Samsara Room - Full Walkthrough with Tips and Puzzles
Samsara Room. You are in a strange room. Or is it still not you? Where are you anyway? Who you are? In this room, every action is a mystery, and only you will find out the answers to numerous questions, having reached enlightenment ... What awaits you when you find a way out and open the door? This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.
Contents
Samsara Room: General Tips
What kind of game is it? You start your adventures by looking at an ordinary room that contains ordinary furniture. Your task is to collect the necessary items and find clues to restore the overall picture of events and get closer to unraveling the room from which there is no way out.
How to manage? The game is available on PC and mobile devices. When playing on PC, you move around and interact with objects by clicking the left mouse button. On mobile devices, you need to click on the screen in the right places.
Approach and exit from approach. Objects in the room can be zoomed in. To do this, click on the object you are interested in. To exit the zoom, click on the black arrow at the bottom of the screen.
Move. To move between room screens, press the right/left arrows located on the sides of each screen.
Inventory. The inventory is on the right side of the screen. By default, there are 6 slots in the inventory. As you get more items, it expands to 12 slots. The inventory is always open, and you can take any item from it.
Menu. To open the menu, click the gear icon in the upper right corner of the screen. In the menu, you can change the graphics quality, language, reset your game progress, turn music and sounds on / off, view the achievements you have collected and buy Premium to get game tips without watching ads.
Hints. For a hint, click the eye-shaped icon on the right side of the screen.
Samsara Room: Part 1
- Approach the flower pot; take CANDLE 1.
- Stand back; go to the mirror.
- Move the reflection to the left; remember the first character.
- Stand back; go left.
- Go to the box on the nightstand.
- Rotate the side discs and position the mounts as shown in the screenshot.
- Remove the hook that holds the lid; click on the latches; open the drawer.
- Take CANDLE 2.
- Stand back.
- Come to the nightstand.
- Open drawers; take KNIFE, FISH and CANDLE 3 from them.
- Stand back; go right.
- Approach the table.
- Use the KNIFE to open the envelope.
Pull out the clue from the envelope; read; stand back.
- Pick up the handset.
- Click on the letters that appear in sequence to collect the phrase "enlightenme" that was in the tooltip above.
- Take MATCHES.
- Back off and go right.
- Go to the window; open both doors.
- Use the KNIFE in the place where part of the picture has peeled off.
- Scroll down the three parts of the picture.
- Place the CANDLES on the candlesticks; set them on fire with the MATCHES.
- Place the FISH on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You have earned the "Fish" achievement: I look a little suspicious.
Samsara Room: Part 2
- Approach the mirror; move the reflection to the right; remember the second character.
- Take the SHELL 1.
- Back off and go left.
- Approach the flying cucumber.
- Press on the pimples, under which there are no dark circles.
- Take the SHELL 2.
- Stand back.
- Approach the flying box.
- Take the SHELL 3.
- Back off and go left.
- Approach the floating bottle.
- Click on all the cracks to crack the bottle; take SHELL 4.
- Stand back.
Go to the right wall of the grandfather clock, where the nail sticks out.
- Click on the nail; then click on all the items until a hand appears.
- Place the KNIFE in the hand; click on the hand.
- Take the HEART.
- Back off and go left.
- Go to the window; open both doors.
- Take the FISH from the plate; place the HEART on the plate.
- Place in the 4 slots on the sides of the SHELLS.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You’ve earned the Corrupted Soul achievement: Is it me?
Samsara Room: Part 3
- Walk right; go to the window.
- Take the HEART from the plate; place the FISH on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Go to the phone; pick up the phone.
- Click on the bubbles sequentially from left to right. You will get the phrase "let it sink in".
- Click on the paper boat a few times to straighten it.
- Take the KEY.
- Stand back.
- Approach the locker.
- Use the KEY to open the door.
- Take the JAR from the locker.
- Back off and go right.
- Come to the window.
- Take the FISH from the plate; place the HEART on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Walk right; approach the lizard on the wall.
- Use the JAR on the lizard; receive a GEKKO.
- Stand back.
- Come to the window.
- Take the HEART from the plate; place the GEKKO on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You have obtained the achievement "Gecko": I like this look.
Samsara Room: Part 4
- Approach the flower pot.
- Take BALL 1.
- Stand back; go to the mirror.
- Move reflection; remember the third character.
- Stand back; go right.
- Approach the chandelier.
- Use the MATCHES to light the candles in order from small to large.
- Take BALL 2.
- Back off and go right.
- Approach the left picture.
- Move the picture to the right.
- Pull down on the unstuck piece of the picture.
- Take BALL 3.
- Stand back; go right.
- Approach the bookshelf.
- Take BALL 4.
- Move back and go left twice.
- Go to the window; open both doors.
- Take the GEKKO from the plate; place the HEART on the plate.
- Place the ORBS in the 4 slots on the sides.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
Samsara Room: Part 5
- Back off and go right.
- Approach the painting in the center; remember the time (03:55).
- Stand back.
- Approach the clock on the wall.
- Set the time that was indicated in the central picture.
- Take TRIANGULAR KEY 1.
- Back off and go right.
- Approach the bookshelf.
- Arrange all the books as shown in the screenshot.
- Get the book with the symbol.
- Move back and go left twice.
- Come to the window.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Go right.
- Approach the book on the floor.
- Turn the pages, remember the time shown in the picture (08:25).
- Back off and go right.
- Approach the clock on the wall.
- Set the time that was indicated in the book.
- Take TRIANGULAR KEY 2.
- Back off and go left.
- Come to the window.
- Take the HEART from the plate; place the FISH on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Approach the flying book on the left.
- Note the time on the cover (02:15).
- Go right twice.
- Approach the clock on the wall.
- Set the time that was indicated on the cover.
- Take TRIANGULAR KEY 3.
- Back off and go left.
- Come to the window.
- Take the FISH from the plate; place the HEART on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
Samsara Room: Part 6
- Go right two times.
- Go to the clock door.
- Place the TRIANGULAR KEYS in the empty slots; press the yellow button in the center.
- Examine the clock door; next - click on the person.
- Approach the person; touch his hand; take SEED.
- Back off and go left two times.
- Approach the flower pot; place the SEED in it.
- Back off and go right.
- Come to the window.
- Take the HEART from the plate; place the FISH on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Apply the jar anywhere on the scene.
- Receive a JAR OF WATER.
- Go right and go to the window.
- Take the FISH from the plate; place the HEART on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Approach the flower pot.
- Use the JAR OF WATER on the pot.
- Back off and go right.
- Come to the window.
- Take the HEART from the plate; place the GEKKO on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Approach the flower.
- Pick off all the petals; take the WORM.
- Back off and go right.
- Come to the window.
- Take the GEKKO from the plate; place the WORM on the plate.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You’ve earned the "Worm" achievement: I feel so small.
Samsara Room: Part 7
- Go right.
- Click on the floating petal.
- Go right two times.
- Take PETAL 1.
- Go left.
- Come to the clock.
- Take the KNIFE.
- Remove the trash; take PETAL 2.
- Back off and go left.
- Approach the book lying on the floor.
- Use the KNIFE on the book.
- Take PETAL 3.
- Back off and go left.
- Approach the mirror.
- Move reflection; remember the fourth character.
- Stand back.
- Click on the phone three times.
- Approach the tube that has fallen to the floor.
Use the KNIFE to remove the bolts and remove the cap from the tube.
- Arrange the circles and the terminals in the tube to form a continuous electrical circuit.
- Click on the speaker three times.
- Take PETAL 4.
- Back off and go right twice.
- Approach the man; open his mouth.
- Come inside.
- Click on the screen to see a firefly.
- Click on the firefly to catch it.
- Go forward.
- Repeat the steps three more times, according to the screenshots.
- Go to the dark building.
To unlock the secret ending of the game, you must save the gameplay at this stage. If you are playing on a computer, exit the game and copy the save file to another folder.
- Point the numbered arrows at the symbols that you saw in the mirrors (according to their serial numbers).
- Take the EGG.
- Stand back and go back (8 times). Next, go left.
- Come to the window.
- Take the WORM from the plate; place the EGG on the plate.
- Place the PETALS in the 4 slots on the sides.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You have earned the achievement "Bird": I feel free.
Samsara Room: Part 8
- Go right.
- Go to the window; open the shutters.
- Take the EGG.
- Back off and go right.
- Approach the nest.
- Place the EGG in the nest.
- Tap on each egg to break the shells.
- Click on the chicks in the following order: open beaked chick - colored breasted chick - colored breasted open beaked chick - gray breasted chick - finger - white beaked chick - white beaked chick - left facing chick.
- Take FEATHER 1.
- Stand back and go left two times.
- Zoom in on the clouds.
- Move the clouds across the screen to make them take shapes: a worm, a lizard, a fish, an egg.
- Remember the time that will be shown on the central cloud that appears (07:25).
- Back off and go left two times.
- Come to the clock.
- Set the clock to the time that was shown on the cloud.
- Back off and go right.
- Approach the paper airplane that is on the floor.
- Expand the plane; take FEATHER 2.
- Remember the written phrase "rise up".
- Back off and go right.
- Come to the phone.
- Click on the tube; click on the letters in sequence to get the phrase "rise up".
- Click on the balloon.
- Back off and go left two times.
- Click on the balloon to make it rise up.
- Approach the basket of the balloon.
- Turn the valve on the burner.
- Use the MATCHES to light the burner.
- Use the KNIFE to cut the rope with the weight.
- Stand back.
- Approach the cargo that has fallen to the floor.
- Untie the rope on the bag; take SAND.
- Click on the bag twice; take SCALES.
- Approach the box that fell out of the bag.
- Remember the location of the pupils above the code slots (left up, left down, right up, right down).
- Stand back.
- Approach the nest.
- Take the SUNFLOWER.
- Back off and go right.
- Approach the flower pot.
- Place the SAND in the pot, then the SUNFLOWER.
- Drag the sun to the top right corner of the screen.
- Take the SUNFLOWER SEED.
- Stand back.
- Come to the nightstand.
- Open drawers; read the notes from the first drawer and the notes from the third drawer; take the CARGO from the last crate.
- Back off and go right.
- Approach the hooks; attach the scales to them.
- Put a LOAD on the right plate.
- Alternately place items from your inventory on the left plate to weigh them. You will get the results: worm - 0, cargo - 1, gecko - 1, matches - 2, knife - 3, heart - 4, fish - 5.
- Use the notes you saw in the first drawer of the nightstand. You will find out the encrypted time: 04:15.
- Back off and go left two times.
- Come to the clock.
- Set the required time.
- Back off and go right.
- Click on the bird to make it fly away.
- Approach the moon; use the KNIFE to make a cut on it.
- Move the pupil on the moon according to the positions that were indicated on the box with the combination lock. Remember the symbols that appear near the moon every time you aim your pupil correctly.
- Exit and go left.
- Approach the owl.
- Turn the owl’s head according to the notes that were in the third drawer of the bedside table: to the right - towards us - to the left - towards us - away from us.
- Take FEATHER 3.
- Stand back.
- Approach the box on the floor.
- Put on the combination lock the symbols that you saw near the moon.
- Open the box, then open the clock inside.
- Arrange the gears in the clock so that they all work.
- Remember the specified time (07:45).
- Stand back.
- Come to the clock.
- Set the required time.
- Stand back.
- Approach the stork.
- Give the WORM, GEKKO, HEART and FISH to the stork.
- Click on the stork’s neck three times.
- Take the BABY.
- Stand back.
- Come to the clock.
- Set the time to 02:00.
- Back off and go right.
- Approach the squirrel that is sitting on the branch.
- Give the squirrel the SUNFLOWER SEED.
- Take FEATHER 4.
- Back off and go left two times.
- Come to the window.
- Place the BABY on the plate.
- Place the FEATHERS in the 4 slots on the sides.
- Click on the circle in the center of the composition, then double-click on the rotating white cube.
- Click on all the items in the composition.
- You have earned the New Life: Enlightenment achievement. Congratulations! You have successfully completed the passage of the game "Samsara Room".
Samsara Room: Secret Ending
- To open the secret ending, you need to load the save that we talked about at the end of part 7 of the game.
- Hover the numbered arrows over the symbols as shown in the screenshot.
- Take the SHRIMP.
- Stand back and go back (8 times). Next, go left.
- Go to the window; open both doors.
- Take the WORM from the plate; place the SHRIMP on the plate.
- Place the PETALS in the 4 slots on the sides.
- Click on the circle in the center of the composition, then double-click on the rotating white cube. You have earned the "Shrimp" achievement: I don’t like shrimp.
- Back off and go right.
- Come to the phone.
- Pick up the phone.
- Rearrange the numbers that appear so that you get a clock face.
- Note the time shown on the clock (02:45).
- Back off and go left.
- Approach the fallen locker.
- Take the PENCIL.
- Step back and approach the fallen clock.
- Set the clock to the required time.
- Take the BOTTLE.
- Back off and go right.
- Approach the shrimp and move it apart.
- Approach the person.
- Open the man’s mouth.
- Use the BOTTLE to collect the liquid. Receive the ELIXIR.
- Back off and go right.
- Approach the mirror.
- Click on the drop; receive WATER.
- Stand back.
- Come to the table.
- Use the PENCIL on the piece of paper.
- Crumple the paper and unfold it; take the KEY.
- Stand back.
- Approach the locker.
- Use the KEY to open the door.
- Open the lid of the jar; take AIR.
- Back off and go right.
- Approach the flower pot.
- Take the EARTH from the pot.
- Step back and approach the box on the floor.
- Use the MATCHES to light the wood chips.
- Take FIRE.
- Stand back.
- Go to the window; open both doors.
- Take the SHRIMP from the plate; place the ELIXIR on the plate.
- Place FIRE, EARTH, AIR and WATER in the 4 slots on the sides.
- Click on the circle in the center of the composition.
Click on the white cube until you see a window with people.
You have earned the achievement "Window": Is it me?
Article author:
Nadezhda D. - website editor and article author, in the project since July 2019. Nadezhda is interested in manga and anime. Loves MMORPGs, role-playing and adventure games. Currently actively playing Genshin Impact and Honkai: Star Rail. Nadezhda has prepared many articles about completing casual games, quests and puzzles. Her works are very popular among readers. More information about Nadezhda is available at this link.