, then in order to move to another enemy Kingdom, he must first return to his native land.

You can find out which Kingdoms will become your rivals in the following ways:

To move to another Kingdom, you need to go to the World Map of this Kingdom, select the location and use the item "Great Movement". After you move to enemy territory, in your native Kingdom, Ostov will remain in the place of your city - a special object that does not allow other Yarls to occupy your land. Your city will return to the place of the Island at the end of the Battle of the Kingdoms: Rage or when using the item "Return".

Once in another Kingdom, you can move within it using the Move or Random Move items. If at the time of moving to another Kingdom you had an active Peace Agreement, city skin or Title assigned by Konung, then they will continue to be valid.

Using the "Beginner’s Movement" items (up to the 6th level of the Palace) or "Drakkar" (from the 21st level of the Palace) you can move to another Kingdom, which will become your homeland.

After moving to another Kingdom after the announcement of the Competition in the "Events" window, you are eliminated from the Competition. At the same time, you stop bringing points to the old Kingdom and do not get them in the new (even for personal achievements), and killing your warriors will not bring points to other Yarls. If the Jarl, whose Palace is below level 6, uses the Great Movement item and moves to the enemy Kingdom, then he will not be able to relocate to another Kingdom, including his native one, using the Move Newcomer item.

Features of the Competition. During the Battle of the Kingdoms: Rage Competition, a temporary bonus is activated for 3 hours in each of the four Kingdoms or the Towers of Rage appear. A temporary bonus doubles the number of points earned for completing a specific Competition task. Bonuses apply to all Jarls that are in this Kingdom. Bonuses cannot be repeated and appear twice in a row in the same Kingdom.

To view information about the active temporary bonus, go to the "Events" window, then open the "Competitions" tab> Battle of the Kingdoms: Rage> block "Information" tab. Scroll down to the kingdom block. It displays information about the Kingdoms fighting among themselves in the framework of the Competition, and displays an illustration divided into four zones for each Kingdom.

The kingdom in which the temporary bonus is activated will be marked with a special icon. Below the illustration are the temporary bonuses that are currently active.

Towers of Fury. Towers of Rage are special Fortresses that only appear during the Battle of the Kingdoms: Rage. They contain resources and neutral troops. Towers of Rage come in 6 levels. The amount of resources and defenders in the Fortress depends on the level. Towers of Fury can be found using the Navigator (search is available only during the Battle of the Kingdoms: Fury). The Tower of Rage happens in two states: whole and destroyed. If the Fortress is attacked at least once, then it lights up and burns until it disappears from the World Map.

If your reinforcements leave the Tower of Fury and there are resources left in it, then the Fortress can be attacked again.

The Tower of Fury disappears from the World Map if:

  1. Her time on the World Map has expired;
  2. The competition is over;
  3. All resources were stolen.

In the native Kingdom of the Tower of Fury, you can attack, storm, send spies there, and also defend by sending reinforcements to them (if the Tower is occupied by a clan member). In the enemy Kingdom - only attack, storm and spy. Regardless of the condition of the Tower of Fury (whole or destroyed), the Yarls in whose Kingdoms the Fortresses appeared can send reinforcements to it. Attack and defend the Tower of Fury can only Clan members. Battles for the Rage Towers will bring you resources, Soul Shards and points in the Competition (even if the Rage Towers are in your home Kingdom).

Important points:

A red marker is displayed above the Tower of Fury. For the Jarls whose Clan is holding the Fortress, the Clan’s coat of arms and Clan tag / name are also displayed, and the level marker turns green.

Features of reports. The reports of attack, espionage and Sturm Tower of Rage are slightly different from the standard reports.

Reports of successful battles for the Tower of Fury are similar to reports of battles for the Place of Power.

Scoring points. Points in the Battle of the Kingdoms: Rage is earned in both the native Kingdom and the enemy. Points are awarded for the following actions:

Warriors from the native Kingdom located in the enemy Kingdom can be attacked, but this will not bring you points. Points are awarded for destroying neutral troops.

Points are awarded to all Jarlams, Clans and Kingdoms participating in the Competition. Kingdom Points is the sum of all Yarl’s points from the same Kingdom. The Yarls cannot know the number of points earned by enemy Clans and Kingdoms until the end of the Competition. From the moment of announcement to the end of the Competition, points are awarded according to the following rules:

The Yarls receive a reward for personal achievements after completing the Competition only if their Kingdom has taken 1st or 2nd place in the Competition. If the tasks of the Battle of the Kingdoms: Rage coincide with the tasks of the clan or personal Competitions, then the Yarlu will be awarded points in all Competitions.

End of the Battle of the Kingdoms: Rage. If, by the time the Competition ends, you are in the enemy Kingdom, then you are automatically transferred to your native Kingdom to the place of the Island - an object that preserves your territory on the World Map while you are in the enemy Kingdom.

Gharls that, during the Competition, relocated to another Kingdom using the "Beginner’s Movement" or "Drakkar" items, are not automatically transferred back when the Competition ends.

If at the time of the end of the Battle of the Kingdoms: Rage you carried out an attack or any other actions, then all of them will be canceled, your troops will instantly return, and the city will be moved to his native Kingdom. Battle of the Kingdom rewards: Rage is divided into four types.

  1. Checkpoint rewards (1-10) . They are received by the Jarl, who are in the Clan and have earned at least one point in the Competition. The block of each control point can be expanded and see the reward.
  2. Rewards for legendary milestones (11-15) . They are received by the Jarl, who have earned a certain amount of points in personal achievements during the Competition. In the Competitions window, these control points are highlighted in yellow. Pay attention to the relationship of personal achievements and rewards for legendary control points in Clan achievements: without earning a certain number of points in personal achievements, you will not receive a reward for legendary control points.
  3. Prize in the ranking of the Battle of the Kingdoms: Rage Competition. All members of the Winning Clans receive a reward depending on the League in which they are located and on the place they occupy.
  4. Battle of the Kingdoms: Rage Competition Reward In the Kingdom, which has taken 1st place, special resource locations "Gifts of the Gods" of level 9 appear, and in the Kingdom, which has taken 2nd place, "Gifts of the Gods" of level 8 appear. Also, all Jarls from the Winning Kingdoms receive increased bonuses.

The gifts of the gods exist 5 days from the moment of their appearance or until the resource is fully obtained in them. If your warriors are in the location at the time of expiration, it will disappear after the squad leaves it.

Locations will appear on the World Map until a limit is reached on their number.

The extraction speed in the Gifts of the Gods of Level 8 is increased 10 times, in the Gifts of the Gods of Level 9 - 20 times. By mining resources in these locations, you can get the Chests of the Gods and / or Hero’s Boxes. The chests of the gods contain Obsidian or Nuggets, these items are needed to study the Knowledge from the category "Warriors of Tier VII" and improve buildings from level 32 to 35. Hero’s Caskets contain Knowledge Books to increase the Hero’s experience and / or Hero’s Keys to increase his level from 61 to 70. You can see the number of available God’s Chests and Hero’s Chests in the "My Items" tab, in the "Treasures" section.

If the Kingdoms scored the same number of points, then in the list of winners they are sorted by the number of the Kingdom. Prizes are occupied by the Kingdom with the lowest serial number. Kingdoms that do not earn points are also sorted by serial number.

Vikings War of Clans: Assy

Description.Ases are the gods of Asgard, who can be summoned and strengthened in the building of the Shrine of Ases. Their patronage and blessing greatly affect the characteristics of warriors and the development of the city.

Strengthening Asa. The increase in the level of Ases occurs in different ways: some can be strengthened for resources, others only for Gold, and others - with the help of the item "Shard of the soul." It can be obtained as a reward for killing enemy warriors from alien Kingdoms.

During Asa gain, acceleration can be applied. Bonuses from VIP status, free completion and help from Clan members do not work to strengthen Asa. If you run one Asa upgrade for resources, then you can produce another for resources only after the completion of the current process. If you cancel the gain Asa spent resources will not be returned.

Bonuses Asa. Each Ace grants the following bonuses:

Only one Ac can be called upon you. The call of the new As will cancel the current blessing, and the previous As will go to recovery.

Recovery Asa. When the blessing ends, Asu will need time to recover. Bonuses from patronage will continue to be active.

War of the Aces. Ases belong to different Elements, each of which has its own advantages. There are three Elements in total:

Aces of Earth Elements give a bonus to damage of troops against Aces of Fire Elements. Flame Release Aces - Damage bonus against Ice Release Aces. Ice Release Aces - Damage bonus against Earth Release Aces.

It is necessary to take into account which Element As the opponent belongs to, and to call Asa from the opposing Element. This will give a significant advantage over the enemy.

Vikings War of Clans: VIP Status

VIP status. VIP status provides you with a number of valuable bonuses, the number and significance of which increases with the receipt of a new VIP level. There are 30 levels of VIP status in total.

Status activation occurs automatically upon receipt of a new VIP level or when using special items "VIP Status Activation". To reach the next VIP level, you need to accumulate a certain number of VIP points. They can be obtained:

VIP status is valid for a certain time. After it ends, the status bonuses disappear, while the number of VIP points and the VIP level remain unchanged.

By clicking on the VIP status icon, you will get access to the following information:

To find out what bonuses you will receive when you reach a particular VIP level, click on the VIP status icon, then on the "VIP level bonuses" button. Next, select the level whose bonuses you want to see.

With an active VIP status, elite Assignments are available to you. After the status is over, all elite Tasks disappear from the list, except for those that are currently being completed and which are completed, but you have not yet taken the reward for them. Personal and clan Jobs remain unchanged until the next timer update. Some levels of VIP status also provide additional personal, clan, and elite quests.

At certain VIP levels, you have various options for completing Tasks. Such bonuses save your time, allowing you to instantly complete tasks and receive rewards for this. From level 7 of the VIP status you will receive a bonus in the form of completion of personal Tasks, from level 8 you can instantly complete clan Tasks, and from level 13 - elite.

An improved completion bonus for all Tasks is available from 17 VIP levels. With one click on the "Take All" button, you will receive rewards for completing all Tasks of the selected type.

From the 17th VIP level, it is possible to combine stones for a certain class for free and instantly, and from the 18th level - combine runes. When this bonus is active, instead of the block with the buttons "Combine" and "Instantly", a block of free combination is displayed.

VIP status military bonuses apply to the Sturm initiator and reinforcements only as long as the status is active.

Vikings War of Clans: Bank

Bank. At the Bank you can purchase various packs with items, resources, items and Gold. Gold is a special resource that allows you to instantly perform game actions: train and improve warriors, build buildings, learn Knowledge, create Hero and Shaman things, strengthen Ases. Also for Gold purchased various items and boosts that affect economic and military performance.

To go to the Bank, click on the corresponding icon in the upper right corner of the screen on the City Map or on the icon of the advantageous offer.

The bank is represented by four tabs: "Promotions", "Sets", "Subscriptions", "Gold".

In the tabs "Promotions" and "Sets" are special banking offers. In the "Gold" tab, you can purchase packs containing only Gold. And by subscribing in the "Subscriptions" tab, you will receive items, resources and Gold for some time. Go to the tab every day and collect the reward in a special block at the top of the screen. If all bank offers were purchased (except for the packs in the Gold tab), then the window of the advantageous offer at the entrance to the game will not open during the day. Also, the icon of the best offer will not be displayed. New packs will become available after a certain time.

Buying bank offers bypassing the payment system will entail blocking the Bank.

Profitable proposition. Great offers are special offers that are valid for a limited time. As soon as you start the game and find yourself in your city, a window of a profitable offer will automatically open in front of you. You can also familiarize yourself with the advantageous offer by clicking on the corresponding icon on the right side of the screen. In the window of the advantageous offer are displayed:

In advantageous offers, the purchase price in terms of Gold may be presented.

Promotions and Sets Tabs

Special promotions in the Bank are valid for a limited amount of time and allow you to purchase Gold, items and items at better prices. Note:

The validity periods of the shares, the amount of Gold in the packs and special bonus items are selected individually. If there are no special offers, the "Promotions" tab is not displayed. In the "Sets" tab are offers containing various items.

Subscriptions Tab

The "Subscriptions" tab consists of a block of offers and a block of rewards.

Block of offers. By subscribing to Gold or resources, you will immediately receive gift Gold, as well as part of the main Gold or resources. You can pick up the remaining part daily (once every 24 hours from the moment of subscription) for a certain number of days. The tab displays a special marker showing the number of updates. Updates may be as follows:

Each subscription is designed for a certain number of days (stated in the offer). The entire content of the offer (except gift Gold) is divided by the number of days in the subscription. Thus, during the entire subscription period, you will receive a fixed amount of Gold or resources. The "Pick up" button is displayed only if you have purchased a subscription to this offer. If you don’t enter the game within a day / several days, then at the next entrance you will receive a reward for all the past days. You can have several active subscriptions at once.

Pay attention to the Banker and Robber subscriptions: when purchasing these offers you will receive various bonuses and Gold as a gift. Subscription "Banker" increases the carrying capacity of caravans (including the Citadel), and also allows you to exchange resources without paying tax. Subscription "Robber" increases the carrying capacity of troops and the speed of campaigns. The listed bonuses will be active until the subscription expires.

You can purchase these offers in the Bank’s "Subscriptions" tab, but information about bonuses and the number of days left will be available in the "Boosts" window. (For the Robber subscription, in the Military section; for the Banker subscription, in the Resources section.) These subscriptions cannot be added to Favorites. All boosts in subscriptions are automatically activated at the time of purchase.

Block of awards. Come to the Bank every day and get a reward. You can pick it up in the "Subscriptions" tab in a special block at the top of the screen. There you will see a timer showing the time until the next reward.

Article author: