Wise GeekGame Walkthroughs → Fatal Evidence 4: In A Lamb’s Skin - Walkthrough of the game in pictures step by step

Fatal Evidence 4: In A Lamb’s Skin - Full Walkthrough with Tips and Puzzles

Fatal Evidence 4: In sheep’s clothing. An intelligence agent is forced to bring up an old case about a serial killer nicknamed The Photographer because a copycat of him has appeared in the city. The criminal plays with the investigation and leaves messages. You have to throw all your strength into finding clues, solving quest tasks and puzzles. Hurry up, because at some point the killer will decide to get rid of you! This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. General Tips
  2. Chapter 1 Roderick
  3. Chapter 2 Movie
  4. Chapter 3 Subway
  5. Chapter 4 House
  6. Chapter 5 Park
  7. Chapter 6 Diner
  8. Chapter 7 Hospital
  9. Bonus Chapter
  10. Collectibles

Fatal Evidence 4: General Tips

A series of murders once again stirred up the city. The investigation is lost in conjecture, because all the evidence points to an imitator. An experienced special agent gets down to business, and the killer begins to make mistakes. You have to plunge into the world of forensic science: examining the crime scene, interviewing witnesses, taking fingerprints, searching for evidence and suspects.

Each location is a challenge for ingenuity, a lot of puzzles and zones with many scenes with the search for hidden objects. The killer will throw up quest puzzles every now and then, testing you for attentiveness and ingenuity. Be on the lookout, the case can take a dangerous turn, and the life of the special agent himself will already be in danger. You will have an additional task. Build your own collection of morph objects, crime scene photos and coins.

This walkthrough will not tell you each time you need to zoom in on a location. Screenshots show each close-up scene. Hidden object puzzles are referred to as HOPs. The walkthrough does not show the HOP decisions, it will only show the location of the HOP and the item received.

Here will be described step-by-step solutions for those mini-games whose solutions are not randomly generated. Read the instructions for each puzzle. Sometimes you will have to press to trigger dialogue, cutscenes, or quests before you can continue the game. Use the Map to quickly move between locations.

Fatal Evidence 4: Chapter 1 Roderick

Take the Hint (A). Click. Read the note; take the ELECTRIC TAPE (B) and the VAN KEY (C). Use the VAN KEY (D). Play the HOP (E). You receive the CAT HOOK.

Open. Read the note; take the Quests (F), 1/2 COINS (G) and MATCHES (H). Use the CAT HOOK (I). Take the NAPKINS (J), MAP (K) and EXPLOSIVES (L).

Use EXPLOSIVES and MATCHES (M). Talk to the character. You have received a FLASH. Take it, click on the message (N). Take 2/2 COINS (O). Read the newspaper. Use 2/2 COINS and MAGNET (P): press (Q), open TUNA (R).

Use TUNA (S). Take the HEAVY FIGURINE (T) and WIRE (U). Use ELECTRIC TAPE, FLASH DRIVE, and WIRE (V). Press (W).

Easy solution. As shown in the picture (X). Press (Y) and scroll.

Complex solution. As shown in the picture (Z). Press (A) and scroll. You have received CAMERA RECORDS.

Use the CAMERA RECORDS (B). Talk to the character. Walk forward. Take 1/2 VALVES, DOLPHIN, and MUG (C). Use the DOLPHIN (D). Read the note; take the ACCESS CARD (E).

Use the NAPKINS (F) and ACCESS CARD (G). Play the HOP (H). You receive the CASSETTE. Use CASSETTE (I). Walk back. Use MUG (J). Take the HEXAGON (K). Use the HEXAGON (L). Take the CHISEL (M). Walk forward.

Use CHISEL and HEAVY FIGURINE (N). Take the CLIPS, WRENCH (O), and 2/2 VALVES (P). Use 2/2 VALVES (Q). Press (R).

Solution: 1-10.

Take (S), click on the wallet. Take map and TOKEN (T). Use TOKEN (U). Click (V); take the CLOTCH (W). Use the MAGNET (X). Read the note and take the HANDCUFFS (Y).

Take the folder. Press (A); use CLOTHES PEG (B). Take 1/2 CLIPS (C) and CAMERA (D). Use CAMERA and HANDCUFFS (E). Talk to the character. Play the HOP (F). Talk to the character. You receive a SEAL.

Press (G), use SEAL (H). Take the STAMPED DOCUMENT (I). Use STAMPED DOCUMENT (J). Talk to the character. Pass (K).

Fatal Evidence 4: Chapter 2 Movie

Use CLAMPS (L). Take the GLOVE (M) and CORKSCREW (N). Use the GLOVE (O). Take the WHEEL (P) and ROPE (Q). Use WHEEL and WRENCH (R). Walk forward.

Take LEVER and POPCORN BUCKET and SELFIE STICK (S). Use the ROPE and POPCORN BUCKET on the SELFIE STICK to get the GRAPPER. Open. Read ticket (T). Use the GRAPPER (U). Take the FLASHLIGHT (V) and BROKEN KNIFE (W).

Use FLASHLIGHT (X). Take 2/2 CLAMPS (Y). Use 2/2 CLIPS (Z).

Easy solution (A). 4-5-3-1-2.

Difficult level solution (B). 3-4-2-5-1. Walk forward.

Take the CLOSED BRIEFCASE and HANDKERCHIEF (C). Use the CORKSCREW (D). Take the 1/2 INSTRUCTION PIECES (E), KNIFE SLIDER, and FAUCET (F). Use the KNIFE SLIDER on the BROKEN KNIFE to get the KNIFE. Use KNIFE (G). Take the SCREWDRIVER (H). Walk back.

Use SCREWDRIVER (I). Take 1/4 EVIDENCE (J) and S-HOOK (K). Walk back. Use LEVER and S-HOOK (L). Play the HOP (M). You receive the GAS CUTTER. Use GAS PE3AK (N). Take the BAT (O). Walk forward.

Use the BATT (P). Take the EMPTY POT (Q) and SAW BLADE (R). Use the FAUCET and EMPTY POT (S). Take the WATER (T). Walk forward.

Take a photo. Use the HANDKERCHIEF and WATER (U). Press (V), find identical patterns (W). Take 2/4 EVIDENCE (X) and 2/2 INSTRUCTION PIECES (Y). Press (Z). Use 2/2 INSTRUCTION PIECES (A). Press 1-4. Click on the button. Take the RED LIGHT (B), SAW HANDLE (C), and BIRD (D).

Use RED LIGHT (E). Press (F). You have received 3/4 EVIDENCE. Use the BIRD on the CLOSED BRIEFCASE. Read newspaper; take SCISSORS, 4/4 CLUE and RAG. Use 4/4 EVIDENCE (G).

Solution (H1). Click on 1. Position 2 as shown, press 3. Solution (H2). 1-16. Solution (NC). BCB-Cx2-Bx2-Cx2-B-Cx2-BC. Solution (H4). Rotate the fragments, arrange as shown in the figure.

Read the note; take the WIRE (I), NUT and ALCOHOL (J). Use the SAW HANDLE and WIRE on the SAW BLADE to get a SAW. Use the SAW (K). Take the HEAVY LION FIGURINE and HOOK ON A ROPE (L). Use HEAVY STATUETTE (M). Take the BANDAGE (N).

Click on the hand. Use SCISSORS, BANDAGE and ALCOHOL (O). Talk to the character. You have received an ACCESS CARD. Use ACCESS CARD (P).

Fatal Evidence 4: Chapter 3 Subway

Take LOCK PICK, IRON PIN (Q). Take the SAND (R). Press (S). Use RAG, IRON PIN (T). Play the HOP (U). You have received the SCREEN DRYER KEY. Use the SCRUBBER KEY (V). Press (W). Walk forward.

Take CHISEL (Y), SCARF (X). Use SCARF (Z). Take the GEAR (A). Take a newspaper, a note. Use GEAR, NUT (B). Take the WHISTLE (C). Walk back 2x.

Use WHISTLE (D). Take the HOOK PIECE (E). Walk forward. Use the ROPE on the HOOK PIECE to get the HOOK.

ON THE ROPE. Take clippings. Use SAND, ROPE (F). Take GARDEN VACUUM CLEANER, 1/2 LOCK PICK (G). Use GARDEN VACUUM CLEANER (H). Take BRUSH, LOCKPICK (I). Walk forward. Use the LOCK PICK (J). Solution (K). Place as shown. Take the CLAPPER BADGE. Walk back 2x.

Take note. Use CLAPPER BADGE (L).

Easy solution (M). (AG)-(BA)-(CB)-(GC)-(DG)-(ED)-(GE)-(DG)-(CD)-(GC)-(HK)-(IL).

Difficult level solution (M). BAGBCGEDCGLMHINKLMHNK-LMN. Take POSTER.

Use POSTER (N). Take MAGAZINE (O), HEAVY REVOLVER (P). Walk forward. Use CHISEL, HEAVY REVOLVER (Q). Take PIPE, HANDLE (R). Use HANDLE (S).

Easy level solution (T). (AC)-(DE)-G.

Hard level solution (U). (AC)-(BD)-G. Take OIL, 2/2 LOCKPICK. Walk forward.

Use 2/2 LOCKPICK (V). You have received the BILL. Give the BILL (W). Play the HOP (X). You have received the METRO CARD. Use METRO CARD (Y). Pass (Z).

Fatal Evidence 4: Chapter 4 House

Take POCKET MIRROR, OPENER (A). Use the BRUSH (B). Take the AWL (C). Use MAGAZINE, AWL (D). Use key (E). Walk forward.

Use the OPENER (F). Take 1/2 LETTERS, CORKSCREW (G). Use the CORKSCREW (H). Take HOOK, TWEEZERS (I). Take ELECTRIC TAPE (J), 2/2 LETTERS (K).

Use the LETTERS 2/2 on the POCKET MIRROR to get the MIRROR. Press (L). Use MIRROR (M), HOOK (N). Walk forward. Use TWEEZERS (O). You have received 1/2 DIAMONDS. Use PIPE, OIL (P). Take the GRAPPLE PIECE, KEY (Q). Take note, WATER (R). Use KEY (S).

Easy level solution (T). BHCG, IFCK, KFIB.

Hard level solution (U). DHGJ, BHDG, KFIB, IFCK, EHCK. Take the SAW.

Use the FILE (V). Take the SWORD HILT (W). Walk back 2x. Use SWORD HILT (X). Take LIGHTER (Y), GOBLET (Z). Use the GOBLET (A). Take FRAME PIECE, SWITCH (B). Walk forward. Use FRAME PIECE (C). Take the HANDLE (D), 1/2 TUMBLERS and note (E). Use the ELECTRIC TAPE and HANDLE on the GRAPPLE PIECE to get a HOMEMADE GRAPPLE.

Use HOMEMADE GRIPPER (F). Take LACES (G), GLOVE (H). Walk forward. Use WATER (I), GLOVE (J). Take 2/2 DIAMONDS, PIZZA KNIFE (K). Use 2/2 DIAMONDS (L). Take 1/2 CLOCK HANDS (M), PETARD (N). Walk back 2x.

Use PETARD, LIGHTER (O). Play the HOP (P). You receive the BRUSH CUTTER. Use the BRUSH CUTTER (Q). Take 2/2. TUMBLERS (R), IRON RING (S). Walk forward. Use 2/2 SWITCHES (T). Use and select SWITCH (U). Go to the garage.

Take 1/3 DARTS (V). Use the PIZZA KNIFE (X). Take the TRIANGLE (W). Take the CANISTER (Y). Use TRIANGLE (Z). Take WATER (A), NET (B). Return to the Living Room. Use the LACES and NET on the IRON RING to get a NET.

Use the NET (C). You received 2/2 CLOCK HANDS, 2/3 DARTS. Use 2/2 CLOCK HANDS (D). Take NEEDLE C.

THREAD (E), HEXAGON (F). Return to the Garage. Use the HEXAGON (G). Take PEG (H), 3/3 DARTS (I). Use 3/3 DARTS (J).

Easy level solution (K). 1-3.

Hard level solution (L). 1-4. Take AMBER. Walk back.

Use AMBER (M). Take the FAN (N), LOOP (O). Use NEEDLE AND THREAD, LOOP (P). Take SPONGE (Q), PUMP HOSE (R). Return to the Garage. Use PUMP HOSE, CANISTER (S). Take the GASOLINE (T). Use GASOLINE (U).

Fatal Evidence 4: Chapter 5 Park

Take the AX BLADE (V), CLOT (W). Use WATER, SPONGE (X). Take 1/2 SWANS (Y), MEDAL (Z). Open. Take the DOOR HANDLE (A). Press (B). Use the CLOTCH (C). Take 2/2 SWANS (D), TWO-PRONGED FORK (E). Use the FAN. Take the SUN EMBLEM (F).

Use 2/2 SWANS (G). Walk forward. Take AX BLADE, GLUE (H). Use the PEG and AX HANDLE on the AX BLADE to get the AX. Use the AX (I). Take PENCIL (J), MOON EMBLEM (K). Use SUN EMBLEM, MOON EMBLEM (L). Play the HOP (M). You have received a BOW AND ARROW ON A SUCKER.

Use BOW AND ARROW ON SUCKER (N). Walk forward. Take the BROKEN SCISSORS (O). Use MEDAL (P). Take the BOLT (Q). Use TWO-PRONGED FORK (R). Take the BELT (S). Take the WIRE (T). Use BELT (U). Take the LADDER (V).

Use the LADDER (W). Take NOTEBOOK, SCISSORS PIECE (X). Use the BOLT and SHEAR PIECE on the BROKEN SHEARS to get the SCISSORS. Use SCISSORS (Y). Walk back 2x. Use GLUE, DOOR HANDLE (Z). Take the ELECTRIC TAPE (A), RULER and SHARPENER (B). Use the PENCIL and SHARPENER on the NOTEBOOK to get the PASSWORD. Use PASSWORD (C).

Easy level solution (E). Rotate A as shown.

Hard level solution (F). Rotate A as shown. Take SMOKE BOMB, CHAIN. Walk forward.

Use SMOKE BOMB (G). Open. Take the CUTTERS (H). Use WIRE, CUTTERS (I). Take LOCK, HEAVY STATUETTE (J). Walk forward. Use RULER, HEAVY STATUETTE (K). Take note, RUBBER BOOTS (L). Use RUBBER BOOTS (M). Take the BUCKET (N), FLAG (O). Walk back.

Use BUCKET (P). Take the SAW (Q). Use the SAW (R). Press 1-9. Take the DANCER (S). Walk forward. Use the DANCER (T). Take the VALVE (U).

Use the VALVE (V). Play the HOP (W). You receive the BIRD. Use BIRD (X). Take 1/2 LOCKPICK (Y), KNIFE and ANCHOR (Z). Walk back 2x. Use the LOCK and ANCHOR on the CHAIN ??to get the NECKLACE. Press (A). Use NECKLACE (B). Take the WIRE (C). Use WIRE, INSULATED TAPE (D). You have received the RADIO.

Fatal Evidence 4: Chapter 6 Diner

Take BROKEN JACK, PUMP (E). Use the FLAG on the BROKEN JACK to get the JACK. Use JACK (F). Take the HAIRPIN (G). Use HAIRPIN (H). You have received 2/2 LOCKPICK. Use 2/2 LOCKPICK (I).

Easy level solution (J). A2-B5-A1-B6.

Difficult level solution (K). B6-A2-B5-A1-B6-A3. Walk forward.

Take GEAR 1/2, INSTRUCTIONS (L). Use the RADIO to get the RADIO ANTENNA. Take MARL. Replace ANTENNA (M). Use INSTRUCTIONS.

Easy solution (N). Place 1-4 as in the picture.

Difficult level solution (O). Move 1-3 as in the picture. Take the DOOR KEY.

Use DOOR KEY (P). Walk forward. Use the KNIFE (Q). Take the PUNCH (R), MAGNET (S). Take ENGINE OIL (T), 1/3 BEER steins (U). Use the MAGNET (V). Take the INFLATABLE PILLOW (W). Walk back 2x.

Use INFLATABLE PILLOW, PUMP (X). Take GEAR 2/2 (Y), PUNCH PARTS (Z). Use GEAR 2/2, MACHINE OIL (A). Take the TORCH (B). Walk forward. Use the TORCH (C). Take 2/3 BEER steins (D), SOLVENT (E). Use GAUGE, SOLVENT (F). Take GOLF PLUG, CORK (G). Walk forward.

Use the CORK (H). Take the PALACE KNIFE (I). Use the PALACE KNIFE (J). Take the LEVER (K). Walk back 2x. Use LEVER (L). Play the HOP (M). You receive the TOY.

Give the TOY (N). Take WRENCH, DRILL (O). Use the PUNCH PARTS and DRILL on the PUNCH. Use the PUNCH (P). Take COIN (Q), 3/3 BEER steins (R). Walk forward. Use 3/3 BEER steins (S). Take the NUT (T), MANICURE SCISSORS (U). Use MANICURE SCISSORS (V). Take BRANDER, SCARF (W). Walk forward.

Use SCARF, GOLF CLUB (X). Take the GAME TOKEN (Y). Use GAME TOKEN (Z).

Easy solution (A). LC-Rx2-C-Lx2-C-Lx2-C-Rx6-C-Lx6-C.

Difficult level solution (B). CLCRC-Lx2-C-Rx3-C-Lx3-CRC-Rx3-C-Lx3-C-Lx2-C-Rx4-C. Lx4-C-Rx2-CLCRCLC-Rx3-C-Lx4-CRC. Take the ROCKET GUN. Use the FLACKET GUN on the helicopter.

Fatal Evidence 4: Chapter 7 Hospital

Take WHEEL, STRAP (C). Use COIN (D). Take the DONUT (E). Open the folder, take the note. Use WHEEL, WRENCH, and NUT (F). Take COGS, 1/2 BATTERIES and Q-STOP (G). Click on the display. Use the DONUT and Q-STOP (H). Press 1-4. Walk forward.

Take 2/2 BATTERIES, BROKEN BOLT CUTTER (I). Use STREAMER (J). Take 1/3 SNAKE FIGURES (K), BOLT CUTTER PIECE (L). Use the BOLT CUTTER PIECE and COGS on the BROKEN BOLT CUTTER to get the BOLT CUTTER. Use BOLT CUTTER (M). Take the PASS (N), FLASHLIGHT (O). Use the PASS (P). Walk forward.

Take 2/3 SNAKE FIGURES, AMMONIA (Q). Use STRAP (R). Take note, NUMBER (S). Open, use 2/2 BATTERIES, NUMBER (T). Take SCREWDRIVER (U), PIPETTE (V). Walk back 2x.

Use the PIPETTE (W). Play the HOP (X). You receive the BIRD EMBLEM. Use BIRD EMBLEM (Y). Take 1/2 CHESS PIECES (Z), 3/3 SNAKE PIECES (A). Walk forward. Use 3/3 SNAKE FIGURES (B). Take the CLAMP (C). Use the CLAMP (D). You receive the HAIRPIN. Walk forward.

Use HAIRPIN (E). Play HOP. Take the HANDKERCHIEF. Use AMMONIA, HANDKERCHIEF (F). Talk to the character. You have received the ACID. Walk back 2x. Use ACID (G). Take the DISASSEMBLED GLASS CUTTER (H), 2/2 CHESS PIECES (I). Use 2/2 CHESS PIECES (J).

Easy solution (K). (A) URDRUR. (B) LU. (C) LURDDL.

Hard level solution (L). (B)RU. (D) RDLDL. (A)UR. (D) DRDLU. (A) U. (C) DLUR. (B) RDDL. Take the CADUCE. Walk forward.

Use CADUCEUS (M). Take GLASS CUTTER PIECE, SOCKET KEY (N). Use Socket Wrench (O), FLASHLIGHT (P).

Easy level solution (Q). Rx3-Dx2-Rx2-Dx3-RL-Ux3-Rx3-Dx2-Rx2-Ux3-Rx2. DU-Lx2-Dx3-Lx2-Dx4-Rx3-Ux2-R.

Hard level solution (Q). Rx3-Dx2-Lx2-Dx4-Rx3-Dx2-Lx3-Rx3-Ux2-R-Ux2-RL-Ux3. Rx3-Dx2-Rx2-D-Ux4-Rx2-DU-Lx2-Dx3-Lx2-Dx4-Rx3-Ux2-R.

Take the DOOR HANDLE (R). Take the ELECTRIC TAPE (S). Use SCREWDRIVER, DOOR HANDLE (T). Take SAW, FAN (U). Use the FAN (V). Take the TRIPOD (W). Use TRIPOD (X). Walk forward.

Take 1/2 PLATES (Y), CHISEL (Z). Use the SAW (A). Take STETHOSCOPE (B), 2/2 PLATES (C). Use 2/2 PLATES (D).

Easy level solution (E). A-Cx2-Fx2-Bx3-Dx2-Ex3-G.

Complex solution. (F). Ax3-C-Fx2-Bx3-Dx3-Ex2-G.

Take BRUSH, GLASS CUTTER PIECE. Return to the Chamber. Use the 2 GLASS CUTTER PARTS on the DISPARSED GLASS CUTTER to get the GLASS CUTTER. Press (E). Use GLASS CUTTER (F). Take the HAMMER (G). Use CHISEL, HAMMER (H). Take FORK, COLLAR (I). Return to the Break Room. Use ELECTRIC TAPE, FORK (J). Play the HOP (K). You have received the CHEESE BALLS. Use CHEESE BALLS (L). Take the PALACE KNIFE (M). Walk forward.

Use the PALACE KNIFE (N). Take the SCOOP (O). Use the SCOOP (P). Take the SAFE HANDLE (Q). Walk back. Use STETHOSCOPE, SAFE HANDLE (R).

Easy solution (S). FBFCFAED.

Difficult level solution (T). EJB-Ix3-DIA-Jx3-G-Jx2-F-Jx2-H-Jx2-C. Take OIL CAN, SHOCKER.

Use BRUSH, OIL CAN (U). Take the CRUTCH (V). Walk forward. Use the CRUTCH. Take the SCISSORS (W). Use SCISSORS (X). Take the PATCH (Y). Use CLAMP, PATCH (Z). Walk forward.

Easy level solution (A1-A2). Difficult level solution (B1-B2).

Fatal Evidence 4: Bonus Chapter

Take the HEAVY STATUETTE (A), CUTTING KNIFE (B). Take the CHISEL (C) and note. Use the OFFICE KNIFE (D). Take the NET (E). Use the NET (F). You receive the OLD COIN and the CORKSCREW. Use CORKSCREW (G). Take the SCOOP (H) and CHARGER (I).

Use CHARGER (J). Click on the screen. Take the PASSWORD (K). Press (L). Use PASSWORD (M). Enter 8-1-7. Take the TOKEN (N). Use the TOKEN (O). Play the HOP (P). You have received a PASS.

Use the PASS (Q). Walk forward. Take GLOVE (R), CHAIN. Use CHISEL, HEAVY STATUETTE (S). Take the BAKING SODA and NEWSPAPER (T). Use the SCOOP (U). Take EMPTY SPRAYER, NEEDLE AND THREAD (V). Use the NEEDLE AND THREAD on the GLOVE.

Use GLOVE (W). Take the AWL (X). Use NEWSPAPER and AWL (Y). Use key (Z).

Solution (A). 1-4.

Take CARBINER, 1/3 BIRD FIGURINES. Use OLD COIN (B). Take the CROSSBOW SAW (C). Click on the door. Use CROSSBOW SAW (D). Walk forward. Take MIRROR (E), 2/3 BIRD FIGURINES. Use CHAIN, CARBINE (F). Take IRON COMB, SPRAYER (G). Use the IRON COMB (H). Take VINEGAR (I), KLAXON (J). Walk back 2x.

Use the KLAXON (K). Take the SAW (L), SPONGE (M). Walk forward. Use the VINEGAR and BAKING SODA on the EMPTY SPRAYER to get the FULL SPRAYER. Use FULL SPRAYER, sponge (N). Play the HOP (O). You have received the ROSE SYMBOL. Take note. Use ROSE SYMBOL (P). Take the SAW BLADE (Q), UV LAMP (R), and 3/3 BIRD FIGURINES (S). Walk forward.

Use 3/3 BIRD FIGURINES (T). Take the KNITTING HOOK (U). Use MIRROR (V), KNITTING HOOK (W). You have received the PERFUME. Walk back. Use PERFUME (X). Take 1/2 CHESS PIECES, PLIERS (Y). Use PLIERS (Z), UV LAMP (A). Click on the keys. Enter 1-5-4-3. Take BROKEN BOLT CUTTER (B), RAKE (C). Walk back.

Use the RAKE (D). Take the SLINGSHOT (E). Use the SLINGSHOT (F). Open. Take LIGHTER (G), COG (H). Walk forward 2x. Use the BLADE and COG on the SAW. Use the SAW (I). Take 1/2 BOLTS, BRUSH (J), and 2/2 CHESS PIECES (K). Use 2/2 CHESS PIECES (L).

Easy solution (M). D-Rx3-Dx2-L. LU-Rx2-Ux2. Hard level solution (M). R-Dx2-UDRD. L-Rx3-Ux3. Rx2-Dx2. Take the CAR KEYS. Walk back 2x.

Use CAR KEYS (N). Take the BRUSH, BOLT CUTTER, and BOARD. Use LIGHTER (O). Take the OIL CAN (P). Take note. Use OIL CAN, BRUSH (Q). Take BELT (R), 2/2 BOLTS (S).

Use the BOLT CUTTER, 2/2 BOLTS on the BROKEN BOLT CUTTER to get the BOLT CUTTER. Use BOLT CUTTER (T). Play the HOP (U). You have received the THEATER KEY. Use THEATER KEY (V). Walk forward. Use the Broom (W). Take the GRINDSTONE, STAPLER (X). Take BROKEN KNIFE, STETHOSCOPE. Replace plank (Y). Use BOARD (Z), STAPLER (A). Walk forward.

Take HOSE (B), RING (C). Use the RING (D). Take 1/2 PICTURE FRAGMENTS, FIRE EXTINGUISHER (E). Raise the carpet. Use BELT (F). Take the MANOMETER (G). Use the HOSE, MANOMETER on the FIRE EXTINGUISHER. Use FIRE EXTINGUISHER (H).

Easy level solution (I1). 1-8.

Easy level solution (I2). 9-10.

Complex level solution (J1). 1-8.

Complex level solution (J2). 9-16.

Take note, MAGNET (K). Walk back 2x. Take note. Use the MAGNET (L). You have received the AUTOMATIC TOKEN. Use the AUTOMATIC TOKEN. Take ROUND HANDLE, 1/3 DEACTIVATION HINT (M). Walk forward. Take note. Use ROUND HANDLE, STETHOSCOPE (N).

Easy solution (M). 1-3.

Hard level solution (N). 1-4. Take 2/2 PICTURE FRAGMENTS, PLATE.

Use 2/2 RECORD (O). Take 1/2 LOCK PICK, MATCHES (P) and RUSTY BLADE (Q). Walk forward. Use the GRINDSTONE, RUSTY BLADE on the BROKEN KNIFE to get the KNIFE. Use the KNIFE (R). Take 2/3 DEACTIVATION HINTS (S), FILE (T). Use the FILE (U). Take the INSULATED TAPE. Use PLATE (V). Take the CLOVER SYMBOL (W). Walk back 2x. Use CLOVER SYMBOL (X). Take MANICURE SCISSORS, 3/3 DEACTIVATION HINTS (Y).

Use 3/3 DEACTIVATION HINT (Z). Easy and hard level solutions (A). DBECA. Take the SPYGLASS. Walk forward.

Use the PIPE (B). Play the HOP (C). You receive the HAIRPIN. Use HAIRPIN (D). You receive the PETARD. Walk forward. Use PETARD, MATCHES (E). Take the CLAMP (F), BUTTON (G), and 2/2 LOCKPICKS (H).

Use 2/2 LOCKPICK (I). Take the note, AMMONIA (J). Walk back 2x. Use AMMONIA (K). Take BROKEN PUMP (L), WIRE (M). Use WIRE, ELECTRIC TAPE, and BUTTON (N). Press the button. Take the CONTROL PANEL (O).

Use CONTROL PANEL (P). Easy level solution (Q). 4-7-5-9.

Hard level solution (R). 1-2. 1-6. Walk forward.

Take note, HACOCA PIPE (S), and CLIP (T). Use CLIP, MANICURE SCISSORS (U). Take CORK, SCISSORS (V). Use SCISSORS (W). Talk to the character. You receive the BRACELET. Use the BRACELET. Pull the lever (X). Walk forward.

Use CORK, CLAMP (Y). Take 1/3 SKULL EMBLEMS (Z), DIAMOND RING (A). Use the DIAMOND RING (B). Take the SCIENTIST FIGURINE (C). Use the SCIENTIST FIGURINE (D). Take HAMMER, PUMP MOTOR (E). Walk back 2x.

Use the PUMP PIPE and PUMP MOTOR on the BROKEN PUMP to get a PUMP. Use the PUMP (F). Take FUSE, METAL PIN (G). Click on the handle. Use METAL PIN (H). Take the RUBBER BOOTS (I). Walk forward. Use RUBBER BOOTS (J). Press (K). Play the HOP (L). You receive the CAT HOOK.

Use the CAT HOOK (M). Take the LENS (N). Walk forward. Replace LENS (O). Take the SCRAPER (P). Use the SCRAPER (Q). Take the WRENCH (R) and BROKEN STACKER (S). Walk back 2x. Use the WRENCH (T). Take the JACK (U).

Use JACK (V). Take BATTERY, FREEZING SPRAY (W). Walk forward. Use FREEZING SPRAY, HAMMER (X). Take HAND VACUUM CLEANER (Y), 2/3 SKULL EMBLEMS (Z). Use HAND VACUUM CLEANER (A). You have received 3/3 SKULL EMBLEMS. Walk forward. Use 3/3 SKULL EMBLEMS (B). Take the PASS (C), SHOCKER (D).

Use the PASS (E). Use the FUSE, BATTERY and STACK ELECTRODE on the BROKEN STACK to get the STACK. Use the ELECTRIC SHOCKER (F).

Easy level solution (G). (A-1)-(B-6)-(C-7)-(D-4)-(E-3)-(F-2)-(G-5).

Hard level solution (H). (C-7)-H-(G-5)-(D-4)-H-(E-3)-Hx2-(F-2)-(A-1)-H-(B-6). Congratulations! You have completed the game Fatal Proof: B.

sheepskin Collector’s Edition.

Fatal Evidence 4: Collectibles

Coins are highlighted in red, personal items in yellow, postcards in green. Collectibles (AD).

Collectibles (E-H).

Collectibles (I).

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