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Jewel Match Solitaire 10 - Full Walkthrough with Tips and Puzzles

Jewel Match Solitaire 10. A card game that includes over 1000 levels with different types of solitaire, including Carlton, Fanny and Daisy Garden. Provides 4 game modes and a variety of card deck options. Each level has different obstacles, bonus gems and coins to buy boosters. As you progress through the levels, you will also gain access to bonus content containing even more solitaire games. This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. Beginner’s Guide
  2. Shop Bonuses
  3. Loot Collection





Jewel Match Solitaire 10: Beginner’s Guide

Warehouse and base deck. In the screenshot above, the warehouse is on the left, the base deck is on the right.

Basic Rules. Click on face-up cards from the game board that are 1 higher or lower in rank than the card in the Basic deck. The card will be removed and placed on top of the Base deck.

Resources. Collect coins and emeralds hidden under the cards by removing cards:

special obstacles. Some cards can be blocked by obstacles and can only be removed by special items:

Chains and ribbons. There are also barriers that may require more than one action to resolve:

Prints. Cards may also be covered with wax seals. Seals can be red or black, and you must play the corresponding red or black card to remove them. Some seals will have a specific suit and you must play the correct suit to remove them.

Number stamps. Cards can be covered with seals that require multiple cards to remove. The number on the seal shows how many red or black cards you need to play to remove it. The card can be sealed with red and black seals at the same time.

Golden card. These cards add additional cards to the Warehouse. The gold card will be released when the closing card is removed. The number on the gold card determines how many cards will be added to the Warehouse.

Vines. Cards entangled in vines can be cleared using the Sickle card. Using the Sickle card will remove all vines from all cards covered by one.

Wild cards and Jokers. Wild cards and Jokers can be bought in the store or found on the playing field (if you previously bought them and bonuses in the store):

Color cards. Colored cards act like Jokers, but only of the same suit. They do not have a specific rank and match all cards of their suit, except for obstacle cards.

Pair levels. Match cards in pairs to remove them from the board. Choose two cards of the same value to make a match. You can also choose cards from the Base Deck. Click on the deck when you have no more cards to play.

sliding levels. Sliding levels wider than the screen:

Arrows up and down. The arrows change the meaning of the card:

Blackthorn. If a card has spikes around it, then it is unavailable for the next few cards played. They grow quickly, but also disappear quickly due to the limited number of cards you play.

Big levels. These levels are much larger than regular levels. The rules are the same as for regular levels, with a few exceptions:

Difficult levels. These levels are much harder than regular levels. They play like regular levels with a few exceptions:

Jewel Match Solitaire 10: Shop Bonuses

Bonuses in the store. Pass levels and get gold to spend it in the store and buy useful bonuses that will help you in the game. Among them:

Jewel Match Solitaire 10: Loot Collection

types of trophies. Pass the game and earn trophies - game achievements. These include:

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