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Christmas Fables 1: Holiday Guardians - Full Walkthrough with Tips and Puzzles

Christmas Parables 1: Keepers of Christmas. You will find out that Santa Claus is your grandfather. Only now there is no time to rejoice: the angry elf Ambrus decided to steal Christmas and destroy Santa! Stop the villain from carrying out his cunning plan and save Santa Claus from trouble so that everyone can celebrate the most magical holiday and receive gifts. This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. General Tips
  2. Chapter 1 The Toy Factory
  3. Chapter 2 The Winter Garden
  4. Chapter 3 Snowy Forest
  5. Chapter 4 Hopeville
  6. Chapter 5 The Christmas Market
  7. Chapter 6 Krampus
  8. Chapter 7 Saving Santa
  9. Bonus Chapter
  10. Collectibles
  11. Achievements in the game

Christmas Parables 1: General Tips

The outcast elf Ambrus planned to destroy Santa Claus so that people could not celebrate Christmas. However, in no case should the holiday be spoiled! You find out that Santa Claus is your grandfather and start looking for a way to stop Ambrus. Ahead of you is an unforgettable New Year’s adventure, many miracles, meetings with fairy-tale heroes and wonderful winter locations with a Christmas theme.

Throughout the game you will need to collect useful inventory. Without it, you will not be able to solve the tasks and advance to new locations. To get some items, you will have to complete puzzles and play mini-games. The game has several difficulty modes, you can choose any for a comfortable passage. If necessary, you can use the hint.

This guide will not mention every time you need to zoom in on a location. Screenshots will show each large-scale scene. Hidden object puzzles are referred to as HOPs. This walkthrough does not explain the decisions of the HOP. It only shows the location of the HOP and the resulting inventory item. Instead of going through the HOP, you can play the game "Three-in-a-row".

You will be shown puzzle solutions that are not randomly generated. Please read the in-game descriptions for each puzzle. Sometimes in this game, before interacting with a scene, you will need to click on a new scene to trigger a dialogue, cutscene, or quest. Use the Map to quickly move between locations.

Christmas Parables 1: Chapter 1 The Toy Factory

  1. Talk to the character (A).
  2. Take SANTA’S POUCH (B).

  1. Take the BROKEN RUNNER (C) and BROKEN PENCIL.
  2. Open SANTA’S POUCH; take CARPENT TOOLS and PENCIL SHARPENER.
  3. Open (D).

  1. Take the ADHESIVE TAPE (E).
  2. Open and view the album; place BROKEN PENCIL and PENCIL SHARPENER.
  3. Take LIST OF GIFTS.

  1. Place LIST OF GIFTS (F).
  2. Play the HOP (G).
  3. Take the BUTTERFLY AMULET (H).

  1. Read note (I); take magazine and SCREWDRIVER.
  2. Remove unnecessary items; insert BUTTERFLY AMULET.
  3. Take the CUTTERS and SCREWS.

  1. Add CARPENT TOOLS (J), BROKEN RUNNER, SCREWS, and SCREWDRIVER.
  2. Take the RUNNER.
  3. Insert the RUNNER (K).

  1. Take FROSTY’S BROKEN STAFF (L).
  2. Take the STAFF HANDLE (M).
  3. Examine (N); read. Take the map and STAFF BRACKET.
  4. Take the HAIRPIN (O).
  5. Use CUTTERS; take the STAFF HEAD.
  6. Use the STAFF HOLDER, STAFF HEAD, and STAFF HILT on FROSTY’S BROKEN STAFF.

  1. Solution (P) easy level: Ax2-Cx2-Dx2-EFG.
  2. Hard level solution (Q): C-Dx3-EF-Ax2-Bx3-Dx2-G.
  3. Receive FROSTY’S STAFF.

  1. Use FROSTY’S STAFF (R).
  2. Enter the Toy Factory.
  3. Select (S).
  4. Enter the Toy Workshop.

  1. Receive TOY CHIMNEY.
  2. Use TOY CHIMNEY (T); take WINDING KEY.
  3. Read (U); take RAILS 1/4, INSTANT CAMERA, and MAGNET.
  4. Insert WINDING KEY (V); read; take RAILS 2/4 and NAIL FILE.
  5. Go back.

  1. Use HAIRPIN (W); remove the excess; take the OFFICE KNIFE and BUTTON.
  2. Read (X); take WIRES.
  3. Take SNOWFLAKER 1/3 (Y).
  4. Use ADHESIVE TAPE, WIRES and BUTTON.

  1. Solution (Z) easy level: Ax2-Bx4-DCB-Cx2-BCBAB.
  2. Solution (Z) of a difficult level: Bx3-Dx2-Cx2-Bx2-DAB-Ax2.
  3. DABDCB-Cx2-BCBAB.

  1. Take the TOY HORSE (A) and SNOWFLAKER 2/3.
  2. Use the SCREWDRIVER.

  1. Solution (B).
  2. Use CUTTING KNIFE (C); read; take CARAMEL CANE.
  3. Use NAIL FILE; take FILM and RAILS 3/4.
  4. Go back.

  1. Use CARAMEL CANE (D).
  2. Take STUD EARRINGS, SNOWFLAKER 3/3, and BASKET.
  3. Use SNOWFLAKES (E); take the SUITCASE KEY.
  4. Go back.

  1. Remove snow (F); use the SUITCASE KEY.
  2. Take the YARN and SNOWMAN.

  1. Insert the SNOWMAN (G).
  2. Play the HOP (H); take HONEY.

  1. Offer HONEY (I).
  2. Take the KEY RING.
  3. Use MAGNET; take RAILS 4/4.
  4. Return to the Toy Workshop.

  1. Use RAILS (J).
  2. Solution (K) easy level and difficult level.

  1. Read (L); take the COMB.
  2. Return to the Rat Hideout.

  1. Read (M).
  2. Use KEY RING; receive FLUFFY KEYCHAIN.
  3. Use FLUFFY KEYCHAIN ​​(N); take INSTRUCTIONS.
  4. Exit the Toy Factory.

  1. Use INSTRUCTIONS (O).
  2. Solution (P) easy level: Ax2-B-Cx2.
  3. Solution (Q) of a difficult level: C-Bx4-Cx4.

  1. Take the HAIR DRYER (R).
  2. Use the COMB; take BATTERY.
  3. Use the HAIR DRYER (S); take TOY PLANE.
  4. Return to the Toy Factory.

  1. Use the TOY HORSE (T) and TOY PLANE.
  2. Take TOY TRACTOR, BENGAL FIRE, and GOLDEN CONE.
  3. Insert the GOLDEN BONE (U); take the GARLAND.
  4. Return to the Toy Workshop.

  1. Use the FILM and BATTERY on the INSTANT CAMERA; receive PHOTO.
  2. Use PHOTO (V).
  3. Play the HOP (W); read.
  4. Return to the Rat Hideout.

  1. Use the GARLAND (X).
  2. Solution (Y) easy level and hard level.

Solution (Z) easy level and hard level.

Solution (A) of a difficult level.

  1. Ask questions (B).
  2. Take the GOLDEN KEY (C).
  3. Insert the GOLDEN KEY (D).
  4. Exit the Factory.

Christmas Parables 1: Chapter 2 The Winter Garden

Take PLATES 1/3 (E) and CARROT.

  1. Use CARROT (F); take PLATES 2/3; study.
  2. Use STUD EARRINGS; take MAGIC MYSTERY BOOK.

  1. Use the MAGIC BOOK OF MYSTERIES (G).
  2. Solution (H) easy level: ABCD.
  3. Hard level solution: ABCDE.
  4. Enter the Winter Garden.

  1. Read (I); take ELF EMBLEM 1/2 and STETHOSCOPE.
  2. Use TOY TRACTOR, then BASKET.

  1. Play HOP (J); take the SILVER BRACELET.
  2. Use the SILVER BRACELET (K); take FEAST LASSO and PLAQUES 3/3.
  3. Arrange the PLAQUES (L).
  4. Go to the Northern Lights Tower.

  1. Use the FEAST LASSO (M).
  2. Take DAMAGED SPHERE and ICECROWN.
  3. Take the TOY HAMMER (N) and CHRISTMAS WREATH.
  4. Put on the ICECROWN; take MAGIC DUST and PETARD.
  5. Return to the Factory Back Yard.

  1. Use the BENGAL FIRE (O) and PETARD.
  2. Take the KNITTING NEEDLE.
  3. Use the YARN (P) and KNITTING NEEDLES.

Solution (Q): BFE. bdf.

  1. Solution (R): BCF.
  2. Take the ICE MOON (S) and ELF EMBLEM 2/2.
  3. Walk forward.

  1. Use ELF EMBLEM (T).
  2. Read; take the SNOW BALL LAUNCHER.
  3. Use the SNOW BALL LAUNCH (U).

  1. Solution (V): Fx10-Bx4-Dx5.
  2. Solution (W): Ex11-Ax10-Dx8-C.
  3. Solution (X): Dx24-Bx9-Dx5.

  1. Take the SET OF TOY NAILS (Y).
  2. Use the TOY HAMMER (Z) and SET OF TOY NAILS.
  3. Take FLEXIBLE BRACKET and GLASS BALL.
  4. Return to the Northern Lights Tower.

  1. Remove the glass shards from the DAMAGED SPHERE.
  2. Add MAGIC DUST and GLASS BALL.
  3. Receive the SPHERE OF NORTHERN LIGHTS.
  4. Use SPHERE OF NORTHERN LIGHTS (A); read.
  5. Press the buttons: A-B-C.

  1. Take the BELLS (B).
  2. Hang the CHRISTMAS WREATH (C) and BELLS.
  3. Take BENT SKATES, WIRE SAW and FLASHLIGHT.
  4. Return to the Factory Back Yard.

  1. Use the FLASHLIGHT (D).
  2. Play the HOP (E); take ICE DRILL.

  1. Brush off the snow (F).
  2. Use the ICE DRILL, then the STETHOSCOPE.
  3. Take the HOOK, SHOES and WATER.
  4. Walk forward.

  1. Use WATER (G); take ICE SUN.
  2. Return to the Northern Lights Tower.
  3. Use ICE MOON (H) and ICE SUN.
  4. Take TREE CLIMBING CLAWS 1/2 and PLIERS.
  5. Use the PLIERS and SHOES on the BENT SKATES.

  1. Solution (I): Ax2-BD-Cx2-Ex2-F.
  2. Receive SKATES.

Use SKATES (J).

Solution (K) easy level and hard level: the solution is generated randomly.

Christmas Parables 1: Chapter 3 Snowy Forest

  1. Take the WEDGE (L) and STICK.
  2. Use the FLEXIBLE BRACKET and STICK on the HOOK; receive HOOK ON SHELF.
  3. Use the HOOK ON THE SHELF (M).
  4. Open; take the SPATULA; read.

  1. Use SPATULA (N); read; take GLYCERIN.
  2. Use GLYCERIN (O).
  3. Go to the Snowy Forest.

  1. Take the FLASH (P) and STONE.
  2. Use WIRE SAW; take the ROPE.
  3. Use the ROPE (Q).
  4. Travel to the Snowy Plateau.

  1. Take the CRANK (R); read; take the STICK.
  2. Insert the WEDGE (S), then the STICK.
  3. Take RIBBON and SCISSORS.
  4. Use SCISSORS (T); take TREE CLIMBING CLAWS 2/2.
  5. Go back.

  1. Use TREE CLIMBING CLAWS (U).
  2. Play the HOP (V); take the TIGHT GLOVE.

  1. Use TIGHT GLOVE (W); take DULL AX, METAL ROD, and HAND FAN.
  2. Use HAND FAN (X); take MATCHES.

  1. Use the MATCHES on the FLASH; receive READY SIGNAL ROCKET.
  2. Select (Y).
  3. Go back.

  1. Use the METAL ROD (Z) and STONE.
  2. Take WOODEN TONGS and NET.
  3. Use the TAPE and NET on the HANDLE; receive a BUTTERFLY NET.
  4. Use the BUTTERFLY NET (A).

Easy level solution (B): CBABAD. CBABADC. S-B-S-B-A-B-A-B.

  1. Hard Level Solution (C): BCDABCB. CBABADC.
  2. CBCABCBDAB.

  1. Take the PICK (D).
  2. Enter the Elven Village.

  1. Take the ROPE (E) and WINDMILL BLADE.
  2. Use the WINDMILL BLADE (F).

  1. Solution (G) easy level: AQM-Ax2-LAPANAORKA-x2.
  2. HFCAlD-Bx2-E-Bx2-J-Bx3-G.

  1. Solution (H) of a difficult level: BLR-Bx3-NQl-Ax4-P-O-GA.
  2. KM-Ax3-DAEAHAECJ.

  1. Take the BAG OF FLOUR (I).
  2. Use the ROPE (J), then the BAG OF FLOUR; take the CAN LID.
  3. Return to the Snowy Plateau.

  1. Use PICKAXE (K); take STAPLER UNIT and SMALL HAND FORK.
  2. Use SMALL HAND FORK (L); take the GRINDSTONE.
  3. Use the CAN LID; receive a MUG.
  4. Return to Elven Village.

  1. Pull the garlic (M); add MUG. Take the GARLIC.
  2. Use the GARLIC (N). Take the DROP TOKEN.
  3. Return to the Snowy Forest.

  1. Use the GRINDSTONE on the DULL AX.
  2. Solution: (O) hard level.
  3. Solution: (P) easy level and hard level.
  4. Receive an AX.

  1. Use AX (Q); receive a WOODEN SLIVEL.
  2. Use the WOODEN SPLIT (R); receive Ghee.
  3. Use the DROP-SHAPED TOKEN; take GLUE.
  4. Go back.

  1. Use Ghee (S); take SYMBOL and DRAWING PIPE.
  2. Use SYMBOL (T); take the SHAPE and HOUSE FIGURINE.
  3. Return to Elven Village.

  1. Use GLUE (U); take the BELL.
  2. Use BELL (V); take PLATE.
  3. Use PLATE (W).

  1. Play the HOP (X).
  2. Return to the Snowy Plateau.
  3. Use the HOUSE FIGURINE (Y).

  1. Play the HOP (Z); take DEER HARNESS.
  2. Use the DEER HARNESS (A).

Christmas Parables 1: Chapter 4 Hopeville

  1. Take VINEGAR (B).
  2. Use WOODEN TONGS; receive a STAR TOKEN.
  3. Take the METAL STICK (C).
  4. Insert STAR TOKEN; take the sledgehammer.

  1. Use ANTISTAPLER (D); take HANDLE 1/2.
  2. Explore; use sledgehammer; take the KEY.

Insert the KEY (E).

  1. Solution (F) easy level: BG-Ax2-Hx2. Dx2-C-Fx2-E.
  2. Hard Level Solution (G): Ax2-B-Cx2-DK-Lx2. AHCJEL.

  1. Take the PADLOCK (H).
  2. Use PADLOCK (I); pull the lever.
  3. Enter Frozen Alley.

  1. Take the CATAPULT BASE (J), PLIERS, and HANDLE 2/2.
  2. Use HANDLES (K); read; take GROWTH POTION and SUGAR PASTE.
  3. Use the DRAWING TUBE and SUGAR PASTE on the SHAPE; receive the CAKE FIGURINE.
  4. Use the CAKE FIGURINE (L).
  5. Enter the Candy Store.

  1. Take the STAMP (M), HOT PUNCH, and CORKSCREW.
  2. Use CORKSCREW (N); take the BLOWTORCH.
  3. Use the PLIERS and BLOWTORCH on the METAL STICK.

  1. Solution (O) of an easy level.
  2. Solution (P) of a complex level.
  3. Receive CANE.
  4. Use CANE (Q).
  5. Go to the Candy Store Rooftop.

  1. Take the WRENCH (R) and the PIECE OF CLOTH.
  2. Use VINEGAR (S) and PIECE OF CLOTH; take STICK and PIECE OF TILE.
  3. Use PIECE OF TILE (T); receive a MAGNET.
  4. Return to Frozen Alley.

  1. Use the MAGNET (U).
  2. Play the HOP (V); take ICE CREAM SPOON.
  3. Use the GROWTH POTION, HOT PUNCH, and ICE CREAM SPOON on the CATAPULT BASE; receive a CATAPULT.
  4. Use CATAPULT (W).
  5. Receive ICE CRYSTAL.
  6. Go back.

  1. Use ICE CRYSTAL (X); take the CHISEL.
  2. Use WRENCH; receive the BOWL.
  3. Use STAMP (Y) and CHISEL; take SAPPHIRES 1/2, EMPTY PAPER, and SUCKER.
  4. Return to the Candy Store.

  1. Use SUCKER (Z); take PRINCESS LOLLIPOP and STAINED GLASS PIECE 1/2.
  2. Explore; take the CAKE MOLD.
  3. Use the CAKE MOLD (A); receive SUGAR.
  4. Use STICK (B), BOWL and SUGAR.

  1. Solution (C) easy level.
  2. Solution (D) of a difficult level.

  1. Take the COTTON SUGAR (E).
  2. Go to the Candy Store Rooftop.
  3. Use COTTON SUGAR (F); receive a GEAR.
  4. Use GEAR (G); take SAPPHIRES 2/2.
  5. Exit the city gates.

  1. Insert SAPPHIRES (H); take the GOLDEN FEATHER.
  2. Enter Frozen Alley.
  3. Play the HOP (I); take MELTED ICE CREAM.

  1. Offer MELTED ICE CREAM (J).
  2. Take MITTENS 1/2, PUMP and INK.
  3. Use BLANK PAPER (K), GOLD PEN, and INK; receive CODE.
  4. Enter the Candy Store.

  1. Use CODE (L).
  2. Solution (M).

  1. Take the WICK (N) and PRINCE LOLLIPOP.
  2. Use the PRINCESS LOLLIPOP (O) and PRINCE LOLLIPOP.
  3. Take the FLINT AND Flint and STAINED GLASS FRAGMENT 2/2.
  4. Go to the Candy Store Rooftop.

  1. Use STAINED GLASS FRAGMENTS (P). Complete the HOP.
  2. Take the GIFT (Q).

  1. Use the GIFT (R).
  2. Explore; open; take BELT.
  3. Use BELT (S).
  4. Go to the Christmas Market.

Christmas Parables 1: Chapter 5 The Christmas Market

  1. Take the PLUG (T) and HAMMER 1/2.
  2. Use the PLUG on the PUMP; receive HAND PUMP.
  3. Examine (U); use HAND PUMP.

  1. Solution (V) easy level.
  2. Solution (W) of a difficult level.
  3. Take GUNPOWDER (X), WEIGHT, and CAP.

  1. Use CAP (Y); take LEVER.
  2. Use LEVER (Z); take MITTENS 2/2; read.
  3. Use MITTENS (A).
  4. Walk forward.

  1. Take Chopsticks (B) and BOOT; study.
  2. Use the WICK, FLINT AND FINGER and GUNPOWDER.
  3. Take HAMMERS 2/2.

Use the HAMMERS (C).

Solution (D) easy level and hard level: AGFHCMJPILONKBDE.

  1. Read (E); take WEDGE and BELL.
  2. Use the BELL (F).
  3. Enter the Storyteller’s Tent.

  1. Select (G).
  2. Enter the Blizzard Castle.

  1. Take the POSTCARD (H), WEIGHTS 1/2 and CORK.
  2. Use CORK (I); take the METAL BOOKMARK.
  3. Use METAL BOOKMARK (J); take WEIGHTS 2/2.
  4. Hang the WEIGHTS (K).

  1. Solution (L) easy level.
  2. Solution (M) of a complex level.

  1. Take the WIRE CUTTERS (N).
  2. Go back.
  3. Take BILL 1/2 (O) and CHAIN.

  1. Use the WEIGHT (P) and CHAIN; remove the board.
  2. Take BOARDS and FEATHER FAN.

  1. Use FEATHER FAN (Q).
  2. Read; take WIRE.
  3. Use WIRE (R).
  4. Use Chopsticks; receive BILL 2/2.
  5. Return to the Christmas Market.

  1. Use BILLS (S).
  2. Play the HOP (T); take WINGS.
  3. Use WINGS (U). Receive SEEDS.
  4. Return to the Storyteller’s Tent.

  1. Open (V); offer SEEDS.
  2. Take the NAILS.
  3. Use BOOT (W), PLANKS and NAILS.
  4. Take the BROKEN BRUSH, LIGHTER, and HORSE BLANKET.
  5. Use WIRE CUTTERS; receive a BARREL.
  6. Return to the Blizzard Castle.

  1. Use the BARREL (X). Take the PENCIL.
  2. Use CARD (Y) and PENCIL; receive the PASSWORD.
  3. Return to the Amusement Park.

  1. Use the HORSE PAD (Z); take PLATE.
  2. Use PLATE (A); take WHEEL.

  1. Use WEDGE (B) and WHEEL.
  2. Take FEATHERS 1/3 and POCKET WATCH.
  3. Apply PASSWORD; enter 3-1-4-7.
  4. Take the RETRACTABLE ROD.
  5. Return to the Blizzard Castle.

  1. Use RETRACTABLE ROD (C); receive METAL BIRD.
  2. Use the METAL BIRD (D).

  1. Play the HOP (E); receive a SNOWFLAKER.
  2. Use the SNOWFLAKER (F).
  3. Go back.

Use POCKET WATCH (G).

Solution (H) easy level.

Solution (I) of a difficult level.

  1. Take COTTON (L) and SIGNET RING.
  2. Return to the Christmas Market.
  3. Insert SIGNET RING (M); take ROAD SIGN.
  4. Walk forward.

  1. Use ROAD SIGN (N); take FEATHERS 2/3 and SWITCH.
  2. Use SWITCH (O).

Christmas Parables 1: Chapter 6 Krampus

  1. Take SNOWMAN 1/2 (P).
  2. Use LIGHTER; take FORK.
  3. Insert FORK (Q); take FEATHERS 3/3.
  4. Use the FEATHERS on the BROKEN BRUSH; receive FEATHER BRUSH.
  5. Take the AWL (R).
  6. Use FEATHER DASH; read; take the SCREWDRIVER.

  1. Use SCREWDRIVER (S); take PIE FIGURINE.
  2. Read; take SNOWMAN 2/2.
  3. Use SNOWMANS (T); take BOOKS 1/3, SCOOP and NEEDLE, AND THREAD.
  4. Use COTTON (U) and NEEDLE AND THREAD.

  1. Play the HOP (V); take CHRISTMAS STAR.
  2. Use CHRISTMAS STAR (W).
  3. Go to Patio.

  1. Use the SCOOP (X); receive SAND.
  2. Take the SIEVE (Y) and PIECE OF BOOK COVER.
  3. Use the SAND (Z) and SIEVE.
  4. Go to the Alley.

  1. Take the BROKEN MUSIC BOX (A) and SKI STICK.
  2. Use the SKI STICK (B) and PIE FIGURINE.
  3. Take BOOKS 2/3 and OPENER.
  4. Use the OPENER (C).

  1. Solution (D) easy level.
  2. Solution (E) of a difficult level.
  3. Take the SCARF (F).

  1. Use SCARF (G); use the twig.
  2. Take STONE ROSE, SPATULA and NEWSPAPER.

  1. Use NEWSPAPER (H) and AWL; use key.
  2. Enter the Bookshop.

  1. Use the SPATULA (I); take the GARLAND, CARBINE HOOK, and ADHESIVE TAPE.
  2. Read (J); add BOOK COVER PIECE and STICKY TAPE.
  3. Take BOOKS 3/3.
  4. Use BOOKS (K).

  1. Play the HOP (L); take the SOLDERING IRON.
  2. Go back.
  3. Use the SOLDERING IRON (M); take GEAR 1/2, HARNESS and BRICK.
  4. Use BRICK (N); take CYLINDER WITH PINS.
  5. Go back.

  1. Use the CYLINDER WITH PINS on the BROKEN MUSIC BOX.
  2. Receive MUSIC BOX.
  3. Use MUSIC BOX (O) and GARLAND.
  4. Receive FALSE BEARD.

  1. Use the BEARD (P) and HARNESS.
  2. Remove the grate; turn the tap; take STONE LILY.

  1. Insert STONE ROSE (Q) and STONE LILY.
  2. Take the PIPETTE and PEN.
  3. Use the HANDLE (R).

Solution (S) easy level.

  1. Solution (T) of a complex level.
  2. Take the CHAIN.
  3. Return to the Bookshop.

  1. Use CARBINE HOOK (U) and CHAIN.
  2. Take THIN WIRE MESH and TWEEZERS.
  3. Use TWEEZERS (V); receive GEAR 2/2.
  4. Go back.

  1. Use the GEARS (W); take BRUSH and FILE.
  2. Use FILE (X); take FISH FIGURINE.
  3. Go back.

  1. Use FISH FIGURINE (Y); take VALVE PIECE and BATTERIES.
  2. Return to the Bookshop.
  3. Play the HOP (Z); take the HAMMER.

  1. Use the HAMMER (A); take TILE and CITY MAP.
  2. Use BATTERIES (B) and CITY MAP.

Christmas Parables 1: Chapter 7 Saving Santa

  1. Take FIR BRANCH 1/3 (C). Use the TILE.
  2. Easy level solution (D): MPFGBC.

  1. Hard level solution (E): UQMlEBCGHNOST.
  2. Hard level solution (E): PUVQMlEBCGHNOST.
  3. Take the ADJUSTABLE WRENCH (F).

  1. Take FIR BRANCH 2/3 (G).
  2. Use ADJUSTABLE WRENCH; take OIL.
  3. Use the PIPETTE (H) and OIL.

  1. Play the HOP (I); take the CARVED KEY.
  2. Use CARVED KEY (J); take VALVE PIECE, RAG, and FIR BRANCH 3/3.
  3. Use the FIR BRANCHES on the THIN SCREEN; receive a FIR BRANCH SCREEN.
  4. Use the FIR BRANCH SCREEN (K).
  5. Go to City Square.

  1. Take ANTHON 1/2 (L) and SOLVENT.
  2. Use BRUSH (M) and SOLVENT; take the WIRE SAW.
  3. Use WIRE SAW (N); receive a WOODEN BOARD.
  4. Use the WOODEN BOARD (O).
  5. Enter the Cafe.

  1. Take the LAMP HOLDER (P) and SOFT CARAMEL.
  2. Use the VALVE PIECE and SOFT CARAMEL on the VALVE PIECE; receive a VALVE.
  3. Use the VALVE (Q).

Solution (R) easy level.

  1. Hard Level Solution (S): BEB-Ax2-BDBC-Bx2-G-Bx2-F-Ax2-H.
  2. Take the GOLDEN HAIR CLIP.

  1. Use GOLDEN HAIR CLIP (T); take UNLOADED SLINGSHOT and HORN 2/2.
  2. Read (U); insert the ANTHONS.
  3. Take the PIN.
  4. Exit City Square.

  1. Insert PIN (V); take the BENT ICE CREAM STICK.
  2. Talk to character (W); receive MAGIC WAND.
  3. Walk forward.

  1. Use the MAGIC WAND (X).
  2. Take the COMPACT MIRROR (Y).
  3. Enter the Cafe.

  1. Use COMPACT MIRROR (Z); then the BENT ICE CREAM STICK.
  2. Play the HOP (A); take UMBRELLA.

  1. Use UMBRELLA (B).
  2. Use RAG; take PENDANT and BASKET.
  3. Go back.
  4. Use PENDANT (C); take RUBBER STRAP and SHEARS.
  5. Go back.

  1. Use the SHEARER (D) and BASKET; receive NUTS.
  2. Offer NUTS (E); take LAMPSHADE.
  3. Return to the Cafe.

  1. Use the LAMP HOLDER (F) and LAMP SHADE.
  2. Solution (G) easy level.
  3. Solution (H) of a difficult level.
  4. Take the ENCHANTED STONE (I).
  5. Go back.

  1. Use the RUBBER STRAP and ENCHANTED STONE on the UNLOADED SLINGSHOT; receive the SLINGSHOT.
  2. Use the SLINGSHOT (J).

Solution (K).

Christmas Parables 1: Bonus Chapter

  1. Take the BRANCHES (A) and BELL.
  2. Read (B); take WIRE.
  3. Use BELL; receive CHRISTMAS WREATH.
  4. Take the SNOW-FILLED CUP (C) and CANE HEAD.
  5. Use CHRISTMAS WREATH; take BROOM HANDLE.
  6. Use the BROOM HANDLE and WIRE on the BRANCHES; receive the BROOM.
  7. Use the BROOM (D).

  1. Play the HOP (E); receive METAL BIRD FIGURINE.
  2. Use the METAL BIRD FIGURINE (F).
  3. Walk forward.

  1. Take the BASKET (G).
  2. Use CANE HEAD; take RIBBON and SPATULA.
  3. Take the SHAFT (H), CHRISTMAS TREE FIGURINE, and LIGHTER.
  4. Use the LIGHTER on the SNOW-FILLED CUP; receive HOT WATER.
  5. Throw out the HOT WATER (I); use the SPATULA.
  6. Take GEAR 1/2 and CUTTERS.

  1. Use CUTTERS (J).
  2. Receive MAGIC ESSENCE.
  3. Read (K); use the MAGIC ESSENCE.
  4. Walk forward.

  1. Take SUGAR (L) and KNIFE.
  2. Read (M).
  3. Use KNIFE; take U-SHAPED MAGNET.
  4. Use TAPE (N) and U-SHAPED MAGNET; receive SCISSORS.
  5. Go back.

  1. Use BASKET (O) and SCISSORS; receive BERRIES.
  2. Offer BERRIES (P).

  1. Solution (Q) for easy level and hard level: DBABDABCBCD-Cx2-BACD-Ax2-BC.
  2. Take SOLVENT (R).
  3. Use the SOLVENT (S) and SPOINT.
  4. Take the NUT and SNOWMAN FIGURINE.
  5. Go back.

  1. Use CHRISTMAS TREE FIGURINE (T) and SNOWMAN FIGURINE.
  2. Take WEDGE and SCREWDRIVER.
  3. Use SCREWDRIVER (U); take CORKSCREW.
  4. Return to the Forest Fairy House.

  1. Use CORKSCREW (V); read; take the POCKET.
  2. Use POCKET (W); take the SIEVE and GEAR 2/2.
  3. Return to the Royal Palace.

  1. Use the GEAR (X).
  2. Solution (Y).
  3. Take the BROKEN HAND FAN (Z) and BUCKET.
  4. Return to the Forest Fairy House.

  1. Use SUGAR (A) and LADLE; receive LIQUID CARAMEL.
  2. Use LIQUID CARAMEL (B); take CARAMEL KEY.
  3. Insert the CARAMEL KEY (C).

  1. Play the HOP (D); receive VISIBILITY POWDER.
  2. Go back.
  3. Offer VISIBILITY POWDER (E).

  1. Take the HOOK (F) and RUBBER STAMP.
  2. Use WEDGE (G) and RUBBER ST take VINEGAR and HANDLE.
  3. Use the NUT (H) and CRANK.

  1. Solution (I) easy level.
  2. Solution (J) hard level.
  3. Take the BUCKET (K).

  1. Use the SIEVE (L) and BUCKET; receive SAND.
  2. Take EARRING 1/2.
  3. Use the SAND (M).
  4. Walk forward.

  1. Take PIANO KEY 1/2 (N) and ADHESIVE TAPE.
  2. Use the ADHESIVE TAPE on the BROKEN HAND FAN; receive HAND FAN.
  3. Use HAND FAN (O); take CANDLE and EARRING 2/2.
  4. Use EARRINGS (P); take OIL and ROPE.
  5. Use HOOK (Q) and ROPE.

  1. Solution (R) easy level.
  2. Solution (S) of a difficult level.
  3. Enter Lady Winter’s Quarters.

  1. Take MUSIC KEY (T) and COMB.
  2. Use COMB (U); receive a RAG.
  3. Use VINEGAR (V) and RAG; take BALLERINA FIGURINE.
  4. Use BALLERINA FIGURINE (W).
  5. Receive SILVER BUCKLE.
  6. Go back.

  1. Use the SILVER BUCKLE (X).
  2. Take HAMMER and PIANO KEY 2/2.
  3. Use MUSICAL KEY (Y) and PIANO KEY.
  4. Solution (Z) easy level.

  1. Hard Level Solution (A): Place the CDEFGAB notes to match the screenshot.
  2. Read (B).
  3. Take ENCHANTED SNOWFLAKE 1/3 and PIPETTE.
  4. Go back.

  1. Examine (C); add OIL and PIPETTE.
  2. Take the SPYGLASS and MATCHES.
  3. Use MATCHES and CANDLE; receive a BURNING CANDLE.
  4. Use BURNING CANDLE (D); take NAILS and NUT.
  5. Return to Lady Winter’s Quarters.

  1. Offer NUT (E); read; take RING.
  2. Use the RING (F).
  3. Play the HOP (G); receive a CRYSTAL.
  4. Go back.

  1. Use CRYSTAL (H); take ENCHANTED SNOWFLAKE 2/3, THIMMING, AND SAW.
  2. Go back.
  3. Use the SAW (I); receive WOODEN PLANKS.
  4. Walk forward.

  1. Use the HAMMER (J), NAILS and WOODEN PLANKS.
  2. Take the WEIGHT, DOwel, and ENCHANTED SNOWFLAKE 3/3.
  3. Enter Lady Winter’s Quarters.
  4. Insert ENCHANTED SNOWFLAKES (K).

  1. Take ROUGH SKIS (L).
  2. Use the SPYGLASS (M); take SPOON.
  3. Use SPOON (N); receive OIL.
  4. Use the OIL on the ROUGH SKIS; receive SKIS.
  5. Take the COLORED GLASS SHARD (O).
  6. Use SKIS.

  1. Solution (P) easy level.
  2. Solution (Q) of a difficult level.
  3. Go to Santa’s House.

  1. Take the CHRISTMAS GARLAND (R) and LIST OF GIFTS.
  2. Use the THIMMING (S) and COLORED GLASS SHARD; take TINNER.
  3. Use the WEIGHT (T) and TINNER; take the NUTCRACKER and DEER FIGURINE.

  1. Use the DEER FIGURINE (U).
  2. Select (V).
  3. Receive TAILOR’S PIN.

  1. Use LIST OF GIFTS (W) and TAILOR’S PIN.
  2. Use the key.
  3. Enter Santa’s Yard.

  1. Take the RULES OF THE GAME (X) and SMALL WHEEL.
  2. Use SMALL WHEEL (Y) and DOwel.
  3. Take the ICE PONE 1/2 and the RULETTE.

  1. Use ROULETTE (Z); receive DRY COOKIES.
  2. Read (A); add GAME RULES and DRY COOKIES.
  3. Take EYEBROW CUTTERS and PLATE.
  4. Return to the North Pole.

  1. Use PLATE (B); take ICE PONE 2/2.
  2. Use the ICE BONES (C).
  3. Solution (D) easy level.

  1. Solution (E) of a difficult level.
  2. Take the SHARP RING (F).
  3. Return to Santa’s House.

  1. Use the SHARP RING (G), then the EYEBROW CUTTERS.
  2. Take LOCK PICK 1/2; read; take CHRISTMAS DECORATION.
  3. Use the CHRISTMAS GARLAND (H) and CHRISTMAS DECORATION.

  1. Play the HOP (I); receive CHRISTMAS BALL.
  2. Offer CHRISTMAS BALL (J).
  3. Receive WINDING KEY.
  4. Enter the Toy Workshop.

  1. Take the THREADS (K) and PAINTS.
  2. Take the RIBBON (L); read; take the WOODEN BLANK.
  3. Use the WOODEN BLANK (M).

  1. Solution (N) easy level: Ax2-CDBCD-Ax4-CD.
  2. BCDBCD-Bx3-C.
  3. Solution (N) hard level: ACD-Ax2-CD-Ax3-CDBC.
  4. DBCD-Ax3-CD-Bx7-CD-Ax2-C.
  5. Take UNPAINTED TOY (O).

  1. Take the HARE FIGURINE (P); add PAINTS and UNPAINTED TOY.
  2. Take the PAINTED TOY.
  3. Return to Santa’s Yard.

  1. Use the WINDING KEY on the NUTCRACKER; receive WIND-UP NUTCRACKER.
  2. Use WIND-UP NUTCRACKER (Q); take ENCHANTED STONE and COLORED GLASS BRICK.
  3. Use the COLORED GLASS BRICK (R).
  4. Read; take the PICKAXE.
  5. Use HARE FIGURINE; take CLOTH PATCHES.
  6. Return to the North Pole.

  1. Use PICKAXE (S); take the BARREL OF HONEY.
  2. Offer the BARREL OF HONEY (T); take TOY TRAIN.
  3. Go to Santa’s House.

Use TOY TRAIN (U).

  1. Solution (V) easy level.
  2. Solution (W) of a difficult level.

  1. Read (X); take LOCK PICK 2/2.
  2. Enter the Toy Workshop.
  3. Use the THREADS (Y) and CLOTH FLATCHES.
  4. Explore; take NEEDLE and OUTFIT.
  5. Use the NEEDLE (Z); take PAPER CLIP and CARDBOARD.
  6. Return to Santa’s Yard.

  1. Use the LOCKPICK (A); take MORTAR AND PESTLE.
  2. Use PAPER CLIP; take GLUE.
  3. Return to the Toy Workshop.

  1. Use the CARDBOARD (B) and GLUE.
  2. Take the BOX.
  3. Use the OUTFIT on the PAINTED TOY; receive the COMPLETE TOY.
  4. Use the READY-OUT TOY (C) and BOX.

  1. Play the HOP (D); receive a GIFT.
  2. Use the RIBBON (E) and GIFT.
  3. Return to Santa’s Yard.

  1. Use the MORTAR AND PESTLE on the ENCHANTED STONE; receive MAGIC DUST.
  2. Use the MAGIC DUST (F).

  1. Solution (G) easy level and hard level.
  2. The solution is generated randomly. Congratulations! You have successfully completed the passage of the game "Christmas Parables 1: Keepers of Christmas. Collector’s Edition".

Christmas Parables 1: Collectibles

Collectibles (AD).

Collectibles (E-H).

Christmas Parables 1: Achievements in the game

Types of achievements. Collect all the achievements available in the game. These include:

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