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Spirit Legends 5: The Aeon Heart - Full Walkthrough with Tips and Puzzles

Spirit Legends 5: The Heart of Eternity. Your uncle, a famous inventor who has mastered magic and science, has become embroiled in dangerous business with a mysterious order. Find out what caused his kidnapping. Solve magical puzzles and mini-games, look for artifacts in locations and learn the Bestiary. With it, you will be able to resist the monsters of the forest. This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. General Tips
  2. Chapter 1 Before the Manor
  3. Chapter 2 Underground City
  4. Chapter 3 Royal Hall
  5. Chapter 4 Rocky Shore
  6. Bonus Chapter
  7. Collectibles

Spirit Legends 5: General Tips

A spontaneous trip to the Kingdom’s famous scientist who created an artificial heart and gave it to his nephew ends in an unexpected twist. A young man witnesses the kidnapping of a relative by a mysterious order. Now he has to go to the foggy islands to save not only his uncle, but also to stop the killing of nature spirits.

What other atrocities are the followers of the order preparing, and are they to blame? To find out, you need to complete many tasks of ingenuity and attentiveness. Solving puzzles, mini-games, collecting useful items on locations, you get one step closer to the solution.

Evil forces will try to stop and unleash monsters on you. Use the Bestiary - and you will tame any beast. Don’t forget to use the toolkit, interactive map and hints. All this will greatly facilitate your task. This walkthrough will not tell you each time you need to zoom in on a location. Screenshots show each close-up scene.

Hidden object puzzles are referred to as HOPs. The walkthrough does not show the HOP decisions, it will only show the location of the HOP and the item received. Here will be described step-by-step solutions for those mini-games whose solutions are not randomly generated. Read the instructions for each puzzle. Sometimes you will have to press to trigger dialogue, cutscenes, or quests before you can continue the game.

Spirit Legends 5: Chapter 1 Before the Manor

Read the note (A). Open the BAG. Take the quest log and the FLAT BUTTON. Read the letter. Take LETTER WITH CODE. Use LETTER WITH CODE. Press 1-3 (B).

Take Hint Clock, RIBBON, and LEATHER GLOVE (C). Take MAGNET and TORN NET. Use LEATHER GLOVE (D). Complete the HOP. Receive DOOR RING (E). Install the DOOR RING. Press (F).

Take the TRUE CLEF FIGURINE (G). Use FLAT BUTTON. Take 1/4 PIANO KEYS, TWEEZERS, and AX BLADE (H). Open the cabinet: take the AX HANDLE and remove the cloth (I).

Place the TRUE CLEF FIGURINE. Take 1/2 BOOKS (J). Use TWEEZERS. Receive WEDGE (K). Use the AX BLADE and WEDGE on the AX HANDLE. Receive an AX. Use the AX (L). Walk forward.

Open the bag: take the BROKEN PENCIL and read the Bestiary (M). The bestiary is now part of the user interface (N). Use the BESTIARY (O).

Simple solution (A-B-C). Final positions (D).

Complex decision (E-FG). Final positions (H). You have received a card.

Take 2/4 PIANO KEYS; use MAGNET. Take the DRAWER (A). Go back 2x. Use DRAWER (B). Take 3/4 PIANO KEYS and HAT (C). Use the HAT and RIBBON on the TORN NET. Receive a NET. Use the NET. Take 4/4 PIANO KEYS and RAG (D). Walk forward.

Place the PIANO KEYS (E). Simple solution: (FGH)-(JKF)-(ILH)-(JFH). Complicated solution: (FGHK)-(JKFG)-(ILHK)-(JFHL).

Take the REINS, read the book, take the CADUCEUS (M). Place the CADUCEUS (N). Read the note. Take OINTMENTS AND BANDAGES. Use BROKEN PENCIL. Receive SHARP PENCIL (O). Walk forward.

Use OINTMENTS AND BANDAGES. Talk to the character. Receive HAIRPIN (P). Use HAIRPIN. Read the note. Take 2/2 BOOKS and UNFINISHED SADDLE (Q). Use SHARP PENCIL. Take PROSTHESIS DIAGRAM (R). Go back.

Install BOOKS. Take DIAMOND RING and 1/2 STIRUP. Use the RAG. Take the GREEN LENSES (A). Place GREEN LENSES and PROSTHESIS DIAGRAM. Complete the HOP. Take the ARTIFICIAL LEG (B). Read the plaque and note. Place the ARTIFICIAL LEG. Take FORK and HELMET (C). Go back.

Use the HELMET. Receive HELMET WITH WATER (D). Use the HELMET WITH WATER. Take the HOOK, CORKSCREW, and 2/2 STIRROPS (E). Use the UNFINISHED SADDLE and STIRRUPS on the REINS. Receive the READY SADDLE. Walk forward 2x. Read the note. Place the READY SADDLE (F).

Use the BESTIARY (G). Simple solution: (JK)-H-(KL)-I-(LM). Difficult solution: P-(QR)-(N-(RS)-O-(ST)-N-(TU)-O-(UV)-P-(VW).

Take the BOOT and TORN HOOK (A). Use FORK. Receive NAILS. Take SCARF and BROKEN MAGIC LANTERN (B). Use the SCARF on the TORN HOOK. Receive LONG HOOK. Use the DIAMOND RING. Receive GLASS PANELS (C). Use LONG HOOK. Take GARDENING SHOVEL and SAW. Read the magazine (D). Use GARDENING SHOVEL. Take the PICK (E).

Use the PICKAXE. Find the pair (F). Take the MAGIC CRYSTAL (G). Read the instructions for the BROKEN MAGIC LANTERN. Add GLASS PANELS, HOOK, and MAGIC CRYSTAL. Receive MAGIC LANTERN. Place the MAGIC LANTERN (H).

Read the note and take the GLOVE. Use the SAW. Receive 1/2 WOODEN PLANKS (I). Use the CORKSCREW. Take the HAND RAKE (J). Take 2/2 WOODEN BOARDS and BRUSH (K). Place WOODEN BOARDS, NAILS, and SHOE (L). Go right.

Take 1/2 MAGIC FIGURINE and PAINTING INSTRUCTIONS (M). Take the INK ROOTS. Remove cloth (N). Use HAND RAKE (O). Complete the HOP. Receive the DAGGER (P).

Use DAGGER. Remove the fabric. Take the ROD (Q). Use the ROOD. Take the FAN, SCREWDRIVER, MORTAR, and PESTLE (R). Use the FAN. Take BOLT and NUT. Read the note (S). Use the GLOVE. Take the CRYSTAL LEAVES (T). Read the PAINTING INSTRUCTIONS. Add BRUSH, INK ROOTS, CRYSTAL LEAVES, MORTAR, and PESTLE. Receive MAGIC PAINT. Go back.

Use the MAGIC PAINT (A). Press (B). Press 1-3 (C). Press (D). Press 1-3 (E). Press (F).

Press 1-3 (G). Press (H). Press 1-3 (I). Press (J). Press 1-3 (K). Press (L). Press 1-6 (M).

Spirit Legends 5: Chapter 2 Underground City

Speak (N). Read a book. Use the SCREWDRIVER. Read the note. Take the BACKPACK (O). Open the BACKPACK. Take PEARL and BROKEN SPIRIT FIGURINE. Read the note. Take the FLUTE and 2/2 MAGIC FIGURES (P). Go back to the right.

Use the FLUTE. Click. Take the MAGIC SEED (A). Set the MAGIC FIGURINES. Take BROKEN KEY, BELLOWS, and COINS (B). Go back, go ahead.

Place the MAGIC SEED (C), M0NET (D), and PEARL (E). Complete the HOP. Receive BUTTERFLY AMULET (F). Place the BUTTERFLY AMULET. Take the PEN and GLUE (G). Go back.

Use GLUE and BROKEN SPIRIT FIGURINE. Take PIPIDASTER and WHEEL. Click on the illuminator and use it. Take the KEY TEMPLATE (H). Go right. Use WHEEL, BOLT and NUT. Take POSTER and FILE (I). Use the KEY TEMPLATE and FILE on the BROKEN KEY. Receive CELL KEY. Go back, go ahead.

Use CAMERA KEY (J). Use the BESTIARY (K).

Simple solution (L).

Complex solution (M).

Take 1/3 PLATES. Use the HANDLE. Take the GOLDEN BOOT (N). Place the GOLDEN BOOT. Take the CHISEL and 2/3 PLATES (O). Take STRONG SPIRIT FIGURINE. Use the FUR. Take 3/3 PLATES and 1/3 GEARS (P). Read the note. Place PLATES (Q). Walk forward.

Use PIPIDASTR. Take the PLIERS (A). Take 1/3 PLANKS (B). Take the OAR. Use PLIERS. Receive HOOK (C).

Take the LANTERN PIECE. Read the note (D). Go back. Use POSTER (E). Use HOOK (F). Click on the POSTER. Use the key on the lock (G). Press (H).

Click on the couple (@). Take the BELT (I). Use BELT (J). Go right.

Speak (K). Read the notice and remove the board. Use the CHISEL and STRONG SPIRIT FIGURINE. Take 2/3 GEARS and HERBICIDE (L). Take 2/3 PLANKS; use HERBICIDE. Take the SHARP SHELL and PINK (M). Use the SHARP SHELL. Take ROPE, 3/3 GEARS and COMPASS (N). Go back, go forward.

Place the GEARS (O). Simple solution (P). Hard decision (Q).

Take the DRIED FISH (R). Give the DRIED FISH. Take 1/3 SHIELD PARTS and 3/3 PLANKS (S). Use the ROPE and BOARDS on the OAR. Receive HOMEMADE LADDER. Use HOMEMADE LADDER (T). Take 2/3 SHIELD PARTS. Use LANTERN PIECE. Take the LIT CANDLE (U). Go back to the right.

Use the LIT CANDLE (A). Simple solution: (BC)-(FD)-(EF)-(HG)-(IJ). Complex solution: (OP)-(KL)-(NQ)-(PK)-(LO)-(RL)-(OR)-(SP)-(RT)-(UR)-(VMW)-(TX) .

Take TWEEZERS and MAILBOX WING (A). Use TWEEZERS. Receive 3/3 SHIELD PARTS (B). Install the SHIELD PARTS. Take STUD EARRING and SIGNATURE SAMPLE (C). Go back.

Place the LETTERBOX WING. Take the DRAGON DECORATION and INVITATION (D). Use DRAGON DECORATION. Take the GROT (E). Use the COMPASS. Take the AWL and HAMMER (F). Use the HAMMER on the PINK. Receive COINS. Walk forward.

Give COINS (G). Complete the HOP. Receive ACID (H). Use ACID. Take SUNFLOWERS and SEAL (I). Use the INVITATION, AWL, and SEAL on the SIGNATURE SAMPLE. Receive a WORK INVITATION. Go back to the right. Give the JOB INVITATION (J). Walk forward.

Use STUD EARRING (K). Take the GRIFFIN EMBLEM (L). Take the MANTICORE EMBLEM, FAN, and PAINTS (M). Place the GRIFFIN EMBLEM and MANTICORE EMBLEM (N). Go left.

Receive MENU. Press (A). Receive a CUP OF TEA. Read the note. Take the GINGER (B). Press (C).

Set MENU. Press (DE)-(FG)-(HI)-(JK). Place the CUP OF TEA (L), GROT, and GINGER. Use (ML)-(LN). Take the ROYAL DINNER. Give the ROYAL DINNER (O). Walk forward.

Spirit Legends 5: Chapter 3 Royal Hall

Use the BESTIARY (A). Solution (B). You receive a RIBBON.

Take the SCOOP (C). Use the SHELL. Take 1/2 note from AMULET and BRUSH (D). Take the JUG. Use PAINTS and BRUSH. Take the SAW and note (E). Go back 2x.

Use SUNFLOWERS and JUG. Receive SUNFLOWER OIL (F). Use the SAW and FAN. Take BURNING BRANCHES (G). Use BURNING BRANCHES. Take GLUE, METAL PIN, and MAGNET (H). Go left.

Use the METAL PIN (I). Complete the HOP. Receive KNIFE (J). Use the KNIFE. Receive BRUSHES. Take WINDING KEY (K). Use the RIBBON on the BRUSH. Receive PIPIDASTER. Walk forward.

Use PIPIDASTR. Take the HANDKERCHIEF. Use the MAGNET. Receive 2/2 AMULET note (L). Place the AMULET note. Take SATYR FIGURINE and BROKEN FLOWER (M). Go back. Use SATYR FIGURINE and WINDING KEY (N).

Simple solution (O). Difficult decision (P).

Take STONE FLOWER HALF and WRENCHES (Q). Use WRENCHES. Take the METAL BRUSH (R). Go back. Use SUNFLOWER OIL and METAL BRUSH (S).

Simple solution: press (ABCDE). Take the EMPTY FLASK, 1/2 HALL KEYS, and STONE FLOWER DECORATION (F). Go left, straight ahead.

Hard solution: press (GHIJKLMN).

Use the GLUE, STONE FLOWER HALF and STONE FLOWER DECORATION on the BROKEN FLOWER. Receive STONE FLOWER. Place the STONE FLOWER. Take the HORSESHOE and 2/2 HALL KEYS (O). Use HALL KEYS (P). Go right.

Talk. Receive CUTTERS (A). Take the STRINGS (B). Remove the items from the SHUTTERS. Use the HANDKERCHIEF. Receive HOMEMADE MIRROR. Use CUTTERS. Take the BOLT and SPATULA (C). Use the SPATULA (D). Complete the HOP. Receive PROSTHETIC ARM (E).

Read the note. Use the PROSTHETIC ARM. Receive FLOWER EMBLEM (F). Use FLOWER EMBLEM. Take LEATHER BRACELET and LOCK PICK (G). Use HOOK-MADE MIRROR and LOCK PICK (H).

Move (K-L)-(I-M)-(JN). Move O down-right-up-right. Move R to the left 2x. Move (QR). Move S up-left-down-left. Final position (T).

Take the BENT STICK (A). Click on the arrowhead 2x. Receive vines. Use the EMPTY FLASK. Receive WATER (B). Use WATER and HORSESHOE. Take METAL CLAMP, ARROW HEAD, and SHARP PEG. Read the note (C).

Take SHORT CHAIN ??and BOW PIECE (D). Use the LEATHER BRACELET, BOW PIECE, ARROW HEAD and VINE on the BENT STICK. Receive CLIMBING BOW. Use CLIMBING BOW (E). Press (F).

Press (GHIJ).

Use the SHARP PEG. Receive SHOVEL HEAD, MORTAR, and PESTLE (K). Take the CLOTH and SHOVEL HAND (L). Use the SHOVEL HEAD, METAL CLAMP, and BOLT on the SHOVEL SHOVEL. Receive the SNOW SHOVEL. Use the SNOW SHOVEL (M).

Easy solution: 1-5 (N). Complex solution: (OQSVRVPTRRVU). Go left.

Use CLOTH. Receive BONE FIGURINE (A). Take the POTION RECIPE (B). Take HAIRPIN and TORN PLAGUE DOCTOR MASK (C). Place the SHORT CHAIN ??and BUM FIGURINE. Read the note. Go back 2x.

Use the MORTAR and PESTLE. Receive HEALING BERRIES (D). Use HAIRPIN. Read the note. Take the STAFF, ALOE LEAVES, NEEDLE AND THREAD (E). Walk forward.

Use the STAFF (F). Complete the HOP. Receive the POT (G). Use the POT. Take HANDLE, 1/2 LENSES and SNOW (H). Go left.

Install SNOW. Take HOT WATER (I). Use the HEALING BERRIES, ALOE LEAVES and HOT WATER on the RECIPE.

POTIONS. Receive HEALING POTION. Use HEALING POTION. Receive OPENER (J). Go back 2x.

Remove bark. Use the OPENER. Take STONES, KNIT HOOK, and WOODEN SPLIT (K). Use the KNIT HOOK. Receive 2/2 LENSES (L). Use the NEEDLE AND THREAD and LENSES on the TORN PLAGUE DOCTOR’S MASK. Receive the PLAGUE DOCTOR’S MASK. Walk forward. Use PLAGUE DOCTOR’S MASK (M).

Use the BESTIARY (A). Easy solution: drag and drop KLPRSRPLIEILPONM. NOPLIEDHGFBCGJNMNOQOK. Receive the snail.

Hard decision: move MKEABAEDCIHIJKMQRW. RQPOPUXUVQRSTSRWRNLFG-FLNM.

Read the note. Take the MACE HANDLE and use the SNAIL. Take 1/2 MAGIC SPHERES and DULL AX (A). Use HANDLE and DULL AX. Receive SHARP AX (B). Use SHARP AX (C). Walk forward.

Spirit Legends 5: Chapter 4 Rocky Shore

Take BROKEN MUSIC BOX, 1/4 PETALS. Use the WOODEN SPLIT and MACE HANDLE. Receive the MACE (D). Use the MACE. Take MUSIC COIL and CLOAK (E). Use the CLOAK. Take 2/4 PETALS and SLINGSHOT (F). Go back.

Use the SLINGSHOT and STONES. Receive 3/4 PETALS, 2/2 MAGIC SPHERES, and RABBIT FOOT (G). Go back, go left. Give the MAGIC SPHERES (H). Play the HOP (@). Talk and get a WOOD AMULET.

Place the WOOD AMULET. Take 4/4 PETALS and BOX HANDLE (I). Use the MUSIC COIL and BOX HANDLE on the BROKEN MUSIC BOX. Take PAINTED RUNITE STONE, PLIERS, and SPOON. Set the PETALS. Take the WIND POUCH (J). Go back to the right. Use PLIERS. Receive NAILS and WIRE (K). Walk forward.

Use the SPOON. Take the CAUTTER and SHARP BONE (L). Use SHARP BONE. Receive RESIN (M). Place the PAINTED RUNITE STONE. Take CHAIN ??and 1/2 ROPE PIECES. Use the RABBIT FOOT. Take the HAMMER (N). Go back.

Place the CAILER and RESIN. Take the MELTED RESIN (O). Walk forward. Place the BAG OF WIND, NAILS, HAMMER, and MELTED RESIN. Move the plank to the hull (PQ).

Simple solution (R). Press (S). Difficult decision (T). Press (U).

Install CHAIN. Take BROKEN OIL LAMP, SCREWDRIVER, and CANE (A). Take 2/2 ROPE PARTS (B). Use the SCREWDRIVER. Take 1/2 OCTOPUS FIGURINE and BROKEN ANCHOR (C). Use the PARTS OF ROPE on the BROKEN ANCHOR. Receive an ANCHOR. Use ANCHOR (D). Walk forward.

Use CANE. Read the note. Take the FLINT and SAW HANDLE (E). Use SAW HANDLE and WIRE. Take the SAW (F). Take LAMP REGULATOR. Use the SAW (G). Complete the HOP. Receive the CYCLOPES EYE AMULET (H). Place the CYCLOPES EYE AMULET (I). Walk forward.

Take the BLUE GEM and OIL CAN (J). Use the LAMP REGULATOR, FINDER, and OIL CAN on the BROKEN OIL LAMP. Receive OIL LAMP. Take 1/2 INK AND FEATHER. Place the OIL LAMP (K). Move the chip along the chute. Receive HANDCUFFS (L). Read the note. Use the HANDCUFFS. Take TWEEZERS, 2/2 INK AND FEATHER, and ROPE (M). Go back 2x.

Use TWEEZERS. Receive 2/2 OCTOPUS FIGURINE (N). Place the OCTOPUS FIGURINE. Take 1/2 KEEP KEY, BOLT AND NUT, and TRAFFIC POINT (O). Walk forward 2x.

Use INK AND FEATHER AND TRAILING PANE. Receive SYMBOLS (A). Set the SYMBOLS (B). Solution (C). Take RED GEM, VINEGAR, and 1/2 PLANKS (D).

Place the BLUE GEM and RED GEM. Take the SPONGE and MAGNET (E). Use VINEGAR and SPONGE. Take TOY MOUSE and BROKEN BOLT CUTTER (F). Go back.

Use TOY MOUSE. Take the BOOT (G). Use SHOE and ROPE. Take the CLAMP and BOLT CUTTER PIECE (H). Use the BOLT, NUT, and BOLT CUTTER PIECE on the BROKEN BOLT CUTTER. Receive BOLT CUTTER. Go back.

Use BOLT CUTTER (I). Complete the HOP. Receive MOSAIC (J). Install MOSAIC. Take the NET and 2/2 KEEP KEYS (K). Walk forward.

Use the SECRET KEYS. Take the NAIL PULLER (L). Use the NAIL PULLER. Receive 2/2 PLANKS (M). Walk forward. Place BOARDS (N). Walk forward.

Take the PIN and 1/3 STONE DISCS. Use the MAGNET. Take the SICKLE (O). Use the SICKLE (P). Walk forward.

Use the CLAMP and PIN. Take the CROWBAR and STRONG ROPE (A). Read the note. Take the BARREL and JAR (B). Click. Use the BARREL and STRONG ROPE (C).

Solution (D). Walk forward.

Take 2/3 STONE DISKS. Use the CROWBAR. Take the POUCH (E). Take the WING NUT. Use the NET and JAR for FIREFLIES (F). Go back.

Use FIREFLIES (G). Click. Take the FORK and 3/3 STONE DISKS (H). Click on the cargo. Place STONE DISKS and WING NUT (I). Take MATCHES and UNREADY DYNAMITE (J). Walk forward.

Use the FORK. Take the WICK and TASSEL (K). Use BRUSH; receive FAIRY POLLEN (L). Go back 2x.

Read the note. Use FAIRY POLLEN. Take the MYSTICAL RUNESTONE (M). Place the MYSTICAL RUNESTONE (N). Complete the HOP. Receive the LION SHIELD (O). Use LION SHIELD. Take the NUT TONGS (P). Walk forward.

Use NUT TONGS. Take the DRAGON FIGURINE. Use the POISET. Receive GUNPOWDER (Q). Place the DRAGON FIGURINE. Take the CORKSCREW (R). Go back. Use the CORKSCREW. Take SALTPETER (S). Use the WICK, POWDER, and SALTPETER on the UNFINISHED DYNAMITE. Receive DYNAMITE. Walk forward 2x.

Use MATCHES and DYNAMITE (T). Use the BESTIARY (U).

This mini game is randomly generated. Your solution may be different (F).

Spirit Legends 5: Bonus Chapter

Take PHILLIS’ BAG. Read the note (A). Take the MIRROR and STUD EARRING (B). Use the STUD EARRING on the PHILLIS BAG. Take MAGNET and 1/2 EAGLE AMULET. Take 1/3 BOOKS. Use the MAGNET. Take the TONGS and 2/2 EAGLE AMULET (C).

Place the EAGLE AMULET (D). Complete the HOP. Receive the SWORD (E). Use the SWORD (F). Walk forward.

Read the note. Take the BROKEN RECORD (G). Take the AWL (H). Use MIRROR and AWL. Take 2/3 BOOKS and CORK (I). Go back.

Use the CORK. Take GLUE and 3/3 BOOKS (J). Install BOOKS. Take the TOY (K). Walk forward. Give the TOY (L).

Simple solution (M). Press (N). Difficult decision (O). Press (P).

Take the SCALPEL and SADDLE INSTRUCTIONS (A). Use the TONGS. Receive 1/2 GEARS (B).

Take the FORK. Use the SCALPEL. Take the IRON BAR (C). Use the FORK. Take PIECE OF RECORD (D). Use the GLUE and RECORD PIECE on the BROKEN RECORD. Receive VINYL RECORD. Go back 2x.

Place the VINYL RECORD. Take SCREWDRIVER, PIPIDASTER, and 1/2 HORSE EMBLEM (E). Use the SCREWDRIVER. Receive WORKTOP (F). Walk forward 2x.

Use PIPIDASTR. Take LIGHTER and 2/2 HORSE EMBLEM (G). Set the HORSE EMBLEMS. Take CHISEL and 2/2 GEARS (H). Go back.

Click. Install the GEARS. Take the THUMMING SCREWS (I). Use the WORKTOP and THUMB SCREWS. Take the BRUSH and LEATHER (J). Walk forward.

Place SADDLE INSTRUCTIONS, IRON BAR, and LEATHER (K). Complete the HOP. Receive the SADDLE (L). Place the SADDLE (M).

Take the OIL CAN (N). Take the HEAVY STONE (O). Use CHISEL and HEAVY STONE. Take the OPENER (P).

Use the OPENER. Take the DOOR KEY (Q). Use DOOR KEY (R). Walk forward.

Take the LADDER (S). Use LIGHTER. Take the SNAKE LOCK (T). Use the LOCK SNAKE. Take the SWAMP LIGHTS (U).

Take the HEAVY UNICORN FIGURINE. Use the SWAMP LIGHTS (A). Simple solution: (DG)-(NQ)-(lJ)-(BE)-(L-O)-(FM). Complex solution: (BE)-(NQ)-(IJ)-(FM)-CP-(FM)-Kx2-P-(NQ)-Px3-C-Hx2-(BE)-Cx3-(FM). Walk forward.

Take the PICKAXE. Read the note. Use the OIL CAN and BRUSH. Take the SHOVEL HEAD (R). Use the HEAVY UNICORN FIGURINE. Take the BROOCH (S). Use the PICKAXE. Receive 1/4 ELEMENTAL CRYSTALS (T).

Take the CLAMP and AX BLADE. Use the BROOCH. Receive SILVER POWDER (A). Take the AX. Read the note (B). Go back 2x.

Use the POOL. Take SOLVENT, WEDGE, and CUTTERS (C). Use the AX HAND and the WEDGE on the AX BLADE. Receive an AX. Use CUTTERS. Receive COPPER SPRING (D). Walk forward.

Use SOLVENT. Receive COIN (E). Click. Install the COIN. Take 2/4 ELEMENTAL CRYSTALS and SCREW (F). Use the AX. Take the BRANCH and 3/4 ELEMENTAL CRYSTALS (G). Use the CLAMP, BRANCH, and SCREW on the SHOVEL HEAD. Receive the SHOVEL. Go back.

Use the SHOVEL (H). Complete the HOP. Receive CANE (I). Use CANE. Take GLOVE, ELEMENTAL PLATE, and SHIELD EMBLEM (J). Walk forward 2x.

Use SILVER POWDER and COPPER SPRING. Take 4/4 ELEMENTAL CRYSTALS (K). Use the GLOVE. Receive PAPER, BROKEN SHIELD, and SHEARS (L). Place the ELEMENTAL PLATE and ELEMENTAL CRYSTALS. Take the GROWTH POLLEN (M). Use GROWTH POLLEN (N). Walk forward.

Take the UNFINISHED ROD and FLOAT (O). Place the PAPER and FIRE. Take the LINE (P). Use SHEARS (Q).

Easy solution: 1-5 (R). Hard decision: 1-8 (S). Take the LADDER.

Use the LADDER (A). Take the BRUSH and RIVETS (B). Use the SHIELD EMBLEM and RIVETS on the BROKEN SHIELD. Receive the KNIGHT SHIELD. Go back 2x. Place the KNIGHT SHIELD. Receive HAMMER and ICE CRUSH (C). Walk forward 2x.

Use the ICE KNIFE. Take the PIECE OF ICE (D). Place the ICE PIECE. Take the NUT and HOOK (E). Use the HOOK and LINE on the UNFINISHED ROD. Receive the ROOD. Go back. Use the ROD (F). Complete the HOP. Receive STRENGTH POTION (G). Walk forward. Use POTION OF STRENGTH (H).

Use HAMMER and BRUSH. Take the DARK CLOTH (I). Take the VALVE (J). Use VALVE and NUT. Take SHARP STONE and ROPE (K).

Read the note. Use the ROPE. Take the APPLE TREE EMBLEM (L). Place APPLE TREE EMBLEM (M).

Simple solution: (CG)-(GI)-(ID)-(BC)-(DE)-(AH)-(ED). (HJ)-(JF)-(DE)-(ED)-(CG)-(DE)-(GI)-(ID). Complex solution: (MR)-(RS)-(SN)-(NO)-(ON)-(KQ). (LK)-(QT)-(TP)-(KQ)-(PO)-(QT)-(TP). Walk forward.

Read the note. Take 1/2 SPHERE HOLDERS and CAILER (K). Use SHARP STONE. Take the UNICORN FIGURINE, SOLVENT, and TWEEZERS (L). Use SOLVENT. Take the EAGLE FIGURINE (M). Place the UNICORN FIGURINE and EAGLE FIGURINE (N). Walk forward.

Take the SPEAR (O). Use the SPEAR. Receive the LOCK PICK (P). Use the LOCK PICK (Q).

Simple solution: A-Bx2-Cx2-D. Difficult decision: EF-Gx2-Hx2-IJ. Walk forward.

Take 2/2 SPHERE HOLDERS (A). Use DARK CLOTH. Take the FLAT EARRING (B). Use TWEEZERS. Receive SUGAR WATER RECIPE (C). Click. Take the TROLLEY HANDLE (D). Use the TROLLEY HANDLE. Take the SPRAYER (E). Go back 2x.

Use the BOILER. Take the SPHERE and WATER (F). Use FLAT EARRING. Take the METAL FLAG (G). Use the METAL FLAG. Take SUGAR and PESTLE (H). Walk forward.

Place the SPHERE HOLDERS and SPHERE (I). Complete the HOP. receive SAFE KEYS (J). Use SAFE KEYS. Take the SLEEPING STONE and STONE DECORATION (K). Place the STONE DECORATION. Take UNFINISHED SLINGSHOT and STICK (L). Walk forward.

Use the STICK. Take the SPOON (M). Use the SPRAYER, WATER, SUGAR and SPOON on the SUGAR WATER RECIPE. Receive SUGAR WATER. Use SUGAR WATER. Take the STONE FLOWER (N). Place the STONE FLOWER. Take the MORTAR (O). Use the SLEEPING STONE, MORTAR, and PESTLE on the UNFINISHED SLINGSHOT. Receive the SLINGSHOT WITH SLEEPING DRUGS. Use the SLINGSHOT WITH SLEEPING POTION (P).

Easy solution: set the buttons as shown in the picture and press the SLINGSHOT (A-B-C).

Difficult solution: set the buttons as shown in the picture and click on the SLINGSHOT (DEFGH). Congratulations! You have completely completed the game Spirit Legends 5: Heart of Eternity Collector’s Edition!

Spirit Legends 5: Collectibles

Inventions are in green, coins are in yellow, and potions are in pink. Collectibles (A-D).

Collectibles (E-H).

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