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The House of Da Vinci 2 - Full Walkthrough with Tips and Puzzles

Da Vinci House 2. Giacomo is the most talented student of Leonardo Da Vinci. With the device Oculus Pertetua, the hero can move through time and space, changing the events of the past. Go through intricate tests with Giacomo and solve the mysteries of unthinkable inventions to help the great Da Vinci in the implementation of his grandiose mysterious plan. This article describes a complete and detailed walkthrough of the game with pictures. An overview of all the secrets, tips, tactics and features of game mechanics from start to finish is given.

Contents

  1. General Tips
  2. Chapter 1 Estense Castle
  3. Chapter 2 Santa Maria delle Grazie
  4. Chapter 3 Corte Vecchio
  5. Chapter 4 Badia Fiorentina
  6. Chapter 5 Sacra di San Michele
  7. Chapter 6 The Secret Library

Da Vinci House 2: General Tips

Main goals. This game is made in 3D style. You can freely move around locations, inspect objects and objects from all sides, try to interact with various elements, etc. There are many puzzles in the game, which, as a rule, become available one by one.

To complete puzzles, you need to use items. Some of them can be found in locations, some can be collected in the inventory from other items, and some can be obtained in previous puzzles. Gradually solving puzzles and using objects, you develop the plot of the game. There are 6 chapters in total.

Control. The game is controlled using the mouse:

How to open the menu? To open the menu, left-click on the icon in the upper right corner.

Inventory. Your inventory is on the left side of the screen. Items that you get during the game fall into it. To get into inventory, click on any item you need. To exit inventory, press "X".

Da Vinci House 2: Chapter 1 Estense Castle

  1. Look around. Point the camera at the dungeon door. Follow the prompts on the screen.
  2. Take the LEATHER CASE (A) and the WOODEN SPOON (B) from the floor.
  3. Inventory, open the LEATHER CASE and take out the MYSTERIOUS LETTER.

  1. Hold the left mouse button and drag the letter up until you see its bottom.
  2. At the bottom of the letter you will see a ribbon with a key. Click on the ribbon and swipe down. You receive a KEY. Close Inventory.

  1. Go to the dungeon door and zoom in on the lock.
  2. Place the KEY on the upper right screw on the lock. Turn the KEY to the right and remove the screw.
  3. Use the KEY on the keyhole and turn it counterclockwise.
  4. Open the door and exit the dungeon.

  1. Expand the camera.
  2. Take the ODDLY SHAPED SCREW from the wall opening (C).

  1. Turn back. Enlarge the barrel.
  2. Use the ODDY-SHAPED SCREW (1) on the mechanism on the barrel. Rotate it clockwise.
  3. Examine the overturned barrel lid (2). Pull apart its parts. Take the TORTURE MECHANISM PIECE.
  4. Inventory, combine the PIECE OF THE TORTURE MECHANISM and the ODDLY SHAPE SCREW. You receive the TORTURE MECHANISM.

  1. Turn around and approach the winch with the chain.
  2. Unwind the lever handle to lower the chain with handcuffs to the floor.

  1. Enlarge the grid.
  2. Place the TORTURE MECHANISM on the grate and place the chain with handcuffs on top.
  3. Return to the winch again and keep turning the handle.

  1. When the handle breaks, secure the device with the WOODEN SPOON and keep twisting.
  2. As a result, the hatch will open. Get down into it.

  1. Enlarge the latch at the top of the grate and lower it down.
  2. Go forward.

  1. Come to the wheel.
  2. Move its slider down, and then rotate it clockwise.
  3. The grate will rise, go forward.

  1. To the left in the wall you will see a recess in which there is a chest.
  2. Zoom in on the bottom.

  1. Rotate the outer discs on the chest so that the notches on them are turned towards the center. Next, rotate the central disk so that its notches are centered. The correct solution is shown in the screenshot.
  2. Open the chest and take the GILDED SILVER OBJECT.
  3. Zoom in on the top of the chest.

  1. Place the SILVER GILDED OBJECT in the center slot as shown in the screenshot.
  2. Next, move the item down, and move the extreme staples to the center.
  3. The chest will open, take the letter and the DECORATIVE COPPER CONE from it.

  1. Place the DECORATIVE COPPER CONE on the sphere inside the chest. Click on the cone.
  2. Rotate the parts of the sphere to complete the drawing.
  3. The sphere will open, take the Oculus Perpetua from it.
  4. Follow the prompts on the screen. Use the Oculus Perpetua to travel back in time.

  1. Approach the lever and turn it.
  2. In the present, cross the bridge. Take the STONE HEAD from the recess in the wall (D).

  1. Face the camera to the opposite wall and insert the STONE HEAD into the marked slot.
  2. Lower the mouth of the stone head. The door will open, go through it.
  3. Next, go down the corridor and up the stairs.

  1. Lower the lever and open the grate.
  2. Get outside.

  1. There is a guard outside. When he leaves, hurry through the door that has opened for you.
  2. Rotate the camera to see the Borgia.

  1. Take the notepad from Borgia.
  2. At the end of the dialogue, go to the door on the right.

Da Vinci House 2: Chapter 2 Santa Maria delle Grazie

  1. Go forward.
  2. Expand the camera and talk to Leonardo, who will offer you to participate in the challenge.
  3. Go back to the gazebo.
  4. Approach the table. Read Leonardo’s letter on it.
  5. Pull out the pillow. Take the PRAYER NUT (A).
  6. In Inventory, open both halves of the PRAYER NUT. Take the STAR HANDLE from the bottom of the walnut.

  1. Enlarge the table.
  2. There are two notches in its center. Insert the STAR HANDLE into them and rotate it clockwise until a strange mechanism appears on the table.
  3. Zoom in on the mechanism.

Click on the highlighted part of the mechanism to open the first puzzle.

  1. Align the symbols that appear so that they match the tags below. For example, two circles and a rhombus - we look for the corresponding tag and put a symbol with these figures above it, etc. All symbols can be moved around the circle and moved from place to place.
  2. When you’re done, the mechanism will collapse, unfold again, and reveal a second puzzle. Enlarge it.

You need to arrange the spheres on the abacus in such a way that they cover all the apples in the background. The correct answer is shown in the screenshot. Giacomo makes a sketch in a notebook.

Accounts must be rotated in different directions, as well as turned over. Be sure to use this when placing spheres.

When the puzzles are solved, another structure will appear on the table instead of a mechanism. Take it and get a MECHANISM PIECE (B).

  1. Turn the camera to the left (1) and zoom in on the drawer handle. Try to rotate it. You will see that the vase on the right is blocking you.
  2. Enlarge the top cover of the drawer and move the slider on it to the left (2).
  3. Next, open the lid. Below it is a mechanism without a part (3).

  1. Pull the ring and lift up the drawer lid.
  2. Zoom in on the plate in the center (C). Giacomo makes another sketch in his notebook.
  3. Use the Oculus Perpetua to travel back in time.

  1. Enlarge the plate in the center of the box again.
  2. You need to set the desired shapes at the corners of the plate. Open a notebook, look at the sketch, repeat the desired combination of figures on the plate. The correct answer is shown in the screenshot.
  3. You have now blocked the vase on the right.

  1. Zoom in on the marked handle on the bench.
  2. Move the carved decoration to the right and lower the slider down.

  1. Move the slider under the bench handle to the right.
  2. The disk will fall out of the slot. Take it and get a ROMAN NUMBERS DISC.
  3. Use the Oculus Perpetua to travel to the present.

  1. Zoom into the drawer lid on the left and place the ROMAN NUMBERS DISC on it.
  2. Spin the disk. Place the numbers from the disc into the slots so that every two numbers add up to the number indicated on the cover. The correct arrangement of numbers is shown in the screenshot (clockwise): V, III, II, I.
  3. After a successful decision, the lid will rise. Take the MEDALLION from under it.
  4. In Inventory, remove the fasteners from the MEDALLION. Receive the UNFOLDED MEDALLION.

Zoom in and place the OPENED MEDALLION on the top of the cabinet on the right.

  1. Draw the figure all over the field so that the red line connects all the constellations, does not break or overlap.
  2. To move the figure, use the disks on the right and left on the door leaves. One of the solutions is shown in the screenshot. Giacomo makes another sketch in his notebook.

A piece will slide out below the puzzle. Take it and receive the GEAR PLATE (D).

  1. Zoom in on the puzzle in the opened cabinet doors.
  2. Move the levers so that they are all on the same level. The correct solution is shown in the screenshot.

  1. Extend the side of the table. It has constellations on it. Click on them in order using Giacomo’s notepad clue (you got it while doing the constellation puzzle). You need to press in order: Aries, Leo, Libra, Sagittarius, Gemini, Pisces.
  2. Use the Oculus Perpetua to travel back in time.

Zoom into the grate and place the GEAR UNIT on it.

Spin the disk and arrange the spheres on it so that they overlap all the circles on the grid. The solution is shown in the screenshot.

To complete this puzzle, you need to rotate both the small four circles and the larger circle they are inside.

  1. Open the gate, go forward and turn left.
  2. Approach the tree. You will see a birdcage.
  3. Expand the chamber and enlarge the front wall of the cage.
  4. Rotate the disk on the wall of the cage to correctly set the geometric shapes inside it: you need the shapes and the arrows pointing to them to match in color. The final solution is shown in the screenshot.

  1. Take the FOUR LANGED TOOL from the open cage (E).
  2. Step back and turn the cage.

  1. Zoom into the marked slot and place the FOUR-LONG TOOL (1).
  2. Turn counterclockwise (2).
  3. Step back and rotate the top of the cage (3) until a peacock emerges from it.

Turn the peacock head forward and take the PEACOCK TAIL (F).

  1. Expand the camera and close the door.
  2. Zoom in on the puzzle on the door.

Step 1. Position the clock hands so that the symbols on them match the symbols on the dial. The solution is shown in the screenshot.

Step 2. Arrange the arrows with symbols in the correct order. This order can be seen on the stone bench that surrounds the tree. The countdown is from the eye symbol. The solution is shown in the screenshot.

  1. You opened the door.
  2. Pick up the wooden hook and return to the gazebo.
  3. Enlarge the lock that holds the vase. Place the PEACOCK TAIL on it.

  1. Spin to open the lock on the vase.
  2. Next, step back and rotate the handle on the drawer on the left to move the vase.
  3. Use the Oculus Perpetua to travel to the present.

  1. Pick up the WHEEL WITH HANDLE (G).
  2. Inventory, combine the MECHANISM PIECE and the WHEEL WITH HANDLE. Receive GEAR WITH HANDLE.
  3. Place the GEAR WITH HANDLE on the extended table leg.

  1. Rotate counterclockwise to remove the fence and open a new passage.
  2. Try to go ahead.

  1. The gazebo doesn’t spin. Go down the steps, turn around, zoom in and take the METAL CARVED DOME (H).
  2. Inventory, open the METAL CARVED DOME and get the DOME HANDLE.

  1. Expand the camera and zoom in on the metal tube that is on the stone.
  2. Rotate the discs on the tube so that its top and bottom patterns line up.
  3. Open the lid of the tube, take out the letter from it and read it.
  4. Raise the slider on the back of the lid up. Take the LION HEAD.

  1. Zoom into the top of the mechanism on the left and place the LION HEAD in its top slot.
  2. Next, move the side parts to the center and lower your head down.

  1. Turn the camera to the side to look at the center slide-out panel.
  2. Take the GUTTERED BEAM from the niche in it (I).
  3. Zoom in on the hook on the extended panel and lift it up.

  1. Place the BEAM WITH GUTTERS in the slots of the dropped panel.
  2. Rotate the center slot so that the slot on it is attached to the beam rod. Then lower the beam key into the slot (see screenshot).
  3. When you do this, two more slotted slots will appear on the sides. Also rotate them so that they join the beam. But you don’t have the right keys yet.

  1. Zoom in on the column on the left and rotate the shackle on it.
  2. A compartment will open at the bottom; take the SPECIAL KEY from it (J).
  3. After that, another compartment will open at the bottom, take the WINGED KEY from it.

  1. Zoom in on the bottom of the mechanism (under the center panel that has fallen out).
  2. Place the WINGED KEY in the slot and screw it into the lock.
  3. A compartment will open at the bottom; take another SPECIAL KEY from it (K).

  1. Place both SPECIAL KEYS in the slots on the panel where the grooved beam is installed.
  2. Lift the lid of the opened compartment to pull out the box.
  3. Turn the center stone on the box to open its lid.

  1. Get the COPPER LETTERS from the box.
  2. Inventory, place the COPPER LETTERS to get the GEAR PART.
  3. Return to the gazebo.
  4. Use the Oculus Perpetua to travel back in time.

  1. Go forward, open the carved door on the right and go to the stairs.
  2. Read the note in notepad.
  3. Lower the camera down and pull the ladder control lever to the left.
  4. Go upstairs and take the HANDLE (L).
  5. Climb down the ladder and pull the control lever to the right to remove it.

  1. Zoom into the control mechanism and place the HANDLE on it.
  2. Rotate the handle to attach the ladder to the statue.
  3. Next, go up the stairs.

  1. Place the DOME HANDLE on the clip.
  2. Rotate the knob clockwise to loosen the clamp.
  3. After the automatic descent, go forward.

  1. Expand the camera and rotate the crane wheel. Your task is to knock out the part and make room for the handle.
  2. When you see the status shown in the screenshot, place the KNOB on the empty axis and rotate it counterclockwise. In the distance, at this time, a rope with a grip is lowered.
  3. Rotate the handle until the rope drops to the ground.
  4. Next, increase the place where the rope fell.

  1. Grab the rope on the stone block.
  2. Turn the camera around and twist the knob on the grip to close the parts.
  3. Return to the crane and turn the handle again to raise the stone block. After that, you will automatically return to the present.

  1. Lower the lever.
  2. Walk forward to the door.
  3. Zoom in on the door lock at the bottom of the door.

  1. Remove the latches on the right and open the lock.
  2. Zoom into the space inside the castle and place the GEAR PIECE in it.
  3. Move the latch on the door and go forward. Leonardo da Vinci talks to Giacomo and agrees to take him on as an apprentice.

Da Vinci House 2: Chapter 3 Corte Vecchio

  1. After talking with Leonardo, open the notepad and read your notes.
  2. Expand the camera and zoom in on the top of the box.
  3. Pull up the slider on the circle and take the Jagged Hoop.

  1. On either side of the box, two more compartments will open: remove the HEAD WITH SCREW (A) and the FOLDED PHOENIX HEAD (B) from them.
  2. Inventory, unfold the FOLDED PHOENIX HEAD to get a PHOENIX HEAD. On the HEAD WITH SCREW, screw in the screw and get the FIGURINE HEAD.

Zoom in and place the Jagged Hoop on the round panel of the box. The panel will open, you will see a puzzle.

  1. Hover the bottom arrow over each colored shape in the niche.
  2. Arrange the colored shapes in a circle so that the arrows on them show the desired direction. The solution is shown in the screenshot. Giacomo makes a sketch in a notebook.

  1. Zoom in on the Phoenix that has appeared at the top of the box.
  2. Place the PHOENIX HEAD on the Phoenix.
  3. Examine the wings of the Phoenix. Use notepad hint. Set the required combinations of characters on the disks. Screenshots of all four combinations are presented above.

  1. Zoom in on the mechanism that appears on the side and place the FIGURINE HEAD on it.
  2. Assemble the figurine and take the MOON KEY (C).

  1. Examine the top of the box.
  2. Find a crescent moon with a keyhole. Place the MOON KEY in this hole and rotate.
  3. You will open the compartment above; take the SPHERE from it (D).
  4. Place the SPHERE in the pipe on the box (E).

  1. Enlarge the dragon figures inside the box.
  2. Replace the dragon heads. Several secrets will open on the figurines.
  3. Take the VESSEL WITH UNKNOWN LIQUID from the lower cache in the left dragon (F).
  4. Place the VESSEL WITH UNKNOWN LIQUID in the first cache in the right dragon.
  5. Open all clamps so that fluid flows freely through the tubes. In the right dragon, a second cache with containers will open.

  1. Zoom in on the first cache.
  2. Spin the extended wheel and take the SPIKED PLATE (G).

  1. Zoom into the top cache in the left dragon and place the SPIKED PLATE in it.
  2. Click on it and play the game.
  3. You need to guess three times which box contains the desired ball.
  4. Find the RED BALL. Click on the badge to replay the game.
  5. Find the YELLOW BALL and the GREEN BALL in the same pattern.
  6. When all the marbles have been found, take the SCREWDRIVER (H).

  1. Zoom in on the second cache on the right dragon, where there are three containers of liquid.
  2. Use the SCREWDRIVER on the well above to remove the lids from the containers.
  3. Next, lower all three BALLS into the container.
  4. Remove the shutters and turn the valves under the tanks. Fluid will spill out of the vessels.

  1. Rotate the camera to the axis where the dragons are.
  2. Rotate the axle and take the CLAMP SCREW (I).
  3. Unfold the camera and place the CLAMP SCREW on the other end of the shaft.

Place the parts as shown in the screenshot.

  1. After talking with Leonardo, open the notepad and read the notes.
  2. Zoom into the lowered head and take the MECHANISM PIECE from it (J).

  1. Zoom in on the top of the new mechanism in the center of the box.
  2. Place the GEAR PART in the empty slot.
  3. Push it down to close the doors.

  1. Pull down the lever.
  2. Zoom in on the book in the figurine’s outstretched hand, remove the shutters and open it.
  3. Take the DISC WITH ARROW.

  1. Place the ARROW DISC on the circle on the left side of the counter.
  2. Alternately rotate the rings on the circle so that all points on the disk light up.
  3. Remove the latches on the right and open the cover.

  1. Remove the last latch in the center.
  2. Open the box and take the COPPER HANDLE (K).
  3. Look carefully at the card in the box.

  1. Unfold the camera and zoom in on the right side of the stand.
  2. Place the COPPER HANDLE on the round surface, turn it and open the lid.

  1. Spin the wheel and move the pointer to move it to the object shown on the map in the box.
  2. Take the WOODEN BRUSH (L).

  1. Return to the left post and lower the lever down.
  2. Enlarge the figurine and lower the lever on the right.
  3. Place the WOODEN BRUSH in the figurine’s hands. There will be new compartments on the right and left.
  4. Approach the right compartment.

  1. Zoom in and click on the red stone at the top.
  2. Take the FLUTE PART from the opened case (M).
  3. Pull down the slider inside the case.
  4. A compartment will open at the bottom; take the KEY from it (N).
  5. Approach the left compartment.

  1. Use the KEY on the keyhole. Turn.
  2. Take the TEAR GEM (O).
  3. Click on the red stone on the handle; take the FLUTE MAIN PIECE (P).
  4. Inventory, combine the FLUTE PIECE and FLUTE MAIN PIECE. Receive a FLUTE.

  1. Zoom in on the figurine in the center and place the TEAR GEM on the turban.
  2. Move to the opened compartment (behind the figurine, at the bottom of the box).

  1. Enlarge the compartment. Place the FLUTE.
  2. Move the clamps, fix the casing in the center of the flute.
  3. Click on the big button below.

  1. Enlarge the leg on which the ring is worn.
  2. Turn the ring; take the RAIL (Q).

  1. Turn the box to the left and place the RAIL in the slot.
  2. Move the slider to the right.

  1. Use the crank to rotate the disks. Use the wheel to rotate the screen.
  2. You should end up with the yellow background shown in the screenshot.

  1. Zoom in on the elephant’s head.
  2. Lift up the red holder.
  3. Turn the released arrow alternately left and right to unlock the buttons on the sides.
  4. Click on these buttons.

  1. Rotate the right and left wheel on the elephant’s head to lower the tusks.
  2. Move down the red center arrow to lower the trunk.

  1. Zoom in on the head and lift up the latch.
  2. A wheel rolls down the trunk. Take it and receive the WHEEL (R).

  1. Place the WHEEL in the slot on the elephant’s side (1).
  2. Rotate the wheel until you extend the handle.
  3. Then turn the handle (2).

  1. After Leonardo leaves, read the letter that appeared from the box. Next, read the notes in the notebook.
  2. Climb up the stairs to the door to Da Vinci’s workshop and use the Oculus Perpetua to travel back in time.

  1. Open the door to the workshop and enlarge the device that Leonardo is working on. Giacomo will make a note in his notebook.
  2. Leave the workshop and use the Oculus Perpetua to return to the present.

Da Vinci House 2: Chapter 4 Badia Fiorentina

  1. Open notepad and read the notes.
  2. Take the HANDLE (A).
  3. Zoom in on the chest and rotate the right emblem. Take the WOODEN DISK.
  4. Inventory, spin the WOODEN DISK and get a WOODEN GEAR.
  5. Turn the camera around and approach the wall with boards.

  1. Enlarge the wall. Place the HANDLE in the groove and scroll.
  2. In the niche that appears, place the WOODEN GEAR and keep turning the handle counterclockwise.
  3. Zoom in on the puzzle.

  1. Turn the handles on the right and left to raise two vertical bars from below. The final position of the bars is shown in the screenshot.
  2. Take the FOLDING KEY from the recess in the bottom drawer.

  1. Zoom in on the keyhole on the chest. Remember its shape.
  2. In Inventory, unfold the FOLDING KEY according to the shape of the keyhole.
  3. Place the FOLDING KEY on the keyhole, turn, open the chest.

  1. Go around the chest on the right and turn the screws. Take the METAL HANDLE (B).
  2. Zoom into the workbench and take the LEONARDO FIGURINE (C).
  3. Return to the wall with wooden planks.

  1. Place the METAL HANDLE on the empty slots above the indentation.
  2. Pull the handle forward and open the back wall with the letter and Oculus Perpetua. Take it and read the letter.
  3. Use the Oculus Perpetua to travel back in time.

  1. Enlarge the wooden shelves in front.
  2. Move the support (1) to the left edge.
  3. Zoom in and rotate the part on the bottom shelf (2). The two halves of the shelf will fold, take the METAL RING from the right side.

  1. Look under the straight shelf. Insert the METAL RING into the slot and pull to the left.
  2. Move the sliders out in different directions (see screenshot).
  3. Open the opened doors, go to the mechanism inside, enlarge it and use the Oculus Perpetua.

Move the gears to connect all the parts together. At the end, click on the lever on the right. The solution is shown in the screenshot.

  1. Open notepad and read the notes.
  2. Use Perepetua’s Oculus and explore the room. Find on the pillars all the numbers and symbols that are in the room. Giacomo will take notes in a notebook. There will be 6 marks in total.

  1. Zoom in on the door on the left.
  2. In Inventory, unfold the FOLDING KEY according to the shape of the keyhole.
  3. Place the FOLDING KEY on the keyhole, turn, open the doors.
  4. Zoom in on the door on the right. Repeat for her all the above steps.

  1. Push the handles down to lower the ladder.
  2. Go to the table and place the LEONARDO FIGURINE in the center.
  3. Read the text of the note and the notes in the notebook.

  1. Approach the castle model.
  2. Turn over the parts and put symbols on them that are identical to the symbols on the fixed parts. After that, place the symbols on top of each other.
  3. Read the text of the note and the notes in the notebook.

  1. Approach the church model and zoom in on its side.
  2. Place all pairs of letters in the central part of the puzzle. The solution is shown in the screenshot.

  1. Unscrew the dome of the church.
  2. Move the doors open and take the FOLDED COPPER WHEEL (D).
  3. Read the text of the note and the notes in the notebook.
  4. Inventory, unfold the FOLDED COPPER WHEEL to get the WHEEL WITH HOLES.

  1. Zoom in on the yellow element on the tower in the center. Take the DECORATED COPPER OBJECT (E).
  2. Approach the layout of the building. Place the DECORATED COPPER OBJECT on its side wall.

  1. Take the DIRTY LENS (F) and the STAR-SHAPED TOOL (G).
  2. Place the WHEEL WITH HOLES in the green highlighted area.
  3. Return to the side wall and open it.

  1. Click on the lever to light the candle.
  2. Move away from the table and carefully inspect its side panels. Find an area where the pattern is different from the others. Zoom it in.

  1. Turn the petals up and move the slider.
  2. Then return the petals to their original position and open the door.

  1. Place the DIRTY LENS inside the mechanism.
  2. Put the top part of the mechanism on the lens and get the POLISHED LENS.

  1. Place the POLISHED LENS in the slot on the building you took it from earlier.
  2. Take a close look at the image on the screen.
  3. Geometric figures will appear on the central tower at this time. You will need to click on them in the order in which they appear on the screen. Here is the sequence: rhombus-pentahedron-star-polyhedron.
  4. Read the text of the note and the notes in the notebook.

  1. Take the CARVED CASE from the typewriter (H).
  2. Move away from the table and go down the stairs.
  3. Then approach the chest and zoom in on its screws on the left.

  1. Place the STAR-SHAPED TOOL on the first screw and rotate.
  2. Take the dropped METAL HANDLE (I).
  3. Inventory, combine the CARVED CASE and METAL HANDLE. Receive CARVED CASE WITH HANDLE.
  4. Climb back up.

  1. Go to the open door and place the CASE WITH PEN in the slot.
  2. Open notepad and study the hint with numbers and symbols.
  3. Follow the sequence: if you count from the number 0507, then each next number will be the previous one, multiplied by 2 with the addition of one. Thus, we find the value of the unknown number. This is 4063.
  4. Enter this number on the case.
  5. Climb up the stairs.

  1. Enlarge the stand.
  2. Press the button and take the WOODEN ROSE (J).
  3. Climb back down.

  1. At the bottom of the stairs there is a carved door with an empty slot. Zoom in and place the WOODEN ROSE (1).
  2. Take the LEVER (K) (2).
  3. Climb up the stairs again.
  4. Put the LEVER on the device on the wall (3) and pull down the handle (4).

  1. Increase the unit that appears and grab the wooden handles.
  2. You will land on the patio.
  3. Use the Oculus Perpetua and look around the area.

  1. Zoom in on the platform the plant pot is on.
  2. Rotate the side handles to raise the springs at the top, then rotate the gears.
  3. Take the RUSTY HANDLE from the drain hole (L).

  1. Take the WINGED SCREW from the potted plant (M).
  2. Enlarge the surface of the pedestal. Move two sliders.

  1. Place the RUSTY HANDLE in the slot and turn.
  2. Examine the opened puzzle through the Oculus Perpetua for a clue.

Arrange the elements of the center row in the upper slots. In this case, the sequence must correspond to the location of the luminous elements at the top of the panel.

  1. Approach the right wall of the pedestal and increase it.
  2. Expand the arrow on the screw. Take the MECHANISM PIECE from the opened compartment (N).
  3. Inventory, connect the MECHANISM PIECE with the WINGED SCREW. Tighten the screw and get the DRIVING WHEEL.

  1. Place the DRIVING WHEEL on the device at the top of the plinth.
  2. Spin the wheel counterclockwise. Take the STONE PATTERN that has risen to the surface (O).
  3. Go to the extreme right pedestal and increase its side wall.

  1. Place the STONE PATTERN in the slot.
  2. Take the MASK (P) on top of the pedestal.
  3. Approach the statue on the left.

  1. Put the MASK on the statue.
  2. Pull the lever that appears.
  3. Take the CARVED CAPSULE (Q).
  4. Return to the pedestal from which you took the mask and place the CARVED CAPSULE on it.
  5. Use the Oculus Perpetua.

  1. Rotate the discs so that the sum of the numbers in each column is the value written in Roman numerals at the bottom. To solve, it is enough to select the desired sum of numbers in any column once.
  2. Open the capsule, take out the letter and read it.
  3. Turn around. Giacomo will see Leonardo.

Da Vinci House 2: Chapter 5 Sacra di San Michele

  1. Talk to Leonardo.
  2. Go to the door, grab the ring and knock (1).
  3. After you find yourself in the monastery and talk to the teacher again, open the notebook and read the notes.
  4. Go to the far right window, next to which there is a table with a candlestick (2).
  5. Enlarge the bottom of the candlestick.

  1. Move the slider down.
  2. Open the door and take the SKULL (A).
  3. Zoom in on the top of the candlestick and use the Oculus Perpetua.

  1. Turn the backs of the angels and align the holes in the rings with the bar in the center.
  2. Take the HAZED DISC (B).
  3. Go to the far left corner and approach the painting.

  1. Place the CHARGED DISC on the painting.
  2. Take the SHIELD PIECE (C).
  3. Approach Leonardo and turn the camera back. Zoom in on the picture in the distance.

  1. Take note of the inscription on the picture (you will still need it).
  2. Zoom in on the box below.
  3. Insert the SKULL into the center slot and open the lid.

  1. Move the tumblers to open the clips and pull out the stone on the box.
  2. Receive GEM (D).

  1. Go to the far left window. Zoom in on the item on the table.
  2. Place the GEM in the empty slot.
  3. Rotate the stone ring in the following order: right, left, left, right, left, right.
  4. Take the SMALL SHIELD (E).
  5. Inventory, combine the SHIELD PART and SMALL SHIELD. Loosen the clamps. Receive a SHIELD.

  1. Examine the sarcophagi in the room. There are eight of them and each of them has symbols.
  2. Go to each sarcophagus, find and enlarge the symbols so that Giacomo makes sketches in a notebook.

  1. Go to the altar, increase its side wall.
  2. Spin the circle once.
  3. Place the SHIELD in the opened slots.
  4. Zoom in on the puzzle that appears.

  1. Open notepad and look at Giacomo’s sketches. Each letter of the phrase CEDO NULLI (it was in the picture) corresponds to a symbol from the sarcophagi that you examined.
  2. Enter the specified phrase, replacing the letters with the desired characters. The solution is shown in the screenshot.
  3. Take the STRANGE SHAPED KEY and WOODEN ORNAMENT from the opened compartment.

  1. Approach the closet, which is to the left of Leonardo.
  2. Place the WOODEN ORNAMENT in the slot to open a puzzle.

  1. Move the ornament to the right and left. In the opening compartments, turn the wheel to find the desired geometric shape, which is needed to create figures from dashes. In the left compartment, this figure will be a square, and in the right - a hexagon. The solution is shown in the screenshot.
  2. Move the ornament to its original position.

  1. A well will open between the compartments. Place the STRANGE SHAPED KEY on it and turn it.
  2. Open the secret door, go down the stairs.
  3. Turn all the locks, open the doors, go forward.

  1. Take METAL WHEEL WITH HANDLE (F).
  2. Walk forward along the passage. Go to the window, turn the handle and open it. Move the latches up and down.
  3. Take the WINDOW HANDLE that fell on the floor.
  4. Go further down the passage and down the stairs.

  1. Take the WOODEN HANDLE (G).
  2. Zoom in on the right torch, rotate it. Take the HEAVY COPPER PIECE (H).
  3. Rise upward.

  1. Approach the mechanism, increase the base of the winch, consider the shape of the axis.
  2. Inventory, combine the METAL WHEEL WITH HANDLE and HEAVY COPPER PIECE. Receive TRAFFIC WHEEL. The core of the wheel must match the shape of the axle.
  3. Place the DRIVING WHEEL on the axle.

  1. Pull the lever on the right.
  2. Move to the descending platform of the lift.

  1. Take the TWO-LEVER TOOL (I).
  2. In Inventory, move the sliders on the TWO-LEVER TOOL and straighten it. Receive WINCH MECHANISM PART.

  1. Turn the lever to the right (1).
  2. Rotate the wheel counterclockwise (2) to lower the lift.

  1. Expand the camera. Enlarge the bench.
  2. Place the WOODEN HANDLE in the slot on the side and turn it.
  3. Place the WINDOW HANDLE in the opening and lower it down.
  4. From above, take the BAR WITH RING.
  5. Get down.

  1. Turn the camera up.
  2. Place the BARB WITH RING on top of the mechanism and pull it down (1).
  3. Place the WINCH MECHANISM PIECE (2) on the axle on the right and turn counterclockwise. A barrel will roll out onto the rails, increase it.

  1. Rotate the top gilded ring and position the slots so that you can remove all other rings along them and open the barrel. At the end, you should get the option shown in the screenshot.
  2. Zoom in on the next puzzle.

  1. Set the arrows on the device in the order shown in the screenshot.
  2. From above, hook the cable to the hook.
  3. Rise upward.

Pull up the lever on the right (as shown in the screenshot) and spin the wheel to raise the barrel.

  1. Go to the elevator platform and turn the lever to the right.
  2. Rise upward.

  1. Approach the painting on the wall and enlarge it.
  2. Guide the stone through the labyrinth.
  3. Step 1. Bring the stone to the image of the picture (see screenshot).
  4. Move away from the puzzle and turn the camera around.
  5. Zoom in on the painting on the opposite wall.
  6. Lower the picture down.
  7. Return to the puzzle.

  1. Step 2. Keep moving the stone. Bring it back to the painting (see screenshot).
  2. Return to the painting on the wall and return it to its original position.

  1. Step 3. Keep moving the stone. Bring it to the right circle (see screenshot).
  2. Move away from the puzzle and approach the table in the room. Enlarge the left circle on its front wall. Move it to the indicated position.
  3. Return to the puzzle.

  1. Step 4. Keep moving the stone. Bring it to the left circle (see screenshot).
  2. Return to the table. Enlarge the right circle. Move it to the indicated position.
  3. Return to the puzzle and complete it.

  1. Take the METAL PIECE from the open window (J).
  2. Zoom into the vessel on the table and place the METAL PIECE in it to open the vessel.
  3. Enlarge the top mechanism on the front wall of the table.
  4. Use the Oculus Perpetua.

  1. Turn the handle on the left to bring all the clamps on the right into the position shown in the screenshot.
  2. Take the TULIP SCENT (K).

  1. Zoom in on the picture with the labyrinth and the red stone. See which symbol corresponds to the tulip.
  2. Go back to the opened device on the table and place the TULIP PERFUME on the slot with the corresponding symbol. Take STRANGE KEY (L).
  3. Approach the closet.

  1. Place the key in the keyhole. Drop it down.
  2. Open the dome at the top.
  3. Zoom in on the puzzle.

  1. Use the slider and snaps on the sides to create a composition in which the Sun illuminates all the planets. The solution is shown in the screenshot.
  2. Take the ANIS PERFUME from the Sun.

  1. Go back to the picture of the maze and see which symbol corresponds to the anise.
  2. Go to the device on the table and place the ANICE PERFUME in the slot with the desired symbol.
  3. Take the FLOWER PATTERN (M).

  1. Take the BOOTS WITH THICK SOLE from the floor (N).
  2. Inventory, remove the sole; take the METAL LEAF (O).
  3. Inventory, combine the METAL LEAF and FLOWER PATTERN. Take the FLOWER MOTIF GEAR.
  4. Go to the chair by the table.

  1. Remove your hat.
  2. Unscrew the pin. Receive CARVED WOODEN THORN.
  3. Go to the left panel of the cabinet and enlarge it.

  1. Restore the drawing.
  2. Open the right cover, zoom in on the panel underneath.

  1. Open the latches.
  2. Place the CARVED WOODEN SPOKE in the hole in the middle.
  3. Rotate the spike to open the back wall with books.

  1. Take the book with the red bookmark (P). You receive a HERBAR.
  2. Approach the table and increase its surface.

  1. Place the FLOWER MOTIF GEAR in the empty slots.
  2. Open the doors.
  3. Place the HERBARIUM on the slide-out panel.

  1. Play billiards. Lower the spring down on the left so that the ball appears on the field.
  2. Use the lever in the lower right corner to move the ball across the field. Your goal is to get the ball to the lowest hole without it rolling into any other hole. You need to play three times.
  3. Take the SAGE PERFUME and the DRAWER HANDLE from the upper slot on the right.

  1. Go back to the labyrinth painting and see which symbol corresponds to the sage.
  2. Go to the device on the table and place the SAGE PERFUME in the slot with the desired symbol.
  3. Turn the camera to the left wall of the table. Place the DRAWER HANDLE in the slot.
  4. Remove the panel to reveal a plaque with letters.
  5. Return to the picture with the cardinal.

  1. Remember the words that were displayed in the picture.
  2. Go back to the sidebar, spin the blocks and put in the same words.
  3. Take the MINT SCENT from the opened block (Q).

  1. Go back to the labyrinth painting and see what symbol the mint corresponds to.
  2. Go to the device on the table and place the PERFUME OF MINT in the slot with the desired symbol.

  1. Enlarge the center surface of the table.
  2. Move slider 1 to the right and slider 2 up. Take the ROSE SCENT (R).
  3. Move slider 2 down to merge with slider 1. Move both sliders to the left. Take STAR ORNAMENT (S).

  1. Go back to the labyrinth painting and see what symbol the rose corresponds to.
  2. Go to the device on the table and place the ROSE PERFUME in the slot with the desired symbol.
  3. Approach the bookshelves to the left of the painting. Enlarge the bottom right of the shelves.
  4. Place the STAR ORNAMENT into the slot. Remove the plate.
  5. Take the SPICY SCENT (T).

  1. Place the SPICE FRAGRANCE in the remaining device slot.
  2. Move the slider down.
  3. Take the STRAIGHT KEY from the top of the vessel (U).

  1. Approach the lamp in the corner of the room.
  2. Place the STRAIGHT KEY in the keyhole and turn.
  3. Lift up the open part of the lid.
  4. Expand the mechanism, move the slider.
  5. Take the WINGED NUT from the red stand at the bottom of the lamp (V).

  1. Turn the wheel on the lamp.
  2. Insert the WING NUT into the extended device. Turn it to turn off the lights in the room.

  1. Turn the key.
  2. Open the lid.

  1. Set the levers to the position shown in the screenshot.
  2. Lower the lever that appears.
  3. Climb up the spiral staircase.

Pull down the handle to open the door and exit to the balcony.

The Da Vinci House 2: Chapter 6 The Secret Library

  1. Zoom in on the railing on the left. Rotate the middle leg. Take the METAL LEVER (A).
  2. Use the Oculus Perpetua.

  1. Zoom in on the railing on the right.
  2. Move the beam; take the METAL GRATE (B).
  3. Inventory, combine the METAL LEVER and METAL GRATE. Open the grid. Receive METAL GRATE WITH LEVER.

  1. Turn the camera up and enlarge the mechanism.
  2. Install the METAL GRATE WITH LEVER on the mechanism. Click.

  1. Go forward.
  2. Take the CROSS-SHAPED LEVER PIECE (C).
  3. Climb up the small stairs, cross it and go down to the other side.
  4. Go forward.
  5. Take the LEVER from the wall (D).
  6. Climb up the stairs.

  1. Deploy the camera to the site wall.
  2. Open the latches. Take the METAL TRIANGLE (E).
  3. Go down to the right and turn the camera to the right.

  1. Approach the mechanism.
  2. Place the LEVER in the empty slot.
  3. Go forward and go up the stairs.

  1. Zoom in on the door. Take a close look at the recesses on the lock.
  2. In Inventory, arrange the plates on the METAL TRIANGLE so that the pins on them can be aligned with the recesses on the lock.
  3. Place the METAL TRIANGLE on the lock.

  1. Turn the retractable handle.
  2. Extend the handles.
  3. Open the sashes.
  4. Zoom in on the Sun symbol on the left and use the Oculus Perpetua.

  1. Place the construction pieces in the position shown in the screenshot.
  2. Take the WHEEL (F).
  3. Go down the stairs to the right and go forward.
  4. Climb up the stairs to the platform.
  5. Turn the camera towards the wall and enlarge the left mount.

  1. Place the WHEEL on the axle and spin it until you turn over the panel it is holding.
  2. Take the SMALL METAL PIECE (G).
  3. Inventory, combine the SMALL METAL PIECE and the CROSS-SHAPED LEVER PIECE. Roll up the details. Take CROSS LEVER.

  1. Enlarge the base of the reflector.
  2. Place the CROSS LEVER on the mount and turn.

  1. Go down the stairs to the right, turn and go to the lever.
  2. Rotate it to the right.

  1. Walk forward and go up the stairs.
  2. Cross the platform to the other side and zoom in on the glowing door. Giacomo makes a note in his notebook.

  1. Zoom in on the top of the door.
  2. Slide the right door to the right.
  3. Lower the weight (1) down. Receive LENS.
  4. Go to the area with the reflector and place the LENS on the empty stand (2).
  5. Follow the direction of the beam.
  6. Look at the notes in the notebook to determine the order in which the ray passes to point II.

  1. Rotate the lever at the bottom to the right to unfold reflector shield 1.
  2. Go straight and go up the stairs.
  3. Set the lever to the left. Turn the steering wheel towards you 3 times until the reflector 3 is on the left.
  4. Go to the glowing section of the wall and zoom in on it.
  5. Unscrew the side bolts to open the disc and open the puzzle.

  1. Move the stars and rotate the rings to position the pieces in the position shown in the screenshot.
  2. Receive the RUDDER.
  3. Climb back up to the platform with the lever and rudders.

  1. Place the RUDDER on the lever for the reflector 2.
  2. Look at the notes in the notebook to determine the order in which the beam passes to point III.
  3. Set the lever to the right position. Turn the left steering wheel away from you until reflector 2 is at its furthest point.
  4. Climb down to the lower lever.

  1. Turn the lever at the bottom to the left to move reflector 1 to the left.
  2. Climb back.
  3. Set the lever to the left. Turn the right steering wheel away from you until reflector 3 is at its furthest point.

  1. Go to the glowing section of the wall and zoom in on it.
  2. Remove the plates; take the OCTAGONAL BOARD (H).

  1. Go forward, increase the wall on the left.
  2. In Inventory, arrange the protrusions on the OCTAGONAL BOARD so that they correspond to the location of the recesses on this section of the wall.
  3. Place the OCTAGONAL BOARD on the recesses on the wall; enlarge the Rubik’s Cube puzzle.

  1. Move the side wheels to place the symbols on the dice as shown in the screenshot.
  2. Look at the notes in the notebook to determine the order in which the ray traveled to point IV.

  1. Operate the lever at the bottom to move Reflector 1 to the far wall and face it.
  2. Move the lever according to the scheme: right (x3)-left-right.

  1. Climb up to the platform with the lever and rudders.
  2. Set the lever to the left. Turn the left steering wheel towards you until the reflector 2 is closer to you with the turned side.
  3. Set the lever to the right position. Turn the right steering wheel away from you until the reflector 3 is at the farthest point with the turned side.
  4. Go through the opened door.

  1. Take the LOAD (I).
  2. Use the Oculus Perpetua to travel to the present.
  3. Increase the symbols on the grid.

  1. Rotate the disks to place them as shown in the screenshot.
  2. Open the grate, go forward.

  1. Zoom in on the door.
  2. Turn the handle. Take the HOOK WITH SCREW from the opened compartment.
  3. Inventory, combine the HOOK WITH SCREW and the WEIGHT. Receive a LOAD WITH HOOK.
  4. Place the LOAD WITH HOOK on the chain on the left.

  1. Zoom in on the puzzle.
  2. Move the levers on the edges to turn the discs.
  3. Take SHORT KEY (J).
  4. Place the SHORT KEY on the keyhole on the pillar. Turn the key.

  1. Rotate the steering wheel to swap doors.
  2. Expand the camera and zoom in on the door at the back.
  3. Move the plates apart.

  1. Go back to the steering wheel and turn it again until the doors switch places.
  2. Take the EIGHT-POINT HANDLE from the floor (K).
  3. Turn the camera towards the door in front.
  4. Zoom in on the rods, look at them through the Oculus Perpetua.
  5. Place the rods as shown in the screenshot.

  1. Go to the steering wheel and lift the camera up.
  2. Move the lever to the right.
  3. Turn the wheel.
  4. Take the FOUR-POINT HANDLE from the floor (L).
  5. Go right forward.
  6. Place both HANDLES in the grate slots.

  1. Rotate the disks to place them as shown in the screenshot.
  2. Open the grate, go forward.

  1. Move the slider on the right partition of the bench.
  2. Enlarge the left leg of the bench. Rotate the tip; take the KEY (M).
  3. Place the KEY in the slot on the right partition. Move it to the right.

  1. Spin the wheel that appears.
  2. Take the KEY (N).
  3. Approach the door and open it with the KEY.
  4. Come forward.

  1. Take the METAL PATTERN from the shelf (O).
  2. Go to the nightstand in the corner, place the METAL PATTERN in the empty slot.
  3. Move the left plate up and the right plate down. Take the ROUND PATTERN (P).

  1. Approach the bookshelf. Enlarge the well under the shelves.
  2. Place the ROUND PATTERN in the well.
  3. Set the colors in the drums: blue, yellow, green. You can get this clue by examining the colored markings in the room.

  1. Secure the wooden platforms with latches so that they can be raised when the wheel is rotated to the left. The final solution is shown in the screenshot.
  2. Move the slider that appears to the right.
  3. Open the door, go inside and use the Oculus Perpetua.

  1. Go to the man in the center and remove the KEY from his belt (Q).
  2. Enlarge the bottom of the center shelf.
  3. Scroll the shutter, open the keyhole and place the KEY in it. Turn it counterclockwise.

Approach the book. What follows is a story about the Order of Justice. Giacomo is discovered by armed men. He does not have time to use the Oculus Perpetua - the device breaks down. End. Congratulations! You have successfully completed the walkthrough of the game "Da Vinci House 2".

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