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Halloween Chronicles 3: Cursed Family - Full Walkthrough with Tips and Puzzles

Halloween Chronicles 3: The Cursed Family. The family reunion holiday falls on Halloween. Now, for sure, a family event will be remembered for a long time. Frightening quests, spooky bat mini-games, graveyard quests, encounters with monsters, and games with kids dressed up as ghosts await you. This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. General Tips
  2. Chapter 1 Fair
  3. Chapter 2 Basement
  4. Chapter 3 Town Square
  5. Chapter 4 Rosetta’s House
  6. Bonus Chapter
  7. Collectibles

Halloween Chronicles 3: General Tips

Uncle Pierre decided to arrange a holiday for his family and invite distant relatives to it. It so happened that this event fell on the scariest day of the year - Halloween. Of course, the monsters showed up for the holiday. And only Pierre’s niece was not afraid and decided to face her fears.

She will have to visit the mansion to her uncle, with whom her parents have not kept in touch for many years. There she will realize that the Sullivan family is on an important mission. For many centuries they keep seals under their house, which do not let monsters into our world. But this time, the dark force has found a loophole, and the uncle needs help.

The girl is waiting for frightening locations with skulls, skeletons and coffins. To get to the bottom of the truth, she will have to open dozens of hiding places, solve the same number of puzzles. Not a single ghost or mythical creature will pass by.

This walkthrough will not tell you each time you need to zoom in on a location. All screenshots show each close-up scene. Hidden Object Scenes are referred to as HOPs. This walkthrough does not show the HOP decisions, it will only show the location of the HOP and the item received.

Here will be described step-by-step solutions for those mini-games whose solutions are not randomly generated. Read the instructions for each puzzle. Sometimes you will have to press to trigger dialogue, cutscenes, or quests before you can continue the game.

Halloween Chronicles 3: Chapter 1 Fair

Read the note; take the ELECTRIC TAPE and CHAIN ??AMULET (A). Take cauldron and LOCKPICK; use AMULET ON CHAIN; take the TICKET (B). Take Quest Log and SPUR; use TICKET (C).

Complete the HOP; you receive the RATCHET (D). Use RATCHET; you receive the BELL (E). Use the BELL (F).

Take SCRAPER, map and HAMMER; use LOCK PICK; take 1/2 DOOR HANDLE and WIRE (G). Use WIRE and INSULATED TAPE; take 1/4 PUMPKIN and 2/2 DOOR HANDLE (H). Use DOOR HANDLES (I). Walk forward.

Talk to the character; you receive the FRAME (J). Use SPUR; you receive 2/4 PUMPKINS and IRON WEDGE (K). Use FRAME (L).

Easy solution (M). Hard level solution (N).

Take the NOTEBOOK AND PEN (O). Use NOTEBOOK AND PEN; you receive a CODE (P). Walk back. Use CODE; solution (Q). Read the diary; take the BOX KEY (R).

Use IRON WEDGE and HAMMER; take BROKEN FLASHLIGHT and 3/4 PUMPKIN (S). Walk forward. Use BOX KEY; take the AWL and 4/4 PUMPKINS (T). Walk back.

Use PUMPKINS; take LEATHER HAT and BROOCH (A). Use the BROOCH (B). Complete the HOP; you receive the START CAR BUTTON (C). Walk forward. Use the CAR START BUTTON (D).

Take CAT HOOK; use SCRAPER; take BATTERIES (E). Use CAT HOOK (F). Take the SKELETON HAND and FLASHLIGHT BUTTON (G). Use the BATTERIES and FLASHLIGHT BUTTON on the BROKEN FLASHLIGHT; you receive the FLASHLIGHT. Use the FLASHLIGHT (H).

Light level decision (IJK).

Complex Level Solution (LMN).

You receive the GLOVE. Click; use LEATHER HAT; take the BUSINESS CARD and 1/3 LETTERS (A). Use GLOVE; take the HANDKERCHIEF and MAGIC WAND (B). Use SKELETON HAND; take FIRE EXTINGUISHER HOSE and 2/3 LETTERS (C). Walk back.

Use AWL; you earn 3/3 LETTERS (D). Use LETTERS; take CHAIN ??and NEWSPAPER (E). Use NEWSPAPER and MAGIC WAND; click on the newspaper; use the key on the well (F). Walk right.

Use the HANDKERCHIEF (G). Complete the HOP; you receive the SULLIVAN RING (H). Use SULLIVAN RING; take the CORKSCREW and BROKEN FIRE EXTINGUISHER (I).

Take 1/2 BEADS; use CORKSCREW; take the SAW and FIRE EXTINGUISHER TRIGGER (J). Use the FIRE EXTINGUISHER HOSE and FIRE EXTINGUISHER TRIGGER on the BROKEN FIRE EXTINGUISHER; you receive the FIRE EXTINGUISHER. Use FIRE EXTINGUISHER (K). Walk forward.

Use the SAW; open the blinds; take the CUTTER KNIFE and BROKEN RECORD (L). Use BUSINESS CARD; take the SKULL (M). Use CHAIN; take the CLOSED LETTER and CORK (N). Use the OFFICE KNIFE on the CLOSED LETTER; take SEAT PLAN. Use SEAT PLAN (O).

Solution (P); take DECORATED FORK. Walk down twice.

Use DECORATED FORK; take 1/3 PIANO KEYS and 2/2 BEADS (A). Use BEADS; take 1/2 GEARS (B). Walk left.

Use SKULL; take GLUE and 2/3 PIANO KEYS (C). Use CORK; take the MAGNET and BRUSH (D). Use the GLUE and BRUSH on the BROKEN RECORD; you receive a PLATE. Walk back, then right.

Use PLATE; take the BOOK (E). Use BOOK; take RULER and 3/3 PIANO KEYS (F). Walk forward.

Use MAGNET; take GLUE and 2/2 GEARS (G). Use the PIANO KEYS (H). Press 1-3 (I).

Easy level solution 1-6 (J). Difficult level solution 1-7 (K).

Take the BOOT and LYDIA STATUETTE. Walk down twice; go left. Use the GEARS (L). Complete the HOP; you receive the ROSE (M). Use ROSE; take the LOCK PICK and WALTER STATUETTE (N). Walk back, right and forward.

Use LYDIA’S STATUETTE and WALTER’S STATUETTE; take the BASEMENT KEY (O). Walk back. Use the BASEMENT KEY (P).

Easy level solution (Q). Hard level solution (R). Sign in.

Halloween Chronicles 3: Chapter 2 Basement

Take the EMPTY BUCKET (A). Take BONE; use EMPTY BUCKET and RULER; take the WATER (B). Use WATER; take the SAW (C).

Use the SAW; you receive the SHARP HORN (D). Use SHARP HORN and BOOT (E). Walk forward (F).

Take TOY ACROBAT and 1/2 DOOR HANDLES (G). Use LOCK PICK; click on the fabric; take CIRCUS PENDULUM and 2/2 DOOR HANDLES (H). Use GLUE and DOOR HANDLES; take the JACK and TOY ACROBAT (I).

Use JACK (J). Complete the HOP; you receive the AX (K). Use the AX (L). Walk forward.

You receive the DAGGER. Take the BROKEN PUMP (M). Take 1/3 GAMING CHIPS; use DAGGER; take 2/3 GAMING CHIPS (N). Use BONE; take the HOSE (O). Use the HOSE on the BROKEN PUMP; you receive the WATER PUMP. Use and select WATER PUMP; take 3/3 GAMING CHIPS and STONE (P).

Use GAMING CHIPS (Q). Easy level solution (R). Hard level solution (S). Take the MEDICINE (T).

Use the MEDICINE; you receive the LIGHTER (A). Walk down twice. Use LIGHTER; take CIRCUS WHEEL, RED FLOWER, and BOX (B). Use the CIRCUS WHEEL and TOY ACROBATS on the CIRCUS PENDULUM. Use CIRCUS PENDULUM; take LEVER and 1/2 BOX AMULETS (C). Walk forward.

Use LEVER (D). Walk right. Use STONE; take the ROD and SPOON (E). Open the drawer; take 1/2 BATS and MOTH WING (F).

Read the notes; click on the instruction (G). Use MOTH WING (H); use match (I) on (H); move (H) to (J). Use RED FLOWER (K); use (K) to (J). Press (L). Use SPOON (J); use (J) to (M); take the FERTILIZER (M). Use FERTILIZER; take PIPE and 2/2 BATS (N). Walk down twice.

Use BATS (O). Complete the HOP; you receive an AWL (P). Use the AWL and take the CHAIN ??(Q). Use CHAIN; take the AWL and 2/2 BOX AMULETS (R). Use the BOX AMULETS on the BOX; take the FILE. Walk forward 2 times.

Use FILE; take the COIL (A). Use the REEL on the ROD. Use ROD; take the SWITCH (B). Walk back.

Use PIPE and SWITCH; take the CANDLESTICK and COIN (C). Use the CANDLESTICK; take RAG and BROKEN HACKSAW (D). Walk right.

Use the RAG (E). Solution (F). Take GAMEPAD (G). Use GAMEPAD (H).

Kill only one-eyed monsters (I); The solution is generated randomly. On easy level, you need to kill 8 monsters, on hard -10.

Take the BRIDGE HANDLE (J). Walk back, then forward. Use BRIDGE HANDLE (K). Walk right.

Take COG and CLIP (L). Use CLIP and AWL; take the SHEARS (M). Use SHEARS; you receive a TWIG (N). Use the TWIG (O); it will become 1/2 STICKS. Walk forward.

Read the note; take HACKSAW BLADE, 1/2 HANDKERCHIEF, and MAGIC POWDER (A). Pull the old blade out of the BROKEN.

hacksaws; use HACKSAW BLADE and COG; you receive the HACKSAW. Use COIN (B). Complete the HOP; you receive the HORSE AMULET (C). Use HORSE AMULET; take 2/2 STICKS and BROKEN CORD (D).

Use HACKSAW; move; take 1/2 HOOK ON A ROPE and 2/2 HANDKERCHIEF AND MAGIC POWDER (E). Use HANDKERCHIEF AND MAGIC POWDER; click; take the DOVE (F). Walk back.

Use DOVE; you receive the LANTERN and CROSSBOW (G). Use CROSSBOW (H). Walk right.

Halloween Chronicles 3: Chapter 3 Town Square

Take 1/3 DARTS (I). Take BOTTLE; use STICKS; you receive 2/3 DARTS (J). Take 3/3 DARTS and CORD (K); click.

Use DARTS (L). Easy solution (M). Hard level solution (N). Take UV FLASHLIGHT (O). Walk back, then forward.

Use UV FLASHLIGHT (P). Press 3-5-7-1-4 (Q). Take LOCKER KEY and 1/4 RIBBON; read the book (R). Use LOCKER KEY; take the ELECTRIC TAPE (S). Use the CORD and ELECTIVE TAPE on the BROKEN CORD; you receive the SPOTLIGHT CORD. Walk back, then right.

Use SPOTLIGHT CORD; take 2/2 HOOK ON ROPE, 2/4 RIBBON, and TORN GLOVE (A). Use HOOK ON ROPE; take BATTERY and 3/4 RIBBON (B). Use the BATTERY on the FLASHLIGHT. Walk back.

Use the LANTERN (C). Complete the HOP; you receive CAT FOOD (D). Use CAT FOOD; take the CORKSCREW (E). Use the CORKSCREW on the BOTTLE; you have received the CORK. Walk forward.

Use CORK; take RAKE, NAILS and 4/4 RIBBON (F). Use the RIBBON (G). Easy solution - arrange as shown (H). Hard level solution - put in order (NlKMJLNl). Take the MAGIC STONE (O). Walk back, then right.

open; use MAGIC STONE (P); You have received the MOTORCYCLE KEY. Use MOTORCYCLE KEY (Q).

Take the STICK; use RAKE; take BOARDS (A). Take the BOW and NEEDLE AND THREAD (B). Use the NEEDLE and THREAD on the TORN GLOVE; you receive the FIREPROOF GLOVE. Use FIREPROOF GLOVE; you receive the ARROW HEAD and HAMMER (C).

Use BOARDS, NAILS, and HAMMER (E). Walk left. Press (F).

This mini-game is randomly generated. Click on the green orbs (G) until the gauge is full (H).

Talk to the character; you receive 1/3 SPIRIT AMULETS (J). Take the LANTERN HANDLE (K). Take OIL; use LANTERN HANDLE; take the LANTERN (L). Take ROPE and SHEETS (M). Use the SHEETS; take the BANDAGE (N). Use the OIL and BANDAGE on the STICK; you receive the TORCH. Walk back.

Take the TORCH (O). Use the TORCH (P). Walk right.

Take the OAR (A). Take 2/3 SPIRIT AMULETS and ARROW (B). Use the ARROW HEAD, ROPE and ARROW on the BOW. Use BOW; take 1/2 MOSAIC PARTS and BARREL (C).

Use ROAR and BARREL (D). Complete the HOP; you receive the WELL HANDLE (E). Use and select the WELL HANDLE; take BUCKET and CHISEL (F). Walk down, then left.

Use CHISEL; you receive 3/3 SPIRIT AMULETS (G). Use SPIRIT AMULETS; take VIDEO CAMERA and MATCHES (H). Open and take the LANTERN; use MATCHES. Walk back, then right.

Use LANTERN; take the SYRINGE and ALLEN KEY (I). Use BUCKET KEY; take the SPATULA (J). Walk back.

Use SPATULA; take 2/2 MOSAIC PARTS (K). Use MOSAIC DETAILS (L). Solution (Qx3-SNP-Ox2-Mx2-Rx2). Take the MAGIC AMULET (T). Walk left.

Use MAGIC AMULET (U). Take the TOOTHBRUSH and COMBINATION (V). Walk back, then right. Use COMBINATION (W).

Easy solution: Cx3-GEF-Ex2-F-Bx3-FE-Fx2-G-Dx3-Gx2-Ex3. G-Cx2-GDFEG-Ex2-GAGEF-Ax3-FE-Fx2-BF-Ex3.

Complex level solution: JML-Nx2-Kx3-MLMI-Mx2-L-Mx2-I-Mx2-L-Mx2. I-Mx2-Lx2-Nx2-IMHNLMLMK-Mx2-Lx2-N-Jx3-NLMJM. L-Mx2-KM-Lx3-Nx2-Hx3-Nx2-L-Nx2-HMLMJ-Nx2-Lx3. Take the CAT HOOK.

Use the CAT HOOK (D). Walk right (E).

Take BATTERY, WRENCH, and 1/4 NUTS (F). Use BUCKET; you receive the NIGHT VISION LENS and 2/4 NUT (G). Use the BATTERY and NIGHT VISION LENS on the VIDEO CAMERA. Use VIDEO CAMERA (H). Complete the HOP; you receive a PUMP (I). Use PUMP (J). Walk forward.

Use SYRINGE; you receive the ENGINE OIL (K). Use ENGINE OIL and TOOTHBRUSH; you receive the TWO-PRONGED FORK (L). Take 3/4 NUTS and GARLIC (M). Use TWO-PRONGED FORK; you receive a BLANKET (N). Use the BLANKET (O). Walk right.

Take PUMPKIN BOMB and 4/4 NUTS (P). Use NUTS and WRENCH; take VALVE, BROOM and 1/3 AMULET FRAGMENTS (Q). Take 2/3 AMULET FRAGMENTS (R). Use the VALVE (S).

Easy level solution Cx3-Bx2-Ax2. Solution of the complex level Bx2-Cx3. Take the COMBUSTIBLE (D). Read the instructions and remove the lid from the PUMPKIN BOMB; use FLAMMABLE LIQUID. Walk down twice.

Use the PUMPKIN BOMB (E). Take MAGNET; use the GARLIC (F). Walk forward.

Use MAGNET; you receive 3/3 AMULET FRAGMENTS and FISHING HOOK (G). Use AMULET FRAGMENTS; use BROOM; take the FORK and HAT (H). Walk right. Use the FORK; you receive the TOWEL and KNIFE (I). Walk back.

Use the KNIFE (J). Complete the HOP; you receive the TREASURE MAP (K). Use TREASURE MAP (L). Remove the leaves; take the SAW and TOOL BOX (M). Walk right. Use the SAW (N). Walk right.

Halloween Chronicles 3: Chapter 4 Rosetta’s House

Use FISHING HOOK; take 1/2 BATS (A). Take 2/2 BATS (B). Use HAT and BATS; take DOOR RING, NEEDLE AND THREAD (C). Use DOOR RING (D). Walk forward.

You receive the MUG. Use MUG; you receive the WATER (E). Use WATER and TOWEL; take 1/2 CLOCK HANDS and WET INVITATION (F). Take the VACUUM CLEANER; use the WET INVITATION on the dryer; you receive the INVITATION (G).

Use INVITATION (H). Easy solution (I). Hard level solution (J). Walk left.

You receive the SCISSORS. Use SCISSORS; take TRIDENT and CLIP (K). Use the CLIP on the TOOL BOX; take the SAW. Use the SAW; take the PLIERS (L). Use PLIERS; you receive 2/2 CLOCK HANDS (M). Walk back.

Use CLOCK HANDS; take 1/3 BEARS and DUST COLLECTOR (N). Use the NEEDLE AND THREAD and DUST BAG on the VACUUM CLEANER. Walk back. Use the VACUUM CLEANER; you receive the RUBBER TOY (O). Use RUBBER TOY; take MACHETE HANDLE and 2/3 BEARS (P). Use TRIDENT; take 3/3 BEARS, GRINDSTONE, and 1/2 SAFE CODE (Q). Walk forward, then left.

Use the BEARS (R). Complete the HOP. You receive the TRAIN (S). Use TRAIN; click; take the DRAWER HANDLE (T). Get down.

Use DRAWER HANDLE; take the TRIANGLE (A). Use TRIANGLE; take YULA (B). Walk left. Use YULA; take the CUTTERS and 2/2 SAFE CODE (C).

Use SAFE CODE (D). Press 1-3 (E). Press 3-4-7-9-F. Take the CAR KEYS (G). Walk back 2x. Use CAR KEYS (H).

Take 1/2 LIFTER and MACHETE BLADE (I). Use the GRINDSTONE and MACHETE BLADE on the MACHETE HANDLE; you receive the MACHETE. Use MACHETE; take the BAS-RELIEF FRAGMENT (J). Place BAS-RELIEF FRAGMENT (K).

Solution (L). Take the SPIDER. Use the SPIDER (M). Walk forward.

Use CUTTERS; you receive the DENSE CLOTH (N). Take 1/2 WIZARD’S EYES and BELLOWS (O). Use DENSE CLOTH; take the SAW (P). Use the SAW (Q). Walk forward. You have received the RUNES.

Take the KNIGHT and RESIN KNIFE (A). Use the RESIN KNIFE; you receive the RESIN (B). Use RUNES; take 2/2 WIZARD’S EYES (C). Walk down twice.

Use WIZARD’S EYES (D). Take the DREAMCATCHER and 2/2 LIFTING DEVICE (E). Use the LIFTING DEVICE; take PLIERS and FIGURINE HALF (F). Use the RESIN and FIGURINE HALF on the KNIGHT. Walk forward.

Use PLIERS; you receive the BELL (G). Use the KNIGHT (H). Complete the HOP; you receive the CAGE KEY (I). Use CAGE KEY; take the SPATULA and JAR (J). Walk forward.

Use SPATULA; remove the lid; select and take the OBELISK DECORATION (K). Use OBELISK DECORATION; take the AMULET MOLD (L). Use BELL; you receive the FEATHER (M). Walk down twice.

Use BELLOWS and AMULET MOLD; move (N-O); take SHIELD EMBLEM. Use JAR and DREAMCATCHER; press 1-4; take the SPIRIT (P). Walk forward.

Use SHIELD EMBLEM; take the HOURGLASS (Q). Walk forward. Use the FEATHER, PERFUME and HOURGLASS (R).

Solution (HE)-D-(HG)-DC-Bx3-(FG)-Cx2-(HG). Bx2-(FG)-Ax2-(EH)-(HG)-A-(EH).

Halloween Chronicles 3: Bonus Chapter

Open the locker; take the BROKEN LIGHTER, MAGNET, and CORKSCREW (A). Read the note; use MAGNET; take 1/3 CODE FRAGMENTS, CLOSED BOTTLE, and LOCK PICK (B). Use the CORKSCREW on the CLOSED BOTTLE; you have received the CORK. Read the note; use CORK; take the CUTTER KNIFE and 1/3 EYES (C).

Use the OFFICE KNIFE (D). Complete the HOP; you receive the CANDIES (E). Use CANDIES (F). Walk right.

Open the car door (G). Use LOCK PICK; take GLOVES and 2/3 CODE FRAGMENTS (H). Use GLOVES; take HAMMER and 2/3 EYES (I).

Take the WICK and 3/3 EYES (J). Use EYES (K). Walk right.

Take LIGHTER LIQUID and BROKEN DIAL (L). Use the WICK and LIGHTER LIQUID on the BROKEN LIGHTER; you receive the LIGHTER. Use LIGHTER; take the HANDKERCHIEF and NINE NUMBER (M). Use the HANDKERCHIEF; take the G/W CODE FRAGMENTS (N). Walk down twice.

Use the CODE PIECES (O). Easy solution - arrange as shown (P). Hard Level Solution - Rotate (Q) until three stones appear in the outer circle. Rotate (R) to the final position shown. Take the SCREWDRIVER and NUMBER SIX (S). Use HAMMER and SCREWDRIVER; take the WINDING KEY (T). Walk right. Use WINDING KEY (U).

Solution (A). Start (B); you receive the SKULL (C).

Use SKULL; open; take 1/2 BATS, 1/4 WHEEL AND COGS, and CLOCK HANDS (F). Examine the BROKEN DIAL; use NINE NINE, SIX and CLOCK HANDS; you receive the DIAL. Walk right. Read the note; use the DIAL; take 2/4 WHEEL AND COGS, RUSTY AX, and CLOSE KEY (G). Use CLOSER KEY (H); you receive the CUTTERS. Walk down twice.

Use CUTTERS; take 2/2 BATS and ROPE (I). Use BATS; take the ELECTRIC TAPE and 3/4 WHEEL AND COGS (J). Walk down twice.

Use ELECTRIC TAPE (K); complete the HOP; take RECIPE (L). Use RECIPE (M). Use (NO)-(PO)-(QO); take the ACID (O). Walk back.

Use ACID; take FORK and 4/4 WHEEL AND COGS (A). Use WHEEL AND COGS (B).

Take the GRINDSTONE (C). Use the GRINDSTONE on the RUSTY AX; you receive the AX. Take STRONG BRANCHES (D). Use AX: you receive BRANCHES; take BROKEN ROD and 1/3 LETTER (E). Use the BRANCHES and ROPE on the STRONG BRANCHES; you receive the LADDER. Use the LADDER (F). Walk left.

Take 2/3 LETTERS, HOOK and 1/2 LOCKPICK; use FORK; you receive the BOX PIECE (G). Use BOX PIECE; take the GHOSTCATCHER (H). Use the GHOSTCATCHER (I).

This mini-game is randomly generated; arrange more green pieces on the board to win (J). Note: Try to prevent your opponent from playing (K). You receive the GLOVE.

Use GLOVE; take 3/3 LETTERS and 1/4 LADDER TILE (A). Walk back. Use LETTERS; take the DOG TOY (B). Use DOG TOY (C). Walk right.

Take REEL AND LINE and 2/4 LADDER TILE (D). Use the REEL AND LINE and HOOK on the BROKEN ROD; you receive the ROOD. Use the ROD (E). Complete the HOP; you receive the HORSE (F). Use HORSE; take the BOOK (G). Walk down, then left.

Use BOOK; take BRUSH, CHISEL and 2/2 LOCKPICK (H). Use LOCKPICK; take COMBINATION and 3/4 LADDER TILES (I). Walk back, then right.

Use COMBINATION (J). Solution (K). Take the FAUCET and STICK (L). Use the CRANE; take the WATER (M). Walk back.

Use WATER; Take ELASTIC TAPE and 4/4 LADDER TILES (N). Use LADDER TILES (O). Easy Level Solution: Position as shown (P). Hard level solution: Qx2-RST-Ux2. Take the OIL (V). Walk right.

Use OIL and BRUSH; Take the NUMBER and MAGNET (A). Read the note; Use the NUMBER (B). Solution (C); You have received a CARD. Walk down, then left.

Use MAP (D). Pass (E).

Take RUBBER GLOVE and BROKEN FLASHLIGHT. Use CHISEL; take the STONE (G). Use the ELASTIC TAPE and STONE on the STICK; you receive the SLINGSHOT. Use the SLINGSHOT (H). Open the bag; take the RATCHET (I).

Use RATCHET (J). Complete the HOP; you receive the STAFF (K). Read the sign; use STAFF (L). Walk left.

Take the BUCKET and UV LIGHT (M). Use RUBBER GLOVE; you receive 1/3 SKULL (N). Use MAGNET; take the DISCHARGED BATTERY (O).

Use DISCHARGED BATTERY; take the BATTERY (P). Use the UV BULB and BATTERY on the BROKEN FLASHLIGHT; You have received the UV FLASHLIGHT. Walk back. Use UV FLASHLIGHT (Q). Walk right.

Take the FEATHERS (A). Take the RUSTY SICKLE and SAW (B). Use the SAW; you receive the WAND (C). Use the WAND on the FEATHERS; you receive a HOME-MADE BROOM.

Use HOMEMADE BROOM (D). Easy level solution (E). Hard level solution (F). Take the HOSE. Walk down, then left.

Use HOSE; take BONE DUST, 2/3 SKULL, and ADJUSTABLE WRENCH (G). Use ADJUSTABLE WRENCH; take the AWL (H). Walk back, then right. Use AWL; you receive the 3/3 SKULL (I). Use the SKULL (J). Walk forward.

Read the note; take SYRINGE and HAMMER (K). Use the BUCKET (L); move(ML); take AX. Walk down twice, go left.

Use the AX (N). Complete the HOP; you receive the COIN (O). Use COIN; take WATER and GRINDSTONE (P). Use the GRINDSTONE on the RUSTY SICKLE; you receive the SICKLE. Walk back.

Use the SICKLE; you receive the GRAVEYARD GRASS (Q). Use the BONE DUST, WATER, and GRAVEYARD HERB on the SYRINGE; you have received the MEDICINE. Walk right, then forward. Use the MEDICINE (R); you receive PIERRE’S BACKPACK. Open PIERRE’S BACKPACK; take the METAL CAP, SPOON, and PIPETTE. Use PIPETTE; you receive 1/3 RITUAL INGREDIENTS (S). Walk back.

Use SPOON; you receive 2/3 RITUAL INGREDIENTS (A). Use METAL FAUCET and HAMMER (B); move (S-B); you have received 3/3 RITUAL INGREDIENTS. Walk forward.

Read the book; use RITUAL INGREDIENTS; take the BLOOD SEAL (D). Use BLOOD SEAL (E). Easy solution (F). Hard level solution (G). Congratulations! You have completed the Collector’s Edition of Halloween Chronicles 3: The Cursed Family.

Halloween Chronicles 3: Collectibles

Ingredients in green, rings in pink, voodoo dolls in yellow. Collectibles (AD).

Collectibles (E-H).

Collectibles (I).

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