Wise GeekGame reviews → Soldiers Inc Mobile Warfare: Review of Guides and game Secrets

Soldiers Inc Mobile Warfare WiKi: game Walkthrough Tips and Tricks

SOLDIERS INC MOBILE WARFARE - Android game with release date 11/30/2016 from the company Plarium. Game Genre: Strategy. In the article, we summarized pumping tips from TOP players, developers answers to gamers questions, guides for beginners from the official site and our secrets for passing the game. Attention, the Wise Geek website is constantly updated, visit us more often.

Contents

  1. War Guide
  2. Military Experience and Unit Ranks
  3. Non-War Actions
  4. Enclaves
  5. Alliances
  6. Alliance Headquarters
  7. Alliance Support
  8. Troops
  9. Resources
  10. Technology
  11. Mercenaries
  12. Bonuses
  13. Frequently Asked Questions

Soldiers Inc Mobile Warfare: War Guide

General information. Military operations are divided into 3 categories: attack, defense and reconnaissance. There are three ways to do this. Firstly, from the Special Operations window. To open it, click on the icon with a scope on the left side of the screen. This window shows a list of available Special Operations and Operations against the "Skull". Secondly, you can find the desired object - the base, Storage, Enclave or Headquarters of the alliance - on the map. Click on it and select one of the available actions. Thirdly, you can open the Global Goals window and select any object from the list to attack.

The number of combat units, reconnaissance units and transports that can be sent simultaneously is limited. To increase this limit, improve the Mobilization technology. From time to time, new Special Operations will be available to you in the appropriate window. To accomplish them, attack the Phoenix allies or defend WSO partners. The higher the level of Special Operations, the more difficult it is.

The special operation will be displayed in the list until you destroy all the forces of the enemy. The power of the remaining enemy troops is shown on the scale to the left of their leader’s avatar. When you perform the most complex Special Operation on the list, a new, next level will become available. New Special Operations can be opened in this way at most 12 times a day. Every 24 hours, no more than 60 Special operations (30 attacking and 30 defensive) appear in the "Special Operations" window. To get more, buy and use the Special Operations Sensor in the Store.

Operations against the "Skull". In the Special Operations window, a list of Operations against the "Skull" is available. These jobs are marked with a skull icon and appear at the top of the list. To get access to them, you need to perform Special Operations. Operations against the "Skull" are more complicated than usual and bring more valuable rewards.

Map. The game has two map modes. With the exception of targets that you attack or defend in the framework of Operations, all objects have their own coordinates. The global map displays the bases, Warehouses, Enclaves and Headquarters of the alliances. To find an object, just enter its coordinates. In addition, on the global map you can see your squads and troops of other players. Click on a squad to find out its destination and type of mission. To go to the alliance map, click on the icon in the lower left corner of the global map. In this mode, Enclaves, territories of alliances and their Headquarters are displayed.

Robberies. You can rob an enemy base and take out resources from there: fuel, ammunition and food. Before sending troops, scout the enemy’s base and make sure that the unit’s carrying capacity will allow you to collect resources from there. The power and carrying capacity of troops are displayed in the squad selection window.

Limitations of looting. Some limits are associated with robberies. For a day, you can get no more than 500 thousand resources from other players. This includes looted and sent by the allies resources. If your base is robbed, lost resources are deducted from the limit. For a week from one base you can get no more than 50 thousand resources - both looted and sent voluntarily. On the 8th day, the limit is updated. By default, 20 robberies per day are available to you. By selecting the enemy base on the map, you can view the remaining amount on the "Rob" button. To reduce the time before the appearance of new robberies, activate the status of the Elite.

Intelligence service. Having studied the "Scouts" technology, you can recruit reconnaissance troops. In the case of a successful reconnaissance, you can find out which troops are guarding the object and how many resources can be obtained by robbing the base. You can send scouts to enemy bases, extensions, enclaves, vaults and headquarters of alliances. The success of reconnaissance depends on the capacity of the reconnaissance unit and reconnaissance officers located at the facility.

In the event of an enemy attack, scouts participate in the defense and can be killed. You get a report on each reconnaissance, but information about the object is indicated only if successful. The number of reconnaissance units that you can send at the same time depends on the level of Mobilization technology.

Reinforcements. Reinforcements can be sent to the Allied bases or to other objects: Annexes, Enclaves, Storage and the Alliance Headquarters. Reinforcements from other players will help protect your base, but they cannot be used for attack. If you do not need these troops, you can send them back to the owners. All reinforcements sent are displayed on the Headquarters tab of the Garrisons. Reinforcements consume their owner’s food. Make sure you have enough resources for these troops.

Resource storages. Repositories are special objects on the map that produce resources. To collect resources from the Storage, it needs to be captured and held for a certain time. Storage facilities produce 4 types of resources: food, fuel, ammunition and diamonds. As soon as resources run out in the Vault, or if it is not attacked or captured within 24 hours, it will disappear. Vaults can not only be captured, but also attacked to weaken the enemy or earn a reward in the tournament.

Capture Vault. When the Vault appears on the map, it does not belong to anyone and is not protected. To capture the Vault, locate it manually on the map or using the Radar:

  1. Open the Global Goals window and go to the "Vaults" tab.
  2. Set options to display only free Vaults.
  3. Click the Storage icon you want to capture.

To capture the occupied Warehouse, you need to defeat the reinforcements located there. Troops that you lose in battle will not be able to collect resources. You cannot interact with Vaults captured by members of your alliance. If two members of the alliance simultaneously send troops to seize the free Storage, it will go to the one whose squad is the first to arrive at the target. The troops of the other player will return to base.

You cannot send reinforcements to Vaults captured by other players - even if they are members of your alliance.

Squad capture. A capture unit is a group of troops that you send to the Vault. A squad must have at least one combat unit. While troops are collecting resources from the Storage, they can be attacked. Therefore, there must be enough troops in the Capture Squad to defend their position. You can speed up the collection process by exploring Alternative Sources. When sending a detachment to the Storage, several parameters must be taken into account:

Limit of consumption in the squad. The size of the unit is limited by the amount of food that the troops consume. For example, if the consumption limit is 1000, you can send 1000 troops consuming a unit of food or 500 troops consuming 2 units in a squad. When selecting a detachment, it should be borne in mind that the ratio of combat performance and consumption is more profitable for more powerful units. If the consumption limit does not allow sending the required number of troops:

Resource collection. After a successful capture, all surviving troops will remain in the Storage Facility to collect resources. As soon as the collection is completed, they will return to the base with the booty. You can also withdraw troops from the Storage. To do this, go to the Headquarters, open the Garrison tab and click on the truck icon in front of the Capture Unit.

War Reports. You get reports after every military action, including intelligence. For more information, open Inbox and go to the War section. The reports of hostilities indicate:

In the case of a successful reconnaissance, you will also find out which troops are guarding the object and how much resources can be obtained by robbing the base. The number of military records that can be stored in Inbox is limited. Check them regularly to get up-to-date battle information.

Center of defense. The Defense Center allows you to view all the characteristics related to the defense of the base, and to acquire Defense systems that increase the bonus to protect the base. The Defense Center is accessible to commanders who have reached level 31.

Base protection . Some buildings, such as Outbuildings and perimeter security installations, have an indicator of base protection. This characteristic is similar to the defense of the troops. Thus, the power of one installation with a protection index of 2000 will be equal to the strength of 10 units with a protection index of 200. The general defense of the base in the "Statistics" tab of the Defense Center is the sum of the protection indicators of all defense structures.

Base Defense Bonus. This bonus improves the performance of troops, perimeter security installations and outbuildings. Please note: it only affects troops stationed at the base and does not affect troops in the Bunker. Some buildings, such as Radar, can also increase the base defense bonus after upgrading to a certain level.

Missile strikes. Commanders of level 30 and above can launch missile strikes at enemy bases. Missiles reach the target in a maximum of 3 minutes. The enemy will not receive notification of an approaching attack. There are 2 types of missiles: Storm and the more powerful Mjolnir model. They are also available in stealth modifications that allow the attacker to remain unknown.

Missiles are single-use weapons. In addition, you can send them a limited number of times a day. Missiles can be bought in the Store or found as part of special offers at the Bank.

Joint attacks

Joint attacks allow alliance members to attack enemy Enclaves and Headquarters together. All commanders with the rank of Private and above can participate in them. But only players with the appropriate powers granted by the Head of the Alliance can create attacks. One player can create no more than 5 attacks per day. To organize an attack, go to the Joint Attacks tab and select a target. After choosing a target, you can apply a bonus, set a timer, select troops and add an attack description.

The timer shows the time during which the allies must send troops to your base. After that, the arriving troops will go on the attack. To participate, you need to occupy the slot in the joint attack tab. The first slot is occupied by the organizer, and two more are available for the Allied forces. Additional slots can be opened separately for Diamonds or all at once - using the subject "Opening slots (1 joint attack)."

The troops selected for attack await the start of the battle on the basis of the organizer. Troops that do not get there in the allotted time will return to the owner’s base and will not participate in a joint attack. The strength and size of the army depend on the general indicators of attack and consumption of troops. To strengthen the attack, use 2 types of items: to strengthen one attack in which you participate, or to strengthen all your attacks for a certain time by 10% or 25%.

You can enhance your joint attack by a maximum of 36 hours using three 12-hour items. Apply bonuses again will be possible only after this time. The size of the joint army depends on the level of technology of the organizer. The higher the level, the greater the limit of consumption, and therefore the allowable number of troops in the joint army. Improving this technology to the 18th level, the player will be able to send joint attacks ahead of time. And the 19th and 20th levels open an additional slot for attack.

Soldiers Inc Mobile Warfare: Military Experience and Unit Ranks

Military experience. Units earn the military experience needed to improve their attack and defense.

Improvement of troops. When units gain enough experience, you can increase their ranks in new buildings - schools. The full list of conditions for improvement can be viewed in the "Improvement" tab of the respective buildings. Among other things, to improve troops, it is necessary to improve buildings and technologies, as well as accumulate medals. Medals can be obtained by leveling up or bought in the Store> "Resources" tab> "Miscellaneous" section.

Raising the rank of a unit, you will permanently improve this type of troops. For example, after upgrading the Grenade Launchers to 3rd rank, all recruits of this kind will be 3rd rank.

Parameter points. When you increase the rank of troops you get points points. Each point increases attack or defense by 1%. You can redistribute points between parameters at any time using the "Reset parameter points" item.

Parameter points can only be applied to troops that earned them. For example, having received points when upgrading the Paratroopers, you can only spend them on increasing the attack or defense of the Paratroopers.

Bonus military experience. To get more military experience, use the Bonus Military Experience items for each type of troops. Bonus Experience items do not affect this functionality.

Soldiers Inc Mobile Warfare: Non-War Actions

General information. Troops are not always needed to interact with other players. You can also share resources, send messages or chat. This section describes the non-military actions available in the game.

Transport.Using transport, you can exchange resources with other players - but only if you are part of the same alliance. To increase the speed of transport and the amount of resources that can be sent to other commanders, improve the appropriate technology. Capacity can also be increased for Intelligence in the Store. To send more transports at the same time, improve the Mobilization technology. There are some restrictions with transport:

To send transport, find an alliance member at the Embassy or on the map. Press the truck button, and then specify the type and amount of resources you want to send. You will receive a report as soon as the resources are delivered, and one more when the transport returns to the base.

Inbox Here you can read reports, news and private messages from other players. There are 5 tabs in the inbox:

  1. Messages Here you can correspond with other players and view notifications about the end of tournaments and other events. By default, any player can write to you. If you do not want to communicate with a person, add him to the black list and he will not be able to send you messages. You can unlock a player at any time.
  2. War. Military reports come here.
  3. Communication. Here you can view game event notifications that concern you or your alliance. For example, about the delivery of resources from the Warehouse or to the Enclave, or about changing your rank in the alliance. You can filter out unnecessary messages using the menu in the upper right corner of the tab.
  4. Misc. Here you can view various notifications, for example, about the study of technologies or the transfer of the database.
  5. News. Here comes news about upcoming gaming events and available offers in the Store. Follow the news to keep abreast of all the events!

ChatThe game has 3 chat rooms. The general chat consists of players from all over the world. Here you can ask a question about the game or agree on joining the alliance. In addition, messages about Vaults, Enclaves and Headquarters of alliances appear in the general chat. In a regional chat, you can communicate with players who speak your language. To select a language, click on the flag icon in the upper right corner of the screen.

Alliance members can chat in the chat. Commanders with the appropriate authority can create a separate chat, accessible only to participants of a certain rank. When communicating in a chat, behave politely and respectfully towards the participants. Do not send spam, do not use foul language and do not insult other players - otherwise you will be blocked.

Soldiers Inc Mobile Warfare: Enclaves

General information. Enclaves are special objects of strategic importance that provide access to the Panacea. Retention of the Enclaves brings credibility points, on which the position of the alliance in the ranking depends. Having captured the Enclave, the alliance must protect it from enemy attacks, so it is better to place as many reinforcements in it as possible. You can view Enclaves captured by your alliance at the Embassy. The Enclave window has several tabs:

  1. Info. Here you can view general information about the Enclave and improve Fortifications.
  2. Garrison. The troops stationed in the Enclave are displayed here.
  3. Improvement. Allows you to improve troops with the help of Panacea.
  4. Panacea. Allows you to send Panacea to other Enclaves.
  5. Story. Here you can view statistics on the use of the Panacea and resources sent to the Enclave.

Panacea. A panacea appears in the Enclave after each repulsed Phoenix attack and allows you to improve the troops stationed there. Improved troops have improved characteristics and consume less food. Members with the appropriate authority may send the Panacea to other Enclaves captured by their alliance.

In this case, a commission is charged, the amount of which depends on the levels of the Enclaves and the distance between them. To view statistics on the use of Panacea, go to the Enclave, click "History", and then - "Panacea" or "Improvement". Access to the Panacea depends on the rank of the alliance. The head of the alliance may grant or deny access to the Panacea to other members.

Improvements. With each level of the Enclave, its influence and the amount of Panacea that can be stored in it increase. In addition, increasing the level of the Enclave, you can improve more types of troops stationed in it. Improving the Enclaves requires a lot of resources that any alliance fighter can send. To view contributor contributions, go to the Enclave, click History, and then Resources.

Fortifications. Each Enclave has 4 Fortifications that give bonuses to the protection of troops stationed there. Fortifications I enhance the protection of infantry, Fortifications II - ex-infantry, Fortifications III - armored vehicles, and Fortifications IV - aircraft. The higher the level of Fortification, the greater the bonus to defending troops. When the Enclave is captured by another alliance, the level of Fortifications is reset.

Soldiers Inc Mobile Warfare: Alliances

General information. The Alliance allows players to fight against common enemies. Each member of the alliance has its own rank and corresponding powers. As part of the alliance, you can participate in special tournaments and large-scale battles for the Enclaves, as well as cooperate with other players to achieve a common goal.

Training camp. As soon as the alliance has 20 members, a Training Camp for interns appears in it. Commanders no lower than level 8 may enter the Training Camp. Alliance leadership can raise the minimum level for candidates. Interns enjoy limited rights in the alliance. A training camp can accommodate no more than 20 trainees at a time.

If the trainee is absent from the game for more than 36 hours, he is automatically expelled from the Training Camp.

Exit from the alliance. You can leave the alliance anytime. To do this, open the "My Alliance" tab in the Embassy, go to the "Members" section and click the red button with a cross next to your name. To join a new alliance, you must leave the current one.

Leaving the alliance, you lose all the bonuses of its achievements.

Creation of an alliance. Level 10 or higher commanders can create an alliance. For this action you need Diamonds. To create an alliance, go to the appropriate tab in the Embassy, enter a name and select a flag.

Joining the Alliance. You can join the alliance in several ways:

  1. Accept invitation;
  2. Click "Join Now" to instantly join the alliance if there are places in its Training C.
  3. Apply for membership and wait for the decision of the leadership of the alliance;
  4. Join a random alliance by clicking the appropriate button in the Alliances tab in the Embassy.

Commanders of level 8 and above can join the alliance.

Points of authority. Authority points determine the position of the alliance in the ranking. The total number of points is calculated as follows:

  1. The Alliance receives points for the territory of the captured Enclaves. One square kilometer adds 1000 points.
  2. Interest bonuses of alliance achievements are added.
  3. Each achievement of the alliance brings an additional fixed amount of points.
  4. Interest bonuses of alliance technologies are added.
  5. Alliance Headquarters bonus points are added to the total amount.

Example: The Alliance controls 2 Enclaves with a total area of 10 sq. Km. km Alliance achievements increase credibility by 5%. The Enclave Territory earns 10,000 points. This number increases by 5%, we get 10 500. Several achievements of the alliance bring an additional 100 points, which are added to the total amount. It turns out 10,600. To this amount are added percentage bonuses of alliance technologies and the Headquarters bonus.

Soldiers Inc Mobile Warfare: Alliance Headquarters

General information. The head of the alliance can build a Headquarters that will bring bonuses to all participants. Headquarters can be upgraded to a maximum of level 20. The constructed Headquarters will be level 3, but enemy attacks can reduce it to 0. Each level of the Headquarters brings additional credibility points, increases the credibility bonus and the available bonuses of alliance technologies.

Only members of the main staff can visit the Alliance Headquarters. In the event of the dissolution of the alliance, all troops stationed in the Headquarters will return to their owners’ bases. Holodisks and Blocks belonging to the alliance will be lost. The Alliance Headquarters window consists of four tabs:

  1. Info;
  2. Garrison;
  3. Technologies;
  4. History.

Info tab. In this tab you can:

Garrison Tab This shows the reinforcements you sent to the Alliance Headquarters. If necessary, you can recall them or send more troops. If your rank is Lieutenant Colonel or higher, you can view troops deployed by other alliance members in the Enclaves or the Headquarters.

Technology Tab In this tab you can:

History tab. In this tab you can:

Construction of the Headquarters. An alliance can have only one Headquarters. An alliance leader can build it in two ways:

  1. Go to the map and click the "Build" button. Then choose a place for the Headquarters and click on the green checkmark.
  2. Go to the "My Alliance" tab in the Embassy, click the "Build" button at the top of the screen and place the Headquarters on the map.

Raising and lowering the level of the Headquarters. With each level of the Headquarters, the number of credibility points, the bonus to credibility and the available bonuses of alliance technologies increase. To improve the Headquarters, alliance members must fulfill a number of conditions:

  1. Collect the required number of Blocks. This resource can be earned in tournaments or purchased for Diamonds in the "Info" tab.
  2. Hold the required number of Enclaves of the specified level.
  3. Take the indicated position in the ranking of alliances.
  4. Lower enemy Headquarters of a specified level or higher. This condition must be met only once for each level of improvement.

To lower the level of the Headquarters, it must be successfully attacked. For a day, the Headquarters can only be lowered by one level. If the enemy successfully attacks the Headquarters of your alliance, 50% of the Blocks spent on the last upgrade will be returned. If the enemy successfully attacks the Headquarters during the upgrade, it will be canceled, and the level of the Headquarters will decrease. At the same time, 75% of Blocks spent on the canceled improvement will be returned, as well as 50% of Blocks spent on the last. Enemy attacks do not affect the improvement of alliance technologies.

Fireproof levels. After increasing to certain levels, it will be impossible to lower the Headquarters.

Headquarters Movement. The head of the alliance or a member with the appropriate authority can move the Headquarters to new coordinates using the "Headquarters Transfer" item, which can be purchased at the Store. Headquarters can only be moved once a day. During the transfer of the Headquarters, all reinforcements move with it, and the improvements occurring in it are not interrupted. When attacking the Headquarters at the time of the transfer, all attacking troops will return to their owners.

Alliance Technologies. Alliance technologies give bonuses to the troops of all participants. A total of 10 technologies are available that:

In addition, the technology of the alliance gives a bonus to credibility. The higher the level of technology, the greater the bonus it gives.

Soldiers Inc Mobile Warfare: Alliance Support

General information. Alliance members can help each other in battle and base development. You can request assistance in the "Technical Support" and "Combat Support" tabs in the Embassy.

Technical support. Technical support allows you to reduce the time it takes to carry out non-combat actions - building buildings, studying technologies, selling or improving equipment - if more than 5 minutes are left before they finish. You can request support in the panel at the bottom of the screen or in the window of the action itself. A request for technical support appears in the corresponding tab in the Embassy.

As soon as an alliance member answers it, the time taken to complete the action will be reduced. The more times you are answered, the faster the action will complete. The number of alliance members who can respond to your requests, as well as the time by which you can reduce the action, depends on the level of the Embassy and the Headquarters of the alliance.

Combat support. You can request combat support to receive resources or reinforcements. You can also make the enemy a target for attacks - to do this, go to the appropriate tab in the Embassy or select a target on the map. Combat support is divided into 3 types:

  1. Reinforcement Requests. Any member of the alliance may apply for reinforcements. But only one such request can be active at a time.
  2. Resource Requests. You can ask for help from the alliance fighters by choosing the type and quantity of the required resource.
  3. Requests for an attack. Any participant can request an attack on the enemy base. But in order to create a request to attack the Enclave or the Headquarters of the enemy alliance, you need the appropriate authority.
Alliance Chapters and Generals have the right to delete attack requests created by other participants.

Soldiers Inc Mobile Warfare: Troops

General information. The troops are needed to defend the base, Enclaves and Headquarters of the alliance, attack the bases of other players and the Headquarters of enemy alliances, carry out Special Operations, as well as capture the Storage and collect resources from them. To recruit troops, you need to learn the appropriate technologies and build the necessary buildings. For example, in order to hire the Battle Ax drones, you need to study the technology of the same name and build a Depot. You can recruit troops for basic resources or for Diamonds. To start hiring, go to the "Squads" tab in the panel at the bottom of the screen. Remember that all troops consume food.

Combat units. Combat units include all troops, with the exception of scouts and strategic units. They can be sent to any mission, except for intelligence. Each type of combat unit has a unique set of characteristics. Some troops are more effective in attack, while others are defensive. The more powerful units, the more noticeable this difference. Nevertheless, any troops can be used both for attack and defense.

Intelligence units. Troops of this type are needed for reconnaissance of enemy bases, Outbuildings, Vaults, Headquarters of alliances and Enclaves. Intelligence units are useless in an attack, but can increase the unit’s defense and carrying capacity. Unlike ordinary units, Doberman Scouts eliminate enemy scouts.

Strategic units. The combat characteristics of strategic units are increased due to troops sent with them in the same unit. Moreover, in order to receive bonuses, each type of strategic unit needs appropriate support troops. In order to provide the highest bonus to a strategic unit, it must be sent with the maximum number of support troops. Each type of strategic force has a different number. It can be viewed in the unit description window. Strategic troops are some of the strongest in the game. They can not be hired - can only be purchased for Diamonds in the Store.

Hiring lines. Hiring troops takes some time. Each type of troops is divided into lines. There are 5 hiring lines in total: for infantry, reconnaissance, ex-infantry, armored vehicles and aviation. The size of hiring lines depends on the level of military buildings. To increase the maximum number of troops of a certain type that can be recruited simultaneously, upgrade the corresponding military buildings.

In line, you can hire different troops of the same type. For example, if the line of armored vehicles holds 100 units, you can hire any troops of this type, but not more than 100 at a time. The queue is divided into groups by types of troops. If you want to hire units that are already in the queue, they will be added to the existing group of troops of this type. For example, you hire 5 Battle Ax drones, and then add 2 Irbis armored personnel carriers to the queue.

If after that you hire a few more Battle Drones, they will be in the first group of troops, and not behind the APCs. After completing the hiring, troops must be taken to the base, otherwise the next group will be idle. You can pick up units one at a time or all at once upon hiring. To do this, click the "Pick Up" button in the recruitment window or the checkmark icon above the military building. The troops that you instantly hire for Diamonds do not need to be taken.

Bunker. The bunker allows you to protect troops and resources from enemy robberies. The higher his level, the more units and resources he defends. Hopper capacity also depends on capacity limit. The unit’s power equals its greater combat indicator. For example, a unit with attack 10 and defense 8 has a capacity of 10. In the Bunker with a power limit of 1000, you can hide 100 of these units. If the capacity of the troops at the base exceeds this limit, you must choose which units to hide in the Bunker and which ones to leave to protect the base.

Repair bases. You can build 1 Repair Center and 5 Repair Bases. These buildings allow you to restore troops for basic resources or for Diamonds. In the tab "For resources", you can restore the troops that died during the defense of the base over the past 7 days. The number of troops available for restoration depends on the size of the lines and the capacity limit of the Repair Bases. To recover more troops, research and upgrade the Troop Recovery Queue technology. In the "For Diamonds" tab, you can restore part of all dead units. Troops fall into this tab for 7 days, after which they disappear irrevocably.

Soldiers Inc Mobile Warfare: Resources

Resources. The game has 3 main types of resources: food, fuel and ammunition. They are needed for the construction of buildings, the study of technology, as well as the recruitment and maintenance of troops.

Resource buildings. For the production of the main types of resources, platforms, towers and arsenals are needed. To increase production, you can upgrade these and other buildings such as Tank and Conveyor. Please note: dispatching improvements do not increase food supply, but reduce its consumption. At the beginning of the game, some resource buildings are locked. They can be accessed at a certain level.

Warehouses and Cryostations. The amount of food that you can accumulate at the base depends on the level of Cryostations, and the amount of fuel and ammunition on the level of Warehouses. In addition, the HSE and Arsenals have internal storage facilities. To collect fuel or ammunition from there, click on the button above the Tank or Conveyor, respectively.

When the internal storage of the resource building is full, mining ceases.

Technologies. In the "Economy" tab of the "Technology" window, there are several technologies that affect the production and consumption of resources. Having studied the technology of "Cargo Transportation", you can get more resources in raids.

Raids. You can get additional resources by flying. To do this, select a specific raid, click "Proceed" and wait for it to complete. To gain access to the elite raids, you must activate the status of the Elite. The time taken to complete the raid depends on the amount of production. Personal raids are carried out automatically with the active status of the 7th-level Elite, and alliance raids - with the active status of the 8th level.

Bonuses. Having studied the technology "Combat Drones" Ax "", you will increase the extraction of fuel and ammunition by 7%. Resource production also increases with each improvement of the Training Center. Items that increase production and reduce resource consumption, as well as food sets can be purchased in the Shop for Diamonds.

Diamonds Diamonds can be used to purchase items in the Store, accelerate various actions, build and improve perimeter security installations, as well as improve the Alliance Headquarters and captured Enclaves. Diamonds cannot be transferred to another player or carried out during robbery.

Getting Diamonds. Diamonds can be purchased at the Bank or obtained:

Modules Modules are needed to upgrade some buildings above level 20. This resource is available only in the Store or as part of special offers.

Training Points. Training points are needed to improve the Training Center. They can be purchased in the Store or obtained by inviting friends from Facebook to the game.

Holodiski and Blocks. Holodisks and Blocks are special resources necessary for the development of the Alliance Headquarters. Blocks are needed to improve the Headquarters, and Holodiski - to study the technology of the alliance.

Intelligence. You can get Intelligence by participating in tournaments. This resource can be spent on learning some technologies or exchanged for items in the Store.

Soldiers Inc Mobile Warfare: Technology

The scientists. A free scientist is required to study or improve technology. By default, one scientist is available to you, but you can hire an additional one to study or improve several technologies at the same time. Additional scientist is available only as part of special offers and is valid for 7 days.

Intelligence. To study military technology, marked with a blue fingerprint icon, you need Intelligence. You can get this resource by participating in tournaments.

Hero Technologies. The technologies in the Hero tab allow you to increase the price and speed of selling Hero equipment.

Perimeter technology. Technologies in the "Perimeter" tab provide access to perimeter security settings. The maximum level of installations corresponds to the level of technology. For example, having studied the technology "Level 2 Perimeter", you will get access to the installations of the 2nd level.

Military technology. Technologies in the tab "War" open access to new types of troops and increase their performance. You can hire troops in the "Squads" tab in the panel at the bottom of the screen. To hire certain types of units, you need to learn the appropriate technology. Certain technologies allow you to increase 4 key indicators of troops: speed, attack, defense and hiring speed. The maximum level of such technologies is 20. Similar technologies can improve the characteristics of a whole group of units: infantry, ex-infantry, armored vehicles and aviation.

Economic technology. Technologies in the "Economy" tab bring various resource bonuses:

Technologies. Technology provides access to new buildings and types of troops. The higher the level of the Scientific Center, the faster the technology is studied and improved. To study technology, food, fuel and ammunition are needed, and for some, Intelligence. You can speed up the study and improvement of technology for Diamonds. Improving higher-level technologies requires more time and resources. You cannot learn some technologies until you upgrade another technology or building to a certain level. To improve several technologies at the same time, hire an additional scientist.

Soldiers Inc Mobile Warfare: Mercenaries

Mercenaries. Mercenaries are special units that can be recruited and improved. They bring bonuses for the base and troops. Mercenaries differ from the Strategic Forces, which improve the performance of a certain part of the army.

Recruiting Mercenaries. To recruit Mercenaries, you need to sign contracts in the Camp. Contracts can be bought at the Store, received as part of Special offers at the Bank, or earn for performing game actions, including destroying goals. Contracts are IV degrees. They allow you to recruit Mercenaries with the appropriate degree.

Characteristics. Each Mercenary has characteristics:

Characteristics such as purpose, unit, and degree cannot be changed. To make a Mercenary stronger, you need to upgrade him, as well as improve his level and class.

Appointment of Mercenaries. Depending on the destination, mercenaries are divided into 12 types.

  1. Sniper - base defense.
  2. Raider - robberies.
  3. The protective robot is the protection of the Vaults.
  4. The battle robot is the attack of the Vaults.
  5. The strategist is the defense of the Enclaves.
  6. Pilot - Attack of the Enclaves.
  7. The security guard is the defense of the Alliance Headquarters.
  8. The gunner is an attack by the Alliance Headquarters.
  9. Saboteur - intelligence.
  10. Technician - extraction and storage of fuel and ammunition.
  11. A supply robot is the extraction and storage of food and ammunition.
  12. Medic - extraction and storage of food and fuel.

The skills of the Mercenary depend on the destination. Keep this in mind when sending a Mercenary along with troops. Not every Mercenary is suitable for combat missions. Some of them are more effective at the base, where they improve the performance of extraction and storage of resources. Recruit Mercenaries of all appointments to be ready for any situation.

Mercenary Degree. There are mercenaries of the fourth degree. The degree cannot be increased. The higher it is, the stronger the Mercenary. This metric defines the frame around the mercenary’s avatar:

Mercenary Level. The level of the Mercenary is indicated in the lower right corner of the avatar. To increase it, you need the experience of Mercenaries. Experience can be earned by attacking Goals or firing unnecessary Mercenaries in the "Improvement" tab in the Camp. The maximum available level of a Mercenary depends on its class. To reach the highest 40th level, you need to upgrade the Mercenary class to 6 and conduct maximum upgrades.

Mercenary Class. The number of stars in the upper left corner of the avatar determines the class of the Mercenary. There are 6 classes in total. You can improve the Mercenary class if it has reached the maximum level for the current class. To improve, you need to dismiss the Mercenaries of the same class as the target. The number of dismissed Mercenaries should correspond to the current class of the target Mercenary. For example: in order to upgrade a Mercenary of the 2nd class to the 3rd, you need to fire two Mercenaries of the 2nd class. After upgrading, the Mercenary becomes level 1. To upgrade the Mercenary to the next class, he must again reach the maximum available level.

Mercenary Skills. Mercenary skills depend on its purpose. They give a bonus to some troop indicators or improve the extraction and storage of resources at the base. Each skill can be upgraded to level 5 with the help of Chips. To do this, open the Mercenary Camp - tab "Mercenaries" - "Skills".

You can choose a Mercenary, but the skill for improvement will be chosen randomly.

Raising Mercenaries. The number of mercenary promotions is indicated in the upper right corner of his avatar. Enhancements allow you to improve all the characteristics of the Mercenary. To do this, you must fire the Mercenary of the same purpose and degree. Mercenary can be increased up to 5 times. Mercenaries of the 5th or 6th class can reach the highest level only if they are maximally upgraded. Dismissed Mercenaries will disappear.

Mercenary Unit. The icon in the lower left corner indicates the division of the Mercenary: Commandos, Rangers or Navy SEALs. This characteristic plays an important role in battles with enemy Mercenaries. If your Mercenary unit is stronger than the enemy, your Mercenary gains + 25% to skills (Fur seals are stronger than Commandos, Commandos are stronger than Rangers, and Rangers are stronger than Fur seals.). For example, if your Mercenary belongs to Fur Seals, and the enemy to Commandos, yours will gain + 25% to skills. If both placed at the base of the Mercenary will be from the same unit, they receive a bonus to skills.

Placing Mercenaries. To activate the mercenary bonuses, place it on the base. This can be done in the "Activation" tab of the Mercenary Camp. Depending on the skills, the Mercenaries will bring bonuses - improve base defense, intelligence indicators or resource extraction. If both placed at the base of the Mercenary will be one unit, they receive a bonus to the skills.

Attack of goals. Attack targets to earn Mercenary experience and rewards. Available targets are shown in the "Attack" tab of the Mercenary Camp. To attack targets, Mercenaries need energy. It is restored free of charge over time, but it can be instantly restored for Gold. Unlike battles with other commanders, in case of an unsuccessful attack on the target, the Mercenary will not be injured. Each target has an indicator of strength, and Mercenaries have attack power.

If you have run out of energy before the attack is completed, you can return later and finish off the goal. Its strength does not recover over time. If the Mercenary’s attack power is greater than the remaining strength of the target, the Mercenary will destroy the target. At the same time, he will receive all the available experience of the Mercenaries, as well as a reward in the form of energy and / or contracts. Carefully choose the Mercenaries for the attack, based on their attack power and the remaining strength of the target. You can view your rewards in the reports on the Goals tab.

Battles with players. Send Mercenaries along with troops to get an additional advantage in battle. Please note: if you send the Mercenary alone, it will not be so effective. A mercenary who loses in battle with another commander will be injured. In this case, it becomes inactive for a while. You can instantly recover a wounded Mercenary for Gold.

Gold. Gold is a new game currency that allows you to recruit Mercenaries, get Bonus experience of Mercenaries and much more. Gold can be obtained in the corresponding tab in the Bank.

Soldiers Inc Mobile Warfare: Bonuses

Special missions. Starting at level 15, you can earn rewards for completing special daily, weekly, and monthly missions. For completing all missions in one of three categories, you will receive an additional prize.

Rewards must be collected before the list is updated, otherwise they will disappear.

Training Center. The training center allows you to increase the production of ammunition, fuel and food. The training center is built on the base at the beginning of the game. In addition, if your account is linked to Facebook, you can exchange gifts with friends here. Invite friends to the game in the Friends tab and get rewards. When one of your friends reaches level 15, you get another prize!

If the invited friend linked his Facebook account after reaching level 15, an additional reward is not awarded.

Laboratory. There are 8 types of Nanoshemes that enhance the characteristics of different types of troops. You can combine and activate Nanoschemes in the Laboratory. Upgrade this building to apply more powerful Nanoschemes - up to level 12. There are special slots in the Laboratory for activating Nanoschemes. At the beginning of the game, only one is available to you. To open new ones, use the "Open Slot" items. You can buy them in the Store or get free of charge for visiting the game on the 15th and 32nd day.

Extractors are required to extract active Nanoschemes from slots. These disposable items are available free of charge for Nanoschemes 1-4 levels. Extractors for Nanoschemes of level 5 and above are available in the Store. Please note: when removed without the Extractor, the Nanoscheme will be destroyed. In the "Combination" tab in the Laboratory, you can combine two identical Nanoschemes to get one higher level. Just select them and click the "Combine" button.

Nanoschemes are contained in the Containers, which can be obtained for participating in tournaments, performing Special Operations and Raids, visiting the game, and also buying in the Store.

Rewards for visits. Each time you visit the game, you get various rewards: troops, resources, Diamonds, Haste and other useful items. The program is designed for 90 days, but even if you miss a day, you do not have to start all over again. The reward is credited automatically upon entering the game. To view the list of prizes, click on the Elite icon at the top of the screen and open the "Visits" tab. Received awards are checked. On the 90th day you get the biggest prize, and the program starts all over again.

Elite Points. To increase the level of the Elite, you need Elite points. They are awarded for daily visits. The more days you enter the game in a row, the more points you get. In addition, they can be bought in the Store or earned for participating in game events or completing special tasks. The more points you earn, the higher the level of Elite status - which means more bonuses that you will receive after activation. Upon reaching a new level, the status is automatically activated for 24 hours. If you reach a new Elite level when status is active, you will receive a 24-hour Elite Activator.

Elite Status. Elite status brings bonuses to the base and army for a limited time after activation. To increase its level requires Elite points. Upon reaching a new level, the status is automatically activated for 24 hours. The higher the level, the more bonuses you get. In addition, you can activate Elite status using the Elite Activators.

You can earn these items in game events or buy in the Store. Elite status cannot be undone. To activate the status, click "Apply" next to the Elite Activator in the inventory. Applying the new Activator until the previous one has expired, you will extend the status of the Elite. As soon as the status action ends, it must be activated again.

Soldiers Inc Mobile Warfare: Frequently Asked Questions

Where are the troops that I received for completing tasks and participating in tournaments? The troops that you get for completing tasks and winning tournaments are sent to the base as soon as you pick up the reward. Check reports: perhaps the troops were destroyed as a result of an enemy attack. In this case, you can restore them at the Repair Center. If this is not the case, try restarting the game or contacting support.

Why didn’t I receive the Alliance quest reward? The alliance’s mission is to reward players for teamwork and team strategy. As a reward for one such quest, you can get four Sets: Bronze, Silver, Gold and Platinum. Kits are stored in inventory, but must be opened within 72 hours of receipt. After this time, the Set will be decommissioned and its contents will be lost.

Unlike rewards for personal assignments and tournaments, these Kits are not issued upon completion of the assignment, but as the alliance fulfills certain conditions for receiving them. This means that the resulting sets can be opened until the task is completed. At the end of the assignment, you will be shown all earned Kits, including those that you have already opened. If you cannot find the received Set in your inventory, most likely you have already opened it.

Why was I blocked in the alliance chat? Alliance chat is moderated by the Head of the alliance and its Deputies. They can block participants at their discretion.

My alliance lowered the level of the enemy Headquarters, but we still cannot improve our Headquarters. Why? Usually this happens in case of untimely demotion of the enemy Headquarters. In order for the reduction to count, the corresponding condition must be indicated in the Headquarters window at the time of the attack. The condition will lose its relevance if the enemy lowers your Headquarters before you have time to fulfill it.

I got into the top 10 of the rating, but still can not get the installation of "The Tempest". Why? To get the "Storm" installation, you need to hold out in the top 10 of the weekly rating until the end of the calendar week. The weekly rating is updated on Mondays at 07:00 UTC.

I collected resources from the Storage, but did not receive a quest reward. Why? To get a reward for such a task, you need to collect resources of a certain type. Make sure you capture the Storage with the required resource.

Why didn’t I get resources for the last robbery? Resources for successful robbery are not charged in two cases:

As a rule, players receive a message about the limit being reached, but it will not be shown when going to the robbery directly from the report. You can take a limited amount of resources from the bases of other players:

This is net income, which takes into account both lost and received resources. For example, if a player robbed you of 10 thousand resources, over the next 7 days you will be able to win 60 thousand resources from him, and your net income will still be 50 thousand.

Why didn’t I get points in the Operations Tournament? In the Operations Tournament, points are awarded for Operations completed during this event. Points will not be awarded in the following cases:

If none of the conditions described above applies to your situation, take a screenshot of the battle report that clearly demonstrates your problem and send it to the support service.

All screenshots should contain the date, time and name of the Special Operation, as well as the title "Trophies".

Why did my diamonds suddenly disappear? Sometimes players accidentally buy items for Diamonds. It is recommended that you always read the pop-up notifications before confirming the action to avoid unwanted purchases. However, not all purchases for Diamonds require confirmation. Use caution to avoid accidental purchases - especially in the Store and when recruiting troops.

Why didn’t I get a reward for the tournament? This can happen in the following cases:

  1. You were unable to earn the required minimum points.
  2. You took part in the alliance tournament, not being a member of the main team (i.e., you did not pass the 7-day trial period).

If you are a trainee or entered the main team of the alliance in the second half of the tournament, you will not be able to contribute to this tournament. There are 3 main types of tournament rewards:

The award is given at the end of the tournament. Diamonds are automatically credited to your account, items are added to inventory, and troops are delivered to the Bunker. The resource sets that you receive as a reward for participating in tournaments are stored in your inventory. If you need them, apply the necessary Set. If you do not receive a well-deserved reward, restart the game and check again.

How is my special operations reward calculated? As a rule, the reward is calculated in accordance with the losses. However, the reward calculation algorithm works randomly, so two Special Operations of the same level will not bring the same reward.

I performed several Special Operations in a row, but did not receive a single major award. Why? Since the calculation of rewards works randomly, a player may not receive large rewards for some time, or vice versa - get several in a row. The reward calculation system takes into account all your losses, and each Special Operation performed increases the likelihood of a greater reward. Keep fighting and get a well-deserved reward!

Are all losses on Special Operations taken into account? Yes, when calculating the reward, the losses of troops of all types, including the Strategic and Improved Troops, are taken into account. The mechanics of Special Operations has been thoroughly tested, so the likelihood of errors associated with issuing a reward is minimal. In this regard, the technical support service does not consider issues on this topic.

Why was my reward for the multiplier tournament not increased? At the end of the tournament, click on it in the event window to see your award. If this is a multiplier tournament, you will immediately be shown an increased reward. You will also receive a message from the WSO command, where its size will be indicated. Your reward will be increased if:

  1. You are an alliance member and have passed the 7-day trial period. If you do not enter the main team of the alliance or enter it in the second half of the tournament, the reward will not be increased.
  2. Your alliance rank is higher than your intern.
  3. You have earned the required minimum points.
If you leave the alliance before you take the reward for participating in the tournament (even if you immediately come back immediately), the reward for this tournament will not be increased.

Where can I find a reward for visiting? Diamonds received per visit are located in the "Resources" tab of your inventory. Click "Apply" to add them to your account. If you are in the game at 00:00 UTC on the 30th, 60th and 90th day, Diamonds are added to inventory automatically. But the award notification will not appear until you restart the game. When the next time you see a notification, the reward will already be credited.

Why did I lose so many troops in battle? The outcome of any battle depends on the overall performance of the troops of each side. Attack and defense indicators are affected by:

There are a number of other factors that affect the performance of both parties and can give unpredictable results. It is recommended to visit the official gaming forum, where players share their experiences and discuss ways to reduce losses in battles.

I attacked another commander. Why did my troops return without a fight? Your troops will return to base without a fight in the following cases:

  1. The adversary activates Base Defense.
  2. The enemy will move his base or Alliance Headquarters to other coordinates.
  3. Resources will run out in the Vault before the sent troops have time to seize it.
  4. The enemy will lose control of the Warehouse against which you sent troops. Attacking an empty Vault is impossible.

To avoid losses, some players withdraw their troops from the Vaults when an attack approaches.

Why did my troops fail to attack / capture / scout the Vault? The troops sent to the Warehouse will return with nothing if:

Where are the troops that I sent to the Warehouse? After the capture of the Storage, the surviving troops will remain there and will collect resources. At the end of the collection, they will automatically return to the base with resources. If, after sending troops to the Storage, this object disappears from the map, all troops will return to the base. The same thing will happen with attacking or reconnaissance units sent to the Warehouse if it is released while they are on the way.

Judging by the statistics of the alliance, part of my troops disappeared. Why? In the "Statistics" section of the "My Alliance" tab in the Embassy, you can view the attack and defense indicators of your troops, and if you have the appropriate authority, you can view the statistics of the troops of all members of the alliance. Please note: the indicated values may not always correspond to the real state of things at the moment. The "Statistics" section of the Embassy is updated every 3 hours, so it may not take into account your last battles, acquisitions and recently expired bonuses.

Statistics data may also vary depending on active Nanoschemes or Elite status. The bonuses that your army receives from the Strategic Forces are calculated at the time of the battle. The performance of your army may vary depending on the support troops that accompany the Strategic Forces. The "Statistics" window shows changes in the total strength of your troops in relation to the indicators for Saturday last week.

How to find the missing troops? If you cannot find your troops, open the "Squads" tab in the panel at the bottom of the screen. It shows where they can be:

If they are not in this tab, they may have been destroyed in battle. Open reports and check your losses in recent battles. If you often take part in battles, try to immediately read the incoming reports.

Do not forget: you can restore part of the troops in Repair bases - it is faster and cheaper than hiring new troops!

Article author: